Turberfield is a framework for discrete event simulations and turn-based games.
The API may change as the project proceeds. At this early stage you should only use the latest release; it may not be compatible with previous versions.
If you’ve spotted a bug in Turberfield, please let me know so I can fix it. If you think Turberfield lacks a feature, you can help drive development by describing your Use Case.
In either event, please leave a message on the project’s message board.
Turberfield Inter-Process Communication library¶
Author: | tundish |
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Copyright: | 2016 D Haynes |
Licence: | GNU General Public License |
Caution
Much of this package is experimental. If you are looking for production-ready code, use only the Proactor module.