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| META_ActionVisitor (osgAnimation, UpdateActionVisitor) |
| UpdateActionVisitor () |
void | setFrame (unsigned int frame) |
bool | isActive (Action &action) const |
unsigned int | getLocalFrame () const |
void | apply (Timeline &action) |
void | apply (Action &action) |
void | apply (ActionBlendIn &action) |
void | apply (ActionBlendOut &action) |
void | apply (ActionAnimation &action) |
void | apply (ActionStripAnimation &action) |
| META_ActionVisitor (osgAnimation, ActionVisitor) |
| ActionVisitor () |
void | traverse (Action &visitor) |
void | pushFrameActionOnStack (const FrameAction &fa) |
void | popFrameAction () |
void | pushTimelineOnStack (Timeline *tm) |
void | popTimeline () |
Timeline * | getCurrentTimeline () |
void | setCurrentLayer (int layer) |
int | getCurrentLayer () const |
const std::vector< FrameAction > & | getStackedFrameAction () const |
| Referenced () |
| Referenced (bool threadSafeRefUnref) |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
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| Referenced (const Referenced &) |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
| Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe.
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref().
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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int | referenceCount () const |
| Return the number of pointers currently referencing this object.
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL.
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted.
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object.
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