Warning: Permanently added '2620:52:3:1:dead:beef:cafe:c1d3' (ED25519) to the list of known hosts. You can reproduce this build on your computer by running: sudo dnf install copr-rpmbuild /usr/bin/copr-rpmbuild --verbose --drop-resultdir --task-url https://copr.fedorainfracloud.org/backend/get-build-task/9439399-epel-9-x86_64 --chroot epel-9-x86_64 Version: 1.3 PID: 5393 Logging PID: 5394 Task: {'allow_user_ssh': False, 'appstream': False, 'background': True, 'build_id': 9439399, 'buildroot_pkgs': [], 'chroot': 'epel-9-x86_64', 'enable_net': False, 'fedora_review': False, 'git_hash': '3d4ef731d48cf1bdb95558c7c98563b15ec21304', 'git_repo': 'https://copr-dist-git.fedorainfracloud.org/git/@copr/PyPI/python-pyopengl', 'isolation': 'default', 'memory_reqs': 2048, 'package_name': 'python-pyopengl', 'package_version': '3.1.10-1', 'project_dirname': 'PyPI', 'project_name': 'PyPI', 'project_owner': '@copr', 'repo_priority': None, 'repos': [{'baseurl': 'https://download.copr.fedorainfracloud.org/results/@copr/PyPI/epel-9-x86_64/', 'id': 'copr_base', 'name': 'Copr repository', 'priority': None}], 'sandbox': '@copr/PyPI--ksurma', 'source_json': {}, 'source_type': None, 'ssh_public_keys': None, 'storage': None, 'submitter': 'ksurma', 'tags': [], 'task_id': '9439399-epel-9-x86_64', 'timeout': 18000, 'uses_devel_repo': False, 'with_opts': [], 'without_opts': []} Running: git clone https://copr-dist-git.fedorainfracloud.org/git/@copr/PyPI/python-pyopengl /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl --depth 500 --no-single-branch --recursive cmd: ['git', 'clone', 'https://copr-dist-git.fedorainfracloud.org/git/@copr/PyPI/python-pyopengl', '/var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl', '--depth', '500', '--no-single-branch', '--recursive'] cwd: . rc: 0 stdout: stderr: Cloning into '/var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl'... Running: git checkout 3d4ef731d48cf1bdb95558c7c98563b15ec21304 -- cmd: ['git', 'checkout', '3d4ef731d48cf1bdb95558c7c98563b15ec21304', '--'] cwd: /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl rc: 0 stdout: stderr: Note: switching to '3d4ef731d48cf1bdb95558c7c98563b15ec21304'. You are in 'detached HEAD' state. You can look around, make experimental changes and commit them, and you can discard any commits you make in this state without impacting any branches by switching back to a branch. If you want to create a new branch to retain commits you create, you may do so (now or later) by using -c with the switch command. Example: git switch -c Or undo this operation with: git switch - Turn off this advice by setting config variable advice.detachedHead to false HEAD is now at 3d4ef73 automatic import of python-pyopengl Running: dist-git-client sources cmd: ['dist-git-client', 'sources'] cwd: /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl rc: 0 stdout: stderr: INFO: Reading stdout from command: git rev-parse --abbrev-ref HEAD INFO: Reading stdout from command: git rev-parse HEAD INFO: Reading sources specification file: sources INFO: Downloading pyopengl-3.1.10.tar.gz INFO: Reading stdout from command: curl --help all INFO: Calling: curl -H Pragma: -o pyopengl-3.1.10.tar.gz --location --connect-timeout 60 --retry 3 --retry-delay 10 --remote-time --show-error --fail --retry-all-errors https://copr-dist-git.fedorainfracloud.org/repo/pkgs/@copr/PyPI/python-pyopengl/pyopengl-3.1.10.tar.gz/md5/703b05e9b17c8ce2f2879f437c3decbb/pyopengl-3.1.10.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 1870k 100 1870k 0 0 17.7M 0 --:--:-- --:--:-- --:--:-- 17.9M INFO: Reading stdout from command: md5sum pyopengl-3.1.10.tar.gz tail: /var/lib/copr-rpmbuild/main.log: file truncated Running (timeout=18000): unbuffer mock --spec /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl/python-pyopengl.spec --sources /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl --resultdir /var/lib/copr-rpmbuild/results --uniqueext 1755486780.469177 -r /var/lib/copr-rpmbuild/results/configs/child.cfg INFO: mock.py version 6.3 starting (python version = 3.13.5, NVR = mock-6.3-1.fc42), args: /usr/libexec/mock/mock --spec /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl/python-pyopengl.spec --sources /var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl --resultdir /var/lib/copr-rpmbuild/results --uniqueext 1755486780.469177 -r /var/lib/copr-rpmbuild/results/configs/child.cfg Start(bootstrap): init plugins INFO: tmpfs initialized INFO: selinux enabled INFO: chroot_scan: initialized INFO: compress_logs: initialized Finish(bootstrap): init plugins Start: init plugins INFO: tmpfs initialized INFO: selinux enabled INFO: chroot_scan: initialized INFO: compress_logs: initialized Finish: init plugins INFO: Signal handler active Start: run INFO: Start(/var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl/python-pyopengl.spec) Config(rhel+epel-9-x86_64) Start: clean chroot Finish: clean chroot Mock Version: 6.3 INFO: Mock Version: 6.3 Start(bootstrap): chroot init INFO: mounting tmpfs at /var/lib/mock/rhel+epel-9-x86_64-bootstrap-1755486780.469177/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start(bootstrap): cleaning package manager metadata Finish(bootstrap): cleaning package manager metadata INFO: Guessed host environment type: unknown INFO: Using container image: registry.access.redhat.com/ubi9/ubi INFO: Pulling image: registry.access.redhat.com/ubi9/ubi INFO: Tagging container image as mock-bootstrap-1d09e10f-cf9c-490b-b845-dc970789eec8 INFO: Checking that b7901ef0d7d71b6e49b29eca1716acba24b4b64b0ed281358e0c1bf5ec9b4d0f image matches host's architecture INFO: Copy content of container b7901ef0d7d71b6e49b29eca1716acba24b4b64b0ed281358e0c1bf5ec9b4d0f to /var/lib/mock/rhel+epel-9-x86_64-bootstrap-1755486780.469177/root INFO: mounting b7901ef0d7d71b6e49b29eca1716acba24b4b64b0ed281358e0c1bf5ec9b4d0f with podman image mount INFO: image b7901ef0d7d71b6e49b29eca1716acba24b4b64b0ed281358e0c1bf5ec9b4d0f as /var/lib/containers/storage/overlay/88c89237997fe6de9ff79a1326dac3504d1ca04d372beff0704c21ffcd6e5795/merged INFO: umounting image b7901ef0d7d71b6e49b29eca1716acba24b4b64b0ed281358e0c1bf5ec9b4d0f (/var/lib/containers/storage/overlay/88c89237997fe6de9ff79a1326dac3504d1ca04d372beff0704c21ffcd6e5795/merged) with podman image umount INFO: Removing image mock-bootstrap-1d09e10f-cf9c-490b-b845-dc970789eec8 INFO: Package manager dnf4 detected and used (fallback) INFO: Not updating bootstrap chroot, bootstrap_image_ready=True Start(bootstrap): creating root cache Finish(bootstrap): creating root cache Finish(bootstrap): chroot init Start: chroot init INFO: mounting tmpfs at /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start: cleaning package manager metadata Finish: cleaning package manager metadata INFO: enabled HW Info plugin INFO: Package manager dnf4 detected and used (direct choice) INFO: Buildroot is handled by package management downloaded with a bootstrap image: rpm-4.16.1.3-37.el9.x86_64 python3-dnf-4.14.0-25.el9.noarch python3-dnf-plugins-core-4.3.0-20.el9.noarch yum-4.14.0-25.el9.noarch Start: installing minimal buildroot with dnf No matches found for the following disable plugin patterns: local, spacewalk, versionlock Updating Subscription Management repositories. Unable to read consumer identity This system is not registered with an entitlement server. You can use subscription-manager to register. Copr repository 81 MB/s | 65 MB 00:00 Red Hat Enterprise Linux - BaseOS 50 MB/s | 71 MB 00:01 Red Hat Enterprise Linux - AppStream 44 MB/s | 66 MB 00:01 Red Hat Enterprise Linux - CodeReady Linux Buil 18 MB/s | 13 MB 00:00 Extra Packages for Enterprise Linux 9 - x86_64 18 MB/s | 20 MB 00:01 Last metadata expiration check: 0:00:03 ago on Mon Aug 18 03:14:41 2025. Dependencies resolved. ================================================================================ Package Arch Version Repo Size ================================================================================ Installing: bash x86_64 5.1.8-9.el9 baseos 1.7 M bzip2 x86_64 1.0.8-10.el9_5 baseos 60 k coreutils x86_64 8.32-39.el9 baseos 1.2 M cpio x86_64 2.13-16.el9 baseos 279 k diffutils x86_64 3.7-12.el9 baseos 402 k epel-rpm-macros noarch 9-17.el9 epel 15 k findutils x86_64 1:4.8.0-7.el9 baseos 550 k gawk x86_64 5.1.0-6.el9 baseos 1.0 M glibc-minimal-langpack x86_64 2.34-168.el9_6.23 baseos 18 k grep x86_64 3.6-5.el9 baseos 273 k gzip x86_64 1.12-1.el9 baseos 167 k info x86_64 6.7-15.el9 baseos 228 k patch x86_64 2.7.6-16.el9 appstream 130 k redhat-release x86_64 9.6-0.1.el9 baseos 44 k redhat-rpm-config noarch 209-1.el9 appstream 76 k rpm-build x86_64 4.16.1.3-37.el9 appstream 71 k sed x86_64 4.8-9.el9 baseos 309 k tar x86_64 2:1.34-7.el9 baseos 889 k unzip x86_64 6.0-58.el9_5 baseos 186 k util-linux x86_64 2.37.4-21.el9 baseos 2.3 M which x86_64 2.21-30.el9_6 baseos 41 k xz x86_64 5.2.5-8.el9_0 baseos 230 k Installing dependencies: alternatives x86_64 1.24-2.el9 baseos 42 k ansible-srpm-macros noarch 1-16.el9 epel 21 k audit-libs x86_64 3.1.5-4.el9 baseos 125 k basesystem noarch 11-13.el9 baseos 8.0 k binutils x86_64 2.35.2-63.el9 baseos 4.6 M binutils-gold x86_64 2.35.2-63.el9 baseos 736 k bzip2-libs x86_64 1.0.8-10.el9_5 baseos 42 k ca-certificates noarch 2024.2.69_v8.0.303-91.4.el9_4 baseos 1.0 M coreutils-common x86_64 8.32-39.el9 baseos 2.0 M cracklib x86_64 2.9.6-27.el9 baseos 99 k cracklib-dicts x86_64 2.9.6-27.el9 baseos 3.6 M crypto-policies noarch 20250128-1.git5269e22.el9 baseos 90 k curl x86_64 7.76.1-31.el9_6.1 baseos 294 k cyrus-sasl-lib x86_64 2.1.27-21.el9 baseos 774 k debugedit x86_64 5.0-5.el9 appstream 81 k dwz x86_64 0.14-3.el9 appstream 130 k ed x86_64 1.14.2-12.el9 baseos 78 k efi-srpm-macros noarch 6-2.el9_0 appstream 24 k elfutils x86_64 0.192-6.el9_6 baseos 576 k elfutils-debuginfod-client x86_64 0.192-6.el9_6 baseos 46 k elfutils-default-yama-scope noarch 0.192-6.el9_6 baseos 9.7 k elfutils-libelf x86_64 0.192-6.el9_6 baseos 208 k elfutils-libs x86_64 0.192-6.el9_6 baseos 263 k file x86_64 5.39-16.el9 baseos 52 k file-libs x86_64 5.39-16.el9 baseos 593 k filesystem x86_64 3.16-5.el9 baseos 4.8 M fonts-srpm-macros noarch 1:2.0.5-7.el9.1 appstream 29 k forge-srpm-macros noarch 0.4.0-1.el9 epel 19 k fpc-srpm-macros noarch 1.3-7.el9 epel 7.5 k gdb-minimal x86_64 14.2-4.1.el9_6 appstream 4.2 M gdbm-libs x86_64 1:1.23-1.el9 baseos 59 k ghc-srpm-macros noarch 1.5.0-6.el9 appstream 9.0 k ghc-srpm-macros-epel noarch 1.9.1-1.el9 epel 7.5 k glibc x86_64 2.34-168.el9_6.23 baseos 2.0 M glibc-common x86_64 2.34-168.el9_6.23 baseos 303 k glibc-gconv-extra x86_64 2.34-168.el9_6.23 baseos 1.7 M gmp x86_64 1:6.2.0-13.el9 baseos 319 k go-srpm-macros noarch 3.6.0-10.el9_6 appstream 27 k go-srpm-macros-epel noarch 3.7.0-1.el9 epel 26 k groff-base x86_64 1.22.4-10.el9 baseos 1.1 M json-c x86_64 0.14-11.el9 baseos 45 k kernel-srpm-macros noarch 1.0-13.el9 appstream 17 k keyutils-libs x86_64 1.6.3-1.el9 baseos 34 k krb5-libs x86_64 1.21.1-8.el9_6 baseos 766 k libacl x86_64 2.3.1-4.el9 baseos 24 k libarchive x86_64 3.5.3-5.el9_6 baseos 388 k libattr x86_64 2.5.1-3.el9 baseos 20 k libblkid x86_64 2.37.4-21.el9 baseos 109 k libbrotli x86_64 1.0.9-7.el9_5 baseos 316 k libcap x86_64 2.48-9.el9_2 baseos 74 k libcap-ng x86_64 0.8.2-7.el9 baseos 36 k libcom_err x86_64 1.46.5-7.el9 baseos 28 k libcurl x86_64 7.76.1-31.el9_6.1 baseos 284 k libdb x86_64 5.3.28-57.el9_6 baseos 737 k libeconf x86_64 0.4.1-4.el9 baseos 30 k libevent x86_64 2.1.12-8.el9_4 baseos 266 k libfdisk x86_64 2.37.4-21.el9 baseos 156 k libffi x86_64 3.4.2-8.el9 baseos 40 k libgcc x86_64 11.5.0-5.el9_5 baseos 88 k libgcrypt x86_64 1.10.0-11.el9 baseos 510 k libgomp x86_64 11.5.0-5.el9_5 baseos 263 k libgpg-error x86_64 1.42-5.el9 baseos 220 k libidn2 x86_64 2.3.0-7.el9 baseos 105 k libmount x86_64 2.37.4-21.el9 baseos 136 k libnghttp2 x86_64 1.43.0-6.el9 baseos 75 k libpkgconf x86_64 1.7.3-10.el9 baseos 37 k libpsl x86_64 0.21.1-5.el9 baseos 66 k libpwquality x86_64 1.4.4-8.el9 baseos 123 k libselinux x86_64 3.6-3.el9 baseos 88 k libsemanage x86_64 3.6-5.el9_6 baseos 121 k libsepol x86_64 3.6-2.el9 baseos 331 k libsigsegv x86_64 2.13-4.el9 baseos 30 k libsmartcols x86_64 2.37.4-21.el9 baseos 65 k libssh x86_64 0.10.4-13.el9 baseos 220 k libssh-config noarch 0.10.4-13.el9 baseos 11 k libstdc++ x86_64 11.5.0-5.el9_5 baseos 742 k libtasn1 x86_64 4.16.0-9.el9 baseos 77 k libtool-ltdl x86_64 2.4.6-46.el9 baseos 37 k libunistring x86_64 0.9.10-15.el9 baseos 499 k libutempter x86_64 1.2.1-6.el9 baseos 30 k libuuid x86_64 2.37.4-21.el9 baseos 30 k libverto x86_64 0.3.2-3.el9 baseos 24 k libxcrypt x86_64 4.4.18-3.el9 baseos 120 k libxml2 x86_64 2.9.13-12.el9_6 baseos 747 k libzstd x86_64 1.5.5-1.el9 baseos 297 k lua-libs x86_64 5.4.4-4.el9 baseos 132 k lua-srpm-macros noarch 1-6.el9 appstream 10 k lz4-libs x86_64 1.9.3-5.el9 baseos 69 k mpfr x86_64 4.1.0-7.el9 baseos 329 k ncurses x86_64 6.2-10.20210508.el9_6.2 baseos 406 k ncurses-base noarch 6.2-10.20210508.el9_6.2 baseos 96 k ncurses-libs x86_64 6.2-10.20210508.el9_6.2 baseos 329 k ocaml-srpm-macros noarch 6-6.el9 appstream 9.1 k openblas-srpm-macros noarch 2-11.el9 appstream 8.6 k openldap x86_64 2.6.8-4.el9 baseos 290 k openssl x86_64 1:3.2.2-6.el9_5.1 baseos 1.4 M openssl-fips-provider x86_64 3.0.7-6.el9_5 baseos 9.4 k openssl-fips-provider-so x86_64 3.0.7-6.el9_5 baseos 577 k openssl-libs x86_64 1:3.2.2-6.el9_5.1 baseos 2.1 M p11-kit x86_64 0.25.3-3.el9_5 baseos 536 k p11-kit-trust x86_64 0.25.3-3.el9_5 baseos 144 k pam x86_64 1.5.1-25.el9_6 baseos 621 k pcre x86_64 8.44-4.el9 baseos 200 k pcre2 x86_64 10.40-6.el9 baseos 236 k pcre2-syntax noarch 10.40-6.el9 baseos 144 k perl-AutoLoader noarch 5.74-481.1.el9_6 appstream 21 k perl-B x86_64 1.80-481.1.el9_6 appstream 180 k perl-Carp noarch 1.50-460.el9 appstream 31 k perl-Class-Struct noarch 0.66-481.1.el9_6 appstream 22 k perl-Data-Dumper x86_64 2.174-462.el9 appstream 59 k perl-Digest noarch 1.19-4.el9 appstream 29 k perl-Digest-MD5 x86_64 2.58-4.el9 appstream 39 k perl-Encode x86_64 4:3.08-462.el9 appstream 1.7 M perl-Errno x86_64 1.30-481.1.el9_6 appstream 15 k perl-Exporter noarch 5.74-461.el9 appstream 34 k perl-Fcntl x86_64 1.13-481.1.el9_6 appstream 20 k perl-File-Basename noarch 2.85-481.1.el9_6 appstream 17 k perl-File-Path noarch 2.18-4.el9 appstream 38 k perl-File-Temp noarch 1:0.231.100-4.el9 appstream 63 k perl-File-stat noarch 1.09-481.1.el9_6 appstream 17 k perl-FileHandle noarch 2.03-481.1.el9_6 appstream 15 k perl-Getopt-Long noarch 1:2.52-4.el9 appstream 64 k perl-Getopt-Std noarch 1.12-481.1.el9_6 appstream 15 k perl-HTTP-Tiny noarch 0.076-462.el9 appstream 57 k perl-IO x86_64 1.43-481.1.el9_6 appstream 88 k perl-IO-Socket-IP noarch 0.41-5.el9 appstream 45 k perl-IO-Socket-SSL noarch 2.073-2.el9 appstream 221 k perl-IPC-Open3 noarch 1.21-481.1.el9_6 appstream 22 k perl-MIME-Base64 x86_64 3.16-4.el9 appstream 34 k perl-Mozilla-CA noarch 20200520-6.el9 appstream 14 k perl-Net-SSLeay x86_64 1.94-1.el9 appstream 418 k perl-POSIX x86_64 1.94-481.1.el9_6 appstream 96 k perl-PathTools x86_64 3.78-461.el9 appstream 92 k perl-Pod-Escapes noarch 1:1.07-460.el9 appstream 22 k perl-Pod-Perldoc noarch 3.28.01-461.el9 appstream 92 k perl-Pod-Simple noarch 1:3.42-4.el9 appstream 229 k perl-Pod-Usage noarch 4:2.01-4.el9 appstream 43 k perl-Scalar-List-Utils x86_64 4:1.56-462.el9 appstream 75 k perl-SelectSaver noarch 1.02-481.1.el9_6 appstream 11 k perl-Socket x86_64 4:2.031-4.el9 appstream 58 k perl-Storable x86_64 1:3.21-460.el9 appstream 98 k perl-Symbol noarch 1.08-481.1.el9_6 appstream 14 k perl-Term-ANSIColor noarch 5.01-461.el9 appstream 51 k perl-Term-Cap noarch 1.17-460.el9 appstream 24 k perl-Text-ParseWords noarch 3.30-460.el9 appstream 18 k perl-Text-Tabs+Wrap noarch 2013.0523-460.el9 appstream 25 k perl-Time-Local noarch 2:1.300-7.el9 appstream 37 k perl-URI noarch 5.09-3.el9 appstream 125 k perl-base noarch 2.27-481.1.el9_6 appstream 16 k perl-constant noarch 1.33-461.el9 appstream 25 k perl-if noarch 0.60.800-481.1.el9_6 appstream 14 k perl-interpreter x86_64 4:5.32.1-481.1.el9_6 appstream 70 k perl-libnet noarch 3.13-4.el9 appstream 134 k perl-libs x86_64 4:5.32.1-481.1.el9_6 appstream 2.2 M perl-mro x86_64 1.23-481.1.el9_6 appstream 28 k perl-overload noarch 1.31-481.1.el9_6 appstream 45 k perl-overloading noarch 0.02-481.1.el9_6 appstream 12 k perl-parent noarch 1:0.238-460.el9 appstream 16 k perl-podlators noarch 1:4.14-460.el9 appstream 118 k perl-srpm-macros noarch 1-41.el9 appstream 9.4 k perl-subs noarch 1.03-481.1.el9_6 appstream 11 k perl-vars noarch 1.05-481.1.el9_6 appstream 13 k pkgconf x86_64 1.7.3-10.el9 baseos 45 k pkgconf-m4 noarch 1.7.3-10.el9 baseos 16 k pkgconf-pkg-config x86_64 1.7.3-10.el9 baseos 12 k popt x86_64 1.18-8.el9 baseos 69 k publicsuffix-list-dafsa noarch 20210518-3.el9 baseos 59 k pyproject-srpm-macros noarch 1.16.2-1.el9 appstream 14 k python-srpm-macros noarch 3.9-54.el9 appstream 18 k qt5-srpm-macros noarch 5.15.9-1.el9 appstream 9.1 k qt6-srpm-macros noarch 6.6.2-1.el9 epel 8.7 k readline x86_64 8.1-4.el9 baseos 215 k rpm x86_64 4.16.1.3-37.el9 baseos 540 k rpm-build-libs x86_64 4.16.1.3-37.el9 baseos 90 k rpm-libs x86_64 4.16.1.3-37.el9 baseos 310 k rpmautospec-rpm-macros noarch 0.8.1-11.el9 epel 11 k rust-srpm-macros noarch 17-4.el9 appstream 11 k rust-srpm-macros-epel noarch 26.3-1.el9 epel 10 k setup noarch 2.13.7-10.el9 baseos 150 k shadow-utils x86_64 2:4.9-12.el9 baseos 1.2 M sqlite-libs x86_64 3.34.1-8.el9_6 baseos 618 k systemd-libs x86_64 252-51.el9_6.1 baseos 675 k tzdata noarch 2025b-1.el9 baseos 842 k util-linux-core x86_64 2.37.4-21.el9 baseos 469 k xz-libs x86_64 5.2.5-8.el9_0 baseos 94 k zip x86_64 3.0-35.el9 baseos 270 k zlib x86_64 1.2.11-40.el9 baseos 93 k zstd x86_64 1.5.5-1.el9 baseos 468 k Transaction Summary ================================================================================ Install 210 Packages Total download size: 69 M Installed size: 219 M Downloading Packages: (1/210): basesystem-11-13.el9.noarch.rpm 60 kB/s | 8.0 kB 00:00 (2/210): cracklib-2.9.6-27.el9.x86_64.rpm 501 kB/s | 99 kB 00:00 (3/210): ed-1.14.2-12.el9.x86_64.rpm 861 kB/s | 78 kB 00:00 (4/210): cpio-2.13-16.el9.x86_64.rpm 984 kB/s | 279 kB 00:00 (5/210): grep-3.6-5.el9.x86_64.rpm 2.8 MB/s | 273 kB 00:00 (6/210): json-c-0.14-11.el9.x86_64.rpm 939 kB/s | 45 kB 00:00 (7/210): info-6.7-15.el9.x86_64.rpm 3.7 MB/s | 228 kB 00:00 (8/210): groff-base-1.22.4-10.el9.x86_64.rpm 7.8 MB/s | 1.1 MB 00:00 (9/210): libattr-2.5.1-3.el9.x86_64.rpm 446 kB/s | 20 kB 00:00 (10/210): libcap-ng-0.8.2-7.el9.x86_64.rpm 799 kB/s | 36 kB 00:00 (11/210): libgpg-error-1.42-5.el9.x86_64.rpm 3.3 MB/s | 220 kB 00:00 (12/210): libidn2-2.3.0-7.el9.x86_64.rpm 2.1 MB/s | 105 kB 00:00 (13/210): libpsl-0.21.1-5.el9.x86_64.rpm 1.2 MB/s | 66 kB 00:00 (14/210): libpwquality-1.4.4-8.el9.x86_64.rpm 1.5 MB/s | 123 kB 00:00 (15/210): libsigsegv-2.13-4.el9.x86_64.rpm 340 kB/s | 30 kB 00:00 (16/210): libunistring-0.9.10-15.el9.x86_64.rpm 4.7 MB/s | 499 kB 00:00 (17/210): libverto-0.3.2-3.el9.x86_64.rpm 523 kB/s | 24 kB 00:00 (18/210): libutempter-1.2.1-6.el9.x86_64.rpm 454 kB/s | 30 kB 00:00 (19/210): libxcrypt-4.4.18-3.el9.x86_64.rpm 2.1 MB/s | 120 kB 00:00 (20/210): lz4-libs-1.9.3-5.el9.x86_64.rpm 1.3 MB/s | 69 kB 00:00 (21/210): popt-1.18-8.el9.x86_64.rpm 1.2 MB/s | 69 kB 00:00 (22/210): mpfr-4.1.0-7.el9.x86_64.rpm 3.1 MB/s | 329 kB 00:00 (23/210): readline-8.1-4.el9.x86_64.rpm 1.9 MB/s | 215 kB 00:00 (24/210): publicsuffix-list-dafsa-20210518-3.el 396 kB/s | 59 kB 00:00 (25/210): sed-4.8-9.el9.x86_64.rpm 2.7 MB/s | 309 kB 00:00 (26/210): cracklib-dicts-2.9.6-27.el9.x86_64.rp 30 MB/s | 3.6 MB 00:00 (27/210): gawk-5.1.0-6.el9.x86_64.rpm 8.7 MB/s | 1.0 MB 00:00 (28/210): xz-5.2.5-8.el9_0.x86_64.rpm 4.9 MB/s | 230 kB 00:00 (29/210): diffutils-3.7-12.el9.x86_64.rpm 1.9 MB/s | 402 kB 00:00 (30/210): xz-libs-5.2.5-8.el9_0.x86_64.rpm 1.3 MB/s | 94 kB 00:00 (31/210): cyrus-sasl-lib-2.1.27-21.el9.x86_64.r 11 MB/s | 774 kB 00:00 (32/210): gzip-1.12-1.el9.x86_64.rpm 2.9 MB/s | 167 kB 00:00 (33/210): keyutils-libs-1.6.3-1.el9.x86_64.rpm 581 kB/s | 34 kB 00:00 (34/210): pkgconf-1.7.3-10.el9.x86_64.rpm 573 kB/s | 45 kB 00:00 (35/210): libcap-2.48-9.el9_2.x86_64.rpm 608 kB/s | 74 kB 00:00 (36/210): libpkgconf-1.7.3-10.el9.x86_64.rpm 315 kB/s | 37 kB 00:00 (37/210): pkgconf-m4-1.7.3-10.el9.noarch.rpm 212 kB/s | 16 kB 00:00 (38/210): pkgconf-pkg-config-1.7.3-10.el9.x86_6 191 kB/s | 12 kB 00:00 (39/210): libffi-3.4.2-8.el9.x86_64.rpm 882 kB/s | 40 kB 00:00 (40/210): zip-3.0-35.el9.x86_64.rpm 2.7 MB/s | 270 kB 00:00 (41/210): gmp-6.2.0-13.el9.x86_64.rpm 4.3 MB/s | 319 kB 00:00 (42/210): lua-libs-5.4.4-4.el9.x86_64.rpm 1.6 MB/s | 132 kB 00:00 (43/210): bash-5.1.8-9.el9.x86_64.rpm 23 MB/s | 1.7 MB 00:00 (44/210): zlib-1.2.11-40.el9.x86_64.rpm 782 kB/s | 93 kB 00:00 (45/210): file-5.39-16.el9.x86_64.rpm 949 kB/s | 52 kB 00:00 (46/210): libacl-2.3.1-4.el9.x86_64.rpm 510 kB/s | 24 kB 00:00 (47/210): file-libs-5.39-16.el9.x86_64.rpm 6.9 MB/s | 593 kB 00:00 (48/210): setup-2.13.7-10.el9.noarch.rpm 3.3 MB/s | 150 kB 00:00 (49/210): libevent-2.1.12-8.el9_4.x86_64.rpm 4.4 MB/s | 266 kB 00:00 (50/210): libssh-0.10.4-13.el9.x86_64.rpm 2.4 MB/s | 220 kB 00:00 (51/210): libssh-config-0.10.4-13.el9.noarch.rp 105 kB/s | 11 kB 00:00 (52/210): ca-certificates-2024.2.69_v8.0.303-91 4.4 MB/s | 1.0 MB 00:00 (53/210): findutils-4.8.0-7.el9.x86_64.rpm 4.2 MB/s | 550 kB 00:00 (54/210): gdbm-libs-1.23-1.el9.x86_64.rpm 775 kB/s | 59 kB 00:00 (55/210): libgcrypt-1.10.0-11.el9.x86_64.rpm 10 MB/s | 510 kB 00:00 (56/210): libeconf-0.4.1-4.el9.x86_64.rpm 316 kB/s | 30 kB 00:00 (57/210): libnghttp2-1.43.0-6.el9.x86_64.rpm 1.7 MB/s | 75 kB 00:00 (58/210): openssl-fips-provider-so-3.0.7-6.el9_ 11 MB/s | 577 kB 00:00 (59/210): filesystem-3.16-5.el9.x86_64.rpm 13 MB/s | 4.8 MB 00:00 (60/210): openssl-fips-provider-3.0.7-6.el9_5.x 75 kB/s | 9.4 kB 00:00 (61/210): pcre-8.44-4.el9.x86_64.rpm 2.7 MB/s | 200 kB 00:00 (62/210): pcre2-10.40-6.el9.x86_64.rpm 4.6 MB/s | 236 kB 00:00 (63/210): bzip2-1.0.8-10.el9_5.x86_64.rpm 1.3 MB/s | 60 kB 00:00 (64/210): tar-1.34-7.el9.x86_64.rpm 15 MB/s | 889 kB 00:00 (65/210): pcre2-syntax-10.40-6.el9.noarch.rpm 2.2 MB/s | 144 kB 00:00 (66/210): libgcc-11.5.0-5.el9_5.x86_64.rpm 1.8 MB/s | 88 kB 00:00 (67/210): bzip2-libs-1.0.8-10.el9_5.x86_64.rpm 431 kB/s | 42 kB 00:00 (68/210): libbrotli-1.0.9-7.el9_5.x86_64.rpm 3.4 MB/s | 316 kB 00:00 (69/210): libgomp-11.5.0-5.el9_5.x86_64.rpm 5.1 MB/s | 263 kB 00:00 (70/210): openssl-3.2.2-6.el9_5.1.x86_64.rpm 22 MB/s | 1.4 MB 00:00 (71/210): libstdc++-11.5.0-5.el9_5.x86_64.rpm 10 MB/s | 742 kB 00:00 (72/210): p11-kit-0.25.3-3.el9_5.x86_64.rpm 11 MB/s | 536 kB 00:00 (73/210): p11-kit-trust-0.25.3-3.el9_5.x86_64.r 3.1 MB/s | 144 kB 00:00 (74/210): unzip-6.0-58.el9_5.x86_64.rpm 4.1 MB/s | 186 kB 00:00 (75/210): openssl-libs-3.2.2-6.el9_5.1.x86_64.r 12 MB/s | 2.1 MB 00:00 (76/210): alternatives-1.24-2.el9.x86_64.rpm 840 kB/s | 42 kB 00:00 (77/210): tzdata-2025b-1.el9.noarch.rpm 7.6 MB/s | 842 kB 00:00 (78/210): binutils-gold-2.35.2-63.el9.x86_64.rp 7.6 MB/s | 736 kB 00:00 (79/210): audit-libs-3.1.5-4.el9.x86_64.rpm 993 kB/s | 125 kB 00:00 (80/210): binutils-2.35.2-63.el9.x86_64.rpm 37 MB/s | 4.6 MB 00:00 (81/210): crypto-policies-20250128-1.git5269e22 1.7 MB/s | 90 kB 00:00 (82/210): coreutils-8.32-39.el9.x86_64.rpm 11 MB/s | 1.2 MB 00:00 (83/210): coreutils-common-8.32-39.el9.x86_64.r 18 MB/s | 2.0 MB 00:00 (84/210): libblkid-2.37.4-21.el9.x86_64.rpm 2.1 MB/s | 109 kB 00:00 (85/210): libcom_err-1.46.5-7.el9.x86_64.rpm 604 kB/s | 28 kB 00:00 (86/210): libfdisk-2.37.4-21.el9.x86_64.rpm 3.4 MB/s | 156 kB 00:00 (87/210): libmount-2.37.4-21.el9.x86_64.rpm 2.5 MB/s | 136 kB 00:00 (88/210): libselinux-3.6-3.el9.x86_64.rpm 1.9 MB/s | 88 kB 00:00 (89/210): libsemanage-3.6-5.el9_6.x86_64.rpm 1.7 MB/s | 121 kB 00:00 (90/210): libsmartcols-2.37.4-21.el9.x86_64.rpm 1.5 MB/s | 65 kB 00:00 (91/210): libsepol-3.6-2.el9.x86_64.rpm 4.6 MB/s | 331 kB 00:00 (92/210): libtasn1-4.16.0-9.el9.x86_64.rpm 1.4 MB/s | 77 kB 00:00 (93/210): libtool-ltdl-2.4.6-46.el9.x86_64.rpm 875 kB/s | 37 kB 00:00 (94/210): openldap-2.6.8-4.el9.x86_64.rpm 5.9 MB/s | 290 kB 00:00 (95/210): libzstd-1.5.5-1.el9.x86_64.rpm 4.2 MB/s | 297 kB 00:00 (96/210): libuuid-2.37.4-21.el9.x86_64.rpm 280 kB/s | 30 kB 00:00 (97/210): rpm-build-libs-4.16.1.3-37.el9.x86_64 1.5 MB/s | 90 kB 00:00 (98/210): redhat-release-9.6-0.1.el9.x86_64.rpm 461 kB/s | 44 kB 00:00 (99/210): rpm-4.16.1.3-37.el9.x86_64.rpm 5.5 MB/s | 540 kB 00:00 (100/210): rpm-libs-4.16.1.3-37.el9.x86_64.rpm 6.4 MB/s | 310 kB 00:00 (101/210): shadow-utils-4.9-12.el9.x86_64.rpm 21 MB/s | 1.2 MB 00:00 (102/210): util-linux-2.37.4-21.el9.x86_64.rpm 33 MB/s | 2.3 MB 00:00 (103/210): util-linux-core-2.37.4-21.el9.x86_64 7.4 MB/s | 469 kB 00:00 (104/210): zstd-1.5.5-1.el9.x86_64.rpm 6.1 MB/s | 468 kB 00:00 (105/210): libarchive-3.5.3-5.el9_6.x86_64.rpm 4.8 MB/s | 388 kB 00:00 (106/210): krb5-libs-1.21.1-8.el9_6.x86_64.rpm 9.7 MB/s | 766 kB 00:00 (107/210): elfutils-debuginfod-client-0.192-6.e 1.0 MB/s | 46 kB 00:00 (108/210): elfutils-default-yama-scope-0.192-6. 220 kB/s | 9.7 kB 00:00 (109/210): elfutils-0.192-6.el9_6.x86_64.rpm 5.9 MB/s | 576 kB 00:00 (110/210): elfutils-libelf-0.192-6.el9_6.x86_64 3.7 MB/s | 208 kB 00:00 (111/210): elfutils-libs-0.192-6.el9_6.x86_64.r 4.2 MB/s | 263 kB 00:00 (112/210): systemd-libs-252-51.el9_6.1.x86_64.r 12 MB/s | 675 kB 00:00 (113/210): pam-1.5.1-25.el9_6.x86_64.rpm 11 MB/s | 621 kB 00:00 (114/210): sqlite-libs-3.34.1-8.el9_6.x86_64.rp 9.5 MB/s | 618 kB 00:00 (115/210): glibc-2.34-168.el9_6.23.x86_64.rpm 19 MB/s | 2.0 MB 00:00 (116/210): glibc-common-2.34-168.el9_6.23.x86_6 5.0 MB/s | 303 kB 00:00 (117/210): libdb-5.3.28-57.el9_6.x86_64.rpm 2.9 MB/s | 737 kB 00:00 (118/210): glibc-gconv-extra-2.34-168.el9_6.23. 17 MB/s | 1.7 MB 00:00 (119/210): glibc-minimal-langpack-2.34-168.el9_ 167 kB/s | 18 kB 00:00 (120/210): which-2.21-30.el9_6.x86_64.rpm 571 kB/s | 41 kB 00:00 (121/210): curl-7.76.1-31.el9_6.1.x86_64.rpm 6.3 MB/s | 294 kB 00:00 (122/210): libcurl-7.76.1-31.el9_6.1.x86_64.rpm 5.9 MB/s | 284 kB 00:00 (123/210): ncurses-6.2-10.20210508.el9_6.2.x86_ 7.9 MB/s | 406 kB 00:00 (124/210): ncurses-base-6.2-10.20210508.el9_6.2 2.1 MB/s | 96 kB 00:00 (125/210): libxml2-2.9.13-12.el9_6.x86_64.rpm 13 MB/s | 747 kB 00:00 (126/210): ncurses-libs-6.2-10.20210508.el9_6.2 3.1 MB/s | 329 kB 00:00 (127/210): ghc-srpm-macros-1.5.0-6.el9.noarch.r 97 kB/s | 9.0 kB 00:00 (128/210): perl-Data-Dumper-2.174-462.el9.x86_6 1.3 MB/s | 59 kB 00:00 (129/210): lua-srpm-macros-1-6.el9.noarch.rpm 98 kB/s | 10 kB 00:00 (130/210): perl-Digest-MD5-2.58-4.el9.x86_64.rp 678 kB/s | 39 kB 00:00 (131/210): perl-Pod-Simple-3.42-4.el9.noarch.rp 4.6 MB/s | 229 kB 00:00 (132/210): perl-Mozilla-CA-20200520-6.el9.noarc 206 kB/s | 14 kB 00:00 (133/210): perl-Encode-3.08-462.el9.x86_64.rpm 17 MB/s | 1.7 MB 00:00 (134/210): perl-Term-Cap-1.17-460.el9.noarch.rp 470 kB/s | 24 kB 00:00 (135/210): rust-srpm-macros-17-4.el9.noarch.rpm 172 kB/s | 11 kB 00:00 (136/210): perl-Time-Local-1.300-7.el9.noarch.r 424 kB/s | 37 kB 00:00 (137/210): perl-Pod-Escapes-1.07-460.el9.noarch 460 kB/s | 22 kB 00:00 (138/210): perl-Storable-3.21-460.el9.x86_64.rp 1.4 MB/s | 98 kB 00:00 (139/210): dwz-0.14-3.el9.x86_64.rpm 2.4 MB/s | 130 kB 00:00 (140/210): perl-podlators-4.14-460.el9.noarch.r 1.6 MB/s | 118 kB 00:00 (141/210): perl-Exporter-5.74-461.el9.noarch.rp 603 kB/s | 34 kB 00:00 (142/210): perl-File-Temp-0.231.100-4.el9.noarc 1.0 MB/s | 63 kB 00:00 (143/210): perl-Getopt-Long-2.52-4.el9.noarch.r 1.2 MB/s | 64 kB 00:00 (144/210): perl-MIME-Base64-3.16-4.el9.x86_64.r 740 kB/s | 34 kB 00:00 (145/210): perl-Text-Tabs+Wrap-2013.0523-460.el 474 kB/s | 25 kB 00:00 (146/210): perl-parent-0.238-460.el9.noarch.rpm 319 kB/s | 16 kB 00:00 (147/210): perl-srpm-macros-1-41.el9.noarch.rpm 173 kB/s | 9.4 kB 00:00 (148/210): efi-srpm-macros-6-2.el9_0.noarch.rpm 454 kB/s | 24 kB 00:00 (149/210): openblas-srpm-macros-2-11.el9.noarch 100 kB/s | 8.6 kB 00:00 (150/210): perl-File-Path-2.18-4.el9.noarch.rpm 844 kB/s | 38 kB 00:00 (151/210): perl-Digest-1.19-4.el9.noarch.rpm 474 kB/s | 29 kB 00:00 (152/210): perl-IO-Socket-IP-0.41-5.el9.noarch. 967 kB/s | 45 kB 00:00 (153/210): perl-Pod-Usage-2.01-4.el9.noarch.rpm 975 kB/s | 43 kB 00:00 (154/210): perl-Socket-2.031-4.el9.x86_64.rpm 996 kB/s | 58 kB 00:00 (155/210): perl-Text-ParseWords-3.30-460.el9.no 284 kB/s | 18 kB 00:00 (156/210): perl-URI-5.09-3.el9.noarch.rpm 1.4 MB/s | 125 kB 00:00 (157/210): perl-constant-1.33-461.el9.noarch.rp 547 kB/s | 25 kB 00:00 (158/210): fonts-srpm-macros-2.0.5-7.el9.1.noar 628 kB/s | 29 kB 00:00 (159/210): ocaml-srpm-macros-6-6.el9.noarch.rpm 197 kB/s | 9.1 kB 00:00 (160/210): perl-Term-ANSIColor-5.01-461.el9.noa 247 kB/s | 51 kB 00:00 (161/210): perl-Pod-Perldoc-3.28.01-461.el9.noa 1.0 MB/s | 92 kB 00:00 (162/210): patch-2.7.6-16.el9.x86_64.rpm 1.3 MB/s | 130 kB 00:00 (163/210): perl-libnet-3.13-4.el9.noarch.rpm 2.4 MB/s | 134 kB 00:00 (164/210): kernel-srpm-macros-1.0-13.el9.noarch 376 kB/s | 17 kB 00:00 (165/210): perl-Carp-1.50-460.el9.noarch.rpm 497 kB/s | 31 kB 00:00 (166/210): perl-PathTools-3.78-461.el9.x86_64.r 1.4 MB/s | 92 kB 00:00 (167/210): qt5-srpm-macros-5.15.9-1.el9.noarch. 191 kB/s | 9.1 kB 00:00 (168/210): debugedit-5.0-5.el9.x86_64.rpm 1.7 MB/s | 81 kB 00:00 (169/210): perl-HTTP-Tiny-0.076-462.el9.noarch. 859 kB/s | 57 kB 00:00 (170/210): perl-IO-Socket-SSL-2.073-2.el9.noarc 4.5 MB/s | 221 kB 00:00 (171/210): perl-Net-SSLeay-1.94-1.el9.x86_64.rp 8.1 MB/s | 418 kB 00:00 (172/210): python-srpm-macros-3.9-54.el9.noarch 197 kB/s | 18 kB 00:00 (173/210): perl-Scalar-List-Utils-1.56-462.el9. 1.5 MB/s | 75 kB 00:00 (174/210): pyproject-srpm-macros-1.16.2-1.el9.n 188 kB/s | 14 kB 00:00 (175/210): rpm-build-4.16.1.3-37.el9.x86_64.rpm 1.1 MB/s | 71 kB 00:00 (176/210): redhat-rpm-config-209-1.el9.noarch.r 844 kB/s | 76 kB 00:00 (177/210): go-srpm-macros-3.6.0-10.el9_6.noarch 564 kB/s | 27 kB 00:00 (178/210): perl-AutoLoader-5.74-481.1.el9_6.noa 420 kB/s | 21 kB 00:00 (179/210): gdb-minimal-14.2-4.1.el9_6.x86_64.rp 25 MB/s | 4.2 MB 00:00 (180/210): perl-B-1.80-481.1.el9_6.x86_64.rpm 1.3 MB/s | 180 kB 00:00 (181/210): perl-Class-Struct-0.66-481.1.el9_6.n 178 kB/s | 22 kB 00:00 (182/210): perl-Fcntl-1.13-481.1.el9_6.x86_64.r 440 kB/s | 20 kB 00:00 (183/210): perl-Errno-1.30-481.1.el9_6.x86_64.r 134 kB/s | 15 kB 00:00 (184/210): perl-File-Basename-2.85-481.1.el9_6. 198 kB/s | 17 kB 00:00 (185/210): perl-File-stat-1.09-481.1.el9_6.noar 144 kB/s | 17 kB 00:00 (186/210): perl-Getopt-Std-1.12-481.1.el9_6.noa 230 kB/s | 15 kB 00:00 (187/210): perl-FileHandle-2.03-481.1.el9_6.noa 165 kB/s | 15 kB 00:00 (188/210): perl-IO-1.43-481.1.el9_6.x86_64.rpm 1.8 MB/s | 88 kB 00:00 (189/210): perl-IPC-Open3-1.21-481.1.el9_6.noar 458 kB/s | 22 kB 00:00 (190/210): perl-POSIX-1.94-481.1.el9_6.x86_64.r 1.3 MB/s | 96 kB 00:00 (191/210): perl-Symbol-1.08-481.1.el9_6.noarch. 295 kB/s | 14 kB 00:00 (192/210): perl-SelectSaver-1.02-481.1.el9_6.no 109 kB/s | 11 kB 00:00 (193/210): perl-if-0.60.800-481.1.el9_6.noarch. 275 kB/s | 14 kB 00:00 (194/210): perl-base-2.27-481.1.el9_6.noarch.rp 177 kB/s | 16 kB 00:00 (195/210): perl-interpreter-5.32.1-481.1.el9_6. 922 kB/s | 70 kB 00:00 (196/210): perl-overload-1.31-481.1.el9_6.noarc 924 kB/s | 45 kB 00:00 (197/210): perl-mro-1.23-481.1.el9_6.x86_64.rpm 290 kB/s | 28 kB 00:00 (198/210): perl-libs-5.32.1-481.1.el9_6.x86_64. 18 MB/s | 2.2 MB 00:00 (199/210): perl-overloading-0.02-481.1.el9_6.no 227 kB/s | 12 kB 00:00 (200/210): perl-vars-1.05-481.1.el9_6.noarch.rp 222 kB/s | 13 kB 00:00 (201/210): perl-subs-1.03-481.1.el9_6.noarch.rp 128 kB/s | 11 kB 00:00 (202/210): ansible-srpm-macros-1-16.el9.noarch. 101 kB/s | 21 kB 00:00 (203/210): epel-rpm-macros-9-17.el9.noarch.rpm 77 kB/s | 15 kB 00:00 (204/210): forge-srpm-macros-0.4.0-1.el9.noarch 99 kB/s | 19 kB 00:00 (205/210): fpc-srpm-macros-1.3-7.el9.noarch.rpm 149 kB/s | 7.5 kB 00:00 (206/210): ghc-srpm-macros-epel-1.9.1-1.el9.noa 149 kB/s | 7.5 kB 00:00 (207/210): qt6-srpm-macros-6.6.2-1.el9.noarch.r 165 kB/s | 8.7 kB 00:00 (208/210): go-srpm-macros-epel-3.7.0-1.el9.noar 383 kB/s | 26 kB 00:00 (209/210): rpmautospec-rpm-macros-0.8.1-11.el9. 