VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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EventConsumeState Struct Reference

EventConsumeState. More...

#include <events.h>

Public Member Functions

void operator= (bool state)
 
 operator bool ()
 
void reset ()
 

Public Attributes

uint32_t data {NotHandled}
 

Static Public Attributes

static constexpr uint32_t NotHandled = 0
 
static constexpr uint32_t Handled = 1
 
static constexpr uint32_t Last = 2
 

Detailed Description

Member Function Documentation

◆ operator bool()

operator bool ( )
inlinenodiscard

◆ operator=()

void operator= ( bool state)
inline

◆ reset()

void reset ( )
inline

Member Data Documentation

◆ data

uint32_t data {NotHandled}

◆ Handled

uint32_t Handled = 1
staticconstexpr

◆ Last

uint32_t Last = 2
staticconstexpr

◆ NotHandled

uint32_t NotHandled = 0
staticconstexpr

The documentation for this struct was generated from the following file: