34#ifndef GECODE_GIST_LAYOUTCURSOR_HH
35#define GECODE_GIST_LAYOUTCURSOR_HH
void processCurrentNode(void)
Compute layout for current node.
bool mayMoveDownwards(void)
Test if the cursor may move to the first child node.
LayoutCursor(VisualNode *theNode, const VisualNode::NodeAllocator &na)
Constructor.
const VisualNode::NodeAllocator & na
NodeCursor(VisualNode *theNode, const typename VisualNode::NodeAllocator &na)
NodeAllocatorBase< VisualNode > NodeAllocator
Node class that supports visual layout
The Gecode Interactive Search Tool.
Gecode toplevel namespace