Name: aquamarine Version: 0.10.0 Release: 1%{?dist} Summary: Aquamarine is a very light linux rendering backend library. License: BSD-3-Clause URL: https://github.com/hyprwm/aquamarine Source0: %{url}/archive/refs/tags/v%{version}.tar.gz BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(gbm) BuildRequires: pkgconfig(hwdata) BuildRequires: pkgconfig(hyprutils) BuildRequires: pkgconfig(hyprwayland-scanner) BuildRequires: pkgconfig(libdisplay-info) BuildRequires: pkgconfig(libdrm) BuildRequires: pkgconfig(libinput) BuildRequires: pkgconfig(libseat) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(pixman-1) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(wayland-protocols) %description Aquamarine is a very light linux rendering backend library. It provides basic abstractions for an application to render on a Wayland session (in a window) or a native DRM session. It is agnostic of the rendering API (Vulkan/OpenGL) and designed to be lightweight, performant, and minimal. Aquamarine provides no bindings for other languages. It is C++-only. %package devel Summary: Development files for %{name} Requires: hyprutils-devel Requires: libdrm-devel Requires: mesa-libEGL-devel Requires: mesa-libgbm-devel Requires: pixman-devel %description devel The %{name}-devel package contains libraries and header files for developing applications that use %{name}. %prep %autosetup %build %cmake %cmake_build %install %cmake_install %files %license LICENSE %doc README.md %{_libdir}/libaquamarine.so.9 %{_libdir}/libaquamarine.so.%{version} %files devel %{_includedir}/aquamarine/ %{_libdir}/libaquamarine.so %{_libdir}/pkgconfig/aquamarine.pc %changelog %autochangelog