199 kB/s | 11 kB 00:00 (210/210): rust-srpm-macros-epel-26.3-1.el9.noa 193 kB/s | 10 kB 00:00 -------------------------------------------------------------------------------- Total 12 MB/s | 69 MB 00:05 Red Hat Enterprise Linux - BaseOS 3.5 MB/s | 3.6 kB 00:00 Importing GPG key 0xFD431D51: Userid : "Red Hat, Inc. (release key 2) " Fingerprint: 567E 347A D004 4ADE 55BA 8A5F 199E 2F91 FD43 1D51 From : /usr/share/distribution-gpg-keys/redhat/RPM-GPG-KEY-redhat9-release Key imported successfully Importing GPG key 0x5A6340B3: Userid : "Red Hat, Inc. (auxiliary key 3) " Fingerprint: 7E46 2425 8C40 6535 D56D 6F13 5054 E4A4 5A63 40B3 From : /usr/share/distribution-gpg-keys/redhat/RPM-GPG-KEY-redhat9-release Key imported successfully Extra Packages for Enterprise Linux 9 - x86_64 1.6 MB/s | 1.6 kB 00:00 Importing GPG key 0x3228467C: Userid : "Fedora (epel9) " Fingerprint: FF8A D134 4597 106E CE81 3B91 8A38 72BF 3228 467C From : /usr/share/distribution-gpg-keys/epel/RPM-GPG-KEY-EPEL-9 Key imported successfully Running transaction check Transaction check succeeded. Running transaction test Transaction test succeeded. Running transaction Running scriptlet: filesystem-3.16-5.el9.x86_64 1/1 Preparing : 1/1 Installing : libgcc-11.5.0-5.el9_5.x86_64 1/210 Running scriptlet: libgcc-11.5.0-5.el9_5.x86_64 1/210 Installing : rust-srpm-macros-17-4.el9.noarch 2/210 Installing : redhat-release-9.6-0.1.el9.x86_64 3/210 Installing : setup-2.13.7-10.el9.noarch 4/210 warning: /etc/hosts created as /etc/hosts.rpmnew Running scriptlet: setup-2.13.7-10.el9.noarch 4/210 Installing : filesystem-3.16-5.el9.x86_64 5/210 Installing : basesystem-11-13.el9.noarch 6/210 Installing : rust-srpm-macros-epel-26.3-1.el9.noarch 7/210 Installing : qt6-srpm-macros-6.6.2-1.el9.noarch 8/210 Installing : ghc-srpm-macros-epel-1.9.1-1.el9.noarch 9/210 Installing : fpc-srpm-macros-1.3-7.el9.noarch 10/210 Installing : ansible-srpm-macros-1-16.el9.noarch 11/210 Installing : qt5-srpm-macros-5.15.9-1.el9.noarch 12/210 Installing : ocaml-srpm-macros-6-6.el9.noarch 13/210 Installing : openblas-srpm-macros-2-11.el9.noarch 14/210 Installing : perl-srpm-macros-1-41.el9.noarch 15/210 Installing : ghc-srpm-macros-1.5.0-6.el9.noarch 16/210 Installing : ncurses-base-6.2-10.20210508.el9_6.2.noarch 17/210 Installing : coreutils-common-8.32-39.el9.x86_64 18/210 Installing : tzdata-2025b-1.el9.noarch 19/210 Installing : glibc-gconv-extra-2.34-168.el9_6.23.x86_64 20/210 Running scriptlet: glibc-gconv-extra-2.34-168.el9_6.23.x86_64 20/210 Installing : glibc-minimal-langpack-2.34-168.el9_6.23.x86_64 21/210 Installing : glibc-common-2.34-168.el9_6.23.x86_64 22/210 Running scriptlet: glibc-2.34-168.el9_6.23.x86_64 23/210 Installing : glibc-2.34-168.el9_6.23.x86_64 23/210 Running scriptlet: glibc-2.34-168.el9_6.23.x86_64 23/210 Installing : ncurses-libs-6.2-10.20210508.el9_6.2.x86_64 24/210 Installing : bash-5.1.8-9.el9.x86_64 25/210 Running scriptlet: bash-5.1.8-9.el9.x86_64 25/210 Installing : zlib-1.2.11-40.el9.x86_64 26/210 Installing : xz-libs-5.2.5-8.el9_0.x86_64 27/210 Installing : bzip2-libs-1.0.8-10.el9_5.x86_64 28/210 Installing : libzstd-1.5.5-1.el9.x86_64 29/210 Installing : elfutils-libelf-0.192-6.el9_6.x86_64 30/210 Installing : libxcrypt-4.4.18-3.el9.x86_64 31/210 Installing : libstdc++-11.5.0-5.el9_5.x86_64 32/210 Installing : libuuid-2.37.4-21.el9.x86_64 33/210 Installing : libattr-2.5.1-3.el9.x86_64 34/210 Installing : libacl-2.3.1-4.el9.x86_64 35/210 Installing : popt-1.18-8.el9.x86_64 36/210 Installing : libcap-2.48-9.el9_2.x86_64 37/210 Installing : gmp-1:6.2.0-13.el9.x86_64 38/210 Installing : crypto-policies-20250128-1.git5269e22.el9.noarch 39/210 Running scriptlet: crypto-policies-20250128-1.git5269e22.el9.noarch 39/210 Installing : readline-8.1-4.el9.x86_64 40/210 Installing : lz4-libs-1.9.3-5.el9.x86_64 41/210 Installing : libcom_err-1.46.5-7.el9.x86_64 42/210 Installing : mpfr-4.1.0-7.el9.x86_64 43/210 Installing : dwz-0.14-3.el9.x86_64 44/210 Installing : unzip-6.0-58.el9_5.x86_64 45/210 Installing : file-libs-5.39-16.el9.x86_64 46/210 Installing : file-5.39-16.el9.x86_64 47/210 Installing : sqlite-libs-3.34.1-8.el9_6.x86_64 48/210 Installing : libcap-ng-0.8.2-7.el9.x86_64 49/210 Installing : audit-libs-3.1.5-4.el9.x86_64 50/210 Installing : libsigsegv-2.13-4.el9.x86_64 51/210 Installing : gawk-5.1.0-6.el9.x86_64 52/210 Installing : libunistring-0.9.10-15.el9.x86_64 53/210 Installing : libidn2-2.3.0-7.el9.x86_64 54/210 Installing : lua-libs-5.4.4-4.el9.x86_64 55/210 Installing : alternatives-1.24-2.el9.x86_64 56/210 Installing : libsepol-3.6-2.el9.x86_64 57/210 Installing : libsmartcols-2.37.4-21.el9.x86_64 58/210 Installing : libtasn1-4.16.0-9.el9.x86_64 59/210 Installing : zip-3.0-35.el9.x86_64 60/210 Installing : zstd-1.5.5-1.el9.x86_64 61/210 Running scriptlet: groff-base-1.22.4-10.el9.x86_64 62/210 Installing : groff-base-1.22.4-10.el9.x86_64 62/210 Running scriptlet: groff-base-1.22.4-10.el9.x86_64 62/210 Installing : bzip2-1.0.8-10.el9_5.x86_64 63/210 Installing : libxml2-2.9.13-12.el9_6.x86_64 64/210 Installing : info-6.7-15.el9.x86_64 65/210 Installing : ed-1.14.2-12.el9.x86_64 66/210 Installing : elfutils-default-yama-scope-0.192-6.el9_6.noarch 67/210 Running scriptlet: elfutils-default-yama-scope-0.192-6.el9_6.noarch 67/210 Installing : elfutils-libs-0.192-6.el9_6.x86_64 68/210 Installing : ncurses-6.2-10.20210508.el9_6.2.x86_64 69/210 Installing : cpio-2.13-16.el9.x86_64 70/210 Installing : json-c-0.14-11.el9.x86_64 71/210 Installing : libgpg-error-1.42-5.el9.x86_64 72/210 Installing : libgcrypt-1.10.0-11.el9.x86_64 73/210 Installing : libverto-0.3.2-3.el9.x86_64 74/210 Installing : diffutils-3.7-12.el9.x86_64 75/210 Installing : keyutils-libs-1.6.3-1.el9.x86_64 76/210 Installing : libpkgconf-1.7.3-10.el9.x86_64 77/210 Installing : pkgconf-1.7.3-10.el9.x86_64 78/210 Installing : libffi-3.4.2-8.el9.x86_64 79/210 Installing : p11-kit-0.25.3-3.el9_5.x86_64 80/210 Installing : p11-kit-trust-0.25.3-3.el9_5.x86_64 81/210 Running scriptlet: p11-kit-trust-0.25.3-3.el9_5.x86_64 81/210 Installing : gdbm-libs-1:1.23-1.el9.x86_64 82/210 Installing : libeconf-0.4.1-4.el9.x86_64 83/210 Installing : libnghttp2-1.43.0-6.el9.x86_64 84/210 Installing : pcre-8.44-4.el9.x86_64 85/210 Installing : grep-3.6-5.el9.x86_64 86/210 Installing : xz-5.2.5-8.el9_0.x86_64 87/210 Installing : libbrotli-1.0.9-7.el9_5.x86_64 88/210 Installing : libgomp-11.5.0-5.el9_5.x86_64 89/210 Installing : libtool-ltdl-2.4.6-46.el9.x86_64 90/210 Installing : libdb-5.3.28-57.el9_6.x86_64 91/210 Installing : pcre2-syntax-10.40-6.el9.noarch 92/210 Installing : pcre2-10.40-6.el9.x86_64 93/210 Installing : libselinux-3.6-3.el9.x86_64 94/210 Installing : sed-4.8-9.el9.x86_64 95/210 Installing : findutils-1:4.8.0-7.el9.x86_64 96/210 Installing : openssl-fips-provider-so-3.0.7-6.el9_5.x86_64 97/210 Installing : openssl-fips-provider-3.0.7-6.el9_5.x86_64 98/210 Installing : openssl-libs-1:3.2.2-6.el9_5.1.x86_64 99/210 Installing : coreutils-8.32-39.el9.x86_64 100/210 Running scriptlet: ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.no 101/210 Installing : ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.no 101/210 Running scriptlet: ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.no 101/210 Installing : libblkid-2.37.4-21.el9.x86_64 102/210 Running scriptlet: libblkid-2.37.4-21.el9.x86_64 102/210 Installing : krb5-libs-1.21.1-8.el9_6.x86_64 103/210 Installing : libmount-2.37.4-21.el9.x86_64 104/210 Installing : gzip-1.12-1.el9.x86_64 105/210 Installing : cracklib-2.9.6-27.el9.x86_64 106/210 Installing : systemd-libs-252-51.el9_6.1.x86_64 107/210 Running scriptlet: systemd-libs-252-51.el9_6.1.x86_64 107/210 Installing : libarchive-3.5.3-5.el9_6.x86_64 108/210 Installing : util-linux-core-2.37.4-21.el9.x86_64 109/210 Running scriptlet: util-linux-core-2.37.4-21.el9.x86_64 109/210 Installing : cracklib-dicts-2.9.6-27.el9.x86_64 110/210 Installing : cyrus-sasl-lib-2.1.27-21.el9.x86_64 111/210 Installing : libfdisk-2.37.4-21.el9.x86_64 112/210 Installing : perl-Digest-1.19-4.el9.noarch 113/210 Installing : perl-Digest-MD5-2.58-4.el9.x86_64 114/210 Installing : perl-FileHandle-2.03-481.1.el9_6.noarch 115/210 Installing : perl-B-1.80-481.1.el9_6.x86_64 116/210 Installing : perl-Data-Dumper-2.174-462.el9.x86_64 117/210 Installing : perl-libnet-3.13-4.el9.noarch 118/210 Installing : perl-AutoLoader-5.74-481.1.el9_6.noarch 119/210 Installing : perl-base-2.27-481.1.el9_6.noarch 120/210 Installing : perl-URI-5.09-3.el9.noarch 121/210 Installing : perl-Time-Local-2:1.300-7.el9.noarch 122/210 Installing : perl-Mozilla-CA-20200520-6.el9.noarch 123/210 Installing : perl-IO-Socket-IP-0.41-5.el9.noarch 124/210 Installing : perl-if-0.60.800-481.1.el9_6.noarch 125/210 Installing : perl-Pod-Escapes-1:1.07-460.el9.noarch 126/210 Installing : perl-Text-Tabs+Wrap-2013.0523-460.el9.noarch 127/210 Installing : perl-File-Path-2.18-4.el9.noarch 128/210 Installing : perl-IO-Socket-SSL-2.073-2.el9.noarch 129/210 Installing : perl-Net-SSLeay-1.94-1.el9.x86_64 130/210 Installing : perl-Term-ANSIColor-5.01-461.el9.noarch 131/210 Installing : perl-Class-Struct-0.66-481.1.el9_6.noarch 132/210 Installing : perl-POSIX-1.94-481.1.el9_6.x86_64 133/210 Installing : perl-subs-1.03-481.1.el9_6.noarch 134/210 Installing : perl-Term-Cap-1.17-460.el9.noarch 135/210 Installing : perl-File-Temp-1:0.231.100-4.el9.noarch 136/210 Installing : perl-HTTP-Tiny-0.076-462.el9.noarch 137/210 Installing : perl-Pod-Simple-1:3.42-4.el9.noarch 138/210 Installing : perl-IPC-Open3-1.21-481.1.el9_6.noarch 139/210 Installing : perl-Socket-4:2.031-4.el9.x86_64 140/210 Installing : perl-SelectSaver-1.02-481.1.el9_6.noarch 141/210 Installing : perl-Symbol-1.08-481.1.el9_6.noarch 142/210 Installing : perl-podlators-1:4.14-460.el9.noarch 143/210 Installing : perl-Pod-Perldoc-3.28.01-461.el9.noarch 144/210 Installing : perl-File-stat-1.09-481.1.el9_6.noarch 145/210 Installing : perl-Text-ParseWords-3.30-460.el9.noarch 146/210 Installing : perl-Fcntl-1.13-481.1.el9_6.x86_64 147/210 Installing : perl-overloading-0.02-481.1.el9_6.noarch 148/210 Installing : perl-Pod-Usage-4:2.01-4.el9.noarch 149/210 Installing : perl-IO-1.43-481.1.el9_6.x86_64 150/210 Installing : perl-mro-1.23-481.1.el9_6.x86_64 151/210 Installing : perl-parent-1:0.238-460.el9.noarch 152/210 Installing : perl-MIME-Base64-3.16-4.el9.x86_64 153/210 Installing : perl-constant-1.33-461.el9.noarch 154/210 Installing : perl-Scalar-List-Utils-4:1.56-462.el9.x86_64 155/210 Installing : perl-Errno-1.30-481.1.el9_6.x86_64 156/210 Installing : perl-Storable-1:3.21-460.el9.x86_64 157/210 Installing : perl-File-Basename-2.85-481.1.el9_6.noarch 158/210 Installing : perl-Getopt-Std-1.12-481.1.el9_6.noarch 159/210 Installing : perl-vars-1.05-481.1.el9_6.noarch 160/210 Installing : perl-Getopt-Long-1:2.52-4.el9.noarch 161/210 Installing : perl-overload-1.31-481.1.el9_6.noarch 162/210 Installing : perl-Exporter-5.74-461.el9.noarch 163/210 Installing : perl-Carp-1.50-460.el9.noarch 164/210 Installing : perl-PathTools-3.78-461.el9.x86_64 165/210 Installing : perl-Encode-4:3.08-462.el9.x86_64 166/210 Installing : perl-libs-4:5.32.1-481.1.el9_6.x86_64 167/210 Installing : perl-interpreter-4:5.32.1-481.1.el9_6.x86_64 168/210 Installing : kernel-srpm-macros-1.0-13.el9.noarch 169/210 Installing : openssl-1:3.2.2-6.el9_5.1.x86_64 170/210 Installing : libpwquality-1.4.4-8.el9.x86_64 171/210 Installing : pam-1.5.1-25.el9_6.x86_64 172/210 Installing : libevent-2.1.12-8.el9_4.x86_64 173/210 Installing : tar-2:1.34-7.el9.x86_64 174/210 Installing : libsemanage-3.6-5.el9_6.x86_64 175/210 Installing : shadow-utils-2:4.9-12.el9.x86_64 176/210 Running scriptlet: libutempter-1.2.1-6.el9.x86_64 177/210 Installing : libutempter-1.2.1-6.el9.x86_64 177/210 Installing : openldap-2.6.8-4.el9.x86_64 178/210 Installing : patch-2.7.6-16.el9.x86_64 179/210 Installing : libssh-config-0.10.4-13.el9.noarch 180/210 Installing : libssh-0.10.4-13.el9.x86_64 181/210 Installing : pkgconf-m4-1.7.3-10.el9.noarch 182/210 Installing : pkgconf-pkg-config-1.7.3-10.el9.x86_64 183/210 Installing : publicsuffix-list-dafsa-20210518-3.el9.noarch 184/210 Installing : libpsl-0.21.1-5.el9.x86_64 185/210 Installing : libcurl-7.76.1-31.el9_6.1.x86_64 186/210 Installing : elfutils-debuginfod-client-0.192-6.el9_6.x86_64 187/210 Installing : binutils-gold-2.35.2-63.el9.x86_64 188/210 Installing : binutils-2.35.2-63.el9.x86_64 189/210 Running scriptlet: binutils-2.35.2-63.el9.x86_64 189/210 Installing : elfutils-0.192-6.el9_6.x86_64 190/210 Installing : gdb-minimal-14.2-4.1.el9_6.x86_64 191/210 Installing : debugedit-5.0-5.el9.x86_64 192/210 Installing : curl-7.76.1-31.el9_6.1.x86_64 193/210 Installing : rpm-libs-4.16.1.3-37.el9.x86_64 194/210 Installing : rpm-4.16.1.3-37.el9.x86_64 195/210 Installing : lua-srpm-macros-1-6.el9.noarch 196/210 Installing : efi-srpm-macros-6-2.el9_0.noarch 197/210 Installing : rpmautospec-rpm-macros-0.8.1-11.el9.noarch 198/210 Installing : rpm-build-libs-4.16.1.3-37.el9.x86_64 199/210 Installing : fonts-srpm-macros-1:2.0.5-7.el9.1.noarch 200/210 Installing : python-srpm-macros-3.9-54.el9.noarch 201/210 Installing : pyproject-srpm-macros-1.16.2-1.el9.noarch 202/210 Installing : rpm-build-4.16.1.3-37.el9.x86_64 203/210 Installing : go-srpm-macros-3.6.0-10.el9_6.noarch 204/210 Installing : redhat-rpm-config-209-1.el9.noarch 205/210 Installing : forge-srpm-macros-0.4.0-1.el9.noarch 206/210 Installing : go-srpm-macros-epel-3.7.0-1.el9.noarch 207/210 Installing : epel-rpm-macros-9-17.el9.noarch 208/210 Installing : util-linux-2.37.4-21.el9.x86_64 209/210 Installing : which-2.21-30.el9_6.x86_64 210/210 Running scriptlet: filesystem-3.16-5.el9.x86_64 210/210 Running scriptlet: ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.no 210/210 Running scriptlet: rpm-4.16.1.3-37.el9.x86_64 210/210 Running scriptlet: which-2.21-30.el9_6.x86_64 210/210 Verifying : basesystem-11-13.el9.noarch 1/210 Verifying : cpio-2.13-16.el9.x86_64 2/210 Verifying : cracklib-2.9.6-27.el9.x86_64 3/210 Verifying : ed-1.14.2-12.el9.x86_64 4/210 Verifying : grep-3.6-5.el9.x86_64 5/210 Verifying : groff-base-1.22.4-10.el9.x86_64 6/210 Verifying : info-6.7-15.el9.x86_64 7/210 Verifying : json-c-0.14-11.el9.x86_64 8/210 Verifying : libattr-2.5.1-3.el9.x86_64 9/210 Verifying : libcap-ng-0.8.2-7.el9.x86_64 10/210 Verifying : libgpg-error-1.42-5.el9.x86_64 11/210 Verifying : libidn2-2.3.0-7.el9.x86_64 12/210 Verifying : libpsl-0.21.1-5.el9.x86_64 13/210 Verifying : libpwquality-1.4.4-8.el9.x86_64 14/210 Verifying : libsigsegv-2.13-4.el9.x86_64 15/210 Verifying : libunistring-0.9.10-15.el9.x86_64 16/210 Verifying : libutempter-1.2.1-6.el9.x86_64 17/210 Verifying : libverto-0.3.2-3.el9.x86_64 18/210 Verifying : libxcrypt-4.4.18-3.el9.x86_64 19/210 Verifying : lz4-libs-1.9.3-5.el9.x86_64 20/210 Verifying : mpfr-4.1.0-7.el9.x86_64 21/210 Verifying : popt-1.18-8.el9.x86_64 22/210 Verifying : publicsuffix-list-dafsa-20210518-3.el9.noarch 23/210 Verifying : readline-8.1-4.el9.x86_64 24/210 Verifying : sed-4.8-9.el9.x86_64 25/210 Verifying : cracklib-dicts-2.9.6-27.el9.x86_64 26/210 Verifying : diffutils-3.7-12.el9.x86_64 27/210 Verifying : gawk-5.1.0-6.el9.x86_64 28/210 Verifying : xz-5.2.5-8.el9_0.x86_64 29/210 Verifying : xz-libs-5.2.5-8.el9_0.x86_64 30/210 Verifying : cyrus-sasl-lib-2.1.27-21.el9.x86_64 31/210 Verifying : gzip-1.12-1.el9.x86_64 32/210 Verifying : keyutils-libs-1.6.3-1.el9.x86_64 33/210 Verifying : libcap-2.48-9.el9_2.x86_64 34/210 Verifying : libpkgconf-1.7.3-10.el9.x86_64 35/210 Verifying : pkgconf-1.7.3-10.el9.x86_64 36/210 Verifying : pkgconf-m4-1.7.3-10.el9.noarch 37/210 Verifying : pkgconf-pkg-config-1.7.3-10.el9.x86_64 38/210 Verifying : zip-3.0-35.el9.x86_64 39/210 Verifying : gmp-1:6.2.0-13.el9.x86_64 40/210 Verifying : libffi-3.4.2-8.el9.x86_64 41/210 Verifying : lua-libs-5.4.4-4.el9.x86_64 42/210 Verifying : zlib-1.2.11-40.el9.x86_64 43/210 Verifying : bash-5.1.8-9.el9.x86_64 44/210 Verifying : file-5.39-16.el9.x86_64 45/210 Verifying : file-libs-5.39-16.el9.x86_64 46/210 Verifying : libacl-2.3.1-4.el9.x86_64 47/210 Verifying : setup-2.13.7-10.el9.noarch 48/210 Verifying : ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.no 49/210 Verifying : libevent-2.1.12-8.el9_4.x86_64 50/210 Verifying : libssh-0.10.4-13.el9.x86_64 51/210 Verifying : libssh-config-0.10.4-13.el9.noarch 52/210 Verifying : filesystem-3.16-5.el9.x86_64 53/210 Verifying : findutils-1:4.8.0-7.el9.x86_64 54/210 Verifying : gdbm-libs-1:1.23-1.el9.x86_64 55/210 Verifying : libeconf-0.4.1-4.el9.x86_64 56/210 Verifying : libgcrypt-1.10.0-11.el9.x86_64 57/210 Verifying : libnghttp2-1.43.0-6.el9.x86_64 58/210 Verifying : openssl-fips-provider-3.0.7-6.el9_5.x86_64 59/210 Verifying : openssl-fips-provider-so-3.0.7-6.el9_5.x86_64 60/210 Verifying : pcre-8.44-4.el9.x86_64 61/210 Verifying : pcre2-10.40-6.el9.x86_64 62/210 Verifying : pcre2-syntax-10.40-6.el9.noarch 63/210 Verifying : tar-2:1.34-7.el9.x86_64 64/210 Verifying : bzip2-1.0.8-10.el9_5.x86_64 65/210 Verifying : bzip2-libs-1.0.8-10.el9_5.x86_64 66/210 Verifying : libbrotli-1.0.9-7.el9_5.x86_64 67/210 Verifying : libgcc-11.5.0-5.el9_5.x86_64 68/210 Verifying : libgomp-11.5.0-5.el9_5.x86_64 69/210 Verifying : libstdc++-11.5.0-5.el9_5.x86_64 70/210 Verifying : openssl-1:3.2.2-6.el9_5.1.x86_64 71/210 Verifying : openssl-libs-1:3.2.2-6.el9_5.1.x86_64 72/210 Verifying : p11-kit-0.25.3-3.el9_5.x86_64 73/210 Verifying : p11-kit-trust-0.25.3-3.el9_5.x86_64 74/210 Verifying : tzdata-2025b-1.el9.noarch 75/210 Verifying : unzip-6.0-58.el9_5.x86_64 76/210 Verifying : alternatives-1.24-2.el9.x86_64 77/210 Verifying : audit-libs-3.1.5-4.el9.x86_64 78/210 Verifying : binutils-2.35.2-63.el9.x86_64 79/210 Verifying : binutils-gold-2.35.2-63.el9.x86_64 80/210 Verifying : coreutils-8.32-39.el9.x86_64 81/210 Verifying : coreutils-common-8.32-39.el9.x86_64 82/210 Verifying : crypto-policies-20250128-1.git5269e22.el9.noarch 83/210 Verifying : libblkid-2.37.4-21.el9.x86_64 84/210 Verifying : libcom_err-1.46.5-7.el9.x86_64 85/210 Verifying : libfdisk-2.37.4-21.el9.x86_64 86/210 Verifying : libmount-2.37.4-21.el9.x86_64 87/210 Verifying : libselinux-3.6-3.el9.x86_64 88/210 Verifying : libsemanage-3.6-5.el9_6.x86_64 89/210 Verifying : libsepol-3.6-2.el9.x86_64 90/210 Verifying : libsmartcols-2.37.4-21.el9.x86_64 91/210 Verifying : libtasn1-4.16.0-9.el9.x86_64 92/210 Verifying : libtool-ltdl-2.4.6-46.el9.x86_64 93/210 Verifying : libuuid-2.37.4-21.el9.x86_64 94/210 Verifying : libzstd-1.5.5-1.el9.x86_64 95/210 Verifying : openldap-2.6.8-4.el9.x86_64 96/210 Verifying : redhat-release-9.6-0.1.el9.x86_64 97/210 Verifying : rpm-4.16.1.3-37.el9.x86_64 98/210 Verifying : rpm-build-libs-4.16.1.3-37.el9.x86_64 99/210 Verifying : rpm-libs-4.16.1.3-37.el9.x86_64 100/210 Verifying : shadow-utils-2:4.9-12.el9.x86_64 101/210 Verifying : util-linux-2.37.4-21.el9.x86_64 102/210 Verifying : util-linux-core-2.37.4-21.el9.x86_64 103/210 Verifying : zstd-1.5.5-1.el9.x86_64 104/210 Verifying : libarchive-3.5.3-5.el9_6.x86_64 105/210 Verifying : krb5-libs-1.21.1-8.el9_6.x86_64 106/210 Verifying : elfutils-0.192-6.el9_6.x86_64 107/210 Verifying : elfutils-debuginfod-client-0.192-6.el9_6.x86_64 108/210 Verifying : elfutils-default-yama-scope-0.192-6.el9_6.noarch 109/210 Verifying : elfutils-libelf-0.192-6.el9_6.x86_64 110/210 Verifying : elfutils-libs-0.192-6.el9_6.x86_64 111/210 Verifying : libdb-5.3.28-57.el9_6.x86_64 112/210 Verifying : systemd-libs-252-51.el9_6.1.x86_64 113/210 Verifying : pam-1.5.1-25.el9_6.x86_64 114/210 Verifying : sqlite-libs-3.34.1-8.el9_6.x86_64 115/210 Verifying : glibc-2.34-168.el9_6.23.x86_64 116/210 Verifying : glibc-common-2.34-168.el9_6.23.x86_64 117/210 Verifying : glibc-gconv-extra-2.34-168.el9_6.23.x86_64 118/210 Verifying : glibc-minimal-langpack-2.34-168.el9_6.23.x86_64 119/210 Verifying : which-2.21-30.el9_6.x86_64 120/210 Verifying : curl-7.76.1-31.el9_6.1.x86_64 121/210 Verifying : libcurl-7.76.1-31.el9_6.1.x86_64 122/210 Verifying : ncurses-6.2-10.20210508.el9_6.2.x86_64 123/210 Verifying : ncurses-base-6.2-10.20210508.el9_6.2.noarch 124/210 Verifying : ncurses-libs-6.2-10.20210508.el9_6.2.x86_64 125/210 Verifying : libxml2-2.9.13-12.el9_6.x86_64 126/210 Verifying : ghc-srpm-macros-1.5.0-6.el9.noarch 127/210 Verifying : lua-srpm-macros-1-6.el9.noarch 128/210 Verifying : perl-Data-Dumper-2.174-462.el9.x86_64 129/210 Verifying : perl-Digest-MD5-2.58-4.el9.x86_64 130/210 Verifying : perl-Encode-4:3.08-462.el9.x86_64 131/210 Verifying : perl-Mozilla-CA-20200520-6.el9.noarch 132/210 Verifying : perl-Pod-Simple-1:3.42-4.el9.noarch 133/210 Verifying : perl-Term-Cap-1.17-460.el9.noarch 134/210 Verifying : perl-Time-Local-2:1.300-7.el9.noarch 135/210 Verifying : rust-srpm-macros-17-4.el9.noarch 136/210 Verifying : perl-Pod-Escapes-1:1.07-460.el9.noarch 137/210 Verifying : perl-Storable-1:3.21-460.el9.x86_64 138/210 Verifying : perl-podlators-1:4.14-460.el9.noarch 139/210 Verifying : dwz-0.14-3.el9.x86_64 140/210 Verifying : perl-Exporter-5.74-461.el9.noarch 141/210 Verifying : perl-File-Temp-1:0.231.100-4.el9.noarch 142/210 Verifying : perl-Getopt-Long-1:2.52-4.el9.noarch 143/210 Verifying : perl-MIME-Base64-3.16-4.el9.x86_64 144/210 Verifying : perl-Text-Tabs+Wrap-2013.0523-460.el9.noarch 145/210 Verifying : perl-parent-1:0.238-460.el9.noarch 146/210 Verifying : perl-srpm-macros-1-41.el9.noarch 147/210 Verifying : efi-srpm-macros-6-2.el9_0.noarch 148/210 Verifying : openblas-srpm-macros-2-11.el9.noarch 149/210 Verifying : perl-Digest-1.19-4.el9.noarch 150/210 Verifying : perl-File-Path-2.18-4.el9.noarch 151/210 Verifying : perl-IO-Socket-IP-0.41-5.el9.noarch 152/210 Verifying : perl-Pod-Usage-4:2.01-4.el9.noarch 153/210 Verifying : perl-Socket-4:2.031-4.el9.x86_64 154/210 Verifying : perl-Term-ANSIColor-5.01-461.el9.noarch 155/210 Verifying : perl-Text-ParseWords-3.30-460.el9.noarch 156/210 Verifying : perl-URI-5.09-3.el9.noarch 157/210 Verifying : perl-constant-1.33-461.el9.noarch 158/210 Verifying : fonts-srpm-macros-1:2.0.5-7.el9.1.noarch 159/210 Verifying : ocaml-srpm-macros-6-6.el9.noarch 160/210 Verifying : patch-2.7.6-16.el9.x86_64 161/210 Verifying : perl-Pod-Perldoc-3.28.01-461.el9.noarch 162/210 Verifying : perl-libnet-3.13-4.el9.noarch 163/210 Verifying : perl-Carp-1.50-460.el9.noarch 164/210 Verifying : perl-PathTools-3.78-461.el9.x86_64 165/210 Verifying : kernel-srpm-macros-1.0-13.el9.noarch 166/210 Verifying : qt5-srpm-macros-5.15.9-1.el9.noarch 167/210 Verifying : perl-HTTP-Tiny-0.076-462.el9.noarch 168/210 Verifying : debugedit-5.0-5.el9.x86_64 169/210 Verifying : python-srpm-macros-3.9-54.el9.noarch 170/210 Verifying : perl-IO-Socket-SSL-2.073-2.el9.noarch 171/210 Verifying : perl-Net-SSLeay-1.94-1.el9.x86_64 172/210 Verifying : perl-Scalar-List-Utils-4:1.56-462.el9.x86_64 173/210 Verifying : pyproject-srpm-macros-1.16.2-1.el9.noarch 174/210 Verifying : rpm-build-4.16.1.3-37.el9.x86_64 175/210 Verifying : redhat-rpm-config-209-1.el9.noarch 176/210 Verifying : go-srpm-macros-3.6.0-10.el9_6.noarch 177/210 Verifying : gdb-minimal-14.2-4.1.el9_6.x86_64 178/210 Verifying : perl-AutoLoader-5.74-481.1.el9_6.noarch 179/210 Verifying : perl-B-1.80-481.1.el9_6.x86_64 180/210 Verifying : perl-Class-Struct-0.66-481.1.el9_6.noarch 181/210 Verifying : perl-Errno-1.30-481.1.el9_6.x86_64 182/210 Verifying : perl-Fcntl-1.13-481.1.el9_6.x86_64 183/210 Verifying : perl-File-Basename-2.85-481.1.el9_6.noarch 184/210 Verifying : perl-File-stat-1.09-481.1.el9_6.noarch 185/210 Verifying : perl-FileHandle-2.03-481.1.el9_6.noarch 186/210 Verifying : perl-Getopt-Std-1.12-481.1.el9_6.noarch 187/210 Verifying : perl-IO-1.43-481.1.el9_6.x86_64 188/210 Verifying : perl-IPC-Open3-1.21-481.1.el9_6.noarch 189/210 Verifying : perl-POSIX-1.94-481.1.el9_6.x86_64 190/210 Verifying : perl-SelectSaver-1.02-481.1.el9_6.noarch 191/210 Verifying : perl-Symbol-1.08-481.1.el9_6.noarch 192/210 Verifying : perl-base-2.27-481.1.el9_6.noarch 193/210 Verifying : perl-if-0.60.800-481.1.el9_6.noarch 194/210 Verifying : perl-interpreter-4:5.32.1-481.1.el9_6.x86_64 195/210 Verifying : perl-libs-4:5.32.1-481.1.el9_6.x86_64 196/210 Verifying : perl-mro-1.23-481.1.el9_6.x86_64 197/210 Verifying : perl-overload-1.31-481.1.el9_6.noarch 198/210 Verifying : perl-overloading-0.02-481.1.el9_6.noarch 199/210 Verifying : perl-subs-1.03-481.1.el9_6.noarch 200/210 Verifying : perl-vars-1.05-481.1.el9_6.noarch 201/210 Verifying : ansible-srpm-macros-1-16.el9.noarch 202/210 Verifying : epel-rpm-macros-9-17.el9.noarch 203/210 Verifying : forge-srpm-macros-0.4.0-1.el9.noarch 204/210 Verifying : fpc-srpm-macros-1.3-7.el9.noarch 205/210 Verifying : ghc-srpm-macros-epel-1.9.1-1.el9.noarch 206/210 Verifying : go-srpm-macros-epel-3.7.0-1.el9.noarch 207/210 Verifying : qt6-srpm-macros-6.6.2-1.el9.noarch 208/210 Verifying : rpmautospec-rpm-macros-0.8.1-11.el9.noarch 209/210 Verifying : rust-srpm-macros-epel-26.3-1.el9.noarch 210/210 Installed products updated. Installed: alternatives-1.24-2.el9.x86_64 ansible-srpm-macros-1-16.el9.noarch audit-libs-3.1.5-4.el9.x86_64 basesystem-11-13.el9.noarch bash-5.1.8-9.el9.x86_64 binutils-2.35.2-63.el9.x86_64 binutils-gold-2.35.2-63.el9.x86_64 bzip2-1.0.8-10.el9_5.x86_64 bzip2-libs-1.0.8-10.el9_5.x86_64 ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.noarch coreutils-8.32-39.el9.x86_64 coreutils-common-8.32-39.el9.x86_64 cpio-2.13-16.el9.x86_64 cracklib-2.9.6-27.el9.x86_64 cracklib-dicts-2.9.6-27.el9.x86_64 crypto-policies-20250128-1.git5269e22.el9.noarch curl-7.76.1-31.el9_6.1.x86_64 cyrus-sasl-lib-2.1.27-21.el9.x86_64 debugedit-5.0-5.el9.x86_64 diffutils-3.7-12.el9.x86_64 dwz-0.14-3.el9.x86_64 ed-1.14.2-12.el9.x86_64 efi-srpm-macros-6-2.el9_0.noarch elfutils-0.192-6.el9_6.x86_64 elfutils-debuginfod-client-0.192-6.el9_6.x86_64 elfutils-default-yama-scope-0.192-6.el9_6.noarch elfutils-libelf-0.192-6.el9_6.x86_64 elfutils-libs-0.192-6.el9_6.x86_64 epel-rpm-macros-9-17.el9.noarch file-5.39-16.el9.x86_64 file-libs-5.39-16.el9.x86_64 filesystem-3.16-5.el9.x86_64 findutils-1:4.8.0-7.el9.x86_64 fonts-srpm-macros-1:2.0.5-7.el9.1.noarch forge-srpm-macros-0.4.0-1.el9.noarch fpc-srpm-macros-1.3-7.el9.noarch gawk-5.1.0-6.el9.x86_64 gdb-minimal-14.2-4.1.el9_6.x86_64 gdbm-libs-1:1.23-1.el9.x86_64 ghc-srpm-macros-1.5.0-6.el9.noarch ghc-srpm-macros-epel-1.9.1-1.el9.noarch glibc-2.34-168.el9_6.23.x86_64 glibc-common-2.34-168.el9_6.23.x86_64 glibc-gconv-extra-2.34-168.el9_6.23.x86_64 glibc-minimal-langpack-2.34-168.el9_6.23.x86_64 gmp-1:6.2.0-13.el9.x86_64 go-srpm-macros-3.6.0-10.el9_6.noarch go-srpm-macros-epel-3.7.0-1.el9.noarch grep-3.6-5.el9.x86_64 groff-base-1.22.4-10.el9.x86_64 gzip-1.12-1.el9.x86_64 info-6.7-15.el9.x86_64 json-c-0.14-11.el9.x86_64 kernel-srpm-macros-1.0-13.el9.noarch keyutils-libs-1.6.3-1.el9.x86_64 krb5-libs-1.21.1-8.el9_6.x86_64 libacl-2.3.1-4.el9.x86_64 libarchive-3.5.3-5.el9_6.x86_64 libattr-2.5.1-3.el9.x86_64 libblkid-2.37.4-21.el9.x86_64 libbrotli-1.0.9-7.el9_5.x86_64 libcap-2.48-9.el9_2.x86_64 libcap-ng-0.8.2-7.el9.x86_64 libcom_err-1.46.5-7.el9.x86_64 libcurl-7.76.1-31.el9_6.1.x86_64 libdb-5.3.28-57.el9_6.x86_64 libeconf-0.4.1-4.el9.x86_64 libevent-2.1.12-8.el9_4.x86_64 libfdisk-2.37.4-21.el9.x86_64 libffi-3.4.2-8.el9.x86_64 libgcc-11.5.0-5.el9_5.x86_64 libgcrypt-1.10.0-11.el9.x86_64 libgomp-11.5.0-5.el9_5.x86_64 libgpg-error-1.42-5.el9.x86_64 libidn2-2.3.0-7.el9.x86_64 libmount-2.37.4-21.el9.x86_64 libnghttp2-1.43.0-6.el9.x86_64 libpkgconf-1.7.3-10.el9.x86_64 libpsl-0.21.1-5.el9.x86_64 libpwquality-1.4.4-8.el9.x86_64 libselinux-3.6-3.el9.x86_64 libsemanage-3.6-5.el9_6.x86_64 libsepol-3.6-2.el9.x86_64 libsigsegv-2.13-4.el9.x86_64 libsmartcols-2.37.4-21.el9.x86_64 libssh-0.10.4-13.el9.x86_64 libssh-config-0.10.4-13.el9.noarch libstdc++-11.5.0-5.el9_5.x86_64 libtasn1-4.16.0-9.el9.x86_64 libtool-ltdl-2.4.6-46.el9.x86_64 libunistring-0.9.10-15.el9.x86_64 libutempter-1.2.1-6.el9.x86_64 libuuid-2.37.4-21.el9.x86_64 libverto-0.3.2-3.el9.x86_64 libxcrypt-4.4.18-3.el9.x86_64 libxml2-2.9.13-12.el9_6.x86_64 libzstd-1.5.5-1.el9.x86_64 lua-libs-5.4.4-4.el9.x86_64 lua-srpm-macros-1-6.el9.noarch lz4-libs-1.9.3-5.el9.x86_64 mpfr-4.1.0-7.el9.x86_64 ncurses-6.2-10.20210508.el9_6.2.x86_64 ncurses-base-6.2-10.20210508.el9_6.2.noarch ncurses-libs-6.2-10.20210508.el9_6.2.x86_64 ocaml-srpm-macros-6-6.el9.noarch openblas-srpm-macros-2-11.el9.noarch openldap-2.6.8-4.el9.x86_64 openssl-1:3.2.2-6.el9_5.1.x86_64 openssl-fips-provider-3.0.7-6.el9_5.x86_64 openssl-fips-provider-so-3.0.7-6.el9_5.x86_64 openssl-libs-1:3.2.2-6.el9_5.1.x86_64 p11-kit-0.25.3-3.el9_5.x86_64 p11-kit-trust-0.25.3-3.el9_5.x86_64 pam-1.5.1-25.el9_6.x86_64 patch-2.7.6-16.el9.x86_64 pcre-8.44-4.el9.x86_64 pcre2-10.40-6.el9.x86_64 pcre2-syntax-10.40-6.el9.noarch perl-AutoLoader-5.74-481.1.el9_6.noarch perl-B-1.80-481.1.el9_6.x86_64 perl-Carp-1.50-460.el9.noarch perl-Class-Struct-0.66-481.1.el9_6.noarch perl-Data-Dumper-2.174-462.el9.x86_64 perl-Digest-1.19-4.el9.noarch perl-Digest-MD5-2.58-4.el9.x86_64 perl-Encode-4:3.08-462.el9.x86_64 perl-Errno-1.30-481.1.el9_6.x86_64 perl-Exporter-5.74-461.el9.noarch perl-Fcntl-1.13-481.1.el9_6.x86_64 perl-File-Basename-2.85-481.1.el9_6.noarch perl-File-Path-2.18-4.el9.noarch perl-File-Temp-1:0.231.100-4.el9.noarch perl-File-stat-1.09-481.1.el9_6.noarch perl-FileHandle-2.03-481.1.el9_6.noarch perl-Getopt-Long-1:2.52-4.el9.noarch perl-Getopt-Std-1.12-481.1.el9_6.noarch perl-HTTP-Tiny-0.076-462.el9.noarch perl-IO-1.43-481.1.el9_6.x86_64 perl-IO-Socket-IP-0.41-5.el9.noarch perl-IO-Socket-SSL-2.073-2.el9.noarch perl-IPC-Open3-1.21-481.1.el9_6.noarch perl-MIME-Base64-3.16-4.el9.x86_64 perl-Mozilla-CA-20200520-6.el9.noarch perl-Net-SSLeay-1.94-1.el9.x86_64 perl-POSIX-1.94-481.1.el9_6.x86_64 perl-PathTools-3.78-461.el9.x86_64 perl-Pod-Escapes-1:1.07-460.el9.noarch perl-Pod-Perldoc-3.28.01-461.el9.noarch perl-Pod-Simple-1:3.42-4.el9.noarch perl-Pod-Usage-4:2.01-4.el9.noarch perl-Scalar-List-Utils-4:1.56-462.el9.x86_64 perl-SelectSaver-1.02-481.1.el9_6.noarch perl-Socket-4:2.031-4.el9.x86_64 perl-Storable-1:3.21-460.el9.x86_64 perl-Symbol-1.08-481.1.el9_6.noarch perl-Term-ANSIColor-5.01-461.el9.noarch perl-Term-Cap-1.17-460.el9.noarch perl-Text-ParseWords-3.30-460.el9.noarch perl-Text-Tabs+Wrap-2013.0523-460.el9.noarch perl-Time-Local-2:1.300-7.el9.noarch perl-URI-5.09-3.el9.noarch perl-base-2.27-481.1.el9_6.noarch perl-constant-1.33-461.el9.noarch perl-if-0.60.800-481.1.el9_6.noarch perl-interpreter-4:5.32.1-481.1.el9_6.x86_64 perl-libnet-3.13-4.el9.noarch perl-libs-4:5.32.1-481.1.el9_6.x86_64 perl-mro-1.23-481.1.el9_6.x86_64 perl-overload-1.31-481.1.el9_6.noarch perl-overloading-0.02-481.1.el9_6.noarch perl-parent-1:0.238-460.el9.noarch perl-podlators-1:4.14-460.el9.noarch perl-srpm-macros-1-41.el9.noarch perl-subs-1.03-481.1.el9_6.noarch perl-vars-1.05-481.1.el9_6.noarch pkgconf-1.7.3-10.el9.x86_64 pkgconf-m4-1.7.3-10.el9.noarch pkgconf-pkg-config-1.7.3-10.el9.x86_64 popt-1.18-8.el9.x86_64 publicsuffix-list-dafsa-20210518-3.el9.noarch pyproject-srpm-macros-1.16.2-1.el9.noarch python-srpm-macros-3.9-54.el9.noarch qt5-srpm-macros-5.15.9-1.el9.noarch qt6-srpm-macros-6.6.2-1.el9.noarch readline-8.1-4.el9.x86_64 redhat-release-9.6-0.1.el9.x86_64 redhat-rpm-config-209-1.el9.noarch rpm-4.16.1.3-37.el9.x86_64 rpm-build-4.16.1.3-37.el9.x86_64 rpm-build-libs-4.16.1.3-37.el9.x86_64 rpm-libs-4.16.1.3-37.el9.x86_64 rpmautospec-rpm-macros-0.8.1-11.el9.noarch rust-srpm-macros-17-4.el9.noarch rust-srpm-macros-epel-26.3-1.el9.noarch sed-4.8-9.el9.x86_64 setup-2.13.7-10.el9.noarch shadow-utils-2:4.9-12.el9.x86_64 sqlite-libs-3.34.1-8.el9_6.x86_64 systemd-libs-252-51.el9_6.1.x86_64 tar-2:1.34-7.el9.x86_64 tzdata-2025b-1.el9.noarch unzip-6.0-58.el9_5.x86_64 util-linux-2.37.4-21.el9.x86_64 util-linux-core-2.37.4-21.el9.x86_64 which-2.21-30.el9_6.x86_64 xz-5.2.5-8.el9_0.x86_64 xz-libs-5.2.5-8.el9_0.x86_64 zip-3.0-35.el9.x86_64 zlib-1.2.11-40.el9.x86_64 zstd-1.5.5-1.el9.x86_64 Complete! Finish: installing minimal buildroot with dnf Start: creating root cache Finish: creating root cache Finish: chroot init INFO: Installed packages: INFO: alternatives-1.24-2.el9.x86_64 ansible-srpm-macros-1-16.el9.noarch audit-libs-3.1.5-4.el9.x86_64 basesystem-11-13.el9.noarch bash-5.1.8-9.el9.x86_64 binutils-2.35.2-63.el9.x86_64 binutils-gold-2.35.2-63.el9.x86_64 bzip2-1.0.8-10.el9_5.x86_64 bzip2-libs-1.0.8-10.el9_5.x86_64 ca-certificates-2024.2.69_v8.0.303-91.4.el9_4.noarch coreutils-8.32-39.el9.x86_64 coreutils-common-8.32-39.el9.x86_64 cpio-2.13-16.el9.x86_64 cracklib-2.9.6-27.el9.x86_64 cracklib-dicts-2.9.6-27.el9.x86_64 crypto-policies-20250128-1.git5269e22.el9.noarch curl-7.76.1-31.el9_6.1.x86_64 cyrus-sasl-lib-2.1.27-21.el9.x86_64 debugedit-5.0-5.el9.x86_64 diffutils-3.7-12.el9.x86_64 dwz-0.14-3.el9.x86_64 ed-1.14.2-12.el9.x86_64 efi-srpm-macros-6-2.el9_0.noarch elfutils-0.192-6.el9_6.x86_64 elfutils-debuginfod-client-0.192-6.el9_6.x86_64 elfutils-default-yama-scope-0.192-6.el9_6.noarch elfutils-libelf-0.192-6.el9_6.x86_64 elfutils-libs-0.192-6.el9_6.x86_64 epel-rpm-macros-9-17.el9.noarch file-5.39-16.el9.x86_64 file-libs-5.39-16.el9.x86_64 filesystem-3.16-5.el9.x86_64 findutils-4.8.0-7.el9.x86_64 fonts-srpm-macros-2.0.5-7.el9.1.noarch forge-srpm-macros-0.4.0-1.el9.noarch fpc-srpm-macros-1.3-7.el9.noarch gawk-5.1.0-6.el9.x86_64 gdb-minimal-14.2-4.1.el9_6.x86_64 gdbm-libs-1.23-1.el9.x86_64 ghc-srpm-macros-1.5.0-6.el9.noarch ghc-srpm-macros-epel-1.9.1-1.el9.noarch glibc-2.34-168.el9_6.23.x86_64 glibc-common-2.34-168.el9_6.23.x86_64 glibc-gconv-extra-2.34-168.el9_6.23.x86_64 glibc-minimal-langpack-2.34-168.el9_6.23.x86_64 gmp-6.2.0-13.el9.x86_64 go-srpm-macros-3.6.0-10.el9_6.noarch go-srpm-macros-epel-3.7.0-1.el9.noarch gpg-pubkey-3228467c-613798eb gpg-pubkey-5a6340b3-6229229e gpg-pubkey-fd431d51-4ae0493b grep-3.6-5.el9.x86_64 groff-base-1.22.4-10.el9.x86_64 gzip-1.12-1.el9.x86_64 info-6.7-15.el9.x86_64 json-c-0.14-11.el9.x86_64 kernel-srpm-macros-1.0-13.el9.noarch keyutils-libs-1.6.3-1.el9.x86_64 krb5-libs-1.21.1-8.el9_6.x86_64 libacl-2.3.1-4.el9.x86_64 libarchive-3.5.3-5.el9_6.x86_64 libattr-2.5.1-3.el9.x86_64 libblkid-2.37.4-21.el9.x86_64 libbrotli-1.0.9-7.el9_5.x86_64 libcap-2.48-9.el9_2.x86_64 libcap-ng-0.8.2-7.el9.x86_64 libcom_err-1.46.5-7.el9.x86_64 libcurl-7.76.1-31.el9_6.1.x86_64 libdb-5.3.28-57.el9_6.x86_64 libeconf-0.4.1-4.el9.x86_64 libevent-2.1.12-8.el9_4.x86_64 libfdisk-2.37.4-21.el9.x86_64 libffi-3.4.2-8.el9.x86_64 libgcc-11.5.0-5.el9_5.x86_64 libgcrypt-1.10.0-11.el9.x86_64 libgomp-11.5.0-5.el9_5.x86_64 libgpg-error-1.42-5.el9.x86_64 libidn2-2.3.0-7.el9.x86_64 libmount-2.37.4-21.el9.x86_64 libnghttp2-1.43.0-6.el9.x86_64 libpkgconf-1.7.3-10.el9.x86_64 libpsl-0.21.1-5.el9.x86_64 libpwquality-1.4.4-8.el9.x86_64 libselinux-3.6-3.el9.x86_64 libsemanage-3.6-5.el9_6.x86_64 libsepol-3.6-2.el9.x86_64 libsigsegv-2.13-4.el9.x86_64 libsmartcols-2.37.4-21.el9.x86_64 libssh-0.10.4-13.el9.x86_64 libssh-config-0.10.4-13.el9.noarch libstdc++-11.5.0-5.el9_5.x86_64 libtasn1-4.16.0-9.el9.x86_64 libtool-ltdl-2.4.6-46.el9.x86_64 libunistring-0.9.10-15.el9.x86_64 libutempter-1.2.1-6.el9.x86_64 libuuid-2.37.4-21.el9.x86_64 libverto-0.3.2-3.el9.x86_64 libxcrypt-4.4.18-3.el9.x86_64 libxml2-2.9.13-12.el9_6.x86_64 libzstd-1.5.5-1.el9.x86_64 lua-libs-5.4.4-4.el9.x86_64 lua-srpm-macros-1-6.el9.noarch lz4-libs-1.9.3-5.el9.x86_64 mpfr-4.1.0-7.el9.x86_64 ncurses-6.2-10.20210508.el9_6.2.x86_64 ncurses-base-6.2-10.20210508.el9_6.2.noarch ncurses-libs-6.2-10.20210508.el9_6.2.x86_64 ocaml-srpm-macros-6-6.el9.noarch openblas-srpm-macros-2-11.el9.noarch openldap-2.6.8-4.el9.x86_64 openssl-3.2.2-6.el9_5.1.x86_64 openssl-fips-provider-3.0.7-6.el9_5.x86_64 openssl-fips-provider-so-3.0.7-6.el9_5.x86_64 openssl-libs-3.2.2-6.el9_5.1.x86_64 p11-kit-0.25.3-3.el9_5.x86_64 p11-kit-trust-0.25.3-3.el9_5.x86_64 pam-1.5.1-25.el9_6.x86_64 patch-2.7.6-16.el9.x86_64 pcre-8.44-4.el9.x86_64 pcre2-10.40-6.el9.x86_64 pcre2-syntax-10.40-6.el9.noarch perl-AutoLoader-5.74-481.1.el9_6.noarch perl-B-1.80-481.1.el9_6.x86_64 perl-Carp-1.50-460.el9.noarch perl-Class-Struct-0.66-481.1.el9_6.noarch perl-Data-Dumper-2.174-462.el9.x86_64 perl-Digest-1.19-4.el9.noarch perl-Digest-MD5-2.58-4.el9.x86_64 perl-Encode-3.08-462.el9.x86_64 perl-Errno-1.30-481.1.el9_6.x86_64 perl-Exporter-5.74-461.el9.noarch perl-Fcntl-1.13-481.1.el9_6.x86_64 perl-File-Basename-2.85-481.1.el9_6.noarch perl-File-Path-2.18-4.el9.noarch perl-File-Temp-0.231.100-4.el9.noarch perl-File-stat-1.09-481.1.el9_6.noarch perl-FileHandle-2.03-481.1.el9_6.noarch perl-Getopt-Long-2.52-4.el9.noarch perl-Getopt-Std-1.12-481.1.el9_6.noarch perl-HTTP-Tiny-0.076-462.el9.noarch perl-IO-1.43-481.1.el9_6.x86_64 perl-IO-Socket-IP-0.41-5.el9.noarch perl-IO-Socket-SSL-2.073-2.el9.noarch perl-IPC-Open3-1.21-481.1.el9_6.noarch perl-MIME-Base64-3.16-4.el9.x86_64 perl-Mozilla-CA-20200520-6.el9.noarch perl-Net-SSLeay-1.94-1.el9.x86_64 perl-POSIX-1.94-481.1.el9_6.x86_64 perl-PathTools-3.78-461.el9.x86_64 perl-Pod-Escapes-1.07-460.el9.noarch perl-Pod-Perldoc-3.28.01-461.el9.noarch perl-Pod-Simple-3.42-4.el9.noarch perl-Pod-Usage-2.01-4.el9.noarch perl-Scalar-List-Utils-1.56-462.el9.x86_64 perl-SelectSaver-1.02-481.1.el9_6.noarch perl-Socket-2.031-4.el9.x86_64 perl-Storable-3.21-460.el9.x86_64 perl-Symbol-1.08-481.1.el9_6.noarch perl-Term-ANSIColor-5.01-461.el9.noarch perl-Term-Cap-1.17-460.el9.noarch perl-Text-ParseWords-3.30-460.el9.noarch perl-Text-Tabs+Wrap-2013.0523-460.el9.noarch perl-Time-Local-1.300-7.el9.noarch perl-URI-5.09-3.el9.noarch perl-base-2.27-481.1.el9_6.noarch perl-constant-1.33-461.el9.noarch perl-if-0.60.800-481.1.el9_6.noarch perl-interpreter-5.32.1-481.1.el9_6.x86_64 perl-libnet-3.13-4.el9.noarch perl-libs-5.32.1-481.1.el9_6.x86_64 perl-mro-1.23-481.1.el9_6.x86_64 perl-overload-1.31-481.1.el9_6.noarch perl-overloading-0.02-481.1.el9_6.noarch perl-parent-0.238-460.el9.noarch perl-podlators-4.14-460.el9.noarch perl-srpm-macros-1-41.el9.noarch perl-subs-1.03-481.1.el9_6.noarch perl-vars-1.05-481.1.el9_6.noarch pkgconf-1.7.3-10.el9.x86_64 pkgconf-m4-1.7.3-10.el9.noarch pkgconf-pkg-config-1.7.3-10.el9.x86_64 popt-1.18-8.el9.x86_64 publicsuffix-list-dafsa-20210518-3.el9.noarch pyproject-srpm-macros-1.16.2-1.el9.noarch python-srpm-macros-3.9-54.el9.noarch qt5-srpm-macros-5.15.9-1.el9.noarch qt6-srpm-macros-6.6.2-1.el9.noarch readline-8.1-4.el9.x86_64 redhat-release-9.6-0.1.el9.x86_64 redhat-rpm-config-209-1.el9.noarch rpm-4.16.1.3-37.el9.x86_64 rpm-build-4.16.1.3-37.el9.x86_64 rpm-build-libs-4.16.1.3-37.el9.x86_64 rpm-libs-4.16.1.3-37.el9.x86_64 rpmautospec-rpm-macros-0.8.1-11.el9.noarch rust-srpm-macros-17-4.el9.noarch rust-srpm-macros-epel-26.3-1.el9.noarch sed-4.8-9.el9.x86_64 setup-2.13.7-10.el9.noarch shadow-utils-4.9-12.el9.x86_64 sqlite-libs-3.34.1-8.el9_6.x86_64 systemd-libs-252-51.el9_6.1.x86_64 tar-1.34-7.el9.x86_64 tzdata-2025b-1.el9.noarch unzip-6.0-58.el9_5.x86_64 util-linux-2.37.4-21.el9.x86_64 util-linux-core-2.37.4-21.el9.x86_64 which-2.21-30.el9_6.x86_64 xz-5.2.5-8.el9_0.x86_64 xz-libs-5.2.5-8.el9_0.x86_64 zip-3.0-35.el9.x86_64 zlib-1.2.11-40.el9.x86_64 zstd-1.5.5-1.el9.x86_64 Start: buildsrpm Start: rpmbuild -bs Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.src.rpm Finish: rpmbuild -bs INFO: chroot_scan: 3 files copied to /var/lib/copr-rpmbuild/results/chroot_scan INFO: /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.rpm.log /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.librepo.log /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.log INFO: chroot_scan: creating tarball /var/lib/copr-rpmbuild/results/chroot_scan.tar.gz /bin/tar: Removing leading `/' from member names Finish: buildsrpm INFO: Done(/var/lib/copr-rpmbuild/workspace/workdir-7ao2dgva/python-pyopengl/python-pyopengl.spec) Config(child) 2 minutes 19 seconds INFO: Results and/or logs in: /var/lib/copr-rpmbuild/results INFO: Cleaning up build root ('cleanup_on_success=True') Start: clean chroot INFO: unmounting tmpfs. Finish: clean chroot INFO: Start(/var/lib/copr-rpmbuild/results/python-pyopengl-3.1.10-1.el9.src.rpm) Config(rhel+epel-9-x86_64) Start(bootstrap): chroot init INFO: mounting tmpfs at /var/lib/mock/rhel+epel-9-x86_64-bootstrap-1755486780.469177/root. INFO: reusing tmpfs at /var/lib/mock/rhel+epel-9-x86_64-bootstrap-1755486780.469177/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start(bootstrap): cleaning package manager metadata Finish(bootstrap): cleaning package manager metadata Finish(bootstrap): chroot init Start: chroot init INFO: mounting tmpfs at /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root. INFO: calling preinit hooks INFO: enabled root cache Start: unpacking root cache Finish: unpacking root cache INFO: enabled package manager cache Start: cleaning package manager metadata Finish: cleaning package manager metadata INFO: enabled HW Info plugin INFO: Buildroot is handled by package management downloaded with a bootstrap image: rpm-4.16.1.3-37.el9.x86_64 python3-dnf-4.14.0-25.el9.noarch python3-dnf-plugins-core-4.3.0-20.el9.noarch yum-4.14.0-25.el9.noarch Finish: chroot init Start: build phase for python-pyopengl-3.1.10-1.el9.src.rpm Start: build setup for python-pyopengl-3.1.10-1.el9.src.rpm Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.src.rpm No matches found for the following disable plugin patterns: local, spacewalk, versionlock Updating Subscription Management repositories. Unable to read consumer identity This system is not registered with an entitlement server. You can use subscription-manager to register. Copr repository 33 kB/s | 1.5 kB 00:00 Copr repository 83 MB/s | 65 MB 00:00 Red Hat Enterprise Linux - BaseOS 23 kB/s | 4.1 kB 00:00 Red Hat Enterprise Linux - AppStream 23 kB/s | 4.5 kB 00:00 Red Hat Enterprise Linux - CodeReady Linux Buil 27 kB/s | 4.5 kB 00:00 Extra Packages for Enterprise Linux 9 - x86_64 803 kB/s | 25 kB 00:00 Dependencies resolved. ================================================================================ Package Arch Version Repository Size ================================================================================ Installing: python3-devel x86_64 3.9.21-2.el9_6.1 appstream 245 k Installing dependencies: expat x86_64 2.5.0-5.el9_6 baseos 119 k pyproject-rpm-macros noarch 1.16.2-1.el9 codeready-builder 46 k python-rpm-macros noarch 3.9-54.el9 appstream 16 k python3 x86_64 3.9.21-2.el9_6.1 baseos 27 k python3-libs x86_64 3.9.21-2.el9_6.1 baseos 8.1 M python3-packaging noarch 25.0-1.el9 copr_base 109 k python3-pip-wheel noarch 21.3.1-1.el9 baseos 1.1 M python3-rpm-generators noarch 12-9.el9 appstream 29 k python3-rpm-macros noarch 3.9-54.el9 appstream 10 k python3-setuptools noarch 69.0.2-1.el9 copr_base 978 k python3-setuptools-wheel noarch 53.0.0-13.el9_6.1 baseos 468 k Transaction Summary ================================================================================ Install 12 Packages Total download size: 11 M Installed size: 40 M Downloading Packages: (1/12): python3-packaging-25.0-1.el9.noarch.rpm 1.5 MB/s | 109 kB 00:00 (2/12): python3-setuptools-69.0.2-1.el9.noarch. 9.9 MB/s | 978 kB 00:00 (3/12): python3-3.9.21-2.el9_6.1.x86_64.rpm 149 kB/s | 27 kB 00:00 (4/12): expat-2.5.0-5.el9_6.x86_64.rpm 566 kB/s | 119 kB 00:00 (5/12): python3-pip-wheel-21.3.1-1.el9.noarch.r 4.0 MB/s | 1.1 MB 00:00 (6/12): python3-rpm-generators-12-9.el9.noarch. 225 kB/s | 29 kB 00:00 (7/12): python3-setuptools-wheel-53.0.0-13.el9_ 2.1 MB/s | 468 kB 00:00 (8/12): python-rpm-macros-3.9-54.el9.noarch.rpm 131 kB/s | 16 kB 00:00 (9/12): python3-libs-3.9.21-2.el9_6.1.x86_64.rp 22 MB/s | 8.1 MB 00:00 (10/12): python3-rpm-macros-3.9-54.el9.noarch.r 48 kB/s | 10 kB 00:00 (11/12): python3-devel-3.9.21-2.el9_6.1.x86_64. 2.3 MB/s | 245 kB 00:00 (12/12): pyproject-rpm-macros-1.16.2-1.el9.noar 502 kB/s | 46 kB 00:00 -------------------------------------------------------------------------------- Total 15 MB/s | 11 MB 00:00 Running transaction check Transaction check succeeded. Running transaction test Transaction test succeeded. Running transaction Preparing : 1/1 Installing : python-rpm-macros-3.9-54.el9.noarch 1/12 Installing : python3-rpm-macros-3.9-54.el9.noarch 2/12 Installing : python3-setuptools-wheel-53.0.0-13.el9_6.1.noarch 3/12 Installing : expat-2.5.0-5.el9_6.x86_64 4/12 Installing : python3-pip-wheel-21.3.1-1.el9.noarch 5/12 Installing : python3-3.9.21-2.el9_6.1.x86_64 6/12 Installing : python3-libs-3.9.21-2.el9_6.1.x86_64 7/12 Installing : python3-packaging-25.0-1.el9.noarch 8/12 Installing : python3-rpm-generators-12-9.el9.noarch 9/12 Installing : python3-setuptools-69.0.2-1.el9.noarch 10/12 Installing : python3-devel-3.9.21-2.el9_6.1.x86_64 11/12 Installing : pyproject-rpm-macros-1.16.2-1.el9.noarch 12/12 Running scriptlet: pyproject-rpm-macros-1.16.2-1.el9.noarch 12/12 Verifying : python3-packaging-25.0-1.el9.noarch 1/12 Verifying : python3-setuptools-69.0.2-1.el9.noarch 2/12 Verifying : python3-pip-wheel-21.3.1-1.el9.noarch 3/12 Verifying : expat-2.5.0-5.el9_6.x86_64 4/12 Verifying : python3-3.9.21-2.el9_6.1.x86_64 5/12 Verifying : python3-libs-3.9.21-2.el9_6.1.x86_64 6/12 Verifying : python3-setuptools-wheel-53.0.0-13.el9_6.1.noarch 7/12 Verifying : python3-rpm-generators-12-9.el9.noarch 8/12 Verifying : python3-rpm-macros-3.9-54.el9.noarch 9/12 Verifying : python-rpm-macros-3.9-54.el9.noarch 10/12 Verifying : python3-devel-3.9.21-2.el9_6.1.x86_64 11/12 Verifying : pyproject-rpm-macros-1.16.2-1.el9.noarch 12/12 Installed products updated. Installed: expat-2.5.0-5.el9_6.x86_64 pyproject-rpm-macros-1.16.2-1.el9.noarch python-rpm-macros-3.9-54.el9.noarch python3-3.9.21-2.el9_6.1.x86_64 python3-devel-3.9.21-2.el9_6.1.x86_64 python3-libs-3.9.21-2.el9_6.1.x86_64 python3-packaging-25.0-1.el9.noarch python3-pip-wheel-21.3.1-1.el9.noarch python3-rpm-generators-12-9.el9.noarch python3-rpm-macros-3.9-54.el9.noarch python3-setuptools-69.0.2-1.el9.noarch python3-setuptools-wheel-53.0.0-13.el9_6.1.noarch Complete! Finish: build setup for python-pyopengl-3.1.10-1.el9.src.rpm Start: rpmbuild python-pyopengl-3.1.10-1.el9.src.rpm Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.odyOwl + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf pyopengl-3.1.10 + /usr/bin/gzip -dc /builddir/build/SOURCES/pyopengl-3.1.10.tar.gz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd pyopengl-3.1.10 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.74ogs3 + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 ' + LT_SYS_LIBRARY_PATH=/usr/lib64: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + RPM_TOXENV=py39 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires Import error: No module named 'tomli' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires + rm -rfv '*.dist-info/' + RPM_EC=0 ++ jobs -p + exit 0 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.buildreqs.nosrc.rpm INFO: Going to install missing dynamic buildrequires No matches found for the following disable plugin patterns: local, spacewalk, versionlock Updating Subscription Management repositories. Unable to read consumer identity This system is not registered with an entitlement server. You can use subscription-manager to register. Copr repository 40 kB/s | 1.5 kB 00:00 Copr repository 81 MB/s | 65 MB 00:00 Red Hat Enterprise Linux - BaseOS 20 kB/s | 4.1 kB 00:00 Red Hat Enterprise Linux - AppStream 25 kB/s | 4.5 kB 00:00 Red Hat Enterprise Linux - CodeReady Linux Buil 27 kB/s | 4.5 kB 00:00 Extra Packages for Enterprise Linux 9 - x86_64 627 kB/s | 25 kB 00:00 Package pyproject-rpm-macros-1.16.2-1.el9.noarch is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-packaging-25.0-1.el9.noarch is already installed. Dependencies resolved. ================================================================================ Package Architecture Version Repository Size ================================================================================ Installing: python3-pip noarch 22.0.4-1.el9 copr_base 2.7 M python3-tomli noarch 2.1.0-1.el9 copr_base 29 k Transaction Summary ================================================================================ Install 2 Packages Total download size: 2.7 M Installed size: 13 M Downloading Packages: (1/2): python3-tomli-2.1.0-1.el9.noarch.rpm 534 kB/s | 29 kB 00:00 (2/2): python3-pip-22.0.4-1.el9.noarch.rpm 26 MB/s | 2.7 MB 00:00 -------------------------------------------------------------------------------- Total 26 MB/s | 2.7 MB 00:00 Running transaction check Transaction check succeeded. Running transaction test Transaction test succeeded. Running transaction Preparing : 1/1 Installing : python3-tomli-2.1.0-1.el9.noarch 1/2 Installing : python3-pip-22.0.4-1.el9.noarch 2/2 Running scriptlet: python3-pip-22.0.4-1.el9.noarch 2/2 Verifying : python3-pip-22.0.4-1.el9.noarch 1/2 Verifying : python3-tomli-2.1.0-1.el9.noarch 2/2 Installed products updated. Installed: python3-pip-22.0.4-1.el9.noarch python3-tomli-2.1.0-1.el9.noarch Complete! Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.MEYDYF + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 ' + LT_SYS_LIBRARY_PATH=/usr/lib64: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + RPM_TOXENV=py39 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 69.0.2) running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Handling wheel from get_requires_for_build_wheel Requirement not satisfied: wheel Exiting dependency generation pass: get_requires_for_build_wheel + cat /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires + rm -rfv '*.dist-info/' + RPM_EC=0 ++ jobs -p + exit 0 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.buildreqs.nosrc.rpm INFO: Going to install missing dynamic buildrequires No matches found for the following disable plugin patterns: local, spacewalk, versionlock Updating Subscription Management repositories. Unable to read consumer identity This system is not registered with an entitlement server. You can use subscription-manager to register. Copr repository 38 kB/s | 1.5 kB 00:00 Copr repository 81 MB/s | 65 MB 00:00 Red Hat Enterprise Linux - BaseOS 22 kB/s | 4.1 kB 00:00 Red Hat Enterprise Linux - AppStream 24 kB/s | 4.5 kB 00:00 Red Hat Enterprise Linux - CodeReady Linux Buil 28 kB/s | 4.5 kB 00:00 Extra Packages for Enterprise Linux 9 - x86_64 603 kB/s | 25 kB 00:00 Package python3-tomli-2.1.0-1.el9.noarch is already installed. Package pyproject-rpm-macros-1.16.2-1.el9.noarch is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-packaging-25.0-1.el9.noarch is already installed. Package python3-pip-22.0.4-1.el9.noarch is already installed. Package python3-setuptools-69.0.2-1.el9.noarch is already installed. Dependencies resolved. ================================================================================ Package Arch Version Repository Size ================================================================================ Installing: python3-wheel noarch 1:0.36.2-8.el9 codeready-builder 87 k Transaction Summary ================================================================================ Install 1 Package Total download size: 87 k Installed size: 209 k Downloading Packages: python3-wheel-0.36.2-8.el9.noarch.rpm 379 kB/s | 87 kB 00:00 -------------------------------------------------------------------------------- Total 378 kB/s | 87 kB 00:00 Running transaction check Transaction check succeeded. Running transaction test Transaction test succeeded. Running transaction Preparing : 1/1 Installing : python3-wheel-1:0.36.2-8.el9.noarch 1/1 Running scriptlet: python3-wheel-1:0.36.2-8.el9.noarch 1/1 Verifying : python3-wheel-1:0.36.2-8.el9.noarch 1/1 Installed products updated. Installed: python3-wheel-1:0.36.2-8.el9.noarch Complete! Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.eSLxmZ + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 ' + LT_SYS_LIBRARY_PATH=/usr/lib64: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + RPM_TOXENV=py39 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 69.0.2) running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Handling wheel from get_requires_for_build_wheel Requirement satisfied: wheel (installed: wheel 0.36.2) running dist_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/pyopengl-3.1.10/PyOpenGL-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires + rm -rfv PyOpenGL-3.1.10.dist-info/ removed 'PyOpenGL-3.1.10.dist-info/METADATA' removed 'PyOpenGL-3.1.10.dist-info/top_level.txt' removed directory 'PyOpenGL-3.1.10.dist-info/' + RPM_EC=0 ++ jobs -p + exit 0 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.buildreqs.nosrc.rpm INFO: Going to install missing dynamic buildrequires No matches found for the following disable plugin patterns: local, spacewalk, versionlock Updating Subscription Management repositories. Unable to read consumer identity This system is not registered with an entitlement server. You can use subscription-manager to register. Copr repository 28 kB/s | 1.5 kB 00:00 Copr repository 85 MB/s | 65 MB 00:00 Red Hat Enterprise Linux - BaseOS 28 kB/s | 4.1 kB 00:00 Red Hat Enterprise Linux - AppStream 37 kB/s | 4.5 kB 00:00 Red Hat Enterprise Linux - CodeReady Linux Buil 31 kB/s | 4.5 kB 00:00 Extra Packages for Enterprise Linux 9 - x86_64 755 kB/s | 25 kB 00:00 Package python3-tomli-2.1.0-1.el9.noarch is already installed. Package pyproject-rpm-macros-1.16.2-1.el9.noarch is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-devel-3.9.21-2.el9_6.1.x86_64 is already installed. Package python3-packaging-25.0-1.el9.noarch is already installed. Package python3-pip-22.0.4-1.el9.noarch is already installed. Package python3-setuptools-69.0.2-1.el9.noarch is already installed. Package python3-wheel-1:0.36.2-8.el9.noarch is already installed. Dependencies resolved. Nothing to do. Complete! Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1755475200 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.Bvhjhv + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 ' + LT_SYS_LIBRARY_PATH=/usr/lib64: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + RPM_TOXENV=py39 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 69.0.2) running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Handling wheel from get_requires_for_build_wheel Requirement satisfied: wheel (installed: wheel 0.36.2) running dist_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/pyopengl-3.1.10/PyOpenGL-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-buildrequires + rm -rfv PyOpenGL-3.1.10.dist-info/ removed 'PyOpenGL-3.1.10.dist-info/METADATA' removed 'PyOpenGL-3.1.10.dist-info/top_level.txt' removed directory 'PyOpenGL-3.1.10.dist-info/' + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.XY4H90 + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + mkdir -p /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -march=x86-64-v2 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -I/usr/lib64/gfortran/modules' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 ' + LT_SYS_LIBRARY_PATH=/usr/lib64: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_wheel.py /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir Processing /builddir/build/BUILD/pyopengl-3.1.10 Preparing metadata (pyproject.toml): started Running command Preparing metadata (pyproject.toml) running dist_info creating /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info writing /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/PKG-INFO writing dependency_links to /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/dependency_links.txt writing top-level names to /builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/top_level.txt writing manifest file '/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/SOURCES.txt' reading manifest file '/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file '/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-modern-metadata-4k6puxpu/PyOpenGL-3.1.10.dist-info' Preparing metadata (pyproject.toml): finished with status 'done' Building wheels for collected packages: PyOpenGL Building wheel for PyOpenGL (pyproject.toml): started Running command Building wheel for PyOpenGL (pyproject.toml) running bdist_wheel running build running build_py creating build creating build/lib creating build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/get_drawable_type.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shading_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/render_shared_exponent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/motion_estimation.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/frame_extrapolation.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/timeline_semaphore.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_barrier.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/primitive_shading_rate.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pack_subimage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_object_sparse.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/sampler_objects.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/bgra.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage_compression.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_samples_identical.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/fragment_shading_rate.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_core_properties.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/timeline_semaphore.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_shading_rate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_object_sparse.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_samples_identical.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/get_drawable_type.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/ycbcr_degamma.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_lod_bias.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shading_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/render_shared_exponent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/motion_estimation.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/frame_extrapolation.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/timeline_semaphore.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_barrier.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/primitive_shading_rate.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pack_subimage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_object_sparse.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/sampler_objects.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/bgra.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage_compression.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_samples_identical.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_depth_stencil.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/fragment_shading_rate.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage_compression.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_core_properties.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_std430_layout.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/timeline_semaphore.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_shading_rate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_object_sparse.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_samples_identical.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' /usr/lib/python3.9/site-packages/setuptools/command/build_py.py:207: _Warning: Package 'OpenGL.DLLS' is absent from the `packages` configuration. !! ******************************************************************************** ############################ # Package would be ignored # ############################ Python recognizes 'OpenGL.DLLS' as an importable package[^1], but it is absent from setuptools' `packages` configuration. This leads to an ambiguous overall configuration. If you want to distribute this package, please make sure that 'OpenGL.DLLS' is explicitly added to the `packages` configuration field. Alternatively, you can also rely on setuptools' discovery methods (for example by using `find_namespace_packages(...)`/`find_namespace:` instead of `find_packages(...)`/`find:`). You can read more about "package discovery" on setuptools documentation page: - https://setuptools.pypa.io/en/latest/userguide/package_discovery.html If you don't want 'OpenGL.DLLS' to be distributed and are already explicitly excluding 'OpenGL.DLLS' via `find_namespace_packages(...)/find_namespace` or `find_packages(...)/find`, you can try to use `exclude_package_data`, or `include-package-data=False` in combination with a more fine grained `package-data` configuration. You can read more about "package data files" on setuptools documentation page: - https://setuptools.pypa.io/en/latest/userguide/datafiles.html [^1]: For Python, any directory (with suitable naming) can be imported, even if it does not contain any `.py` files. On the other hand, currently there is no concept of package data directory, all directories are treated like packages. ******************************************************************************** !! check.warn(importable) creating build/lib/OpenGL/DLLS copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut_COPYING.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS installing to build/bdist.linux-x86_64/wheel running install running install_lib creating build/bdist.linux-x86_64 creating build/bdist.linux-x86_64/wheel creating build/bdist.linux-x86_64/wheel/OpenGL creating build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING.src -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_AUTHORS -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc9.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc14.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc10.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc9.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc14.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc10.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut_README.txt -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut_COPYING.txt -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc9.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc14.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc10.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc9.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc14.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc10.dll -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> build/bdist.linux-x86_64/wheel/OpenGL/DLLS creating build/bdist.linux-x86_64/wheel/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/AGL creating build/bdist.linux-x86_64/wheel/OpenGL/EGL creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL copying build/lib/OpenGL/EGL/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL copying build/lib/OpenGL/EGL/gbmdevice.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL creating build/bdist.linux-x86_64/wheel/OpenGL/GL creating build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI creating build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DMP creating build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit_layers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_samples_identical.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/FJ creating build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY creating build/bdist.linux-x86_64/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP creating build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM creating build/bdist.linux-x86_64/wheel/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR creating build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_x.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_swap_xy.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/texture_const_bandwidth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX creating build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_object_sparse.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/timeline_semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_std430_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR creating build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI creating build/bdist.linux-x86_64/wheel/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/REND creating build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX creating build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION creating build/bdist.linux-x86_64/wheel/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VIV creating build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/framebufferobjects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/images.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/pointers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/shaders.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL copying build/lib/OpenGL/GL/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL creating build/bdist.linux-x86_64/wheel/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLE creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1 creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1 creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2 creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_core_properties.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/fragment_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/framebuffer_blit_layers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_samples_identical.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_x.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_swap_xy.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/texture_const_bandwidth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_object_sparse.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/primitive_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/timeline_semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/frame_extrapolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/motion_estimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/render_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/ycbcr_degamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/shaders.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 creating build/bdist.linux-x86_64/wheel/OpenGL/GLES3 creating build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3 creating build/bdist.linux-x86_64/wheel/OpenGL/GLU creating build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU creating build/bdist.linux-x86_64/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT creating build/bdist.linux-x86_64/wheel/OpenGL/GLX creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/get_drawable_type.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX creating build/bdist.linux-x86_64/wheel/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/Tk creating build/bdist.linux-x86_64/wheel/OpenGL/WGL creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL creating build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays creating build/bdist.linux-x86_64/wheel/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/osmesa creating build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform creating build/bdist.linux-x86_64/wheel/OpenGL/raw creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DMP creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit_layers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_samples_identical.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/FJ creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_x.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_swap_xy.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/texture_const_bandwidth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_object_sparse.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/timeline_semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VIV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_lookupint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_core_properties.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/fragment_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_samples_identical.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_object_sparse.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/primitive_shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/timeline_semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/frame_extrapolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/motion_estimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/render_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shading_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/get_drawable_type.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL creating build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw copying build/lib/OpenGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/_configflags.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/_null.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/_opaque.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/acceleratesupport.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/constant.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/contextdata.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/converters.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/error.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/images.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/latebind.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/lazywrapper.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/logs.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/plugins.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/version.py -> build/bdist.linux-x86_64/wheel/OpenGL copying build/lib/OpenGL/wrapper.py -> build/bdist.linux-x86_64/wheel/OpenGL running install_egg_info Copying PyOpenGL.egg-info to build/bdist.linux-x86_64/wheel/PyOpenGL-3.1.10-py3.9.egg-info running install_scripts creating build/bdist.linux-x86_64/wheel/PyOpenGL-3.1.10.dist-info/WHEEL creating '/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir/pip-wheel-vvra9h08/.tmp-wpw8enh_/PyOpenGL-3.1.10-py3-none-any.whl' and adding 'build/bdist.linux-x86_64/wheel' to it adding 'OpenGL/__init__.py' adding 'OpenGL/_bytes.py' adding 'OpenGL/_configflags.py' adding 'OpenGL/_null.py' adding 'OpenGL/_opaque.py' adding 'OpenGL/acceleratesupport.py' adding 'OpenGL/constant.py' adding 'OpenGL/constants.py' adding 'OpenGL/contextdata.py' adding 'OpenGL/converters.py' adding 'OpenGL/error.py' adding 'OpenGL/extensions.py' adding 'OpenGL/images.py' adding 'OpenGL/latebind.py' adding 'OpenGL/lazywrapper.py' adding 'OpenGL/logs.py' adding 'OpenGL/plugins.py' adding 'OpenGL/version.py' adding 'OpenGL/wrapper.py' adding 'OpenGL/AGL/__init__.py' adding 'OpenGL/DLLS/GLE_WIN32_README.txt' adding 'OpenGL/DLLS/freeglut32.vc10.dll' adding 'OpenGL/DLLS/freeglut32.vc14.dll' adding 'OpenGL/DLLS/freeglut32.vc9.dll' adding 'OpenGL/DLLS/freeglut64.vc10.dll' adding 'OpenGL/DLLS/freeglut64.vc14.dll' adding 'OpenGL/DLLS/freeglut64.vc9.dll' adding 'OpenGL/DLLS/freeglut_COPYING.txt' adding 'OpenGL/DLLS/freeglut_README.txt' adding 'OpenGL/DLLS/gle32.vc10.dll' adding 'OpenGL/DLLS/gle32.vc14.dll' adding 'OpenGL/DLLS/gle32.vc9.dll' adding 'OpenGL/DLLS/gle64.vc10.dll' adding 'OpenGL/DLLS/gle64.vc14.dll' adding 'OpenGL/DLLS/gle64.vc9.dll' adding 'OpenGL/DLLS/gle_AUTHORS' adding 'OpenGL/DLLS/gle_COPYING' adding 'OpenGL/DLLS/gle_COPYING.src' adding 'OpenGL/EGL/__init__.py' adding 'OpenGL/EGL/debug.py' adding 'OpenGL/EGL/gbmdevice.py' adding 'OpenGL/EGL/ANDROID/__init__.py' adding 'OpenGL/EGL/ANDROID/blob_cache.py' adding 'OpenGL/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/EGL/ANDROID/recordable.py' adding 'OpenGL/EGL/ANGLE/__init__.py' adding 'OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/EGL/ANGLE/device_d3d.py' adding 'OpenGL/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/EGL/ARM/__init__.py' adding 'OpenGL/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/EGL/EXT/__init__.py' adding 'OpenGL/EGL/EXT/buffer_age.py' adding 'OpenGL/EGL/EXT/client_extensions.py' adding 'OpenGL/EGL/EXT/create_context_robustness.py' adding 'OpenGL/EGL/EXT/device_base.py' adding 'OpenGL/EGL/EXT/device_drm.py' adding 'OpenGL/EGL/EXT/device_enumeration.py' adding 'OpenGL/EGL/EXT/device_openwf.py' adding 'OpenGL/EGL/EXT/device_query.py' adding 'OpenGL/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/EGL/EXT/multiview_window.py' adding 'OpenGL/EGL/EXT/output_base.py' adding 'OpenGL/EGL/EXT/output_drm.py' adding 'OpenGL/EGL/EXT/output_openwf.py' adding 'OpenGL/EGL/EXT/platform_base.py' adding 'OpenGL/EGL/EXT/platform_device.py' adding 'OpenGL/EGL/EXT/platform_wayland.py' adding 'OpenGL/EGL/EXT/platform_x11.py' adding 'OpenGL/EGL/EXT/protected_surface.py' adding 'OpenGL/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/EGL/EXT/yuv_surface.py' adding 'OpenGL/EGL/HI/__init__.py' adding 'OpenGL/EGL/HI/clientpixmap.py' adding 'OpenGL/EGL/HI/colorformats.py' adding 'OpenGL/EGL/IMG/__init__.py' adding 'OpenGL/EGL/IMG/context_priority.py' adding 'OpenGL/EGL/KHR/__init__.py' adding 'OpenGL/EGL/KHR/cl_event.py' adding 'OpenGL/EGL/KHR/cl_event2.py' adding 'OpenGL/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/config_attribs.py' adding 'OpenGL/EGL/KHR/create_context.py' adding 'OpenGL/EGL/KHR/create_context_no_error.py' adding 'OpenGL/EGL/KHR/debug.py' adding 'OpenGL/EGL/KHR/fence_sync.py' adding 'OpenGL/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/gl_colorspace.py' adding 'OpenGL/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/EGL/KHR/image.py' adding 'OpenGL/EGL/KHR/image_base.py' adding 'OpenGL/EGL/KHR/image_pixmap.py' adding 'OpenGL/EGL/KHR/lock_surface.py' adding 'OpenGL/EGL/KHR/lock_surface2.py' adding 'OpenGL/EGL/KHR/lock_surface3.py' adding 'OpenGL/EGL/KHR/partial_update.py' adding 'OpenGL/EGL/KHR/platform_android.py' adding 'OpenGL/EGL/KHR/platform_gbm.py' adding 'OpenGL/EGL/KHR/platform_wayland.py' adding 'OpenGL/EGL/KHR/platform_x11.py' adding 'OpenGL/EGL/KHR/reusable_sync.py' adding 'OpenGL/EGL/KHR/stream.py' adding 'OpenGL/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/EGL/KHR/stream_fifo.py' adding 'OpenGL/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/EGL/KHR/surfaceless_context.py' adding 'OpenGL/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/EGL/KHR/vg_parent_image.py' adding 'OpenGL/EGL/KHR/wait_sync.py' adding 'OpenGL/EGL/MESA/__init__.py' adding 'OpenGL/EGL/MESA/drm_image.py' adding 'OpenGL/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/EGL/MESA/platform_gbm.py' adding 'OpenGL/EGL/NOK/__init__.py' adding 'OpenGL/EGL/NOK/swap_region.py' adding 'OpenGL/EGL/NOK/swap_region2.py' adding 'OpenGL/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/EGL/NV/__init__.py' adding 'OpenGL/EGL/NV/coverage_sample.py' adding 'OpenGL/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/EGL/NV/cuda_event.py' adding 'OpenGL/EGL/NV/depth_nonlinear.py' adding 'OpenGL/EGL/NV/device_cuda.py' adding 'OpenGL/EGL/NV/native_query.py' adding 'OpenGL/EGL/NV/post_convert_rounding.py' adding 'OpenGL/EGL/NV/post_sub_buffer.py' adding 'OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/EGL/NV/stream_metadata.py' adding 'OpenGL/EGL/NV/stream_sync.py' adding 'OpenGL/EGL/NV/sync.py' adding 'OpenGL/EGL/NV/system_time.py' adding 'OpenGL/EGL/TIZEN/__init__.py' adding 'OpenGL/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/EGL/VERSION/__init__.py' adding 'OpenGL/GL/__init__.py' adding 'OpenGL/GL/exceptional.py' adding 'OpenGL/GL/feedback.py' adding 'OpenGL/GL/framebufferobjects.py' adding 'OpenGL/GL/glget.py' adding 'OpenGL/GL/images.py' adding 'OpenGL/GL/pointers.py' adding 'OpenGL/GL/selection.py' adding 'OpenGL/GL/shaders.py' adding 'OpenGL/GL/vboimplementation.py' adding 'OpenGL/GL/AMD/__init__.py' adding 'OpenGL/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/GL/AMD/conservative_depth.py' adding 'OpenGL/GL/AMD/debug_output.py' adding 'OpenGL/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/GL/AMD/gcn_shader.py' adding 'OpenGL/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/GL/AMD/interleaved_elements.py' adding 'OpenGL/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/GL/AMD/name_gen_delete.py' adding 'OpenGL/GL/AMD/occlusion_query_event.py' adding 'OpenGL/GL/AMD/performance_monitor.py' adding 'OpenGL/GL/AMD/pinned_memory.py' adding 'OpenGL/GL/AMD/query_buffer_object.py' adding 'OpenGL/GL/AMD/sample_positions.py' adding 'OpenGL/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/GL/AMD/shader_ballot.py' adding 'OpenGL/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/GL/AMD/shader_stencil_export.py' adding 'OpenGL/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/GL/AMD/sparse_texture.py' adding 'OpenGL/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/GL/AMD/texture_texture4.py' adding 'OpenGL/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/GL/AMD/transform_feedback4.py' adding 'OpenGL/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/GL/ANGLE/__init__.py' adding 'OpenGL/GL/APPLE/__init__.py' adding 'OpenGL/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/GL/APPLE/client_storage.py' adding 'OpenGL/GL/APPLE/element_array.py' adding 'OpenGL/GL/APPLE/fence.py' adding 'OpenGL/GL/APPLE/float_pixels.py' adding 'OpenGL/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/GL/APPLE/object_purgeable.py' adding 'OpenGL/GL/APPLE/rgb_422.py' adding 'OpenGL/GL/APPLE/row_bytes.py' adding 'OpenGL/GL/APPLE/specular_vector.py' adding 'OpenGL/GL/APPLE/texture_range.py' adding 'OpenGL/GL/APPLE/transform_hint.py' adding 'OpenGL/GL/APPLE/vertex_array_object.py' adding 'OpenGL/GL/APPLE/vertex_array_range.py' adding 'OpenGL/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/GL/APPLE/ycbcr_422.py' adding 'OpenGL/GL/ARB/ES2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_compatibility.py' adding 'OpenGL/GL/ARB/__init__.py' adding 'OpenGL/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/GL/ARB/base_instance.py' adding 'OpenGL/GL/ARB/bindless_texture.py' adding 'OpenGL/GL/ARB/blend_func_extended.py' adding 'OpenGL/GL/ARB/buffer_storage.py' adding 'OpenGL/GL/ARB/cl_event.py' adding 'OpenGL/GL/ARB/clear_buffer_object.py' adding 'OpenGL/GL/ARB/clear_texture.py' adding 'OpenGL/GL/ARB/clip_control.py' adding 'OpenGL/GL/ARB/color_buffer_float.py' adding 'OpenGL/GL/ARB/compatibility.py' adding 'OpenGL/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/GL/ARB/compute_shader.py' adding 'OpenGL/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/GL/ARB/conservative_depth.py' adding 'OpenGL/GL/ARB/copy_buffer.py' adding 'OpenGL/GL/ARB/copy_image.py' adding 'OpenGL/GL/ARB/cull_distance.py' adding 'OpenGL/GL/ARB/debug_output.py' adding 'OpenGL/GL/ARB/depth_buffer_float.py' adding 'OpenGL/GL/ARB/depth_clamp.py' adding 'OpenGL/GL/ARB/depth_texture.py' adding 'OpenGL/GL/ARB/derivative_control.py' adding 'OpenGL/GL/ARB/direct_state_access.py' adding 'OpenGL/GL/ARB/draw_buffers.py' adding 'OpenGL/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/GL/ARB/draw_indirect.py' adding 'OpenGL/GL/ARB/draw_instanced.py' adding 'OpenGL/GL/ARB/enhanced_layouts.py' adding 'OpenGL/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/GL/ARB/fragment_program.py' adding 'OpenGL/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/GL/ARB/fragment_shader.py' adding 'OpenGL/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/GL/ARB/framebuffer_object.py' adding 'OpenGL/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/GL/ARB/geometry_shader4.py' adding 'OpenGL/GL/ARB/get_program_binary.py' adding 'OpenGL/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/GL/ARB/gl_spirv.py' adding 'OpenGL/GL/ARB/gpu_shader5.py' adding 'OpenGL/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/GL/ARB/half_float_pixel.py' adding 'OpenGL/GL/ARB/half_float_vertex.py' adding 'OpenGL/GL/ARB/imaging.py' adding 'OpenGL/GL/ARB/indirect_parameters.py' adding 'OpenGL/GL/ARB/instanced_arrays.py' adding 'OpenGL/GL/ARB/internalformat_query.py' adding 'OpenGL/GL/ARB/internalformat_query2.py' adding 'OpenGL/GL/ARB/invalidate_subdata.py' adding 'OpenGL/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/GL/ARB/map_buffer_range.py' adding 'OpenGL/GL/ARB/matrix_palette.py' adding 'OpenGL/GL/ARB/multi_bind.py' adding 'OpenGL/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/GL/ARB/multisample.py' adding 'OpenGL/GL/ARB/multitexture.py' adding 'OpenGL/GL/ARB/occlusion_query.py' adding 'OpenGL/GL/ARB/occlusion_query2.py' adding 'OpenGL/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/GL/ARB/point_parameters.py' adding 'OpenGL/GL/ARB/point_sprite.py' adding 'OpenGL/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/GL/ARB/post_depth_coverage.py' adding 'OpenGL/GL/ARB/program_interface_query.py' adding 'OpenGL/GL/ARB/provoking_vertex.py' adding 'OpenGL/GL/ARB/query_buffer_object.py' adding 'OpenGL/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/GL/ARB/robustness.py' adding 'OpenGL/GL/ARB/robustness_isolation.py' adding 'OpenGL/GL/ARB/sample_locations.py' adding 'OpenGL/GL/ARB/sample_shading.py' adding 'OpenGL/GL/ARB/sampler_objects.py' adding 'OpenGL/GL/ARB/seamless_cube_map.py' adding 'OpenGL/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/ARB/separate_shader_objects.py' adding 'OpenGL/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/GL/ARB/shader_ballot.py' adding 'OpenGL/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/GL/ARB/shader_clock.py' adding 'OpenGL/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/GL/ARB/shader_group_vote.py' adding 'OpenGL/GL/ARB/shader_image_load_store.py' adding 'OpenGL/GL/ARB/shader_image_size.py' adding 'OpenGL/GL/ARB/shader_objects.py' adding 'OpenGL/GL/ARB/shader_precision.py' adding 'OpenGL/GL/ARB/shader_stencil_export.py' adding 'OpenGL/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/GL/ARB/shader_subroutine.py' adding 'OpenGL/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/GL/ARB/shader_texture_lod.py' adding 'OpenGL/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/GL/ARB/shading_language_100.py' adding 'OpenGL/GL/ARB/shading_language_420pack.py' adding 'OpenGL/GL/ARB/shading_language_include.py' adding 'OpenGL/GL/ARB/shading_language_packing.py' adding 'OpenGL/GL/ARB/shadow.py' adding 'OpenGL/GL/ARB/shadow_ambient.py' adding 'OpenGL/GL/ARB/sparse_buffer.py' adding 'OpenGL/GL/ARB/sparse_texture.py' adding 'OpenGL/GL/ARB/sparse_texture2.py' adding 'OpenGL/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/GL/ARB/spirv_extensions.py' adding 'OpenGL/GL/ARB/stencil_texturing.py' adding 'OpenGL/GL/ARB/sync.py' adding 'OpenGL/GL/ARB/tessellation_shader.py' adding 'OpenGL/GL/ARB/texture_barrier.py' adding 'OpenGL/GL/ARB/texture_border_clamp.py' adding 'OpenGL/GL/ARB/texture_buffer_object.py' adding 'OpenGL/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/GL/ARB/texture_buffer_range.py' adding 'OpenGL/GL/ARB/texture_compression.py' adding 'OpenGL/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/GL/ARB/texture_cube_map.py' adding 'OpenGL/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/GL/ARB/texture_env_add.py' adding 'OpenGL/GL/ARB/texture_env_combine.py' adding 'OpenGL/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/GL/ARB/texture_env_dot3.py' adding 'OpenGL/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/GL/ARB/texture_float.py' adding 'OpenGL/GL/ARB/texture_gather.py' adding 'OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/GL/ARB/texture_multisample.py' adding 'OpenGL/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/GL/ARB/texture_query_levels.py' adding 'OpenGL/GL/ARB/texture_query_lod.py' adding 'OpenGL/GL/ARB/texture_rectangle.py' adding 'OpenGL/GL/ARB/texture_rg.py' adding 'OpenGL/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/GL/ARB/texture_stencil8.py' adding 'OpenGL/GL/ARB/texture_storage.py' adding 'OpenGL/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/GL/ARB/texture_swizzle.py' adding 'OpenGL/GL/ARB/texture_view.py' adding 'OpenGL/GL/ARB/timer_query.py' adding 'OpenGL/GL/ARB/transform_feedback2.py' adding 'OpenGL/GL/ARB/transform_feedback3.py' adding 'OpenGL/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/GL/ARB/transpose_matrix.py' adding 'OpenGL/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/GL/ARB/vboimplementation.py' adding 'OpenGL/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/GL/ARB/vertex_array_object.py' adding 'OpenGL/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/GL/ARB/vertex_blend.py' adding 'OpenGL/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/GL/ARB/vertex_program.py' adding 'OpenGL/GL/ARB/vertex_shader.py' adding 'OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/GL/ARB/viewport_array.py' adding 'OpenGL/GL/ARB/window_pos.py' adding 'OpenGL/GL/ARM/__init__.py' adding 'OpenGL/GL/ATI/__init__.py' adding 'OpenGL/GL/ATI/draw_buffers.py' adding 'OpenGL/GL/ATI/element_array.py' adding 'OpenGL/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/GL/ATI/fragment_shader.py' adding 'OpenGL/GL/ATI/map_object_buffer.py' adding 'OpenGL/GL/ATI/meminfo.py' adding 'OpenGL/GL/ATI/pixel_format_float.py' adding 'OpenGL/GL/ATI/pn_triangles.py' adding 'OpenGL/GL/ATI/separate_stencil.py' adding 'OpenGL/GL/ATI/text_fragment_shader.py' adding 'OpenGL/GL/ATI/texture_env_combine3.py' adding 'OpenGL/GL/ATI/texture_float.py' adding 'OpenGL/GL/ATI/texture_mirror_once.py' adding 'OpenGL/GL/ATI/vertex_array_object.py' adding 'OpenGL/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/GL/ATI/vertex_streams.py' adding 'OpenGL/GL/DFX/__init__.py' adding 'OpenGL/GL/DFX/multisample.py' adding 'OpenGL/GL/DFX/tbuffer.py' adding 'OpenGL/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/GL/DMP/__init__.py' adding 'OpenGL/GL/EXT/EGL_image_storage.py' adding 'OpenGL/GL/EXT/EGL_sync.py' adding 'OpenGL/GL/EXT/GL_422_pixels.py' adding 'OpenGL/GL/EXT/__init__.py' adding 'OpenGL/GL/EXT/abgr.py' adding 'OpenGL/GL/EXT/bgra.py' adding 'OpenGL/GL/EXT/bindable_uniform.py' adding 'OpenGL/GL/EXT/blend_color.py' adding 'OpenGL/GL/EXT/blend_equation_separate.py' adding 'OpenGL/GL/EXT/blend_func_separate.py' adding 'OpenGL/GL/EXT/blend_logic_op.py' adding 'OpenGL/GL/EXT/blend_minmax.py' adding 'OpenGL/GL/EXT/blend_subtract.py' adding 'OpenGL/GL/EXT/clip_volume_hint.py' adding 'OpenGL/GL/EXT/cmyka.py' adding 'OpenGL/GL/EXT/color_subtable.py' adding 'OpenGL/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/GL/EXT/convolution.py' adding 'OpenGL/GL/EXT/coordinate_frame.py' adding 'OpenGL/GL/EXT/copy_texture.py' adding 'OpenGL/GL/EXT/cull_vertex.py' adding 'OpenGL/GL/EXT/debug_label.py' adding 'OpenGL/GL/EXT/debug_marker.py' adding 'OpenGL/GL/EXT/depth_bounds_test.py' adding 'OpenGL/GL/EXT/direct_state_access.py' adding 'OpenGL/GL/EXT/draw_buffers2.py' adding 'OpenGL/GL/EXT/draw_instanced.py' adding 'OpenGL/GL/EXT/draw_range_elements.py' adding 'OpenGL/GL/EXT/external_buffer.py' adding 'OpenGL/GL/EXT/fog_coord.py' adding 'OpenGL/GL/EXT/framebuffer_blit.py' adding 'OpenGL/GL/EXT/framebuffer_blit_layers.py' adding 'OpenGL/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/GL/EXT/framebuffer_object.py' adding 'OpenGL/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/GL/EXT/geometry_shader4.py' adding 'OpenGL/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/GL/EXT/gpu_shader4.py' adding 'OpenGL/GL/EXT/histogram.py' adding 'OpenGL/GL/EXT/index_array_formats.py' adding 'OpenGL/GL/EXT/index_func.py' adding 'OpenGL/GL/EXT/index_material.py' adding 'OpenGL/GL/EXT/index_texture.py' adding 'OpenGL/GL/EXT/light_texture.py' adding 'OpenGL/GL/EXT/memory_object.py' adding 'OpenGL/GL/EXT/memory_object_fd.py' adding 'OpenGL/GL/EXT/memory_object_win32.py' adding 'OpenGL/GL/EXT/misc_attribute.py' adding 'OpenGL/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/GL/EXT/multisample.py' adding 'OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/GL/EXT/multiview_timer_query.py' adding 'OpenGL/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/GL/EXT/packed_float.py' adding 'OpenGL/GL/EXT/packed_pixels.py' adding 'OpenGL/GL/EXT/paletted_texture.py' adding 'OpenGL/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/GL/EXT/pixel_transform.py' adding 'OpenGL/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/GL/EXT/point_parameters.py' adding 'OpenGL/GL/EXT/polygon_offset.py' adding 'OpenGL/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/GL/EXT/post_depth_coverage.py' adding 'OpenGL/GL/EXT/provoking_vertex.py' adding 'OpenGL/GL/EXT/raster_multisample.py' adding 'OpenGL/GL/EXT/rescale_normal.py' adding 'OpenGL/GL/EXT/secondary_color.py' adding 'OpenGL/GL/EXT/semaphore.py' adding 'OpenGL/GL/EXT/semaphore_fd.py' adding 'OpenGL/GL/EXT/semaphore_win32.py' adding 'OpenGL/GL/EXT/separate_shader_objects.py' adding 'OpenGL/GL/EXT/separate_specular_color.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/GL/EXT/shader_image_load_store.py' adding 'OpenGL/GL/EXT/shader_integer_mix.py' adding 'OpenGL/GL/EXT/shader_samples_identical.py' adding 'OpenGL/GL/EXT/shadow_funcs.py' adding 'OpenGL/GL/EXT/shared_texture_palette.py' adding 'OpenGL/GL/EXT/sparse_texture2.py' adding 'OpenGL/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/GL/EXT/stencil_two_side.py' adding 'OpenGL/GL/EXT/stencil_wrap.py' adding 'OpenGL/GL/EXT/subtexture.py' adding 'OpenGL/GL/EXT/texture.py' adding 'OpenGL/GL/EXT/texture3D.py' adding 'OpenGL/GL/EXT/texture_array.py' adding 'OpenGL/GL/EXT/texture_buffer_object.py' adding 'OpenGL/GL/EXT/texture_compression_latc.py' adding 'OpenGL/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/GL/EXT/texture_cube_map.py' adding 'OpenGL/GL/EXT/texture_env_add.py' adding 'OpenGL/GL/EXT/texture_env_combine.py' adding 'OpenGL/GL/EXT/texture_env_dot3.py' adding 'OpenGL/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/GL/EXT/texture_integer.py' adding 'OpenGL/GL/EXT/texture_lod_bias.py' adding 'OpenGL/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/GL/EXT/texture_object.py' adding 'OpenGL/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/GL/EXT/texture_sRGB.py' adding 'OpenGL/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/GL/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/GL/EXT/texture_snorm.py' adding 'OpenGL/GL/EXT/texture_storage.py' adding 'OpenGL/GL/EXT/texture_swizzle.py' adding 'OpenGL/GL/EXT/timer_query.py' adding 'OpenGL/GL/EXT/transform_feedback.py' adding 'OpenGL/GL/EXT/vertex_array.py' adding 'OpenGL/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/GL/EXT/vertex_shader.py' adding 'OpenGL/GL/EXT/vertex_weighting.py' adding 'OpenGL/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/GL/EXT/window_rectangles.py' adding 'OpenGL/GL/EXT/x11_sync_object.py' adding 'OpenGL/GL/FJ/__init__.py' adding 'OpenGL/GL/GREMEDY/__init__.py' adding 'OpenGL/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/GL/GREMEDY/string_marker.py' adding 'OpenGL/GL/HP/__init__.py' adding 'OpenGL/GL/HP/convolution_border_modes.py' adding 'OpenGL/GL/HP/image_transform.py' adding 'OpenGL/GL/HP/occlusion_test.py' adding 'OpenGL/GL/HP/texture_lighting.py' adding 'OpenGL/GL/IBM/__init__.py' adding 'OpenGL/GL/IBM/cull_vertex.py' adding 'OpenGL/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/GL/IBM/rasterpos_clip.py' adding 'OpenGL/GL/IBM/static_data.py' adding 'OpenGL/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/GL/IBM/vertex_array_lists.py' adding 'OpenGL/GL/IMG/__init__.py' adding 'OpenGL/GL/INGR/__init__.py' adding 'OpenGL/GL/INGR/blend_func_separate.py' adding 'OpenGL/GL/INGR/color_clamp.py' adding 'OpenGL/GL/INGR/interlace_read.py' adding 'OpenGL/GL/INTEL/__init__.py' adding 'OpenGL/GL/INTEL/blackhole_render.py' adding 'OpenGL/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GL/INTEL/map_texture.py' adding 'OpenGL/GL/INTEL/parallel_arrays.py' adding 'OpenGL/GL/INTEL/performance_query.py' adding 'OpenGL/GL/KHR/__init__.py' adding 'OpenGL/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/KHR/context_flush_control.py' adding 'OpenGL/GL/KHR/debug.py' adding 'OpenGL/GL/KHR/no_error.py' adding 'OpenGL/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GL/KHR/robustness.py' adding 'OpenGL/GL/KHR/shader_subgroup.py' adding 'OpenGL/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GL/MESA/__init__.py' adding 'OpenGL/GL/MESA/framebuffer_flip_x.py' adding 'OpenGL/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/GL/MESA/framebuffer_swap_xy.py' adding 'OpenGL/GL/MESA/pack_invert.py' adding 'OpenGL/GL/MESA/program_binary_formats.py' adding 'OpenGL/GL/MESA/resize_buffers.py' adding 'OpenGL/GL/MESA/shader_integer_functions.py' adding 'OpenGL/GL/MESA/texture_const_bandwidth.py' adding 'OpenGL/GL/MESA/tile_raster_order.py' adding 'OpenGL/GL/MESA/window_pos.py' adding 'OpenGL/GL/MESA/ycbcr_texture.py' adding 'OpenGL/GL/MESAX/__init__.py' adding 'OpenGL/GL/MESAX/texture_stack.py' adding 'OpenGL/GL/NV/__init__.py' adding 'OpenGL/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/GL/NV/bindless_texture.py' adding 'OpenGL/GL/NV/blend_equation_advanced.py' adding 'OpenGL/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/NV/blend_minmax_factor.py' adding 'OpenGL/GL/NV/blend_square.py' adding 'OpenGL/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/GL/NV/command_list.py' adding 'OpenGL/GL/NV/compute_program5.py' adding 'OpenGL/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/GL/NV/conditional_render.py' adding 'OpenGL/GL/NV/conservative_raster.py' adding 'OpenGL/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/GL/NV/copy_depth_to_color.py' adding 'OpenGL/GL/NV/copy_image.py' adding 'OpenGL/GL/NV/deep_texture3D.py' adding 'OpenGL/GL/NV/depth_buffer_float.py' adding 'OpenGL/GL/NV/depth_clamp.py' adding 'OpenGL/GL/NV/draw_texture.py' adding 'OpenGL/GL/NV/draw_vulkan_image.py' adding 'OpenGL/GL/NV/evaluators.py' adding 'OpenGL/GL/NV/explicit_multisample.py' adding 'OpenGL/GL/NV/fence.py' adding 'OpenGL/GL/NV/fill_rectangle.py' adding 'OpenGL/GL/NV/float_buffer.py' adding 'OpenGL/GL/NV/fog_distance.py' adding 'OpenGL/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/GL/NV/fragment_program.py' adding 'OpenGL/GL/NV/fragment_program2.py' adding 'OpenGL/GL/NV/fragment_program4.py' adding 'OpenGL/GL/NV/fragment_program_option.py' adding 'OpenGL/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/GL/NV/geometry_program4.py' adding 'OpenGL/GL/NV/geometry_shader4.py' adding 'OpenGL/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/GL/NV/gpu_multicast.py' adding 'OpenGL/GL/NV/gpu_program4.py' adding 'OpenGL/GL/NV/gpu_program5.py' adding 'OpenGL/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/GL/NV/gpu_shader5.py' adding 'OpenGL/GL/NV/half_float.py' adding 'OpenGL/GL/NV/internalformat_sample_query.py' adding 'OpenGL/GL/NV/light_max_exponent.py' adding 'OpenGL/GL/NV/memory_attachment.py' adding 'OpenGL/GL/NV/memory_object_sparse.py' adding 'OpenGL/GL/NV/mesh_shader.py' adding 'OpenGL/GL/NV/multisample_coverage.py' adding 'OpenGL/GL/NV/multisample_filter_hint.py' adding 'OpenGL/GL/NV/occlusion_query.py' adding 'OpenGL/GL/NV/packed_depth_stencil.py' adding 'OpenGL/GL/NV/parameter_buffer_object.py' adding 'OpenGL/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/GL/NV/path_rendering.py' adding 'OpenGL/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/GL/NV/pixel_data_range.py' adding 'OpenGL/GL/NV/point_sprite.py' adding 'OpenGL/GL/NV/present_video.py' adding 'OpenGL/GL/NV/primitive_restart.py' adding 'OpenGL/GL/NV/primitive_shading_rate.py' adding 'OpenGL/GL/NV/query_resource.py' adding 'OpenGL/GL/NV/query_resource_tag.py' adding 'OpenGL/GL/NV/register_combiners.py' adding 'OpenGL/GL/NV/register_combiners2.py' adding 'OpenGL/GL/NV/representative_fragment_test.py' adding 'OpenGL/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/GL/NV/sample_locations.py' adding 'OpenGL/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/GL/NV/scissor_exclusive.py' adding 'OpenGL/GL/NV/shader_atomic_counters.py' adding 'OpenGL/GL/NV/shader_atomic_float.py' adding 'OpenGL/GL/NV/shader_atomic_float64.py' adding 'OpenGL/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GL/NV/shader_atomic_int64.py' adding 'OpenGL/GL/NV/shader_buffer_load.py' adding 'OpenGL/GL/NV/shader_buffer_store.py' adding 'OpenGL/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GL/NV/shader_texture_footprint.py' adding 'OpenGL/GL/NV/shader_thread_group.py' adding 'OpenGL/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/GL/NV/shading_rate_image.py' adding 'OpenGL/GL/NV/stereo_view_rendering.py' adding 'OpenGL/GL/NV/tessellation_program5.py' adding 'OpenGL/GL/NV/texgen_emboss.py' adding 'OpenGL/GL/NV/texgen_reflection.py' adding 'OpenGL/GL/NV/texture_barrier.py' adding 'OpenGL/GL/NV/texture_compression_vtc.py' adding 'OpenGL/GL/NV/texture_env_combine4.py' adding 'OpenGL/GL/NV/texture_expand_normal.py' adding 'OpenGL/GL/NV/texture_multisample.py' adding 'OpenGL/GL/NV/texture_rectangle.py' adding 'OpenGL/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/GL/NV/texture_shader.py' adding 'OpenGL/GL/NV/texture_shader2.py' adding 'OpenGL/GL/NV/texture_shader3.py' adding 'OpenGL/GL/NV/timeline_semaphore.py' adding 'OpenGL/GL/NV/transform_feedback.py' adding 'OpenGL/GL/NV/transform_feedback2.py' adding 'OpenGL/GL/NV/uniform_buffer_std430_layout.py' adding 'OpenGL/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vdpau_interop.py' adding 'OpenGL/GL/NV/vdpau_interop2.py' adding 'OpenGL/GL/NV/vertex_array_range.py' adding 'OpenGL/GL/NV/vertex_array_range2.py' adding 'OpenGL/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vertex_program.py' adding 'OpenGL/GL/NV/vertex_program1_1.py' adding 'OpenGL/GL/NV/vertex_program2.py' adding 'OpenGL/GL/NV/vertex_program2_option.py' adding 'OpenGL/GL/NV/vertex_program3.py' adding 'OpenGL/GL/NV/vertex_program4.py' adding 'OpenGL/GL/NV/video_capture.py' adding 'OpenGL/GL/NV/viewport_array2.py' adding 'OpenGL/GL/NV/viewport_swizzle.py' adding 'OpenGL/GL/NVX/__init__.py' adding 'OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GL/NVX/conditional_render.py' adding 'OpenGL/GL/NVX/gpu_memory_info.py' adding 'OpenGL/GL/NVX/gpu_multicast2.py' adding 'OpenGL/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/GL/NVX/progress_fence.py' adding 'OpenGL/GL/OES/__init__.py' adding 'OpenGL/GL/OES/byte_coordinates.py' adding 'OpenGL/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/GL/OES/fixed_point.py' adding 'OpenGL/GL/OES/query_matrix.py' adding 'OpenGL/GL/OES/read_format.py' adding 'OpenGL/GL/OES/single_precision.py' adding 'OpenGL/GL/OML/__init__.py' adding 'OpenGL/GL/OML/interlace.py' adding 'OpenGL/GL/OML/resample.py' adding 'OpenGL/GL/OML/subsample.py' adding 'OpenGL/GL/OVR/__init__.py' adding 'OpenGL/GL/OVR/multiview.py' adding 'OpenGL/GL/OVR/multiview2.py' adding 'OpenGL/GL/PGI/__init__.py' adding 'OpenGL/GL/PGI/misc_hints.py' adding 'OpenGL/GL/PGI/vertex_hints.py' adding 'OpenGL/GL/QCOM/__init__.py' adding 'OpenGL/GL/REND/__init__.py' adding 'OpenGL/GL/REND/screen_coordinates.py' adding 'OpenGL/GL/S3/__init__.py' adding 'OpenGL/GL/S3/s3tc.py' adding 'OpenGL/GL/SGI/__init__.py' adding 'OpenGL/GL/SGI/color_matrix.py' adding 'OpenGL/GL/SGI/color_table.py' adding 'OpenGL/GL/SGI/texture_color_table.py' adding 'OpenGL/GL/SGIS/__init__.py' adding 'OpenGL/GL/SGIS/detail_texture.py' adding 'OpenGL/GL/SGIS/fog_function.py' adding 'OpenGL/GL/SGIS/generate_mipmap.py' adding 'OpenGL/GL/SGIS/multisample.py' adding 'OpenGL/GL/SGIS/pixel_texture.py' adding 'OpenGL/GL/SGIS/point_line_texgen.py' adding 'OpenGL/GL/SGIS/point_parameters.py' adding 'OpenGL/GL/SGIS/sharpen_texture.py' adding 'OpenGL/GL/SGIS/texture4D.py' adding 'OpenGL/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/GL/SGIS/texture_color_mask.py' adding 'OpenGL/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/GL/SGIS/texture_filter4.py' adding 'OpenGL/GL/SGIS/texture_lod.py' adding 'OpenGL/GL/SGIS/texture_select.py' adding 'OpenGL/GL/SGIX/__init__.py' adding 'OpenGL/GL/SGIX/async_.py' adding 'OpenGL/GL/SGIX/async_histogram.py' adding 'OpenGL/GL/SGIX/async_pixel.py' adding 'OpenGL/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/GL/SGIX/clipmap.py' adding 'OpenGL/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/GL/SGIX/depth_texture.py' adding 'OpenGL/GL/SGIX/flush_raster.py' adding 'OpenGL/GL/SGIX/fog_offset.py' adding 'OpenGL/GL/SGIX/fragment_lighting.py' adding 'OpenGL/GL/SGIX/framezoom.py' adding 'OpenGL/GL/SGIX/igloo_interface.py' adding 'OpenGL/GL/SGIX/instruments.py' adding 'OpenGL/GL/SGIX/interlace.py' adding 'OpenGL/GL/SGIX/ir_instrument1.py' adding 'OpenGL/GL/SGIX/list_priority.py' adding 'OpenGL/GL/SGIX/pixel_texture.py' adding 'OpenGL/GL/SGIX/pixel_tiles.py' adding 'OpenGL/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/GL/SGIX/reference_plane.py' adding 'OpenGL/GL/SGIX/resample.py' adding 'OpenGL/GL/SGIX/scalebias_hint.py' adding 'OpenGL/GL/SGIX/shadow.py' adding 'OpenGL/GL/SGIX/shadow_ambient.py' adding 'OpenGL/GL/SGIX/sprite.py' adding 'OpenGL/GL/SGIX/subsample.py' adding 'OpenGL/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/GL/SGIX/texture_add_env.py' adding 'OpenGL/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/GL/SGIX/vertex_preclip.py' adding 'OpenGL/GL/SGIX/ycrcb.py' adding 'OpenGL/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/GL/SGIX/ycrcba.py' adding 'OpenGL/GL/SUN/__init__.py' adding 'OpenGL/GL/SUN/convolution_border_modes.py' adding 'OpenGL/GL/SUN/global_alpha.py' adding 'OpenGL/GL/SUN/mesh_array.py' adding 'OpenGL/GL/SUN/slice_accum.py' adding 'OpenGL/GL/SUN/triangle_list.py' adding 'OpenGL/GL/SUN/vertex.py' adding 'OpenGL/GL/SUNX/__init__.py' adding 'OpenGL/GL/SUNX/constant_data.py' adding 'OpenGL/GL/VERSION/GL_1_0.py' adding 'OpenGL/GL/VERSION/GL_1_1.py' adding 'OpenGL/GL/VERSION/GL_1_2.py' adding 'OpenGL/GL/VERSION/GL_1_2_images.py' adding 'OpenGL/GL/VERSION/GL_1_3.py' adding 'OpenGL/GL/VERSION/GL_1_4.py' adding 'OpenGL/GL/VERSION/GL_1_5.py' adding 'OpenGL/GL/VERSION/GL_2_0.py' adding 'OpenGL/GL/VERSION/GL_2_1.py' adding 'OpenGL/GL/VERSION/GL_3_0.py' adding 'OpenGL/GL/VERSION/GL_3_1.py' adding 'OpenGL/GL/VERSION/GL_3_2.py' adding 'OpenGL/GL/VERSION/GL_3_3.py' adding 'OpenGL/GL/VERSION/GL_4_0.py' adding 'OpenGL/GL/VERSION/GL_4_1.py' adding 'OpenGL/GL/VERSION/GL_4_2.py' adding 'OpenGL/GL/VERSION/GL_4_3.py' adding 'OpenGL/GL/VERSION/GL_4_4.py' adding 'OpenGL/GL/VERSION/GL_4_5.py' adding 'OpenGL/GL/VERSION/GL_4_6.py' adding 'OpenGL/GL/VERSION/__init__.py' adding 'OpenGL/GL/VIV/__init__.py' adding 'OpenGL/GL/WIN/__init__.py' adding 'OpenGL/GL/WIN/phong_shading.py' adding 'OpenGL/GL/WIN/specular_fog.py' adding 'OpenGL/GLE/__init__.py' adding 'OpenGL/GLE/exceptional.py' adding 'OpenGL/GLES1/__init__.py' adding 'OpenGL/GLES1/AMD/__init__.py' adding 'OpenGL/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES1/APPLE/__init__.py' adding 'OpenGL/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES1/APPLE/sync.py' adding 'OpenGL/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/GLES1/ARM/__init__.py' adding 'OpenGL/GLES1/ARM/rgba8.py' adding 'OpenGL/GLES1/EXT/__init__.py' adding 'OpenGL/GLES1/EXT/blend_minmax.py' adding 'OpenGL/GLES1/EXT/debug_marker.py' adding 'OpenGL/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/GLES1/EXT/robustness.py' adding 'OpenGL/GLES1/EXT/sRGB.py' adding 'OpenGL/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/GLES1/EXT/texture_storage.py' adding 'OpenGL/GLES1/IMG/__init__.py' adding 'OpenGL/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/IMG/read_format.py' adding 'OpenGL/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/GLES1/KHR/__init__.py' adding 'OpenGL/GLES1/KHR/debug.py' adding 'OpenGL/GLES1/NV/__init__.py' adding 'OpenGL/GLES1/NV/fence.py' adding 'OpenGL/GLES1/OES/EGL_image.py' adding 'OpenGL/GLES1/OES/EGL_image_external.py' adding 'OpenGL/GLES1/OES/__init__.py' adding 'OpenGL/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/GLES1/OES/blend_func_separate.py' adding 'OpenGL/GLES1/OES/blend_subtract.py' adding 'OpenGL/GLES1/OES/byte_coordinates.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES1/OES/depth24.py' adding 'OpenGL/GLES1/OES/depth32.py' adding 'OpenGL/GLES1/OES/draw_texture.py' adding 'OpenGL/GLES1/OES/element_index_uint.py' adding 'OpenGL/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES1/OES/fixed_point.py' adding 'OpenGL/GLES1/OES/framebuffer_object.py' adding 'OpenGL/GLES1/OES/mapbuffer.py' adding 'OpenGL/GLES1/OES/matrix_get.py' adding 'OpenGL/GLES1/OES/matrix_palette.py' adding 'OpenGL/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/GLES1/OES/point_size_array.py' adding 'OpenGL/GLES1/OES/point_sprite.py' adding 'OpenGL/GLES1/OES/query_matrix.py' adding 'OpenGL/GLES1/OES/read_format.py' adding 'OpenGL/GLES1/OES/required_internalformat.py' adding 'OpenGL/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/GLES1/OES/single_precision.py' adding 'OpenGL/GLES1/OES/stencil1.py' adding 'OpenGL/GLES1/OES/stencil4.py' adding 'OpenGL/GLES1/OES/stencil8.py' adding 'OpenGL/GLES1/OES/stencil_wrap.py' adding 'OpenGL/GLES1/OES/surfaceless_context.py' adding 'OpenGL/GLES1/OES/texture_cube_map.py' adding 'OpenGL/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/GLES1/OES/texture_npot.py' adding 'OpenGL/GLES1/OES/vertex_array_object.py' adding 'OpenGL/GLES1/QCOM/__init__.py' adding 'OpenGL/GLES1/QCOM/driver_control.py' adding 'OpenGL/GLES1/QCOM/extended_get.py' adding 'OpenGL/GLES1/QCOM/extended_get2.py' adding 'OpenGL/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/GLES1/VERSION/__init__.py' adding 'OpenGL/GLES2/__init__.py' adding 'OpenGL/GLES2/shaders.py' adding 'OpenGL/GLES2/vboimplementation.py' adding 'OpenGL/GLES2/AMD/__init__.py' adding 'OpenGL/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GLES2/AMD/performance_monitor.py' adding 'OpenGL/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/GLES2/ANDROID/__init__.py' adding 'OpenGL/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/GLES2/ANGLE/__init__.py' adding 'OpenGL/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/GLES2/ANGLE/program_binary.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/GLES2/APPLE/__init__.py' adding 'OpenGL/GLES2/APPLE/clip_distance.py' adding 'OpenGL/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/APPLE/rgb_422.py' adding 'OpenGL/GLES2/APPLE/sync.py' adding 'OpenGL/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/GLES2/ARM/__init__.py' adding 'OpenGL/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/GLES2/ARM/rgba8.py' adding 'OpenGL/GLES2/ARM/shader_core_properties.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py' adding 'OpenGL/GLES2/DMP/__init__.py' adding 'OpenGL/GLES2/DMP/program_binary.py' adding 'OpenGL/GLES2/DMP/shader_binary.py' adding 'OpenGL/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/GLES2/ES/__init__.py' adding 'OpenGL/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage_compression.py' adding 'OpenGL/GLES2/EXT/YUV_target.py' adding 'OpenGL/GLES2/EXT/__init__.py' adding 'OpenGL/GLES2/EXT/base_instance.py' adding 'OpenGL/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/GLES2/EXT/blend_minmax.py' adding 'OpenGL/GLES2/EXT/buffer_storage.py' adding 'OpenGL/GLES2/EXT/clear_texture.py' adding 'OpenGL/GLES2/EXT/clip_control.py' adding 'OpenGL/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/GLES2/EXT/conservative_depth.py' adding 'OpenGL/GLES2/EXT/copy_image.py' adding 'OpenGL/GLES2/EXT/debug_label.py' adding 'OpenGL/GLES2/EXT/debug_marker.py' adding 'OpenGL/GLES2/EXT/depth_clamp.py' adding 'OpenGL/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/GLES2/EXT/draw_buffers.py' adding 'OpenGL/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/EXT/draw_instanced.py' adding 'OpenGL/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/GLES2/EXT/external_buffer.py' adding 'OpenGL/GLES2/EXT/float_blend.py' adding 'OpenGL/GLES2/EXT/fragment_shading_rate.py' adding 'OpenGL/GLES2/EXT/framebuffer_blit_layers.py' adding 'OpenGL/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/GLES2/EXT/geometry_shader.py' adding 'OpenGL/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/GLES2/EXT/memory_object.py' adding 'OpenGL/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture2.py' adding 'OpenGL/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/GLES2/EXT/protected_textures.py' adding 'OpenGL/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/GLES2/EXT/raster_multisample.py' adding 'OpenGL/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/GLES2/EXT/render_snorm.py' adding 'OpenGL/GLES2/EXT/robustness.py' adding 'OpenGL/GLES2/EXT/sRGB.py' adding 'OpenGL/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/GLES2/EXT/semaphore.py' adding 'OpenGL/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/GLES2/EXT/separate_depth_stencil.py' adding 'OpenGL/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/GLES2/EXT/shader_samples_identical.py' adding 'OpenGL/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/GLES2/EXT/sparse_texture.py' adding 'OpenGL/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/GLES2/EXT/texture_buffer.py' adding 'OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GLES2/EXT/texture_norm16.py' adding 'OpenGL/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/GLES2/EXT/texture_rg.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/GLES2/EXT/texture_storage.py' adding 'OpenGL/GLES2/EXT/texture_storage_compression.py' adding 'OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/GLES2/EXT/texture_view.py' adding 'OpenGL/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/GLES2/EXT/window_rectangles.py' adding 'OpenGL/GLES2/FJ/__init__.py' adding 'OpenGL/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/GLES2/IMG/__init__.py' adding 'OpenGL/GLES2/IMG/bindless_texture.py' adding 'OpenGL/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/IMG/program_binary.py' adding 'OpenGL/GLES2/IMG/read_format.py' adding 'OpenGL/GLES2/IMG/shader_binary.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/GLES2/INTEL/__init__.py' adding 'OpenGL/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GLES2/INTEL/performance_query.py' adding 'OpenGL/GLES2/KHR/__init__.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/KHR/context_flush_control.py' adding 'OpenGL/GLES2/KHR/debug.py' adding 'OpenGL/GLES2/KHR/no_error.py' adding 'OpenGL/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GLES2/KHR/robustness.py' adding 'OpenGL/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GLES2/MESA/__init__.py' adding 'OpenGL/GLES2/MESA/bgra.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_x.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/GLES2/MESA/framebuffer_swap_xy.py' adding 'OpenGL/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/GLES2/MESA/sampler_objects.py' adding 'OpenGL/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/GLES2/MESA/texture_const_bandwidth.py' adding 'OpenGL/GLES2/NV/__init__.py' adding 'OpenGL/GLES2/NV/bindless_texture.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/GLES2/NV/conditional_render.py' adding 'OpenGL/GLES2/NV/conservative_raster.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GLES2/NV/copy_buffer.py' adding 'OpenGL/GLES2/NV/coverage_sample.py' adding 'OpenGL/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/GLES2/NV/draw_buffers.py' adding 'OpenGL/GLES2/NV/draw_instanced.py' adding 'OpenGL/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/GLES2/NV/fence.py' adding 'OpenGL/GLES2/NV/fill_rectangle.py' adding 'OpenGL/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/GLES2/NV/gpu_shader5.py' adding 'OpenGL/GLES2/NV/image_formats.py' adding 'OpenGL/GLES2/NV/instanced_arrays.py' adding 'OpenGL/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/GLES2/NV/memory_attachment.py' adding 'OpenGL/GLES2/NV/memory_object_sparse.py' adding 'OpenGL/GLES2/NV/mesh_shader.py' adding 'OpenGL/GLES2/NV/non_square_matrices.py' adding 'OpenGL/GLES2/NV/pack_subimage.py' adding 'OpenGL/GLES2/NV/path_rendering.py' adding 'OpenGL/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/GLES2/NV/polygon_mode.py' adding 'OpenGL/GLES2/NV/primitive_shading_rate.py' adding 'OpenGL/GLES2/NV/read_buffer.py' adding 'OpenGL/GLES2/NV/read_buffer_front.py' adding 'OpenGL/GLES2/NV/read_depth.py' adding 'OpenGL/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/GLES2/NV/read_stencil.py' adding 'OpenGL/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/GLES2/NV/sRGB_formats.py' adding 'OpenGL/GLES2/NV/sample_locations.py' adding 'OpenGL/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/GLES2/NV/shading_rate_image.py' adding 'OpenGL/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/GLES2/NV/texture_barrier.py' adding 'OpenGL/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/GLES2/NV/timeline_semaphore.py' adding 'OpenGL/GLES2/NV/viewport_array.py' adding 'OpenGL/GLES2/NV/viewport_array2.py' adding 'OpenGL/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/GLES2/NVX/__init__.py' adding 'OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GLES2/OES/EGL_image.py' adding 'OpenGL/GLES2/OES/EGL_image_external.py' adding 'OpenGL/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/GLES2/OES/__init__.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES2/OES/copy_image.py' adding 'OpenGL/GLES2/OES/depth24.py' adding 'OpenGL/GLES2/OES/depth32.py' adding 'OpenGL/GLES2/OES/depth_texture.py' adding 'OpenGL/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/OES/element_index_uint.py' adding 'OpenGL/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/GLES2/OES/geometry_point_size.py' adding 'OpenGL/GLES2/OES/geometry_shader.py' adding 'OpenGL/GLES2/OES/get_program_binary.py' adding 'OpenGL/GLES2/OES/gpu_shader5.py' adding 'OpenGL/GLES2/OES/mapbuffer.py' adding 'OpenGL/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/GLES2/OES/required_internalformat.py' adding 'OpenGL/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/GLES2/OES/sample_shading.py' adding 'OpenGL/GLES2/OES/sample_variables.py' adding 'OpenGL/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/GLES2/OES/standard_derivatives.py' adding 'OpenGL/GLES2/OES/stencil1.py' adding 'OpenGL/GLES2/OES/stencil4.py' adding 'OpenGL/GLES2/OES/surfaceless_context.py' adding 'OpenGL/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/GLES2/OES/tessellation_shader.py' adding 'OpenGL/GLES2/OES/texture_3D.py' adding 'OpenGL/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/GLES2/OES/texture_buffer.py' adding 'OpenGL/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/GLES2/OES/texture_float.py' adding 'OpenGL/GLES2/OES/texture_float_linear.py' adding 'OpenGL/GLES2/OES/texture_half_float.py' adding 'OpenGL/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/GLES2/OES/texture_npot.py' adding 'OpenGL/GLES2/OES/texture_stencil8.py' adding 'OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/GLES2/OES/texture_view.py' adding 'OpenGL/GLES2/OES/vertex_array_object.py' adding 'OpenGL/GLES2/OES/vertex_half_float.py' adding 'OpenGL/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/GLES2/OES/viewport_array.py' adding 'OpenGL/GLES2/OVR/__init__.py' adding 'OpenGL/GLES2/OVR/multiview.py' adding 'OpenGL/GLES2/OVR/multiview2.py' adding 'OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/GLES2/QCOM/__init__.py' adding 'OpenGL/GLES2/QCOM/alpha_test.py' adding 'OpenGL/GLES2/QCOM/binning_control.py' adding 'OpenGL/GLES2/QCOM/driver_control.py' adding 'OpenGL/GLES2/QCOM/extended_get.py' adding 'OpenGL/GLES2/QCOM/extended_get2.py' adding 'OpenGL/GLES2/QCOM/frame_extrapolation.py' adding 'OpenGL/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/GLES2/QCOM/motion_estimation.py' adding 'OpenGL/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py' adding 'OpenGL/GLES2/QCOM/render_shared_exponent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/GLES2/QCOM/shading_rate.py' adding 'OpenGL/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/GLES2/QCOM/texture_foveated2.py' adding 'OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/GLES2/QCOM/texture_lod_bias.py' adding 'OpenGL/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES2/QCOM/ycbcr_degamma.py' adding 'OpenGL/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/GLES2/VERSION/__init__.py' adding 'OpenGL/GLES2/VIV/__init__.py' adding 'OpenGL/GLES2/VIV/shader_binary.py' adding 'OpenGL/GLES3/__init__.py' adding 'OpenGL/GLES3/vboimplementation.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/GLES3/VERSION/__init__.py' adding 'OpenGL/GLU/__init__.py' adding 'OpenGL/GLU/glunurbs.py' adding 'OpenGL/GLU/glustruct.py' adding 'OpenGL/GLU/projection.py' adding 'OpenGL/GLU/quadrics.py' adding 'OpenGL/GLU/tess.py' adding 'OpenGL/GLU/EXT/__init__.py' adding 'OpenGL/GLU/EXT/nurbs_tessellator.py' adding 'OpenGL/GLU/EXT/object_space_tess.py' adding 'OpenGL/GLUT/__init__.py' adding 'OpenGL/GLUT/fonts.py' adding 'OpenGL/GLUT/freeglut.py' adding 'OpenGL/GLUT/osx.py' adding 'OpenGL/GLUT/special.py' adding 'OpenGL/GLX/__init__.py' adding 'OpenGL/GLX/AMD/__init__.py' adding 'OpenGL/GLX/AMD/gpu_association.py' adding 'OpenGL/GLX/ARB/__init__.py' adding 'OpenGL/GLX/ARB/context_flush_control.py' adding 'OpenGL/GLX/ARB/create_context.py' adding 'OpenGL/GLX/ARB/create_context_no_error.py' adding 'OpenGL/GLX/ARB/create_context_profile.py' adding 'OpenGL/GLX/ARB/create_context_robustness.py' adding 'OpenGL/GLX/ARB/fbconfig_float.py' adding 'OpenGL/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/GLX/ARB/get_proc_address.py' adding 'OpenGL/GLX/ARB/multisample.py' adding 'OpenGL/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/GLX/DFX/__init__.py' adding 'OpenGL/GLX/DFX/multisample.py' adding 'OpenGL/GLX/EXT/__init__.py' adding 'OpenGL/GLX/EXT/buffer_age.py' adding 'OpenGL/GLX/EXT/context_priority.py' adding 'OpenGL/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/GLX/EXT/get_drawable_type.py' adding 'OpenGL/GLX/EXT/import_context.py' adding 'OpenGL/GLX/EXT/libglvnd.py' adding 'OpenGL/GLX/EXT/no_config_context.py' adding 'OpenGL/GLX/EXT/stereo_tree.py' adding 'OpenGL/GLX/EXT/swap_control.py' adding 'OpenGL/GLX/EXT/swap_control_tear.py' adding 'OpenGL/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/GLX/EXT/visual_info.py' adding 'OpenGL/GLX/EXT/visual_rating.py' adding 'OpenGL/GLX/INTEL/__init__.py' adding 'OpenGL/GLX/INTEL/swap_event.py' adding 'OpenGL/GLX/MESA/__init__.py' adding 'OpenGL/GLX/MESA/agp_offset.py' adding 'OpenGL/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/GLX/MESA/query_renderer.py' adding 'OpenGL/GLX/MESA/release_buffers.py' adding 'OpenGL/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/GLX/MESA/swap_control.py' adding 'OpenGL/GLX/NV/__init__.py' adding 'OpenGL/GLX/NV/copy_buffer.py' adding 'OpenGL/GLX/NV/copy_image.py' adding 'OpenGL/GLX/NV/delay_before_swap.py' adding 'OpenGL/GLX/NV/float_buffer.py' adding 'OpenGL/GLX/NV/multigpu_context.py' adding 'OpenGL/GLX/NV/multisample_coverage.py' adding 'OpenGL/GLX/NV/present_video.py' adding 'OpenGL/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/GLX/NV/swap_group.py' adding 'OpenGL/GLX/NV/video_capture.py' adding 'OpenGL/GLX/NV/video_out.py' adding 'OpenGL/GLX/NV/video_output.py' adding 'OpenGL/GLX/OML/__init__.py' adding 'OpenGL/GLX/OML/swap_method.py' adding 'OpenGL/GLX/OML/sync_control.py' adding 'OpenGL/GLX/SGI/__init__.py' adding 'OpenGL/GLX/SGI/cushion.py' adding 'OpenGL/GLX/SGI/make_current_read.py' adding 'OpenGL/GLX/SGI/swap_control.py' adding 'OpenGL/GLX/SGI/video_sync.py' adding 'OpenGL/GLX/SGIS/__init__.py' adding 'OpenGL/GLX/SGIS/blended_overlay.py' adding 'OpenGL/GLX/SGIS/multisample.py' adding 'OpenGL/GLX/SGIS/shared_multisample.py' adding 'OpenGL/GLX/SGIX/__init__.py' adding 'OpenGL/GLX/SGIX/dmbuffer.py' adding 'OpenGL/GLX/SGIX/fbconfig.py' adding 'OpenGL/GLX/SGIX/hyperpipe.py' adding 'OpenGL/GLX/SGIX/pbuffer.py' adding 'OpenGL/GLX/SGIX/swap_barrier.py' adding 'OpenGL/GLX/SGIX/swap_group.py' adding 'OpenGL/GLX/SGIX/video_resize.py' adding 'OpenGL/GLX/SGIX/video_source.py' adding 'OpenGL/GLX/SGIX/visual_select_group.py' adding 'OpenGL/GLX/SUN/__init__.py' adding 'OpenGL/GLX/SUN/get_transparent_index.py' adding 'OpenGL/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/GLX/VERSION/__init__.py' adding 'OpenGL/Tk/__init__.py' adding 'OpenGL/WGL/__init__.py' adding 'OpenGL/WGL/AMD/__init__.py' adding 'OpenGL/WGL/AMD/gpu_association.py' adding 'OpenGL/WGL/ARB/__init__.py' adding 'OpenGL/WGL/ARB/buffer_region.py' adding 'OpenGL/WGL/ARB/context_flush_control.py' adding 'OpenGL/WGL/ARB/create_context.py' adding 'OpenGL/WGL/ARB/create_context_no_error.py' adding 'OpenGL/WGL/ARB/create_context_profile.py' adding 'OpenGL/WGL/ARB/create_context_robustness.py' adding 'OpenGL/WGL/ARB/extensions_string.py' adding 'OpenGL/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/WGL/ARB/make_current_read.py' adding 'OpenGL/WGL/ARB/multisample.py' adding 'OpenGL/WGL/ARB/pbuffer.py' adding 'OpenGL/WGL/ARB/pixel_format.py' adding 'OpenGL/WGL/ARB/pixel_format_float.py' adding 'OpenGL/WGL/ARB/render_texture.py' adding 'OpenGL/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/WGL/ATI/__init__.py' adding 'OpenGL/WGL/ATI/pixel_format_float.py' adding 'OpenGL/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/WGL/DFX/__init__.py' adding 'OpenGL/WGL/DFX/multisample.py' adding 'OpenGL/WGL/DL/__init__.py' adding 'OpenGL/WGL/DL/stereo_control.py' adding 'OpenGL/WGL/EXT/__init__.py' adding 'OpenGL/WGL/EXT/colorspace.py' adding 'OpenGL/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/WGL/EXT/depth_float.py' adding 'OpenGL/WGL/EXT/display_color_table.py' adding 'OpenGL/WGL/EXT/extensions_string.py' adding 'OpenGL/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/WGL/EXT/make_current_read.py' adding 'OpenGL/WGL/EXT/multisample.py' adding 'OpenGL/WGL/EXT/pbuffer.py' adding 'OpenGL/WGL/EXT/pixel_format.py' adding 'OpenGL/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/WGL/EXT/swap_control.py' adding 'OpenGL/WGL/EXT/swap_control_tear.py' adding 'OpenGL/WGL/I3D/__init__.py' adding 'OpenGL/WGL/I3D/digital_video_control.py' adding 'OpenGL/WGL/I3D/gamma.py' adding 'OpenGL/WGL/I3D/genlock.py' adding 'OpenGL/WGL/I3D/image_buffer.py' adding 'OpenGL/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/WGL/NV/DX_interop.py' adding 'OpenGL/WGL/NV/DX_interop2.py' adding 'OpenGL/WGL/NV/__init__.py' adding 'OpenGL/WGL/NV/copy_image.py' adding 'OpenGL/WGL/NV/delay_before_swap.py' adding 'OpenGL/WGL/NV/float_buffer.py' adding 'OpenGL/WGL/NV/gpu_affinity.py' adding 'OpenGL/WGL/NV/multigpu_context.py' adding 'OpenGL/WGL/NV/multisample_coverage.py' adding 'OpenGL/WGL/NV/present_video.py' adding 'OpenGL/WGL/NV/render_depth_texture.py' adding 'OpenGL/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/WGL/NV/swap_group.py' adding 'OpenGL/WGL/NV/vertex_array_range.py' adding 'OpenGL/WGL/NV/video_capture.py' adding 'OpenGL/WGL/NV/video_output.py' adding 'OpenGL/WGL/OML/__init__.py' adding 'OpenGL/WGL/OML/sync_control.py' adding 'OpenGL/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/WGL/VERSION/__init__.py' adding 'OpenGL/arrays/__init__.py' adding 'OpenGL/arrays/_arrayconstants.py' adding 'OpenGL/arrays/_buffers.py' adding 'OpenGL/arrays/_strings.py' adding 'OpenGL/arrays/arraydatatype.py' adding 'OpenGL/arrays/arrayhelpers.py' adding 'OpenGL/arrays/buffers.py' adding 'OpenGL/arrays/ctypesarrays.py' adding 'OpenGL/arrays/ctypesparameters.py' adding 'OpenGL/arrays/ctypespointers.py' adding 'OpenGL/arrays/formathandler.py' adding 'OpenGL/arrays/lists.py' adding 'OpenGL/arrays/nones.py' adding 'OpenGL/arrays/numbers.py' adding 'OpenGL/arrays/numpybuffers.py' adding 'OpenGL/arrays/numpymodule.py' adding 'OpenGL/arrays/strings.py' adding 'OpenGL/arrays/vbo.py' adding 'OpenGL/osmesa/__init__.py' adding 'OpenGL/platform/__init__.py' adding 'OpenGL/platform/baseplatform.py' adding 'OpenGL/platform/ctypesloader.py' adding 'OpenGL/platform/darwin.py' adding 'OpenGL/platform/egl.py' adding 'OpenGL/platform/entrypoint31.py' adding 'OpenGL/platform/glx.py' adding 'OpenGL/platform/osmesa.py' adding 'OpenGL/platform/win32.py' adding 'OpenGL/raw/__init__.py' adding 'OpenGL/raw/EGL/__init__.py' adding 'OpenGL/raw/EGL/_errors.py' adding 'OpenGL/raw/EGL/_glgets.py' adding 'OpenGL/raw/EGL/_types.py' adding 'OpenGL/raw/EGL/ANDROID/__init__.py' adding 'OpenGL/raw/EGL/ANDROID/blob_cache.py' adding 'OpenGL/raw/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/raw/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/raw/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/raw/EGL/ANDROID/recordable.py' adding 'OpenGL/raw/EGL/ANGLE/__init__.py' adding 'OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/raw/EGL/ANGLE/device_d3d.py' adding 'OpenGL/raw/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/raw/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/raw/EGL/ARM/__init__.py' adding 'OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/raw/EGL/EXT/__init__.py' adding 'OpenGL/raw/EGL/EXT/buffer_age.py' adding 'OpenGL/raw/EGL/EXT/client_extensions.py' adding 'OpenGL/raw/EGL/EXT/create_context_robustness.py' adding 'OpenGL/raw/EGL/EXT/device_base.py' adding 'OpenGL/raw/EGL/EXT/device_drm.py' adding 'OpenGL/raw/EGL/EXT/device_enumeration.py' adding 'OpenGL/raw/EGL/EXT/device_openwf.py' adding 'OpenGL/raw/EGL/EXT/device_query.py' adding 'OpenGL/raw/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/raw/EGL/EXT/multiview_window.py' adding 'OpenGL/raw/EGL/EXT/output_base.py' adding 'OpenGL/raw/EGL/EXT/output_drm.py' adding 'OpenGL/raw/EGL/EXT/output_openwf.py' adding 'OpenGL/raw/EGL/EXT/platform_base.py' adding 'OpenGL/raw/EGL/EXT/platform_device.py' adding 'OpenGL/raw/EGL/EXT/platform_wayland.py' adding 'OpenGL/raw/EGL/EXT/platform_x11.py' adding 'OpenGL/raw/EGL/EXT/protected_surface.py' adding 'OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/raw/EGL/EXT/yuv_surface.py' adding 'OpenGL/raw/EGL/HI/__init__.py' adding 'OpenGL/raw/EGL/HI/clientpixmap.py' adding 'OpenGL/raw/EGL/HI/colorformats.py' adding 'OpenGL/raw/EGL/IMG/__init__.py' adding 'OpenGL/raw/EGL/IMG/context_priority.py' adding 'OpenGL/raw/EGL/KHR/__init__.py' adding 'OpenGL/raw/EGL/KHR/cl_event.py' adding 'OpenGL/raw/EGL/KHR/cl_event2.py' adding 'OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/raw/EGL/KHR/config_attribs.py' adding 'OpenGL/raw/EGL/KHR/create_context.py' adding 'OpenGL/raw/EGL/KHR/create_context_no_error.py' adding 'OpenGL/raw/EGL/KHR/debug.py' adding 'OpenGL/raw/EGL/KHR/fence_sync.py' adding 'OpenGL/raw/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/raw/EGL/KHR/gl_colorspace.py' adding 'OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/raw/EGL/KHR/image.py' adding 'OpenGL/raw/EGL/KHR/image_base.py' adding 'OpenGL/raw/EGL/KHR/image_pixmap.py' adding 'OpenGL/raw/EGL/KHR/lock_surface.py' adding 'OpenGL/raw/EGL/KHR/lock_surface2.py' adding 'OpenGL/raw/EGL/KHR/lock_surface3.py' adding 'OpenGL/raw/EGL/KHR/partial_update.py' adding 'OpenGL/raw/EGL/KHR/platform_android.py' adding 'OpenGL/raw/EGL/KHR/platform_gbm.py' adding 'OpenGL/raw/EGL/KHR/platform_wayland.py' adding 'OpenGL/raw/EGL/KHR/platform_x11.py' adding 'OpenGL/raw/EGL/KHR/reusable_sync.py' adding 'OpenGL/raw/EGL/KHR/stream.py' adding 'OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/raw/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/raw/EGL/KHR/stream_fifo.py' adding 'OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/raw/EGL/KHR/surfaceless_context.py' adding 'OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/raw/EGL/KHR/vg_parent_image.py' adding 'OpenGL/raw/EGL/KHR/wait_sync.py' adding 'OpenGL/raw/EGL/MESA/__init__.py' adding 'OpenGL/raw/EGL/MESA/drm_image.py' adding 'OpenGL/raw/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/raw/EGL/MESA/platform_gbm.py' adding 'OpenGL/raw/EGL/NOK/__init__.py' adding 'OpenGL/raw/EGL/NOK/swap_region.py' adding 'OpenGL/raw/EGL/NOK/swap_region2.py' adding 'OpenGL/raw/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/raw/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/raw/EGL/NV/__init__.py' adding 'OpenGL/raw/EGL/NV/coverage_sample.py' adding 'OpenGL/raw/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/raw/EGL/NV/cuda_event.py' adding 'OpenGL/raw/EGL/NV/depth_nonlinear.py' adding 'OpenGL/raw/EGL/NV/device_cuda.py' adding 'OpenGL/raw/EGL/NV/native_query.py' adding 'OpenGL/raw/EGL/NV/post_convert_rounding.py' adding 'OpenGL/raw/EGL/NV/post_sub_buffer.py' adding 'OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/raw/EGL/NV/stream_metadata.py' adding 'OpenGL/raw/EGL/NV/stream_sync.py' adding 'OpenGL/raw/EGL/NV/sync.py' adding 'OpenGL/raw/EGL/NV/system_time.py' adding 'OpenGL/raw/EGL/TIZEN/__init__.py' adding 'OpenGL/raw/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/raw/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/raw/EGL/VERSION/__init__.py' adding 'OpenGL/raw/GL/__init__.py' adding 'OpenGL/raw/GL/_errors.py' adding 'OpenGL/raw/GL/_glgets.py' adding 'OpenGL/raw/GL/_lookupint.py' adding 'OpenGL/raw/GL/_types.py' adding 'OpenGL/raw/GL/AMD/__init__.py' adding 'OpenGL/raw/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/raw/GL/AMD/conservative_depth.py' adding 'OpenGL/raw/GL/AMD/debug_output.py' adding 'OpenGL/raw/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/raw/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/raw/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/raw/GL/AMD/gcn_shader.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/raw/GL/AMD/interleaved_elements.py' adding 'OpenGL/raw/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/raw/GL/AMD/name_gen_delete.py' adding 'OpenGL/raw/GL/AMD/occlusion_query_event.py' adding 'OpenGL/raw/GL/AMD/performance_monitor.py' adding 'OpenGL/raw/GL/AMD/pinned_memory.py' adding 'OpenGL/raw/GL/AMD/query_buffer_object.py' adding 'OpenGL/raw/GL/AMD/sample_positions.py' adding 'OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/raw/GL/AMD/shader_ballot.py' adding 'OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/raw/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/raw/GL/AMD/shader_stencil_export.py' adding 'OpenGL/raw/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/raw/GL/AMD/sparse_texture.py' adding 'OpenGL/raw/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/raw/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/raw/GL/AMD/texture_texture4.py' adding 'OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/raw/GL/AMD/transform_feedback4.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/raw/GL/ANGLE/__init__.py' adding 'OpenGL/raw/GL/APPLE/__init__.py' adding 'OpenGL/raw/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/raw/GL/APPLE/client_storage.py' adding 'OpenGL/raw/GL/APPLE/element_array.py' adding 'OpenGL/raw/GL/APPLE/fence.py' adding 'OpenGL/raw/GL/APPLE/float_pixels.py' adding 'OpenGL/raw/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/raw/GL/APPLE/object_purgeable.py' adding 'OpenGL/raw/GL/APPLE/rgb_422.py' adding 'OpenGL/raw/GL/APPLE/row_bytes.py' adding 'OpenGL/raw/GL/APPLE/specular_vector.py' adding 'OpenGL/raw/GL/APPLE/texture_range.py' adding 'OpenGL/raw/GL/APPLE/transform_hint.py' adding 'OpenGL/raw/GL/APPLE/vertex_array_object.py' adding 'OpenGL/raw/GL/APPLE/vertex_array_range.py' adding 'OpenGL/raw/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/raw/GL/APPLE/ycbcr_422.py' adding 'OpenGL/raw/GL/ARB/ES2_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_compatibility.py' adding 'OpenGL/raw/GL/ARB/__init__.py' adding 'OpenGL/raw/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/raw/GL/ARB/base_instance.py' adding 'OpenGL/raw/GL/ARB/bindless_texture.py' adding 'OpenGL/raw/GL/ARB/blend_func_extended.py' adding 'OpenGL/raw/GL/ARB/buffer_storage.py' adding 'OpenGL/raw/GL/ARB/cl_event.py' adding 'OpenGL/raw/GL/ARB/clear_buffer_object.py' adding 'OpenGL/raw/GL/ARB/clear_texture.py' adding 'OpenGL/raw/GL/ARB/clip_control.py' adding 'OpenGL/raw/GL/ARB/color_buffer_float.py' adding 'OpenGL/raw/GL/ARB/compatibility.py' adding 'OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/raw/GL/ARB/compute_shader.py' adding 'OpenGL/raw/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/raw/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/raw/GL/ARB/conservative_depth.py' adding 'OpenGL/raw/GL/ARB/copy_buffer.py' adding 'OpenGL/raw/GL/ARB/copy_image.py' adding 'OpenGL/raw/GL/ARB/cull_distance.py' adding 'OpenGL/raw/GL/ARB/debug_output.py' adding 'OpenGL/raw/GL/ARB/depth_buffer_float.py' adding 'OpenGL/raw/GL/ARB/depth_clamp.py' adding 'OpenGL/raw/GL/ARB/depth_texture.py' adding 'OpenGL/raw/GL/ARB/derivative_control.py' adding 'OpenGL/raw/GL/ARB/direct_state_access.py' adding 'OpenGL/raw/GL/ARB/draw_buffers.py' adding 'OpenGL/raw/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/raw/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/raw/GL/ARB/draw_indirect.py' adding 'OpenGL/raw/GL/ARB/draw_instanced.py' adding 'OpenGL/raw/GL/ARB/enhanced_layouts.py' adding 'OpenGL/raw/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/raw/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/raw/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/raw/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/raw/GL/ARB/fragment_program.py' adding 'OpenGL/raw/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/raw/GL/ARB/fragment_shader.py' adding 'OpenGL/raw/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/raw/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/raw/GL/ARB/framebuffer_object.py' adding 'OpenGL/raw/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/GL/ARB/geometry_shader4.py' adding 'OpenGL/raw/GL/ARB/get_program_binary.py' adding 'OpenGL/raw/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/raw/GL/ARB/gl_spirv.py' adding 'OpenGL/raw/GL/ARB/gpu_shader5.py' adding 'OpenGL/raw/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/raw/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/raw/GL/ARB/half_float_pixel.py' adding 'OpenGL/raw/GL/ARB/half_float_vertex.py' adding 'OpenGL/raw/GL/ARB/imaging.py' adding 'OpenGL/raw/GL/ARB/indirect_parameters.py' adding 'OpenGL/raw/GL/ARB/instanced_arrays.py' adding 'OpenGL/raw/GL/ARB/internalformat_query.py' adding 'OpenGL/raw/GL/ARB/internalformat_query2.py' adding 'OpenGL/raw/GL/ARB/invalidate_subdata.py' adding 'OpenGL/raw/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/raw/GL/ARB/map_buffer_range.py' adding 'OpenGL/raw/GL/ARB/matrix_palette.py' adding 'OpenGL/raw/GL/ARB/multi_bind.py' adding 'OpenGL/raw/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/raw/GL/ARB/multisample.py' adding 'OpenGL/raw/GL/ARB/multitexture.py' adding 'OpenGL/raw/GL/ARB/occlusion_query.py' adding 'OpenGL/raw/GL/ARB/occlusion_query2.py' adding 'OpenGL/raw/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/raw/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/raw/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/raw/GL/ARB/point_parameters.py' adding 'OpenGL/raw/GL/ARB/point_sprite.py' adding 'OpenGL/raw/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/raw/GL/ARB/post_depth_coverage.py' adding 'OpenGL/raw/GL/ARB/program_interface_query.py' adding 'OpenGL/raw/GL/ARB/provoking_vertex.py' adding 'OpenGL/raw/GL/ARB/query_buffer_object.py' adding 'OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GL/ARB/robustness.py' adding 'OpenGL/raw/GL/ARB/robustness_isolation.py' adding 'OpenGL/raw/GL/ARB/sample_locations.py' adding 'OpenGL/raw/GL/ARB/sample_shading.py' adding 'OpenGL/raw/GL/ARB/sampler_objects.py' adding 'OpenGL/raw/GL/ARB/seamless_cube_map.py' adding 'OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/raw/GL/ARB/separate_shader_objects.py' adding 'OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/raw/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/raw/GL/ARB/shader_ballot.py' adding 'OpenGL/raw/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/raw/GL/ARB/shader_clock.py' adding 'OpenGL/raw/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/raw/GL/ARB/shader_group_vote.py' adding 'OpenGL/raw/GL/ARB/shader_image_load_store.py' adding 'OpenGL/raw/GL/ARB/shader_image_size.py' adding 'OpenGL/raw/GL/ARB/shader_objects.py' adding 'OpenGL/raw/GL/ARB/shader_precision.py' adding 'OpenGL/raw/GL/ARB/shader_stencil_export.py' adding 'OpenGL/raw/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/raw/GL/ARB/shader_subroutine.py' adding 'OpenGL/raw/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/raw/GL/ARB/shader_texture_lod.py' adding 'OpenGL/raw/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/raw/GL/ARB/shading_language_100.py' adding 'OpenGL/raw/GL/ARB/shading_language_420pack.py' adding 'OpenGL/raw/GL/ARB/shading_language_include.py' adding 'OpenGL/raw/GL/ARB/shading_language_packing.py' adding 'OpenGL/raw/GL/ARB/shadow.py' adding 'OpenGL/raw/GL/ARB/shadow_ambient.py' adding 'OpenGL/raw/GL/ARB/sparse_buffer.py' adding 'OpenGL/raw/GL/ARB/sparse_texture.py' adding 'OpenGL/raw/GL/ARB/sparse_texture2.py' adding 'OpenGL/raw/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/raw/GL/ARB/spirv_extensions.py' adding 'OpenGL/raw/GL/ARB/stencil_texturing.py' adding 'OpenGL/raw/GL/ARB/sync.py' adding 'OpenGL/raw/GL/ARB/tessellation_shader.py' adding 'OpenGL/raw/GL/ARB/texture_barrier.py' adding 'OpenGL/raw/GL/ARB/texture_border_clamp.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_object.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_range.py' adding 'OpenGL/raw/GL/ARB/texture_compression.py' adding 'OpenGL/raw/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/raw/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/raw/GL/ARB/texture_cube_map.py' adding 'OpenGL/raw/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/raw/GL/ARB/texture_env_add.py' adding 'OpenGL/raw/GL/ARB/texture_env_combine.py' adding 'OpenGL/raw/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/raw/GL/ARB/texture_env_dot3.py' adding 'OpenGL/raw/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/raw/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/raw/GL/ARB/texture_float.py' adding 'OpenGL/raw/GL/ARB/texture_gather.py' adding 'OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/raw/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/raw/GL/ARB/texture_multisample.py' adding 'OpenGL/raw/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/raw/GL/ARB/texture_query_levels.py' adding 'OpenGL/raw/GL/ARB/texture_query_lod.py' adding 'OpenGL/raw/GL/ARB/texture_rectangle.py' adding 'OpenGL/raw/GL/ARB/texture_rg.py' adding 'OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/raw/GL/ARB/texture_stencil8.py' adding 'OpenGL/raw/GL/ARB/texture_storage.py' adding 'OpenGL/raw/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/raw/GL/ARB/texture_swizzle.py' adding 'OpenGL/raw/GL/ARB/texture_view.py' adding 'OpenGL/raw/GL/ARB/timer_query.py' adding 'OpenGL/raw/GL/ARB/transform_feedback2.py' adding 'OpenGL/raw/GL/ARB/transform_feedback3.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/raw/GL/ARB/transpose_matrix.py' adding 'OpenGL/raw/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/raw/GL/ARB/vertex_array_object.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/raw/GL/ARB/vertex_blend.py' adding 'OpenGL/raw/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_program.py' adding 'OpenGL/raw/GL/ARB/vertex_shader.py' adding 'OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/raw/GL/ARB/viewport_array.py' adding 'OpenGL/raw/GL/ARB/window_pos.py' adding 'OpenGL/raw/GL/ARM/__init__.py' adding 'OpenGL/raw/GL/ATI/__init__.py' adding 'OpenGL/raw/GL/ATI/draw_buffers.py' adding 'OpenGL/raw/GL/ATI/element_array.py' adding 'OpenGL/raw/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/raw/GL/ATI/fragment_shader.py' adding 'OpenGL/raw/GL/ATI/map_object_buffer.py' adding 'OpenGL/raw/GL/ATI/meminfo.py' adding 'OpenGL/raw/GL/ATI/pixel_format_float.py' adding 'OpenGL/raw/GL/ATI/pn_triangles.py' adding 'OpenGL/raw/GL/ATI/separate_stencil.py' adding 'OpenGL/raw/GL/ATI/text_fragment_shader.py' adding 'OpenGL/raw/GL/ATI/texture_env_combine3.py' adding 'OpenGL/raw/GL/ATI/texture_float.py' adding 'OpenGL/raw/GL/ATI/texture_mirror_once.py' adding 'OpenGL/raw/GL/ATI/vertex_array_object.py' adding 'OpenGL/raw/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/raw/GL/ATI/vertex_streams.py' adding 'OpenGL/raw/GL/DFX/__init__.py' adding 'OpenGL/raw/GL/DFX/multisample.py' adding 'OpenGL/raw/GL/DFX/tbuffer.py' adding 'OpenGL/raw/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/raw/GL/DMP/__init__.py' adding 'OpenGL/raw/GL/EXT/EGL_image_storage.py' adding 'OpenGL/raw/GL/EXT/EGL_sync.py' adding 'OpenGL/raw/GL/EXT/GL_422_pixels.py' adding 'OpenGL/raw/GL/EXT/__init__.py' adding 'OpenGL/raw/GL/EXT/abgr.py' adding 'OpenGL/raw/GL/EXT/bgra.py' adding 'OpenGL/raw/GL/EXT/bindable_uniform.py' adding 'OpenGL/raw/GL/EXT/blend_color.py' adding 'OpenGL/raw/GL/EXT/blend_equation_separate.py' adding 'OpenGL/raw/GL/EXT/blend_func_separate.py' adding 'OpenGL/raw/GL/EXT/blend_logic_op.py' adding 'OpenGL/raw/GL/EXT/blend_minmax.py' adding 'OpenGL/raw/GL/EXT/blend_subtract.py' adding 'OpenGL/raw/GL/EXT/clip_volume_hint.py' adding 'OpenGL/raw/GL/EXT/cmyka.py' adding 'OpenGL/raw/GL/EXT/color_subtable.py' adding 'OpenGL/raw/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/raw/GL/EXT/convolution.py' adding 'OpenGL/raw/GL/EXT/coordinate_frame.py' adding 'OpenGL/raw/GL/EXT/copy_texture.py' adding 'OpenGL/raw/GL/EXT/cull_vertex.py' adding 'OpenGL/raw/GL/EXT/debug_label.py' adding 'OpenGL/raw/GL/EXT/debug_marker.py' adding 'OpenGL/raw/GL/EXT/depth_bounds_test.py' adding 'OpenGL/raw/GL/EXT/direct_state_access.py' adding 'OpenGL/raw/GL/EXT/draw_buffers2.py' adding 'OpenGL/raw/GL/EXT/draw_instanced.py' adding 'OpenGL/raw/GL/EXT/draw_range_elements.py' adding 'OpenGL/raw/GL/EXT/external_buffer.py' adding 'OpenGL/raw/GL/EXT/fog_coord.py' adding 'OpenGL/raw/GL/EXT/framebuffer_blit.py' adding 'OpenGL/raw/GL/EXT/framebuffer_blit_layers.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/raw/GL/EXT/framebuffer_object.py' adding 'OpenGL/raw/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GL/EXT/geometry_shader4.py' adding 'OpenGL/raw/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/raw/GL/EXT/gpu_shader4.py' adding 'OpenGL/raw/GL/EXT/histogram.py' adding 'OpenGL/raw/GL/EXT/index_array_formats.py' adding 'OpenGL/raw/GL/EXT/index_func.py' adding 'OpenGL/raw/GL/EXT/index_material.py' adding 'OpenGL/raw/GL/EXT/index_texture.py' adding 'OpenGL/raw/GL/EXT/light_texture.py' adding 'OpenGL/raw/GL/EXT/memory_object.py' adding 'OpenGL/raw/GL/EXT/memory_object_fd.py' adding 'OpenGL/raw/GL/EXT/memory_object_win32.py' adding 'OpenGL/raw/GL/EXT/misc_attribute.py' adding 'OpenGL/raw/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GL/EXT/multisample.py' adding 'OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/raw/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/raw/GL/EXT/multiview_timer_query.py' adding 'OpenGL/raw/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/raw/GL/EXT/packed_float.py' adding 'OpenGL/raw/GL/EXT/packed_pixels.py' adding 'OpenGL/raw/GL/EXT/paletted_texture.py' adding 'OpenGL/raw/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/raw/GL/EXT/pixel_transform.py' adding 'OpenGL/raw/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/raw/GL/EXT/point_parameters.py' adding 'OpenGL/raw/GL/EXT/polygon_offset.py' adding 'OpenGL/raw/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/raw/GL/EXT/post_depth_coverage.py' adding 'OpenGL/raw/GL/EXT/provoking_vertex.py' adding 'OpenGL/raw/GL/EXT/raster_multisample.py' adding 'OpenGL/raw/GL/EXT/rescale_normal.py' adding 'OpenGL/raw/GL/EXT/secondary_color.py' adding 'OpenGL/raw/GL/EXT/semaphore.py' adding 'OpenGL/raw/GL/EXT/semaphore_fd.py' adding 'OpenGL/raw/GL/EXT/semaphore_win32.py' adding 'OpenGL/raw/GL/EXT/separate_shader_objects.py' adding 'OpenGL/raw/GL/EXT/separate_specular_color.py' adding 'OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/raw/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/raw/GL/EXT/shader_image_load_store.py' adding 'OpenGL/raw/GL/EXT/shader_integer_mix.py' adding 'OpenGL/raw/GL/EXT/shader_samples_identical.py' adding 'OpenGL/raw/GL/EXT/shadow_funcs.py' adding 'OpenGL/raw/GL/EXT/shared_texture_palette.py' adding 'OpenGL/raw/GL/EXT/sparse_texture2.py' adding 'OpenGL/raw/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/raw/GL/EXT/stencil_two_side.py' adding 'OpenGL/raw/GL/EXT/stencil_wrap.py' adding 'OpenGL/raw/GL/EXT/subtexture.py' adding 'OpenGL/raw/GL/EXT/texture.py' adding 'OpenGL/raw/GL/EXT/texture3D.py' adding 'OpenGL/raw/GL/EXT/texture_array.py' adding 'OpenGL/raw/GL/EXT/texture_buffer_object.py' adding 'OpenGL/raw/GL/EXT/texture_compression_latc.py' adding 'OpenGL/raw/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/raw/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/raw/GL/EXT/texture_cube_map.py' adding 'OpenGL/raw/GL/EXT/texture_env_add.py' adding 'OpenGL/raw/GL/EXT/texture_env_combine.py' adding 'OpenGL/raw/GL/EXT/texture_env_dot3.py' adding 'OpenGL/raw/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/raw/GL/EXT/texture_integer.py' adding 'OpenGL/raw/GL/EXT/texture_lod_bias.py' adding 'OpenGL/raw/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/raw/GL/EXT/texture_object.py' adding 'OpenGL/raw/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_RG8.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/raw/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/raw/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/raw/GL/EXT/texture_snorm.py' adding 'OpenGL/raw/GL/EXT/texture_storage.py' adding 'OpenGL/raw/GL/EXT/texture_swizzle.py' adding 'OpenGL/raw/GL/EXT/timer_query.py' adding 'OpenGL/raw/GL/EXT/transform_feedback.py' adding 'OpenGL/raw/GL/EXT/vertex_array.py' adding 'OpenGL/raw/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/raw/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/raw/GL/EXT/vertex_shader.py' adding 'OpenGL/raw/GL/EXT/vertex_weighting.py' adding 'OpenGL/raw/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/raw/GL/EXT/window_rectangles.py' adding 'OpenGL/raw/GL/EXT/x11_sync_object.py' adding 'OpenGL/raw/GL/FJ/__init__.py' adding 'OpenGL/raw/GL/GREMEDY/__init__.py' adding 'OpenGL/raw/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/raw/GL/GREMEDY/string_marker.py' adding 'OpenGL/raw/GL/HP/__init__.py' adding 'OpenGL/raw/GL/HP/convolution_border_modes.py' adding 'OpenGL/raw/GL/HP/image_transform.py' adding 'OpenGL/raw/GL/HP/occlusion_test.py' adding 'OpenGL/raw/GL/HP/texture_lighting.py' adding 'OpenGL/raw/GL/IBM/__init__.py' adding 'OpenGL/raw/GL/IBM/cull_vertex.py' adding 'OpenGL/raw/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/raw/GL/IBM/rasterpos_clip.py' adding 'OpenGL/raw/GL/IBM/static_data.py' adding 'OpenGL/raw/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/raw/GL/IBM/vertex_array_lists.py' adding 'OpenGL/raw/GL/IMG/__init__.py' adding 'OpenGL/raw/GL/INGR/__init__.py' adding 'OpenGL/raw/GL/INGR/blend_func_separate.py' adding 'OpenGL/raw/GL/INGR/color_clamp.py' adding 'OpenGL/raw/GL/INGR/interlace_read.py' adding 'OpenGL/raw/GL/INTEL/__init__.py' adding 'OpenGL/raw/GL/INTEL/blackhole_render.py' adding 'OpenGL/raw/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/raw/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/raw/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/raw/GL/INTEL/map_texture.py' adding 'OpenGL/raw/GL/INTEL/parallel_arrays.py' adding 'OpenGL/raw/GL/INTEL/performance_query.py' adding 'OpenGL/raw/GL/KHR/__init__.py' adding 'OpenGL/raw/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GL/KHR/context_flush_control.py' adding 'OpenGL/raw/GL/KHR/debug.py' adding 'OpenGL/raw/GL/KHR/no_error.py' adding 'OpenGL/raw/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GL/KHR/robustness.py' adding 'OpenGL/raw/GL/KHR/shader_subgroup.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/raw/GL/MESA/__init__.py' adding 'OpenGL/raw/GL/MESA/framebuffer_flip_x.py' adding 'OpenGL/raw/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/raw/GL/MESA/framebuffer_swap_xy.py' adding 'OpenGL/raw/GL/MESA/pack_invert.py' adding 'OpenGL/raw/GL/MESA/program_binary_formats.py' adding 'OpenGL/raw/GL/MESA/resize_buffers.py' adding 'OpenGL/raw/GL/MESA/shader_integer_functions.py' adding 'OpenGL/raw/GL/MESA/texture_const_bandwidth.py' adding 'OpenGL/raw/GL/MESA/tile_raster_order.py' adding 'OpenGL/raw/GL/MESA/window_pos.py' adding 'OpenGL/raw/GL/MESA/ycbcr_texture.py' adding 'OpenGL/raw/GL/MESAX/__init__.py' adding 'OpenGL/raw/GL/MESAX/texture_stack.py' adding 'OpenGL/raw/GL/NV/__init__.py' adding 'OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/raw/GL/NV/bindless_texture.py' adding 'OpenGL/raw/GL/NV/blend_equation_advanced.py' adding 'OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GL/NV/blend_minmax_factor.py' adding 'OpenGL/raw/GL/NV/blend_square.py' adding 'OpenGL/raw/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/raw/GL/NV/command_list.py' adding 'OpenGL/raw/GL/NV/compute_program5.py' adding 'OpenGL/raw/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/raw/GL/NV/conditional_render.py' adding 'OpenGL/raw/GL/NV/conservative_raster.py' adding 'OpenGL/raw/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/raw/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/raw/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/raw/GL/NV/copy_depth_to_color.py' adding 'OpenGL/raw/GL/NV/copy_image.py' adding 'OpenGL/raw/GL/NV/deep_texture3D.py' adding 'OpenGL/raw/GL/NV/depth_buffer_float.py' adding 'OpenGL/raw/GL/NV/depth_clamp.py' adding 'OpenGL/raw/GL/NV/draw_texture.py' adding 'OpenGL/raw/GL/NV/draw_vulkan_image.py' adding 'OpenGL/raw/GL/NV/evaluators.py' adding 'OpenGL/raw/GL/NV/explicit_multisample.py' adding 'OpenGL/raw/GL/NV/fence.py' adding 'OpenGL/raw/GL/NV/fill_rectangle.py' adding 'OpenGL/raw/GL/NV/float_buffer.py' adding 'OpenGL/raw/GL/NV/fog_distance.py' adding 'OpenGL/raw/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/raw/GL/NV/fragment_program.py' adding 'OpenGL/raw/GL/NV/fragment_program2.py' adding 'OpenGL/raw/GL/NV/fragment_program4.py' adding 'OpenGL/raw/GL/NV/fragment_program_option.py' adding 'OpenGL/raw/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/raw/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/raw/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/raw/GL/NV/geometry_program4.py' adding 'OpenGL/raw/GL/NV/geometry_shader4.py' adding 'OpenGL/raw/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/raw/GL/NV/gpu_multicast.py' adding 'OpenGL/raw/GL/NV/gpu_program4.py' adding 'OpenGL/raw/GL/NV/gpu_program5.py' adding 'OpenGL/raw/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/raw/GL/NV/gpu_shader5.py' adding 'OpenGL/raw/GL/NV/half_float.py' adding 'OpenGL/raw/GL/NV/internalformat_sample_query.py' adding 'OpenGL/raw/GL/NV/light_max_exponent.py' adding 'OpenGL/raw/GL/NV/memory_attachment.py' adding 'OpenGL/raw/GL/NV/memory_object_sparse.py' adding 'OpenGL/raw/GL/NV/mesh_shader.py' adding 'OpenGL/raw/GL/NV/multisample_coverage.py' adding 'OpenGL/raw/GL/NV/multisample_filter_hint.py' adding 'OpenGL/raw/GL/NV/occlusion_query.py' adding 'OpenGL/raw/GL/NV/packed_depth_stencil.py' adding 'OpenGL/raw/GL/NV/parameter_buffer_object.py' adding 'OpenGL/raw/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/raw/GL/NV/path_rendering.py' adding 'OpenGL/raw/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/raw/GL/NV/pixel_data_range.py' adding 'OpenGL/raw/GL/NV/point_sprite.py' adding 'OpenGL/raw/GL/NV/present_video.py' adding 'OpenGL/raw/GL/NV/primitive_restart.py' adding 'OpenGL/raw/GL/NV/primitive_shading_rate.py' adding 'OpenGL/raw/GL/NV/query_resource.py' adding 'OpenGL/raw/GL/NV/query_resource_tag.py' adding 'OpenGL/raw/GL/NV/register_combiners.py' adding 'OpenGL/raw/GL/NV/register_combiners2.py' adding 'OpenGL/raw/GL/NV/representative_fragment_test.py' adding 'OpenGL/raw/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/raw/GL/NV/sample_locations.py' adding 'OpenGL/raw/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/raw/GL/NV/scissor_exclusive.py' adding 'OpenGL/raw/GL/NV/shader_atomic_counters.py' adding 'OpenGL/raw/GL/NV/shader_atomic_float.py' adding 'OpenGL/raw/GL/NV/shader_atomic_float64.py' adding 'OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/raw/GL/NV/shader_atomic_int64.py' adding 'OpenGL/raw/GL/NV/shader_buffer_load.py' adding 'OpenGL/raw/GL/NV/shader_buffer_store.py' adding 'OpenGL/raw/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/raw/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/raw/GL/NV/shader_texture_footprint.py' adding 'OpenGL/raw/GL/NV/shader_thread_group.py' adding 'OpenGL/raw/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/raw/GL/NV/shading_rate_image.py' adding 'OpenGL/raw/GL/NV/stereo_view_rendering.py' adding 'OpenGL/raw/GL/NV/tessellation_program5.py' adding 'OpenGL/raw/GL/NV/texgen_emboss.py' adding 'OpenGL/raw/GL/NV/texgen_reflection.py' adding 'OpenGL/raw/GL/NV/texture_barrier.py' adding 'OpenGL/raw/GL/NV/texture_compression_vtc.py' adding 'OpenGL/raw/GL/NV/texture_env_combine4.py' adding 'OpenGL/raw/GL/NV/texture_expand_normal.py' adding 'OpenGL/raw/GL/NV/texture_multisample.py' adding 'OpenGL/raw/GL/NV/texture_rectangle.py' adding 'OpenGL/raw/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/raw/GL/NV/texture_shader.py' adding 'OpenGL/raw/GL/NV/texture_shader2.py' adding 'OpenGL/raw/GL/NV/texture_shader3.py' adding 'OpenGL/raw/GL/NV/timeline_semaphore.py' adding 'OpenGL/raw/GL/NV/transform_feedback.py' adding 'OpenGL/raw/GL/NV/transform_feedback2.py' adding 'OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py' adding 'OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/raw/GL/NV/vdpau_interop.py' adding 'OpenGL/raw/GL/NV/vdpau_interop2.py' adding 'OpenGL/raw/GL/NV/vertex_array_range.py' adding 'OpenGL/raw/GL/NV/vertex_array_range2.py' adding 'OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/raw/GL/NV/vertex_program.py' adding 'OpenGL/raw/GL/NV/vertex_program1_1.py' adding 'OpenGL/raw/GL/NV/vertex_program2.py' adding 'OpenGL/raw/GL/NV/vertex_program2_option.py' adding 'OpenGL/raw/GL/NV/vertex_program3.py' adding 'OpenGL/raw/GL/NV/vertex_program4.py' adding 'OpenGL/raw/GL/NV/video_capture.py' adding 'OpenGL/raw/GL/NV/viewport_array2.py' adding 'OpenGL/raw/GL/NV/viewport_swizzle.py' adding 'OpenGL/raw/GL/NVX/__init__.py' adding 'OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/raw/GL/NVX/conditional_render.py' adding 'OpenGL/raw/GL/NVX/gpu_memory_info.py' adding 'OpenGL/raw/GL/NVX/gpu_multicast2.py' adding 'OpenGL/raw/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/raw/GL/NVX/progress_fence.py' adding 'OpenGL/raw/GL/OES/__init__.py' adding 'OpenGL/raw/GL/OES/byte_coordinates.py' adding 'OpenGL/raw/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GL/OES/fixed_point.py' adding 'OpenGL/raw/GL/OES/query_matrix.py' adding 'OpenGL/raw/GL/OES/read_format.py' adding 'OpenGL/raw/GL/OES/single_precision.py' adding 'OpenGL/raw/GL/OML/__init__.py' adding 'OpenGL/raw/GL/OML/interlace.py' adding 'OpenGL/raw/GL/OML/resample.py' adding 'OpenGL/raw/GL/OML/subsample.py' adding 'OpenGL/raw/GL/OVR/__init__.py' adding 'OpenGL/raw/GL/OVR/multiview.py' adding 'OpenGL/raw/GL/OVR/multiview2.py' adding 'OpenGL/raw/GL/PGI/__init__.py' adding 'OpenGL/raw/GL/PGI/misc_hints.py' adding 'OpenGL/raw/GL/PGI/vertex_hints.py' adding 'OpenGL/raw/GL/QCOM/__init__.py' adding 'OpenGL/raw/GL/REND/__init__.py' adding 'OpenGL/raw/GL/REND/screen_coordinates.py' adding 'OpenGL/raw/GL/S3/__init__.py' adding 'OpenGL/raw/GL/S3/s3tc.py' adding 'OpenGL/raw/GL/SGI/__init__.py' adding 'OpenGL/raw/GL/SGI/color_matrix.py' adding 'OpenGL/raw/GL/SGI/color_table.py' adding 'OpenGL/raw/GL/SGI/texture_color_table.py' adding 'OpenGL/raw/GL/SGIS/__init__.py' adding 'OpenGL/raw/GL/SGIS/detail_texture.py' adding 'OpenGL/raw/GL/SGIS/fog_function.py' adding 'OpenGL/raw/GL/SGIS/generate_mipmap.py' adding 'OpenGL/raw/GL/SGIS/multisample.py' adding 'OpenGL/raw/GL/SGIS/pixel_texture.py' adding 'OpenGL/raw/GL/SGIS/point_line_texgen.py' adding 'OpenGL/raw/GL/SGIS/point_parameters.py' adding 'OpenGL/raw/GL/SGIS/sharpen_texture.py' adding 'OpenGL/raw/GL/SGIS/texture4D.py' adding 'OpenGL/raw/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/raw/GL/SGIS/texture_color_mask.py' adding 'OpenGL/raw/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/raw/GL/SGIS/texture_filter4.py' adding 'OpenGL/raw/GL/SGIS/texture_lod.py' adding 'OpenGL/raw/GL/SGIS/texture_select.py' adding 'OpenGL/raw/GL/SGIX/__init__.py' adding 'OpenGL/raw/GL/SGIX/async_.py' adding 'OpenGL/raw/GL/SGIX/async_histogram.py' adding 'OpenGL/raw/GL/SGIX/async_pixel.py' adding 'OpenGL/raw/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/raw/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/raw/GL/SGIX/clipmap.py' adding 'OpenGL/raw/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/raw/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/raw/GL/SGIX/depth_texture.py' adding 'OpenGL/raw/GL/SGIX/flush_raster.py' adding 'OpenGL/raw/GL/SGIX/fog_offset.py' adding 'OpenGL/raw/GL/SGIX/fragment_lighting.py' adding 'OpenGL/raw/GL/SGIX/framezoom.py' adding 'OpenGL/raw/GL/SGIX/igloo_interface.py' adding 'OpenGL/raw/GL/SGIX/instruments.py' adding 'OpenGL/raw/GL/SGIX/interlace.py' adding 'OpenGL/raw/GL/SGIX/ir_instrument1.py' adding 'OpenGL/raw/GL/SGIX/list_priority.py' adding 'OpenGL/raw/GL/SGIX/pixel_texture.py' adding 'OpenGL/raw/GL/SGIX/pixel_tiles.py' adding 'OpenGL/raw/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/raw/GL/SGIX/reference_plane.py' adding 'OpenGL/raw/GL/SGIX/resample.py' adding 'OpenGL/raw/GL/SGIX/scalebias_hint.py' adding 'OpenGL/raw/GL/SGIX/shadow.py' adding 'OpenGL/raw/GL/SGIX/shadow_ambient.py' adding 'OpenGL/raw/GL/SGIX/sprite.py' adding 'OpenGL/raw/GL/SGIX/subsample.py' adding 'OpenGL/raw/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/raw/GL/SGIX/texture_add_env.py' adding 'OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/raw/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/raw/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/raw/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/raw/GL/SGIX/vertex_preclip.py' adding 'OpenGL/raw/GL/SGIX/ycrcb.py' adding 'OpenGL/raw/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/raw/GL/SGIX/ycrcba.py' adding 'OpenGL/raw/GL/SUN/__init__.py' adding 'OpenGL/raw/GL/SUN/convolution_border_modes.py' adding 'OpenGL/raw/GL/SUN/global_alpha.py' adding 'OpenGL/raw/GL/SUN/mesh_array.py' adding 'OpenGL/raw/GL/SUN/slice_accum.py' adding 'OpenGL/raw/GL/SUN/triangle_list.py' adding 'OpenGL/raw/GL/SUN/vertex.py' adding 'OpenGL/raw/GL/SUNX/__init__.py' adding 'OpenGL/raw/GL/SUNX/constant_data.py' adding 'OpenGL/raw/GL/VERSION/GL_1_0.py' adding 'OpenGL/raw/GL/VERSION/GL_1_1.py' adding 'OpenGL/raw/GL/VERSION/GL_1_2.py' adding 'OpenGL/raw/GL/VERSION/GL_1_3.py' adding 'OpenGL/raw/GL/VERSION/GL_1_4.py' adding 'OpenGL/raw/GL/VERSION/GL_1_5.py' adding 'OpenGL/raw/GL/VERSION/GL_2_0.py' adding 'OpenGL/raw/GL/VERSION/GL_2_1.py' adding 'OpenGL/raw/GL/VERSION/GL_3_0.py' adding 'OpenGL/raw/GL/VERSION/GL_3_1.py' adding 'OpenGL/raw/GL/VERSION/GL_3_2.py' adding 'OpenGL/raw/GL/VERSION/GL_3_3.py' adding 'OpenGL/raw/GL/VERSION/GL_4_0.py' adding 'OpenGL/raw/GL/VERSION/GL_4_1.py' adding 'OpenGL/raw/GL/VERSION/GL_4_2.py' adding 'OpenGL/raw/GL/VERSION/GL_4_3.py' adding 'OpenGL/raw/GL/VERSION/GL_4_4.py' adding 'OpenGL/raw/GL/VERSION/GL_4_5.py' adding 'OpenGL/raw/GL/VERSION/GL_4_6.py' adding 'OpenGL/raw/GL/VERSION/__init__.py' adding 'OpenGL/raw/GL/VIV/__init__.py' adding 'OpenGL/raw/GL/WIN/__init__.py' adding 'OpenGL/raw/GL/WIN/phong_shading.py' adding 'OpenGL/raw/GL/WIN/specular_fog.py' adding 'OpenGL/raw/GLE/__init__.py' adding 'OpenGL/raw/GLE/annotations.py' adding 'OpenGL/raw/GLE/constants.py' adding 'OpenGL/raw/GLES1/__init__.py' adding 'OpenGL/raw/GLES1/_errors.py' adding 'OpenGL/raw/GLES1/_glgets.py' adding 'OpenGL/raw/GLES1/_types.py' adding 'OpenGL/raw/GLES1/AMD/__init__.py' adding 'OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/raw/GLES1/APPLE/__init__.py' adding 'OpenGL/raw/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES1/APPLE/sync.py' adding 'OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/raw/GLES1/ARM/__init__.py' adding 'OpenGL/raw/GLES1/ARM/rgba8.py' adding 'OpenGL/raw/GLES1/EXT/__init__.py' adding 'OpenGL/raw/GLES1/EXT/blend_minmax.py' adding 'OpenGL/raw/GLES1/EXT/debug_marker.py' adding 'OpenGL/raw/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/raw/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/raw/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/raw/GLES1/EXT/robustness.py' adding 'OpenGL/raw/GLES1/EXT/sRGB.py' adding 'OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/raw/GLES1/EXT/texture_storage.py' adding 'OpenGL/raw/GLES1/IMG/__init__.py' adding 'OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES1/IMG/read_format.py' adding 'OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/raw/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/raw/GLES1/KHR/__init__.py' adding 'OpenGL/raw/GLES1/KHR/debug.py' adding 'OpenGL/raw/GLES1/NV/__init__.py' adding 'OpenGL/raw/GLES1/NV/fence.py' adding 'OpenGL/raw/GLES1/OES/EGL_image.py' adding 'OpenGL/raw/GLES1/OES/EGL_image_external.py' adding 'OpenGL/raw/GLES1/OES/__init__.py' adding 'OpenGL/raw/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/raw/GLES1/OES/blend_func_separate.py' adding 'OpenGL/raw/GLES1/OES/blend_subtract.py' adding 'OpenGL/raw/GLES1/OES/byte_coordinates.py' adding 'OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/raw/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GLES1/OES/depth24.py' adding 'OpenGL/raw/GLES1/OES/depth32.py' adding 'OpenGL/raw/GLES1/OES/draw_texture.py' adding 'OpenGL/raw/GLES1/OES/element_index_uint.py' adding 'OpenGL/raw/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/raw/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/raw/GLES1/OES/fixed_point.py' adding 'OpenGL/raw/GLES1/OES/framebuffer_object.py' adding 'OpenGL/raw/GLES1/OES/mapbuffer.py' adding 'OpenGL/raw/GLES1/OES/matrix_get.py' adding 'OpenGL/raw/GLES1/OES/matrix_palette.py' adding 'OpenGL/raw/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/raw/GLES1/OES/point_size_array.py' adding 'OpenGL/raw/GLES1/OES/point_sprite.py' adding 'OpenGL/raw/GLES1/OES/query_matrix.py' adding 'OpenGL/raw/GLES1/OES/read_format.py' adding 'OpenGL/raw/GLES1/OES/required_internalformat.py' adding 'OpenGL/raw/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/raw/GLES1/OES/single_precision.py' adding 'OpenGL/raw/GLES1/OES/stencil1.py' adding 'OpenGL/raw/GLES1/OES/stencil4.py' adding 'OpenGL/raw/GLES1/OES/stencil8.py' adding 'OpenGL/raw/GLES1/OES/stencil_wrap.py' adding 'OpenGL/raw/GLES1/OES/surfaceless_context.py' adding 'OpenGL/raw/GLES1/OES/texture_cube_map.py' adding 'OpenGL/raw/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/raw/GLES1/OES/texture_npot.py' adding 'OpenGL/raw/GLES1/OES/vertex_array_object.py' adding 'OpenGL/raw/GLES1/QCOM/__init__.py' adding 'OpenGL/raw/GLES1/QCOM/driver_control.py' adding 'OpenGL/raw/GLES1/QCOM/extended_get.py' adding 'OpenGL/raw/GLES1/QCOM/extended_get2.py' adding 'OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/raw/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/raw/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/raw/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/raw/GLES1/VERSION/__init__.py' adding 'OpenGL/raw/GLES2/__init__.py' adding 'OpenGL/raw/GLES2/_errors.py' adding 'OpenGL/raw/GLES2/_glgets.py' adding 'OpenGL/raw/GLES2/_types.py' adding 'OpenGL/raw/GLES2/AMD/__init__.py' adding 'OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/raw/GLES2/AMD/performance_monitor.py' adding 'OpenGL/raw/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/raw/GLES2/ANDROID/__init__.py' adding 'OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/raw/GLES2/ANGLE/__init__.py' adding 'OpenGL/raw/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/raw/GLES2/ANGLE/program_binary.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/raw/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/raw/GLES2/APPLE/__init__.py' adding 'OpenGL/raw/GLES2/APPLE/clip_distance.py' adding 'OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/raw/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/APPLE/rgb_422.py' adding 'OpenGL/raw/GLES2/APPLE/sync.py' adding 'OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/raw/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/raw/GLES2/ARM/__init__.py' adding 'OpenGL/raw/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/raw/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/raw/GLES2/ARM/rgba8.py' adding 'OpenGL/raw/GLES2/ARM/shader_core_properties.py' adding 'OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py' adding 'OpenGL/raw/GLES2/DMP/__init__.py' adding 'OpenGL/raw/GLES2/DMP/program_binary.py' adding 'OpenGL/raw/GLES2/DMP/shader_binary.py' adding 'OpenGL/raw/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/raw/GLES2/ES/__init__.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py' adding 'OpenGL/raw/GLES2/EXT/YUV_target.py' adding 'OpenGL/raw/GLES2/EXT/__init__.py' adding 'OpenGL/raw/GLES2/EXT/base_instance.py' adding 'OpenGL/raw/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/raw/GLES2/EXT/blend_minmax.py' adding 'OpenGL/raw/GLES2/EXT/buffer_storage.py' adding 'OpenGL/raw/GLES2/EXT/clear_texture.py' adding 'OpenGL/raw/GLES2/EXT/clip_control.py' adding 'OpenGL/raw/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/raw/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/raw/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/raw/GLES2/EXT/conservative_depth.py' adding 'OpenGL/raw/GLES2/EXT/copy_image.py' adding 'OpenGL/raw/GLES2/EXT/debug_label.py' adding 'OpenGL/raw/GLES2/EXT/debug_marker.py' adding 'OpenGL/raw/GLES2/EXT/depth_clamp.py' adding 'OpenGL/raw/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/raw/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/raw/GLES2/EXT/draw_buffers.py' adding 'OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/raw/GLES2/EXT/draw_instanced.py' adding 'OpenGL/raw/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/raw/GLES2/EXT/external_buffer.py' adding 'OpenGL/raw/GLES2/EXT/float_blend.py' adding 'OpenGL/raw/GLES2/EXT/fragment_shading_rate.py' adding 'OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py' adding 'OpenGL/raw/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/raw/GLES2/EXT/geometry_shader.py' adding 'OpenGL/raw/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/raw/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/raw/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/raw/GLES2/EXT/memory_object.py' adding 'OpenGL/raw/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/raw/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/raw/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py' adding 'OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/raw/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/raw/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/raw/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/raw/GLES2/EXT/protected_textures.py' adding 'OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/raw/GLES2/EXT/raster_multisample.py' adding 'OpenGL/raw/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/raw/GLES2/EXT/render_snorm.py' adding 'OpenGL/raw/GLES2/EXT/robustness.py' adding 'OpenGL/raw/GLES2/EXT/sRGB.py' adding 'OpenGL/raw/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/raw/GLES2/EXT/semaphore.py' adding 'OpenGL/raw/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/raw/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/raw/GLES2/EXT/separate_depth_stencil.py' adding 'OpenGL/raw/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/raw/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/raw/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/raw/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/raw/GLES2/EXT/shader_samples_identical.py' adding 'OpenGL/raw/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/raw/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/raw/GLES2/EXT/sparse_texture.py' adding 'OpenGL/raw/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/raw/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/raw/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/raw/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/EXT/texture_buffer.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/raw/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/raw/GLES2/EXT/texture_norm16.py' adding 'OpenGL/raw/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/raw/GLES2/EXT/texture_rg.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/raw/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/raw/GLES2/EXT/texture_storage.py' adding 'OpenGL/raw/GLES2/EXT/texture_storage_compression.py' adding 'OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/raw/GLES2/EXT/texture_view.py' adding 'OpenGL/raw/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/raw/GLES2/EXT/window_rectangles.py' adding 'OpenGL/raw/GLES2/FJ/__init__.py' adding 'OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/raw/GLES2/IMG/__init__.py' adding 'OpenGL/raw/GLES2/IMG/bindless_texture.py' adding 'OpenGL/raw/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/IMG/program_binary.py' adding 'OpenGL/raw/GLES2/IMG/read_format.py' adding 'OpenGL/raw/GLES2/IMG/shader_binary.py' adding 'OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/raw/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/raw/GLES2/INTEL/__init__.py' adding 'OpenGL/raw/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/raw/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/raw/GLES2/INTEL/performance_query.py' adding 'OpenGL/raw/GLES2/KHR/__init__.py' adding 'OpenGL/raw/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GLES2/KHR/context_flush_control.py' adding 'OpenGL/raw/GLES2/KHR/debug.py' adding 'OpenGL/raw/GLES2/KHR/no_error.py' adding 'OpenGL/raw/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GLES2/KHR/robustness.py' adding 'OpenGL/raw/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/raw/GLES2/MESA/__init__.py' adding 'OpenGL/raw/GLES2/MESA/bgra.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py' adding 'OpenGL/raw/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/raw/GLES2/MESA/sampler_objects.py' adding 'OpenGL/raw/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py' adding 'OpenGL/raw/GLES2/NV/__init__.py' adding 'OpenGL/raw/GLES2/NV/bindless_texture.py' adding 'OpenGL/raw/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/raw/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/raw/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/raw/GLES2/NV/conditional_render.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/raw/GLES2/NV/copy_buffer.py' adding 'OpenGL/raw/GLES2/NV/coverage_sample.py' adding 'OpenGL/raw/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/raw/GLES2/NV/draw_buffers.py' adding 'OpenGL/raw/GLES2/NV/draw_instanced.py' adding 'OpenGL/raw/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/raw/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/raw/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/raw/GLES2/NV/fence.py' adding 'OpenGL/raw/GLES2/NV/fill_rectangle.py' adding 'OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/raw/GLES2/NV/gpu_shader5.py' adding 'OpenGL/raw/GLES2/NV/image_formats.py' adding 'OpenGL/raw/GLES2/NV/instanced_arrays.py' adding 'OpenGL/raw/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/raw/GLES2/NV/memory_attachment.py' adding 'OpenGL/raw/GLES2/NV/memory_object_sparse.py' adding 'OpenGL/raw/GLES2/NV/mesh_shader.py' adding 'OpenGL/raw/GLES2/NV/non_square_matrices.py' adding 'OpenGL/raw/GLES2/NV/pack_subimage.py' adding 'OpenGL/raw/GLES2/NV/path_rendering.py' adding 'OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/raw/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/raw/GLES2/NV/polygon_mode.py' adding 'OpenGL/raw/GLES2/NV/primitive_shading_rate.py' adding 'OpenGL/raw/GLES2/NV/read_buffer.py' adding 'OpenGL/raw/GLES2/NV/read_buffer_front.py' adding 'OpenGL/raw/GLES2/NV/read_depth.py' adding 'OpenGL/raw/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/raw/GLES2/NV/read_stencil.py' adding 'OpenGL/raw/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/raw/GLES2/NV/sRGB_formats.py' adding 'OpenGL/raw/GLES2/NV/sample_locations.py' adding 'OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/raw/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/raw/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/raw/GLES2/NV/shading_rate_image.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/raw/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/raw/GLES2/NV/texture_barrier.py' adding 'OpenGL/raw/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/raw/GLES2/NV/timeline_semaphore.py' adding 'OpenGL/raw/GLES2/NV/viewport_array.py' adding 'OpenGL/raw/GLES2/NV/viewport_array2.py' adding 'OpenGL/raw/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/raw/GLES2/NVX/__init__.py' adding 'OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/raw/GLES2/OES/EGL_image.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/raw/GLES2/OES/__init__.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GLES2/OES/copy_image.py' adding 'OpenGL/raw/GLES2/OES/depth24.py' adding 'OpenGL/raw/GLES2/OES/depth32.py' adding 'OpenGL/raw/GLES2/OES/depth_texture.py' adding 'OpenGL/raw/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/raw/GLES2/OES/element_index_uint.py' adding 'OpenGL/raw/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/raw/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/raw/GLES2/OES/geometry_point_size.py' adding 'OpenGL/raw/GLES2/OES/geometry_shader.py' adding 'OpenGL/raw/GLES2/OES/get_program_binary.py' adding 'OpenGL/raw/GLES2/OES/gpu_shader5.py' adding 'OpenGL/raw/GLES2/OES/mapbuffer.py' adding 'OpenGL/raw/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/raw/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/raw/GLES2/OES/required_internalformat.py' adding 'OpenGL/raw/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/raw/GLES2/OES/sample_shading.py' adding 'OpenGL/raw/GLES2/OES/sample_variables.py' adding 'OpenGL/raw/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/raw/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/raw/GLES2/OES/standard_derivatives.py' adding 'OpenGL/raw/GLES2/OES/stencil1.py' adding 'OpenGL/raw/GLES2/OES/stencil4.py' adding 'OpenGL/raw/GLES2/OES/surfaceless_context.py' adding 'OpenGL/raw/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/raw/GLES2/OES/tessellation_shader.py' adding 'OpenGL/raw/GLES2/OES/texture_3D.py' adding 'OpenGL/raw/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/OES/texture_buffer.py' adding 'OpenGL/raw/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/raw/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/raw/GLES2/OES/texture_float.py' adding 'OpenGL/raw/GLES2/OES/texture_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_npot.py' adding 'OpenGL/raw/GLES2/OES/texture_stencil8.py' adding 'OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/raw/GLES2/OES/texture_view.py' adding 'OpenGL/raw/GLES2/OES/vertex_array_object.py' adding 'OpenGL/raw/GLES2/OES/vertex_half_float.py' adding 'OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/raw/GLES2/OES/viewport_array.py' adding 'OpenGL/raw/GLES2/OVR/__init__.py' adding 'OpenGL/raw/GLES2/OVR/multiview.py' adding 'OpenGL/raw/GLES2/OVR/multiview2.py' adding 'OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/raw/GLES2/QCOM/__init__.py' adding 'OpenGL/raw/GLES2/QCOM/alpha_test.py' adding 'OpenGL/raw/GLES2/QCOM/binning_control.py' adding 'OpenGL/raw/GLES2/QCOM/driver_control.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get2.py' adding 'OpenGL/raw/GLES2/QCOM/frame_extrapolation.py' adding 'OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/motion_estimation.py' adding 'OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py' adding 'OpenGL/raw/GLES2/QCOM/render_shared_exponent.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/raw/GLES2/QCOM/shading_rate.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated2.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/raw/GLES2/QCOM/texture_lod_bias.py' adding 'OpenGL/raw/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/raw/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py' adding 'OpenGL/raw/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/raw/GLES2/VERSION/__init__.py' adding 'OpenGL/raw/GLES2/VIV/__init__.py' adding 'OpenGL/raw/GLES2/VIV/shader_binary.py' adding 'OpenGL/raw/GLES3/__init__.py' adding 'OpenGL/raw/GLES3/_errors.py' adding 'OpenGL/raw/GLES3/_glgets.py' adding 'OpenGL/raw/GLES3/_types.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/raw/GLES3/VERSION/__init__.py' adding 'OpenGL/raw/GLU/__init__.py' adding 'OpenGL/raw/GLU/_errors.py' adding 'OpenGL/raw/GLU/annotations.py' adding 'OpenGL/raw/GLU/constants.py' adding 'OpenGL/raw/GLUT/__init__.py' adding 'OpenGL/raw/GLUT/annotations.py' adding 'OpenGL/raw/GLUT/constants.py' adding 'OpenGL/raw/GLX/__init__.py' adding 'OpenGL/raw/GLX/_errors.py' adding 'OpenGL/raw/GLX/_glgets.py' adding 'OpenGL/raw/GLX/_types.py' adding 'OpenGL/raw/GLX/AMD/__init__.py' adding 'OpenGL/raw/GLX/AMD/gpu_association.py' adding 'OpenGL/raw/GLX/ARB/__init__.py' adding 'OpenGL/raw/GLX/ARB/context_flush_control.py' adding 'OpenGL/raw/GLX/ARB/create_context.py' adding 'OpenGL/raw/GLX/ARB/create_context_no_error.py' adding 'OpenGL/raw/GLX/ARB/create_context_profile.py' adding 'OpenGL/raw/GLX/ARB/create_context_robustness.py' adding 'OpenGL/raw/GLX/ARB/fbconfig_float.py' adding 'OpenGL/raw/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/ARB/get_proc_address.py' adding 'OpenGL/raw/GLX/ARB/multisample.py' adding 'OpenGL/raw/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GLX/DFX/__init__.py' adding 'OpenGL/raw/GLX/DFX/multisample.py' adding 'OpenGL/raw/GLX/EXT/__init__.py' adding 'OpenGL/raw/GLX/EXT/buffer_age.py' adding 'OpenGL/raw/GLX/EXT/context_priority.py' adding 'OpenGL/raw/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/raw/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/raw/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/EXT/get_drawable_type.py' adding 'OpenGL/raw/GLX/EXT/import_context.py' adding 'OpenGL/raw/GLX/EXT/libglvnd.py' adding 'OpenGL/raw/GLX/EXT/no_config_context.py' adding 'OpenGL/raw/GLX/EXT/stereo_tree.py' adding 'OpenGL/raw/GLX/EXT/swap_control.py' adding 'OpenGL/raw/GLX/EXT/swap_control_tear.py' adding 'OpenGL/raw/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/raw/GLX/EXT/visual_info.py' adding 'OpenGL/raw/GLX/EXT/visual_rating.py' adding 'OpenGL/raw/GLX/INTEL/__init__.py' adding 'OpenGL/raw/GLX/INTEL/swap_event.py' adding 'OpenGL/raw/GLX/MESA/__init__.py' adding 'OpenGL/raw/GLX/MESA/agp_offset.py' adding 'OpenGL/raw/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/raw/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/raw/GLX/MESA/query_renderer.py' adding 'OpenGL/raw/GLX/MESA/release_buffers.py' adding 'OpenGL/raw/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/raw/GLX/MESA/swap_control.py' adding 'OpenGL/raw/GLX/NV/__init__.py' adding 'OpenGL/raw/GLX/NV/copy_buffer.py' adding 'OpenGL/raw/GLX/NV/copy_image.py' adding 'OpenGL/raw/GLX/NV/delay_before_swap.py' adding 'OpenGL/raw/GLX/NV/float_buffer.py' adding 'OpenGL/raw/GLX/NV/multigpu_context.py' adding 'OpenGL/raw/GLX/NV/multisample_coverage.py' adding 'OpenGL/raw/GLX/NV/present_video.py' adding 'OpenGL/raw/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/raw/GLX/NV/swap_group.py' adding 'OpenGL/raw/GLX/NV/video_capture.py' adding 'OpenGL/raw/GLX/NV/video_out.py' adding 'OpenGL/raw/GLX/NV/video_output.py' adding 'OpenGL/raw/GLX/OML/__init__.py' adding 'OpenGL/raw/GLX/OML/swap_method.py' adding 'OpenGL/raw/GLX/OML/sync_control.py' adding 'OpenGL/raw/GLX/SGI/__init__.py' adding 'OpenGL/raw/GLX/SGI/cushion.py' adding 'OpenGL/raw/GLX/SGI/make_current_read.py' adding 'OpenGL/raw/GLX/SGI/swap_control.py' adding 'OpenGL/raw/GLX/SGI/video_sync.py' adding 'OpenGL/raw/GLX/SGIS/__init__.py' adding 'OpenGL/raw/GLX/SGIS/blended_overlay.py' adding 'OpenGL/raw/GLX/SGIS/multisample.py' adding 'OpenGL/raw/GLX/SGIS/shared_multisample.py' adding 'OpenGL/raw/GLX/SGIX/__init__.py' adding 'OpenGL/raw/GLX/SGIX/dmbuffer.py' adding 'OpenGL/raw/GLX/SGIX/fbconfig.py' adding 'OpenGL/raw/GLX/SGIX/hyperpipe.py' adding 'OpenGL/raw/GLX/SGIX/pbuffer.py' adding 'OpenGL/raw/GLX/SGIX/swap_barrier.py' adding 'OpenGL/raw/GLX/SGIX/swap_group.py' adding 'OpenGL/raw/GLX/SGIX/video_resize.py' adding 'OpenGL/raw/GLX/SGIX/video_source.py' adding 'OpenGL/raw/GLX/SGIX/visual_select_group.py' adding 'OpenGL/raw/GLX/SUN/__init__.py' adding 'OpenGL/raw/GLX/SUN/get_transparent_index.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/raw/GLX/VERSION/__init__.py' adding 'OpenGL/raw/WGL/__init__.py' adding 'OpenGL/raw/WGL/_errors.py' adding 'OpenGL/raw/WGL/_glgets.py' adding 'OpenGL/raw/WGL/_types.py' adding 'OpenGL/raw/WGL/AMD/__init__.py' adding 'OpenGL/raw/WGL/AMD/gpu_association.py' adding 'OpenGL/raw/WGL/ARB/__init__.py' adding 'OpenGL/raw/WGL/ARB/buffer_region.py' adding 'OpenGL/raw/WGL/ARB/context_flush_control.py' adding 'OpenGL/raw/WGL/ARB/create_context.py' adding 'OpenGL/raw/WGL/ARB/create_context_no_error.py' adding 'OpenGL/raw/WGL/ARB/create_context_profile.py' adding 'OpenGL/raw/WGL/ARB/create_context_robustness.py' adding 'OpenGL/raw/WGL/ARB/extensions_string.py' adding 'OpenGL/raw/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/ARB/make_current_read.py' adding 'OpenGL/raw/WGL/ARB/multisample.py' adding 'OpenGL/raw/WGL/ARB/pbuffer.py' adding 'OpenGL/raw/WGL/ARB/pixel_format.py' adding 'OpenGL/raw/WGL/ARB/pixel_format_float.py' adding 'OpenGL/raw/WGL/ARB/render_texture.py' adding 'OpenGL/raw/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/WGL/ATI/__init__.py' adding 'OpenGL/raw/WGL/ATI/pixel_format_float.py' adding 'OpenGL/raw/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/DFX/__init__.py' adding 'OpenGL/raw/WGL/DFX/multisample.py' adding 'OpenGL/raw/WGL/DL/__init__.py' adding 'OpenGL/raw/WGL/DL/stereo_control.py' adding 'OpenGL/raw/WGL/EXT/__init__.py' adding 'OpenGL/raw/WGL/EXT/colorspace.py' adding 'OpenGL/raw/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/raw/WGL/EXT/depth_float.py' adding 'OpenGL/raw/WGL/EXT/display_color_table.py' adding 'OpenGL/raw/WGL/EXT/extensions_string.py' adding 'OpenGL/raw/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/EXT/make_current_read.py' adding 'OpenGL/raw/WGL/EXT/multisample.py' adding 'OpenGL/raw/WGL/EXT/pbuffer.py' adding 'OpenGL/raw/WGL/EXT/pixel_format.py' adding 'OpenGL/raw/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/raw/WGL/EXT/swap_control.py' adding 'OpenGL/raw/WGL/EXT/swap_control_tear.py' adding 'OpenGL/raw/WGL/I3D/__init__.py' adding 'OpenGL/raw/WGL/I3D/digital_video_control.py' adding 'OpenGL/raw/WGL/I3D/gamma.py' adding 'OpenGL/raw/WGL/I3D/genlock.py' adding 'OpenGL/raw/WGL/I3D/image_buffer.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/raw/WGL/NV/DX_interop.py' adding 'OpenGL/raw/WGL/NV/DX_interop2.py' adding 'OpenGL/raw/WGL/NV/__init__.py' adding 'OpenGL/raw/WGL/NV/copy_image.py' adding 'OpenGL/raw/WGL/NV/delay_before_swap.py' adding 'OpenGL/raw/WGL/NV/float_buffer.py' adding 'OpenGL/raw/WGL/NV/gpu_affinity.py' adding 'OpenGL/raw/WGL/NV/multigpu_context.py' adding 'OpenGL/raw/WGL/NV/multisample_coverage.py' adding 'OpenGL/raw/WGL/NV/present_video.py' adding 'OpenGL/raw/WGL/NV/render_depth_texture.py' adding 'OpenGL/raw/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/NV/swap_group.py' adding 'OpenGL/raw/WGL/NV/vertex_array_range.py' adding 'OpenGL/raw/WGL/NV/video_capture.py' adding 'OpenGL/raw/WGL/NV/video_output.py' adding 'OpenGL/raw/WGL/OML/__init__.py' adding 'OpenGL/raw/WGL/OML/sync_control.py' adding 'OpenGL/raw/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/raw/WGL/VERSION/__init__.py' adding 'OpenGL/raw/osmesa/__init__.py' adding 'OpenGL/raw/osmesa/_types.py' adding 'OpenGL/raw/osmesa/mesa.py' adding 'PyOpenGL-3.1.10.dist-info/METADATA' adding 'PyOpenGL-3.1.10.dist-info/WHEEL' adding 'PyOpenGL-3.1.10.dist-info/top_level.txt' adding 'PyOpenGL-3.1.10.dist-info/RECORD' removing build/bdist.linux-x86_64/wheel Building wheel for PyOpenGL (pyproject.toml): finished with status 'done' Created wheel for PyOpenGL: filename=PyOpenGL-3.1.10-py3-none-any.whl size=3194993 sha256=a50ce5fddeb0ea6b877c860d635832f0bd72607fd6749f6fad5305138d0f7f8e Stored in directory: /builddir/.cache/pip/wheels/3e/db/aa/e3d6158d15feb32265ed9cb5dc5c9f13fef38583d3ccb386c4 Successfully built PyOpenGL + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.8U6XrI + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 ++ dirname /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 + cd pyopengl-3.1.10 ++ ls /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir/PyOpenGL-3.1.10-py3-none-any.whl ++ xargs basename --multiple ++ sed -E 's/([^-]+)-([^-]+)-.+\.whl/\1==\2/' + specifier=PyOpenGL==3.1.10 + '[' -z PyOpenGL==3.1.10 ']' + TMPDIR=/builddir/build/BUILD/pyopengl-3.1.10/.pyproject-builddir + /usr/bin/python3 -m pip install --root /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 --prefix /usr --no-deps --disable-pip-version-check --progress-bar off --verbose --ignore-installed --no-warn-script-location --no-index --no-cache-dir --find-links /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir PyOpenGL==3.1.10 Using pip 22.0.4 from /usr/lib/python3.9/site-packages/pip (python 3.9) Looking in links: /builddir/build/BUILD/pyopengl-3.1.10/pyproject-wheeldir Processing ./pyproject-wheeldir/PyOpenGL-3.1.10-py3-none-any.whl Installing collected packages: PyOpenGL Successfully installed PyOpenGL-3.1.10 + '[' -d /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/bin ']' + rm -f /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-ghost-distinfo + site_dirs=() + '[' -d /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages ']' + site_dirs+=("/usr/lib/python3.9/site-packages") + '[' /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib64/python3.9/site-packages '!=' /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages ']' + '[' -d /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib64/python3.9/site-packages ']' + for site_dir in ${site_dirs[@]} + for distinfo in /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64$site_dir/*.dist-info + echo '%ghost /usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info' + sed -i s/pip/rpm/ /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/INSTALLER + PYTHONPATH=/usr/lib/rpm/redhat + /usr/bin/python3 -B /usr/lib/rpm/redhat/pyproject_preprocess_record.py --buildroot /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 --record /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/RECORD --output /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-record + rm -fv /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/RECORD removed '/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/RECORD' + rm -fv /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/REQUESTED removed '/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages/PyOpenGL-3.1.10.dist-info/REQUESTED' ++ wc -l /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-ghost-distinfo ++ cut -f1 '-d ' + lines=1 + '[' 1 -ne 1 ']' + RPM_FILES_ESCAPE=4.18 + /usr/bin/python3 /usr/lib/rpm/redhat/pyproject_save_files.py --output-files /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-files --output-modules /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-modules --buildroot /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 --sitelib /usr/lib/python3.9/site-packages --sitearch /usr/lib64/python3.9/site-packages --python-version 3.9 --pyproject-record /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-record --prefix /usr '*' +auto + /usr/bin/find-debuginfo -j2 --strict-build-id -m -i --build-id-seed 3.1.10-1.el9 --unique-debug-suffix -3.1.10-1.el9.x86_64 --unique-debug-src-base python-pyopengl-3.1.10-1.el9.x86_64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 110000000 --remove-section .gnu.build.attributes -S debugsourcefiles.list /builddir/build/BUILD/pyopengl-3.1.10 find: 'debug': No such file or directory + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-ldconfig + /usr/lib/rpm/brp-compress + /usr/lib/rpm/redhat/brp-strip-lto /usr/bin/strip + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/redhat/brp-python-bytecompile '' 1 0 Bytecompiling .py files below /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9 using python3.9 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.jsRLdr + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 ++ cat /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-modules + '[' -z 'OpenGL OpenGL.AGL OpenGL.EGL OpenGL.EGL.ANDROID OpenGL.EGL.ANDROID.blob_cache OpenGL.EGL.ANDROID.framebuffer_target OpenGL.EGL.ANDROID.image_native_buffer OpenGL.EGL.ANDROID.native_fence_sync OpenGL.EGL.ANDROID.recordable OpenGL.EGL.ANGLE OpenGL.EGL.ANGLE.d3d_share_handle_client_buffer OpenGL.EGL.ANGLE.device_d3d OpenGL.EGL.ANGLE.query_surface_pointer OpenGL.EGL.ANGLE.surface_d3d_texture_2d_share_handle OpenGL.EGL.ANGLE.window_fixed_size OpenGL.EGL.ARM OpenGL.EGL.ARM.pixmap_multisample_discard OpenGL.EGL.EXT OpenGL.EGL.EXT.buffer_age OpenGL.EGL.EXT.client_extensions OpenGL.EGL.EXT.create_context_robustness OpenGL.EGL.EXT.device_base OpenGL.EGL.EXT.device_drm OpenGL.EGL.EXT.device_enumeration OpenGL.EGL.EXT.device_openwf OpenGL.EGL.EXT.device_query OpenGL.EGL.EXT.image_dma_buf_import OpenGL.EGL.EXT.multiview_window OpenGL.EGL.EXT.output_base OpenGL.EGL.EXT.output_drm OpenGL.EGL.EXT.output_openwf OpenGL.EGL.EXT.platform_base OpenGL.EGL.EXT.platform_device OpenGL.EGL.EXT.platform_wayland OpenGL.EGL.EXT.platform_x11 OpenGL.EGL.EXT.protected_surface OpenGL.EGL.EXT.stream_consumer_egloutput OpenGL.EGL.EXT.swap_buffers_with_damage OpenGL.EGL.EXT.yuv_surface OpenGL.EGL.HI OpenGL.EGL.HI.clientpixmap OpenGL.EGL.HI.colorformats OpenGL.EGL.IMG OpenGL.EGL.IMG.context_priority OpenGL.EGL.KHR OpenGL.EGL.KHR.cl_event OpenGL.EGL.KHR.cl_event2 OpenGL.EGL.KHR.client_get_all_proc_addresses OpenGL.EGL.KHR.config_attribs OpenGL.EGL.KHR.create_context OpenGL.EGL.KHR.create_context_no_error OpenGL.EGL.KHR.debug OpenGL.EGL.KHR.fence_sync OpenGL.EGL.KHR.get_all_proc_addresses OpenGL.EGL.KHR.gl_colorspace OpenGL.EGL.KHR.gl_renderbuffer_image OpenGL.EGL.KHR.gl_texture_2D_image OpenGL.EGL.KHR.gl_texture_3D_image OpenGL.EGL.KHR.gl_texture_cubemap_image OpenGL.EGL.KHR.image OpenGL.EGL.KHR.image_base OpenGL.EGL.KHR.image_pixmap OpenGL.EGL.KHR.lock_surface OpenGL.EGL.KHR.lock_surface2 OpenGL.EGL.KHR.lock_surface3 OpenGL.EGL.KHR.partial_update OpenGL.EGL.KHR.platform_android OpenGL.EGL.KHR.platform_gbm OpenGL.EGL.KHR.platform_wayland OpenGL.EGL.KHR.platform_x11 OpenGL.EGL.KHR.reusable_sync OpenGL.EGL.KHR.stream OpenGL.EGL.KHR.stream_consumer_gltexture OpenGL.EGL.KHR.stream_cross_process_fd OpenGL.EGL.KHR.stream_fifo OpenGL.EGL.KHR.stream_producer_aldatalocator OpenGL.EGL.KHR.stream_producer_eglsurface OpenGL.EGL.KHR.surfaceless_context OpenGL.EGL.KHR.swap_buffers_with_damage OpenGL.EGL.KHR.vg_parent_image OpenGL.EGL.KHR.wait_sync OpenGL.EGL.MESA OpenGL.EGL.MESA.drm_image OpenGL.EGL.MESA.image_dma_buf_export OpenGL.EGL.MESA.platform_gbm OpenGL.EGL.NOK OpenGL.EGL.NOK.swap_region OpenGL.EGL.NOK.swap_region2 OpenGL.EGL.NOK.texture_from_pixmap OpenGL.EGL.NV OpenGL.EGL.NV.EGL_3dvision_surface OpenGL.EGL.NV.coverage_sample OpenGL.EGL.NV.coverage_sample_resolve OpenGL.EGL.NV.cuda_event OpenGL.EGL.NV.depth_nonlinear OpenGL.EGL.NV.device_cuda OpenGL.EGL.NV.native_query OpenGL.EGL.NV.post_convert_rounding OpenGL.EGL.NV.post_sub_buffer OpenGL.EGL.NV.stream_consumer_gltexture_yuv OpenGL.EGL.NV.stream_metadata OpenGL.EGL.NV.stream_sync OpenGL.EGL.NV.sync OpenGL.EGL.NV.system_time OpenGL.EGL.TIZEN OpenGL.EGL.TIZEN.image_native_buffer OpenGL.EGL.TIZEN.image_native_surface OpenGL.EGL.VERSION OpenGL.EGL.VERSION.EGL_1_0 OpenGL.EGL.VERSION.EGL_1_1 OpenGL.EGL.VERSION.EGL_1_2 OpenGL.EGL.VERSION.EGL_1_3 OpenGL.EGL.VERSION.EGL_1_4 OpenGL.EGL.VERSION.EGL_1_5 OpenGL.EGL.debug OpenGL.EGL.gbmdevice OpenGL.GL OpenGL.GL.AMD OpenGL.GL.AMD.blend_minmax_factor OpenGL.GL.AMD.conservative_depth OpenGL.GL.AMD.debug_output OpenGL.GL.AMD.depth_clamp_separate OpenGL.GL.AMD.draw_buffers_blend OpenGL.GL.AMD.framebuffer_multisample_advanced OpenGL.GL.AMD.framebuffer_sample_positions OpenGL.GL.AMD.gcn_shader OpenGL.GL.AMD.gpu_shader_half_float OpenGL.GL.AMD.gpu_shader_int16 OpenGL.GL.AMD.gpu_shader_int64 OpenGL.GL.AMD.interleaved_elements OpenGL.GL.AMD.multi_draw_indirect OpenGL.GL.AMD.name_gen_delete OpenGL.GL.AMD.occlusion_query_event OpenGL.GL.AMD.performance_monitor OpenGL.GL.AMD.pinned_memory OpenGL.GL.AMD.query_buffer_object OpenGL.GL.AMD.sample_positions OpenGL.GL.AMD.seamless_cubemap_per_texture OpenGL.GL.AMD.shader_atomic_counter_ops OpenGL.GL.AMD.shader_ballot OpenGL.GL.AMD.shader_explicit_vertex_parameter OpenGL.GL.AMD.shader_gpu_shader_half_float_fetch OpenGL.GL.AMD.shader_image_load_store_lod OpenGL.GL.AMD.shader_stencil_export OpenGL.GL.AMD.shader_trinary_minmax OpenGL.GL.AMD.sparse_texture OpenGL.GL.AMD.stencil_operation_extended OpenGL.GL.AMD.texture_gather_bias_lod OpenGL.GL.AMD.texture_texture4 OpenGL.GL.AMD.transform_feedback3_lines_triangles OpenGL.GL.AMD.transform_feedback4 OpenGL.GL.AMD.vertex_shader_layer OpenGL.GL.AMD.vertex_shader_tessellator OpenGL.GL.AMD.vertex_shader_viewport_index OpenGL.GL.ANGLE OpenGL.GL.APPLE OpenGL.GL.APPLE.aux_depth_stencil OpenGL.GL.APPLE.client_storage OpenGL.GL.APPLE.element_array OpenGL.GL.APPLE.fence OpenGL.GL.APPLE.float_pixels OpenGL.GL.APPLE.flush_buffer_range OpenGL.GL.APPLE.object_purgeable OpenGL.GL.APPLE.rgb_422 OpenGL.GL.APPLE.row_bytes OpenGL.GL.APPLE.specular_vector OpenGL.GL.APPLE.texture_range OpenGL.GL.APPLE.transform_hint OpenGL.GL.APPLE.vertex_array_object OpenGL.GL.APPLE.vertex_array_range OpenGL.GL.APPLE.vertex_program_evaluators OpenGL.GL.APPLE.ycbcr_422 OpenGL.GL.ARB OpenGL.GL.ARB.ES2_compatibility OpenGL.GL.ARB.ES3_1_compatibility OpenGL.GL.ARB.ES3_2_compatibility OpenGL.GL.ARB.ES3_compatibility OpenGL.GL.ARB.arrays_of_arrays OpenGL.GL.ARB.base_instance OpenGL.GL.ARB.bindless_texture OpenGL.GL.ARB.blend_func_extended OpenGL.GL.ARB.buffer_storage OpenGL.GL.ARB.cl_event OpenGL.GL.ARB.clear_buffer_object OpenGL.GL.ARB.clear_texture OpenGL.GL.ARB.clip_control OpenGL.GL.ARB.color_buffer_float OpenGL.GL.ARB.compatibility OpenGL.GL.ARB.compressed_texture_pixel_storage OpenGL.GL.ARB.compute_shader OpenGL.GL.ARB.compute_variable_group_size OpenGL.GL.ARB.conditional_render_inverted OpenGL.GL.ARB.conservative_depth OpenGL.GL.ARB.copy_buffer OpenGL.GL.ARB.copy_image OpenGL.GL.ARB.cull_distance OpenGL.GL.ARB.debug_output OpenGL.GL.ARB.depth_buffer_float OpenGL.GL.ARB.depth_clamp OpenGL.GL.ARB.depth_texture OpenGL.GL.ARB.derivative_control OpenGL.GL.ARB.direct_state_access OpenGL.GL.ARB.draw_buffers OpenGL.GL.ARB.draw_buffers_blend OpenGL.GL.ARB.draw_elements_base_vertex OpenGL.GL.ARB.draw_indirect OpenGL.GL.ARB.draw_instanced OpenGL.GL.ARB.enhanced_layouts OpenGL.GL.ARB.explicit_attrib_location OpenGL.GL.ARB.explicit_uniform_location OpenGL.GL.ARB.fragment_coord_conventions OpenGL.GL.ARB.fragment_layer_viewport OpenGL.GL.ARB.fragment_program OpenGL.GL.ARB.fragment_program_shadow OpenGL.GL.ARB.fragment_shader OpenGL.GL.ARB.fragment_shader_interlock OpenGL.GL.ARB.framebuffer_no_attachments OpenGL.GL.ARB.framebuffer_object OpenGL.GL.ARB.framebuffer_sRGB OpenGL.GL.ARB.geometry_shader4 OpenGL.GL.ARB.get_program_binary OpenGL.GL.ARB.get_texture_sub_image OpenGL.GL.ARB.gl_spirv OpenGL.GL.ARB.gpu_shader5 OpenGL.GL.ARB.gpu_shader_fp64 OpenGL.GL.ARB.gpu_shader_int64 OpenGL.GL.ARB.half_float_pixel OpenGL.GL.ARB.half_float_vertex OpenGL.GL.ARB.imaging OpenGL.GL.ARB.indirect_parameters OpenGL.GL.ARB.instanced_arrays OpenGL.GL.ARB.internalformat_query OpenGL.GL.ARB.internalformat_query2 OpenGL.GL.ARB.invalidate_subdata OpenGL.GL.ARB.map_buffer_alignment OpenGL.GL.ARB.map_buffer_range OpenGL.GL.ARB.matrix_palette OpenGL.GL.ARB.multi_bind OpenGL.GL.ARB.multi_draw_indirect OpenGL.GL.ARB.multisample OpenGL.GL.ARB.multitexture OpenGL.GL.ARB.occlusion_query OpenGL.GL.ARB.occlusion_query2 OpenGL.GL.ARB.parallel_shader_compile OpenGL.GL.ARB.pipeline_statistics_query OpenGL.GL.ARB.pixel_buffer_object OpenGL.GL.ARB.point_parameters OpenGL.GL.ARB.point_sprite OpenGL.GL.ARB.polygon_offset_clamp OpenGL.GL.ARB.post_depth_coverage OpenGL.GL.ARB.program_interface_query OpenGL.GL.ARB.provoking_vertex OpenGL.GL.ARB.query_buffer_object OpenGL.GL.ARB.robust_buffer_access_behavior OpenGL.GL.ARB.robustness OpenGL.GL.ARB.robustness_isolation OpenGL.GL.ARB.sample_locations OpenGL.GL.ARB.sample_shading OpenGL.GL.ARB.sampler_objects OpenGL.GL.ARB.seamless_cube_map OpenGL.GL.ARB.seamless_cubemap_per_texture OpenGL.GL.ARB.separate_shader_objects OpenGL.GL.ARB.shader_atomic_counter_ops OpenGL.GL.ARB.shader_atomic_counters OpenGL.GL.ARB.shader_ballot OpenGL.GL.ARB.shader_bit_encoding OpenGL.GL.ARB.shader_clock OpenGL.GL.ARB.shader_draw_parameters OpenGL.GL.ARB.shader_group_vote OpenGL.GL.ARB.shader_image_load_store OpenGL.GL.ARB.shader_image_size OpenGL.GL.ARB.shader_objects OpenGL.GL.ARB.shader_precision OpenGL.GL.ARB.shader_stencil_export OpenGL.GL.ARB.shader_storage_buffer_object OpenGL.GL.ARB.shader_subroutine OpenGL.GL.ARB.shader_texture_image_samples OpenGL.GL.ARB.shader_texture_lod OpenGL.GL.ARB.shader_viewport_layer_array OpenGL.GL.ARB.shading_language_100 OpenGL.GL.ARB.shading_language_420pack OpenGL.GL.ARB.shading_language_include OpenGL.GL.ARB.shading_language_packing OpenGL.GL.ARB.shadow OpenGL.GL.ARB.shadow_ambient OpenGL.GL.ARB.sparse_buffer OpenGL.GL.ARB.sparse_texture OpenGL.GL.ARB.sparse_texture2 OpenGL.GL.ARB.sparse_texture_clamp OpenGL.GL.ARB.spirv_extensions OpenGL.GL.ARB.stencil_texturing OpenGL.GL.ARB.sync OpenGL.GL.ARB.tessellation_shader OpenGL.GL.ARB.texture_barrier OpenGL.GL.ARB.texture_border_clamp OpenGL.GL.ARB.texture_buffer_object OpenGL.GL.ARB.texture_buffer_object_rgb32 OpenGL.GL.ARB.texture_buffer_range OpenGL.GL.ARB.texture_compression OpenGL.GL.ARB.texture_compression_bptc OpenGL.GL.ARB.texture_compression_rgtc OpenGL.GL.ARB.texture_cube_map OpenGL.GL.ARB.texture_cube_map_array OpenGL.GL.ARB.texture_env_add OpenGL.GL.ARB.texture_env_combine OpenGL.GL.ARB.texture_env_crossbar OpenGL.GL.ARB.texture_env_dot3 OpenGL.GL.ARB.texture_filter_anisotropic OpenGL.GL.ARB.texture_filter_minmax OpenGL.GL.ARB.texture_float OpenGL.GL.ARB.texture_gather OpenGL.GL.ARB.texture_mirror_clamp_to_edge OpenGL.GL.ARB.texture_mirrored_repeat OpenGL.GL.ARB.texture_multisample OpenGL.GL.ARB.texture_non_power_of_two OpenGL.GL.ARB.texture_query_levels OpenGL.GL.ARB.texture_query_lod OpenGL.GL.ARB.texture_rectangle OpenGL.GL.ARB.texture_rg OpenGL.GL.ARB.texture_rgb10_a2ui OpenGL.GL.ARB.texture_stencil8 OpenGL.GL.ARB.texture_storage OpenGL.GL.ARB.texture_storage_multisample OpenGL.GL.ARB.texture_swizzle OpenGL.GL.ARB.texture_view OpenGL.GL.ARB.timer_query OpenGL.GL.ARB.transform_feedback2 OpenGL.GL.ARB.transform_feedback3 OpenGL.GL.ARB.transform_feedback_instanced OpenGL.GL.ARB.transform_feedback_overflow_query OpenGL.GL.ARB.transpose_matrix OpenGL.GL.ARB.uniform_buffer_object OpenGL.GL.ARB.vboimplementation OpenGL.GL.ARB.vertex_array_bgra OpenGL.GL.ARB.vertex_array_object OpenGL.GL.ARB.vertex_attrib_64bit OpenGL.GL.ARB.vertex_attrib_binding OpenGL.GL.ARB.vertex_blend OpenGL.GL.ARB.vertex_buffer_object OpenGL.GL.ARB.vertex_program OpenGL.GL.ARB.vertex_shader OpenGL.GL.ARB.vertex_type_10f_11f_11f_rev OpenGL.GL.ARB.vertex_type_2_10_10_10_rev OpenGL.GL.ARB.viewport_array OpenGL.GL.ARB.window_pos OpenGL.GL.ARM OpenGL.GL.ATI OpenGL.GL.ATI.draw_buffers OpenGL.GL.ATI.element_array OpenGL.GL.ATI.envmap_bumpmap OpenGL.GL.ATI.fragment_shader OpenGL.GL.ATI.map_object_buffer OpenGL.GL.ATI.meminfo OpenGL.GL.ATI.pixel_format_float OpenGL.GL.ATI.pn_triangles OpenGL.GL.ATI.separate_stencil OpenGL.GL.ATI.text_fragment_shader OpenGL.GL.ATI.texture_env_combine3 OpenGL.GL.ATI.texture_float OpenGL.GL.ATI.texture_mirror_once OpenGL.GL.ATI.vertex_array_object OpenGL.GL.ATI.vertex_attrib_array_object OpenGL.GL.ATI.vertex_streams OpenGL.GL.DFX OpenGL.GL.DFX.multisample OpenGL.GL.DFX.tbuffer OpenGL.GL.DFX.texture_compression_FXT1 OpenGL.GL.DMP OpenGL.GL.EXT OpenGL.GL.EXT.EGL_image_storage OpenGL.GL.EXT.EGL_sync OpenGL.GL.EXT.GL_422_pixels OpenGL.GL.EXT.abgr OpenGL.GL.EXT.bgra OpenGL.GL.EXT.bindable_uniform OpenGL.GL.EXT.blend_color OpenGL.GL.EXT.blend_equation_separate OpenGL.GL.EXT.blend_func_separate OpenGL.GL.EXT.blend_logic_op OpenGL.GL.EXT.blend_minmax OpenGL.GL.EXT.blend_subtract OpenGL.GL.EXT.clip_volume_hint OpenGL.GL.EXT.cmyka OpenGL.GL.EXT.color_subtable OpenGL.GL.EXT.compiled_vertex_array OpenGL.GL.EXT.convolution OpenGL.GL.EXT.coordinate_frame OpenGL.GL.EXT.copy_texture OpenGL.GL.EXT.cull_vertex OpenGL.GL.EXT.debug_label OpenGL.GL.EXT.debug_marker OpenGL.GL.EXT.depth_bounds_test OpenGL.GL.EXT.direct_state_access OpenGL.GL.EXT.draw_buffers2 OpenGL.GL.EXT.draw_instanced OpenGL.GL.EXT.draw_range_elements OpenGL.GL.EXT.external_buffer OpenGL.GL.EXT.fog_coord OpenGL.GL.EXT.framebuffer_blit OpenGL.GL.EXT.framebuffer_blit_layers OpenGL.GL.EXT.framebuffer_multisample OpenGL.GL.EXT.framebuffer_multisample_blit_scaled OpenGL.GL.EXT.framebuffer_object OpenGL.GL.EXT.framebuffer_sRGB OpenGL.GL.EXT.geometry_shader4 OpenGL.GL.EXT.gpu_program_parameters OpenGL.GL.EXT.gpu_shader4 OpenGL.GL.EXT.histogram OpenGL.GL.EXT.index_array_formats OpenGL.GL.EXT.index_func OpenGL.GL.EXT.index_material OpenGL.GL.EXT.index_texture OpenGL.GL.EXT.light_texture OpenGL.GL.EXT.memory_object OpenGL.GL.EXT.memory_object_fd OpenGL.GL.EXT.memory_object_win32 OpenGL.GL.EXT.misc_attribute OpenGL.GL.EXT.multi_draw_arrays OpenGL.GL.EXT.multisample OpenGL.GL.EXT.multiview_tessellation_geometry_shader OpenGL.GL.EXT.multiview_texture_multisample OpenGL.GL.EXT.multiview_timer_query OpenGL.GL.EXT.packed_depth_stencil OpenGL.GL.EXT.packed_float OpenGL.GL.EXT.packed_pixels OpenGL.GL.EXT.paletted_texture OpenGL.GL.EXT.pixel_buffer_object OpenGL.GL.EXT.pixel_transform OpenGL.GL.EXT.pixel_transform_color_table OpenGL.GL.EXT.point_parameters OpenGL.GL.EXT.polygon_offset OpenGL.GL.EXT.polygon_offset_clamp OpenGL.GL.EXT.post_depth_coverage OpenGL.GL.EXT.provoking_vertex OpenGL.GL.EXT.raster_multisample OpenGL.GL.EXT.rescale_normal OpenGL.GL.EXT.secondary_color OpenGL.GL.EXT.semaphore OpenGL.GL.EXT.semaphore_fd OpenGL.GL.EXT.semaphore_win32 OpenGL.GL.EXT.separate_shader_objects OpenGL.GL.EXT.separate_specular_color OpenGL.GL.EXT.shader_framebuffer_fetch OpenGL.GL.EXT.shader_framebuffer_fetch_non_coherent OpenGL.GL.EXT.shader_image_load_formatted OpenGL.GL.EXT.shader_image_load_store OpenGL.GL.EXT.shader_integer_mix OpenGL.GL.EXT.shader_samples_identical OpenGL.GL.EXT.shadow_funcs OpenGL.GL.EXT.shared_texture_palette OpenGL.GL.EXT.sparse_texture2 OpenGL.GL.EXT.stencil_clear_tag OpenGL.GL.EXT.stencil_two_side OpenGL.GL.EXT.stencil_wrap OpenGL.GL.EXT.subtexture OpenGL.GL.EXT.texture OpenGL.GL.EXT.texture3D OpenGL.GL.EXT.texture_array OpenGL.GL.EXT.texture_buffer_object OpenGL.GL.EXT.texture_compression_latc OpenGL.GL.EXT.texture_compression_rgtc OpenGL.GL.EXT.texture_compression_s3tc OpenGL.GL.EXT.texture_cube_map OpenGL.GL.EXT.texture_env_add OpenGL.GL.EXT.texture_env_combine OpenGL.GL.EXT.texture_env_dot3 OpenGL.GL.EXT.texture_filter_anisotropic OpenGL.GL.EXT.texture_filter_minmax OpenGL.GL.EXT.texture_integer OpenGL.GL.EXT.texture_lod_bias OpenGL.GL.EXT.texture_mirror_clamp OpenGL.GL.EXT.texture_object OpenGL.GL.EXT.texture_perturb_normal OpenGL.GL.EXT.texture_sRGB OpenGL.GL.EXT.texture_sRGB_R8 OpenGL.GL.EXT.texture_sRGB_RG8 OpenGL.GL.EXT.texture_sRGB_decode OpenGL.GL.EXT.texture_shadow_lod OpenGL.GL.EXT.texture_shared_exponent OpenGL.GL.EXT.texture_snorm OpenGL.GL.EXT.texture_storage OpenGL.GL.EXT.texture_swizzle OpenGL.GL.EXT.timer_query OpenGL.GL.EXT.transform_feedback OpenGL.GL.EXT.vertex_array OpenGL.GL.EXT.vertex_array_bgra OpenGL.GL.EXT.vertex_attrib_64bit OpenGL.GL.EXT.vertex_shader OpenGL.GL.EXT.vertex_weighting OpenGL.GL.EXT.win32_keyed_mutex OpenGL.GL.EXT.window_rectangles OpenGL.GL.EXT.x11_sync_object OpenGL.GL.FJ OpenGL.GL.GREMEDY OpenGL.GL.GREMEDY.frame_terminator OpenGL.GL.GREMEDY.string_marker OpenGL.GL.HP OpenGL.GL.HP.convolution_border_modes OpenGL.GL.HP.image_transform OpenGL.GL.HP.occlusion_test OpenGL.GL.HP.texture_lighting OpenGL.GL.IBM OpenGL.GL.IBM.cull_vertex OpenGL.GL.IBM.multimode_draw_arrays OpenGL.GL.IBM.rasterpos_clip OpenGL.GL.IBM.static_data OpenGL.GL.IBM.texture_mirrored_repeat OpenGL.GL.IBM.vertex_array_lists OpenGL.GL.IMG OpenGL.GL.INGR OpenGL.GL.INGR.blend_func_separate OpenGL.GL.INGR.color_clamp OpenGL.GL.INGR.interlace_read OpenGL.GL.INTEL OpenGL.GL.INTEL.blackhole_render OpenGL.GL.INTEL.conservative_rasterization OpenGL.GL.INTEL.fragment_shader_ordering OpenGL.GL.INTEL.framebuffer_CMAA OpenGL.GL.INTEL.map_texture OpenGL.GL.INTEL.parallel_arrays OpenGL.GL.INTEL.performance_query OpenGL.GL.KHR OpenGL.GL.KHR.blend_equation_advanced OpenGL.GL.KHR.blend_equation_advanced_coherent OpenGL.GL.KHR.context_flush_control OpenGL.GL.KHR.debug OpenGL.GL.KHR.no_error OpenGL.GL.KHR.parallel_shader_compile OpenGL.GL.KHR.robust_buffer_access_behavior OpenGL.GL.KHR.robustness OpenGL.GL.KHR.shader_subgroup OpenGL.GL.KHR.texture_compression_astc_hdr OpenGL.GL.KHR.texture_compression_astc_ldr OpenGL.GL.KHR.texture_compression_astc_sliced_3d OpenGL.GL.MESA OpenGL.GL.MESA.framebuffer_flip_x OpenGL.GL.MESA.framebuffer_flip_y OpenGL.GL.MESA.framebuffer_swap_xy OpenGL.GL.MESA.pack_invert OpenGL.GL.MESA.program_binary_formats OpenGL.GL.MESA.resize_buffers OpenGL.GL.MESA.shader_integer_functions OpenGL.GL.MESA.texture_const_bandwidth OpenGL.GL.MESA.tile_raster_order OpenGL.GL.MESA.window_pos OpenGL.GL.MESA.ycbcr_texture OpenGL.GL.MESAX OpenGL.GL.MESAX.texture_stack OpenGL.GL.NV OpenGL.GL.NV.alpha_to_coverage_dither_control OpenGL.GL.NV.bindless_multi_draw_indirect OpenGL.GL.NV.bindless_multi_draw_indirect_count OpenGL.GL.NV.bindless_texture OpenGL.GL.NV.blend_equation_advanced OpenGL.GL.NV.blend_equation_advanced_coherent OpenGL.GL.NV.blend_minmax_factor OpenGL.GL.NV.blend_square OpenGL.GL.NV.clip_space_w_scaling OpenGL.GL.NV.command_list OpenGL.GL.NV.compute_program5 OpenGL.GL.NV.compute_shader_derivatives OpenGL.GL.NV.conditional_render OpenGL.GL.NV.conservative_raster OpenGL.GL.NV.conservative_raster_dilate OpenGL.GL.NV.conservative_raster_pre_snap OpenGL.GL.NV.conservative_raster_pre_snap_triangles OpenGL.GL.NV.conservative_raster_underestimation OpenGL.GL.NV.copy_depth_to_color OpenGL.GL.NV.copy_image OpenGL.GL.NV.deep_texture3D OpenGL.GL.NV.depth_buffer_float OpenGL.GL.NV.depth_clamp OpenGL.GL.NV.draw_texture OpenGL.GL.NV.draw_vulkan_image OpenGL.GL.NV.evaluators OpenGL.GL.NV.explicit_multisample OpenGL.GL.NV.fence OpenGL.GL.NV.fill_rectangle OpenGL.GL.NV.float_buffer OpenGL.GL.NV.fog_distance OpenGL.GL.NV.fragment_coverage_to_color OpenGL.GL.NV.fragment_program OpenGL.GL.NV.fragment_program2 OpenGL.GL.NV.fragment_program4 OpenGL.GL.NV.fragment_program_option OpenGL.GL.NV.fragment_shader_barycentric OpenGL.GL.NV.fragment_shader_interlock OpenGL.GL.NV.framebuffer_mixed_samples OpenGL.GL.NV.framebuffer_multisample_coverage OpenGL.GL.NV.geometry_program4 OpenGL.GL.NV.geometry_shader4 OpenGL.GL.NV.geometry_shader_passthrough OpenGL.GL.NV.gpu_multicast OpenGL.GL.NV.gpu_program4 OpenGL.GL.NV.gpu_program5 OpenGL.GL.NV.gpu_program5_mem_extended OpenGL.GL.NV.gpu_shader5 OpenGL.GL.NV.half_float OpenGL.GL.NV.internalformat_sample_query OpenGL.GL.NV.light_max_exponent OpenGL.GL.NV.memory_attachment OpenGL.GL.NV.memory_object_sparse OpenGL.GL.NV.mesh_shader OpenGL.GL.NV.multisample_coverage OpenGL.GL.NV.multisample_filter_hint OpenGL.GL.NV.occlusion_query OpenGL.GL.NV.packed_depth_stencil OpenGL.GL.NV.parameter_buffer_object OpenGL.GL.NV.parameter_buffer_object2 OpenGL.GL.NV.path_rendering OpenGL.GL.NV.path_rendering_shared_edge OpenGL.GL.NV.pixel_data_range OpenGL.GL.NV.point_sprite OpenGL.GL.NV.present_video OpenGL.GL.NV.primitive_restart OpenGL.GL.NV.primitive_shading_rate OpenGL.GL.NV.query_resource OpenGL.GL.NV.query_resource_tag OpenGL.GL.NV.register_combiners OpenGL.GL.NV.register_combiners2 OpenGL.GL.NV.representative_fragment_test OpenGL.GL.NV.robustness_video_memory_purge OpenGL.GL.NV.sample_locations OpenGL.GL.NV.sample_mask_override_coverage OpenGL.GL.NV.scissor_exclusive OpenGL.GL.NV.shader_atomic_counters OpenGL.GL.NV.shader_atomic_float OpenGL.GL.NV.shader_atomic_float64 OpenGL.GL.NV.shader_atomic_fp16_vector OpenGL.GL.NV.shader_atomic_int64 OpenGL.GL.NV.shader_buffer_load OpenGL.GL.NV.shader_buffer_store OpenGL.GL.NV.shader_storage_buffer_object OpenGL.GL.NV.shader_subgroup_partitioned OpenGL.GL.NV.shader_texture_footprint OpenGL.GL.NV.shader_thread_group OpenGL.GL.NV.shader_thread_shuffle OpenGL.GL.NV.shading_rate_image OpenGL.GL.NV.stereo_view_rendering OpenGL.GL.NV.tessellation_program5 OpenGL.GL.NV.texgen_emboss OpenGL.GL.NV.texgen_reflection OpenGL.GL.NV.texture_barrier OpenGL.GL.NV.texture_compression_vtc OpenGL.GL.NV.texture_env_combine4 OpenGL.GL.NV.texture_expand_normal OpenGL.GL.NV.texture_multisample OpenGL.GL.NV.texture_rectangle OpenGL.GL.NV.texture_rectangle_compressed OpenGL.GL.NV.texture_shader OpenGL.GL.NV.texture_shader2 OpenGL.GL.NV.texture_shader3 OpenGL.GL.NV.timeline_semaphore OpenGL.GL.NV.transform_feedback OpenGL.GL.NV.transform_feedback2 OpenGL.GL.NV.uniform_buffer_std430_layout OpenGL.GL.NV.uniform_buffer_unified_memory OpenGL.GL.NV.vdpau_interop OpenGL.GL.NV.vdpau_interop2 OpenGL.GL.NV.vertex_array_range OpenGL.GL.NV.vertex_array_range2 OpenGL.GL.NV.vertex_attrib_integer_64bit OpenGL.GL.NV.vertex_buffer_unified_memory OpenGL.GL.NV.vertex_program OpenGL.GL.NV.vertex_program1_1 OpenGL.GL.NV.vertex_program2 OpenGL.GL.NV.vertex_program2_option OpenGL.GL.NV.vertex_program3 OpenGL.GL.NV.vertex_program4 OpenGL.GL.NV.video_capture OpenGL.GL.NV.viewport_array2 OpenGL.GL.NV.viewport_swizzle OpenGL.GL.NVX OpenGL.GL.NVX.blend_equation_advanced_multi_draw_buffers OpenGL.GL.NVX.conditional_render OpenGL.GL.NVX.gpu_memory_info OpenGL.GL.NVX.gpu_multicast2 OpenGL.GL.NVX.linked_gpu_multicast OpenGL.GL.NVX.progress_fence OpenGL.GL.OES OpenGL.GL.OES.byte_coordinates OpenGL.GL.OES.compressed_paletted_texture OpenGL.GL.OES.fixed_point OpenGL.GL.OES.query_matrix OpenGL.GL.OES.read_format OpenGL.GL.OES.single_precision OpenGL.GL.OML OpenGL.GL.OML.interlace OpenGL.GL.OML.resample OpenGL.GL.OML.subsample OpenGL.GL.OVR OpenGL.GL.OVR.multiview OpenGL.GL.OVR.multiview2 OpenGL.GL.PGI OpenGL.GL.PGI.misc_hints OpenGL.GL.PGI.vertex_hints OpenGL.GL.QCOM OpenGL.GL.REND OpenGL.GL.REND.screen_coordinates OpenGL.GL.S3 OpenGL.GL.S3.s3tc OpenGL.GL.SGI OpenGL.GL.SGI.color_matrix OpenGL.GL.SGI.color_table OpenGL.GL.SGI.texture_color_table OpenGL.GL.SGIS OpenGL.GL.SGIS.detail_texture OpenGL.GL.SGIS.fog_function OpenGL.GL.SGIS.generate_mipmap OpenGL.GL.SGIS.multisample OpenGL.GL.SGIS.pixel_texture OpenGL.GL.SGIS.point_line_texgen OpenGL.GL.SGIS.point_parameters OpenGL.GL.SGIS.sharpen_texture OpenGL.GL.SGIS.texture4D OpenGL.GL.SGIS.texture_border_clamp OpenGL.GL.SGIS.texture_color_mask OpenGL.GL.SGIS.texture_edge_clamp OpenGL.GL.SGIS.texture_filter4 OpenGL.GL.SGIS.texture_lod OpenGL.GL.SGIS.texture_select OpenGL.GL.SGIX OpenGL.GL.SGIX.async_ OpenGL.GL.SGIX.async_histogram OpenGL.GL.SGIX.async_pixel OpenGL.GL.SGIX.blend_alpha_minmax OpenGL.GL.SGIX.calligraphic_fragment OpenGL.GL.SGIX.clipmap OpenGL.GL.SGIX.convolution_accuracy OpenGL.GL.SGIX.depth_pass_instrument OpenGL.GL.SGIX.depth_texture OpenGL.GL.SGIX.flush_raster OpenGL.GL.SGIX.fog_offset OpenGL.GL.SGIX.fragment_lighting OpenGL.GL.SGIX.framezoom OpenGL.GL.SGIX.igloo_interface OpenGL.GL.SGIX.instruments OpenGL.GL.SGIX.interlace OpenGL.GL.SGIX.ir_instrument1 OpenGL.GL.SGIX.list_priority OpenGL.GL.SGIX.pixel_texture OpenGL.GL.SGIX.pixel_tiles OpenGL.GL.SGIX.polynomial_ffd OpenGL.GL.SGIX.reference_plane OpenGL.GL.SGIX.resample OpenGL.GL.SGIX.scalebias_hint OpenGL.GL.SGIX.shadow OpenGL.GL.SGIX.shadow_ambient OpenGL.GL.SGIX.sprite OpenGL.GL.SGIX.subsample OpenGL.GL.SGIX.tag_sample_buffer OpenGL.GL.SGIX.texture_add_env OpenGL.GL.SGIX.texture_coordinate_clamp OpenGL.GL.SGIX.texture_lod_bias OpenGL.GL.SGIX.texture_multi_buffer OpenGL.GL.SGIX.texture_scale_bias OpenGL.GL.SGIX.vertex_preclip OpenGL.GL.SGIX.ycrcb OpenGL.GL.SGIX.ycrcb_subsample OpenGL.GL.SGIX.ycrcba OpenGL.GL.SUN OpenGL.GL.SUN.convolution_border_modes OpenGL.GL.SUN.global_alpha OpenGL.GL.SUN.mesh_array OpenGL.GL.SUN.slice_accum OpenGL.GL.SUN.triangle_list OpenGL.GL.SUN.vertex OpenGL.GL.SUNX OpenGL.GL.SUNX.constant_data OpenGL.GL.VERSION OpenGL.GL.VERSION.GL_1_0 OpenGL.GL.VERSION.GL_1_1 OpenGL.GL.VERSION.GL_1_2 OpenGL.GL.VERSION.GL_1_2_images OpenGL.GL.VERSION.GL_1_3 OpenGL.GL.VERSION.GL_1_4 OpenGL.GL.VERSION.GL_1_5 OpenGL.GL.VERSION.GL_2_0 OpenGL.GL.VERSION.GL_2_1 OpenGL.GL.VERSION.GL_3_0 OpenGL.GL.VERSION.GL_3_1 OpenGL.GL.VERSION.GL_3_2 OpenGL.GL.VERSION.GL_3_3 OpenGL.GL.VERSION.GL_4_0 OpenGL.GL.VERSION.GL_4_1 OpenGL.GL.VERSION.GL_4_2 OpenGL.GL.VERSION.GL_4_3 OpenGL.GL.VERSION.GL_4_4 OpenGL.GL.VERSION.GL_4_5 OpenGL.GL.VERSION.GL_4_6 OpenGL.GL.VIV OpenGL.GL.WIN OpenGL.GL.WIN.phong_shading OpenGL.GL.WIN.specular_fog OpenGL.GL.exceptional OpenGL.GL.feedback OpenGL.GL.framebufferobjects OpenGL.GL.glget OpenGL.GL.images OpenGL.GL.pointers OpenGL.GL.selection OpenGL.GL.shaders OpenGL.GL.vboimplementation OpenGL.GLE OpenGL.GLE.exceptional OpenGL.GLES1 OpenGL.GLES1.AMD OpenGL.GLES1.AMD.compressed_3DC_texture OpenGL.GLES1.AMD.compressed_ATC_texture OpenGL.GLES1.APPLE OpenGL.GLES1.APPLE.copy_texture_levels OpenGL.GLES1.APPLE.framebuffer_multisample OpenGL.GLES1.APPLE.sync OpenGL.GLES1.APPLE.texture_2D_limited_npot OpenGL.GLES1.APPLE.texture_format_BGRA8888 OpenGL.GLES1.APPLE.texture_max_level OpenGL.GLES1.ARM OpenGL.GLES1.ARM.rgba8 OpenGL.GLES1.EXT OpenGL.GLES1.EXT.blend_minmax OpenGL.GLES1.EXT.debug_marker OpenGL.GLES1.EXT.discard_framebuffer OpenGL.GLES1.EXT.map_buffer_range OpenGL.GLES1.EXT.multi_draw_arrays OpenGL.GLES1.EXT.multisampled_render_to_texture OpenGL.GLES1.EXT.read_format_bgra OpenGL.GLES1.EXT.robustness OpenGL.GLES1.EXT.sRGB OpenGL.GLES1.EXT.texture_compression_dxt1 OpenGL.GLES1.EXT.texture_filter_anisotropic OpenGL.GLES1.EXT.texture_format_BGRA8888 OpenGL.GLES1.EXT.texture_lod_bias OpenGL.GLES1.EXT.texture_storage OpenGL.GLES1.IMG OpenGL.GLES1.IMG.multisampled_render_to_texture OpenGL.GLES1.IMG.read_format OpenGL.GLES1.IMG.texture_compression_pvrtc OpenGL.GLES1.IMG.texture_env_enhanced_fixed_function OpenGL.GLES1.IMG.user_clip_plane OpenGL.GLES1.KHR OpenGL.GLES1.KHR.debug OpenGL.GLES1.NV OpenGL.GLES1.NV.fence OpenGL.GLES1.OES OpenGL.GLES1.OES.EGL_image OpenGL.GLES1.OES.EGL_image_external OpenGL.GLES1.OES.blend_equation_separate OpenGL.GLES1.OES.blend_func_separate OpenGL.GLES1.OES.blend_subtract OpenGL.GLES1.OES.byte_coordinates OpenGL.GLES1.OES.compressed_ETC1_RGB8_sub_texture OpenGL.GLES1.OES.compressed_ETC1_RGB8_texture OpenGL.GLES1.OES.compressed_paletted_texture OpenGL.GLES1.OES.depth24 OpenGL.GLES1.OES.depth32 OpenGL.GLES1.OES.draw_texture OpenGL.GLES1.OES.element_index_uint OpenGL.GLES1.OES.extended_matrix_palette OpenGL.GLES1.OES.fbo_render_mipmap OpenGL.GLES1.OES.fixed_point OpenGL.GLES1.OES.framebuffer_object OpenGL.GLES1.OES.mapbuffer OpenGL.GLES1.OES.matrix_get OpenGL.GLES1.OES.matrix_palette OpenGL.GLES1.OES.packed_depth_stencil OpenGL.GLES1.OES.point_size_array OpenGL.GLES1.OES.point_sprite OpenGL.GLES1.OES.query_matrix OpenGL.GLES1.OES.read_format OpenGL.GLES1.OES.required_internalformat OpenGL.GLES1.OES.rgb8_rgba8 OpenGL.GLES1.OES.single_precision OpenGL.GLES1.OES.stencil1 OpenGL.GLES1.OES.stencil4 OpenGL.GLES1.OES.stencil8 OpenGL.GLES1.OES.stencil_wrap OpenGL.GLES1.OES.surfaceless_context OpenGL.GLES1.OES.texture_cube_map OpenGL.GLES1.OES.texture_env_crossbar OpenGL.GLES1.OES.texture_mirrored_repeat OpenGL.GLES1.OES.texture_npot OpenGL.GLES1.OES.vertex_array_object OpenGL.GLES1.QCOM OpenGL.GLES1.QCOM.driver_control OpenGL.GLES1.QCOM.extended_get OpenGL.GLES1.QCOM.extended_get2 OpenGL.GLES1.QCOM.perfmon_global_mode OpenGL.GLES1.QCOM.tiled_rendering OpenGL.GLES1.QCOM.writeonly_rendering OpenGL.GLES1.VERSION OpenGL.GLES1.VERSION.GLES1_1_0 OpenGL.GLES2 OpenGL.GLES2.AMD OpenGL.GLES2.AMD.compressed_3DC_texture OpenGL.GLES2.AMD.compressed_ATC_texture OpenGL.GLES2.AMD.framebuffer_multisample_advanced OpenGL.GLES2.AMD.performance_monitor OpenGL.GLES2.AMD.program_binary_Z400 OpenGL.GLES2.ANDROID OpenGL.GLES2.ANDROID.extension_pack_es31a OpenGL.GLES2.ANGLE OpenGL.GLES2.ANGLE.depth_texture OpenGL.GLES2.ANGLE.framebuffer_blit OpenGL.GLES2.ANGLE.framebuffer_multisample OpenGL.GLES2.ANGLE.instanced_arrays OpenGL.GLES2.ANGLE.pack_reverse_row_order OpenGL.GLES2.ANGLE.program_binary OpenGL.GLES2.ANGLE.texture_compression_dxt3 OpenGL.GLES2.ANGLE.texture_compression_dxt5 OpenGL.GLES2.ANGLE.texture_usage OpenGL.GLES2.ANGLE.translated_shader_source OpenGL.GLES2.APPLE OpenGL.GLES2.APPLE.clip_distance OpenGL.GLES2.APPLE.color_buffer_packed_float OpenGL.GLES2.APPLE.copy_texture_levels OpenGL.GLES2.APPLE.framebuffer_multisample OpenGL.GLES2.APPLE.rgb_422 OpenGL.GLES2.APPLE.sync OpenGL.GLES2.APPLE.texture_format_BGRA8888 OpenGL.GLES2.APPLE.texture_max_level OpenGL.GLES2.APPLE.texture_packed_float OpenGL.GLES2.ARM OpenGL.GLES2.ARM.mali_program_binary OpenGL.GLES2.ARM.mali_shader_binary OpenGL.GLES2.ARM.rgba8 OpenGL.GLES2.ARM.shader_core_properties OpenGL.GLES2.ARM.shader_framebuffer_fetch OpenGL.GLES2.ARM.shader_framebuffer_fetch_depth_stencil OpenGL.GLES2.ARM.texture_unnormalized_coordinates OpenGL.GLES2.DMP OpenGL.GLES2.DMP.program_binary OpenGL.GLES2.DMP.shader_binary OpenGL.GLES2.ES OpenGL.GLES2.ES.VERSION_3_2 OpenGL.GLES2.EXT OpenGL.GLES2.EXT.EGL_image_array OpenGL.GLES2.EXT.EGL_image_storage OpenGL.GLES2.EXT.EGL_image_storage_compression OpenGL.GLES2.EXT.YUV_target OpenGL.GLES2.EXT.base_instance OpenGL.GLES2.EXT.blend_func_extended OpenGL.GLES2.EXT.blend_minmax OpenGL.GLES2.EXT.buffer_storage OpenGL.GLES2.EXT.clear_texture OpenGL.GLES2.EXT.clip_control OpenGL.GLES2.EXT.clip_cull_distance OpenGL.GLES2.EXT.color_buffer_float OpenGL.GLES2.EXT.color_buffer_half_float OpenGL.GLES2.EXT.conservative_depth OpenGL.GLES2.EXT.copy_image OpenGL.GLES2.EXT.debug_label OpenGL.GLES2.EXT.debug_marker OpenGL.GLES2.EXT.depth_clamp OpenGL.GLES2.EXT.discard_framebuffer OpenGL.GLES2.EXT.disjoint_timer_query OpenGL.GLES2.EXT.draw_buffers OpenGL.GLES2.EXT.draw_buffers_indexed OpenGL.GLES2.EXT.draw_elements_base_vertex OpenGL.GLES2.EXT.draw_instanced OpenGL.GLES2.EXT.draw_transform_feedback OpenGL.GLES2.EXT.external_buffer OpenGL.GLES2.EXT.float_blend OpenGL.GLES2.EXT.fragment_shading_rate OpenGL.GLES2.EXT.framebuffer_blit_layers OpenGL.GLES2.EXT.geometry_point_size OpenGL.GLES2.EXT.geometry_shader OpenGL.GLES2.EXT.gpu_shader5 OpenGL.GLES2.EXT.instanced_arrays OpenGL.GLES2.EXT.map_buffer_range OpenGL.GLES2.EXT.memory_object OpenGL.GLES2.EXT.memory_object_fd OpenGL.GLES2.EXT.memory_object_win32 OpenGL.GLES2.EXT.multi_draw_arrays OpenGL.GLES2.EXT.multi_draw_indirect OpenGL.GLES2.EXT.multisampled_compatibility OpenGL.GLES2.EXT.multisampled_render_to_texture OpenGL.GLES2.EXT.multisampled_render_to_texture2 OpenGL.GLES2.EXT.multiview_draw_buffers OpenGL.GLES2.EXT.multiview_tessellation_geometry_shader OpenGL.GLES2.EXT.multiview_texture_multisample OpenGL.GLES2.EXT.multiview_timer_query OpenGL.GLES2.EXT.occlusion_query_boolean OpenGL.GLES2.EXT.polygon_offset_clamp OpenGL.GLES2.EXT.post_depth_coverage OpenGL.GLES2.EXT.primitive_bounding_box OpenGL.GLES2.EXT.protected_textures OpenGL.GLES2.EXT.pvrtc_sRGB OpenGL.GLES2.EXT.raster_multisample OpenGL.GLES2.EXT.read_format_bgra OpenGL.GLES2.EXT.render_snorm OpenGL.GLES2.EXT.robustness OpenGL.GLES2.EXT.sRGB OpenGL.GLES2.EXT.sRGB_write_control OpenGL.GLES2.EXT.semaphore OpenGL.GLES2.EXT.semaphore_fd OpenGL.GLES2.EXT.semaphore_win32 OpenGL.GLES2.EXT.separate_depth_stencil OpenGL.GLES2.EXT.separate_shader_objects OpenGL.GLES2.EXT.shader_framebuffer_fetch OpenGL.GLES2.EXT.shader_framebuffer_fetch_non_coherent OpenGL.GLES2.EXT.shader_group_vote OpenGL.GLES2.EXT.shader_implicit_conversions OpenGL.GLES2.EXT.shader_integer_mix OpenGL.GLES2.EXT.shader_io_blocks OpenGL.GLES2.EXT.shader_non_constant_global_initializers OpenGL.GLES2.EXT.shader_pixel_local_storage OpenGL.GLES2.EXT.shader_pixel_local_storage2 OpenGL.GLES2.EXT.shader_samples_identical OpenGL.GLES2.EXT.shader_texture_lod OpenGL.GLES2.EXT.shadow_samplers OpenGL.GLES2.EXT.sparse_texture OpenGL.GLES2.EXT.sparse_texture2 OpenGL.GLES2.EXT.tessellation_point_size OpenGL.GLES2.EXT.tessellation_shader OpenGL.GLES2.EXT.texture_border_clamp OpenGL.GLES2.EXT.texture_buffer OpenGL.GLES2.EXT.texture_compression_astc_decode_mode OpenGL.GLES2.EXT.texture_compression_bptc OpenGL.GLES2.EXT.texture_compression_dxt1 OpenGL.GLES2.EXT.texture_compression_rgtc OpenGL.GLES2.EXT.texture_compression_s3tc OpenGL.GLES2.EXT.texture_compression_s3tc_srgb OpenGL.GLES2.EXT.texture_cube_map_array OpenGL.GLES2.EXT.texture_filter_anisotropic OpenGL.GLES2.EXT.texture_filter_minmax OpenGL.GLES2.EXT.texture_format_BGRA8888 OpenGL.GLES2.EXT.texture_format_sRGB_override OpenGL.GLES2.EXT.texture_mirror_clamp_to_edge OpenGL.GLES2.EXT.texture_norm16 OpenGL.GLES2.EXT.texture_query_lod OpenGL.GLES2.EXT.texture_rg OpenGL.GLES2.EXT.texture_sRGB_R8 OpenGL.GLES2.EXT.texture_sRGB_RG8 OpenGL.GLES2.EXT.texture_sRGB_decode OpenGL.GLES2.EXT.texture_shadow_lod OpenGL.GLES2.EXT.texture_storage OpenGL.GLES2.EXT.texture_storage_compression OpenGL.GLES2.EXT.texture_type_2_10_10_10_REV OpenGL.GLES2.EXT.texture_view OpenGL.GLES2.EXT.unpack_subimage OpenGL.GLES2.EXT.win32_keyed_mutex OpenGL.GLES2.EXT.window_rectangles OpenGL.GLES2.FJ OpenGL.GLES2.FJ.shader_binary_GCCSO OpenGL.GLES2.IMG OpenGL.GLES2.IMG.bindless_texture OpenGL.GLES2.IMG.framebuffer_downsample OpenGL.GLES2.IMG.multisampled_render_to_texture OpenGL.GLES2.IMG.program_binary OpenGL.GLES2.IMG.read_format OpenGL.GLES2.IMG.shader_binary OpenGL.GLES2.IMG.texture_compression_pvrtc OpenGL.GLES2.IMG.texture_compression_pvrtc2 OpenGL.GLES2.IMG.texture_filter_cubic OpenGL.GLES2.INTEL OpenGL.GLES2.INTEL.blackhole_render OpenGL.GLES2.INTEL.conservative_rasterization OpenGL.GLES2.INTEL.framebuffer_CMAA OpenGL.GLES2.INTEL.performance_query OpenGL.GLES2.KHR OpenGL.GLES2.KHR.blend_equation_advanced OpenGL.GLES2.KHR.blend_equation_advanced_coherent OpenGL.GLES2.KHR.context_flush_control OpenGL.GLES2.KHR.debug OpenGL.GLES2.KHR.no_error OpenGL.GLES2.KHR.parallel_shader_compile OpenGL.GLES2.KHR.robust_buffer_access_behavior OpenGL.GLES2.KHR.robustness OpenGL.GLES2.KHR.shader_subgroup OpenGL.GLES2.KHR.texture_compression_astc_hdr OpenGL.GLES2.KHR.texture_compression_astc_ldr OpenGL.GLES2.KHR.texture_compression_astc_sliced_3d OpenGL.GLES2.MESA OpenGL.GLES2.MESA.bgra OpenGL.GLES2.MESA.framebuffer_flip_x OpenGL.GLES2.MESA.framebuffer_flip_y OpenGL.GLES2.MESA.framebuffer_swap_xy OpenGL.GLES2.MESA.program_binary_formats OpenGL.GLES2.MESA.sampler_objects OpenGL.GLES2.MESA.shader_integer_functions OpenGL.GLES2.MESA.texture_const_bandwidth OpenGL.GLES2.NV OpenGL.GLES2.NV.bindless_texture OpenGL.GLES2.NV.blend_equation_advanced OpenGL.GLES2.NV.blend_equation_advanced_coherent OpenGL.GLES2.NV.blend_minmax_factor OpenGL.GLES2.NV.clip_space_w_scaling OpenGL.GLES2.NV.compute_shader_derivatives OpenGL.GLES2.NV.conditional_render OpenGL.GLES2.NV.conservative_raster OpenGL.GLES2.NV.conservative_raster_pre_snap OpenGL.GLES2.NV.conservative_raster_pre_snap_triangles OpenGL.GLES2.NV.copy_buffer OpenGL.GLES2.NV.coverage_sample OpenGL.GLES2.NV.depth_nonlinear OpenGL.GLES2.NV.draw_buffers OpenGL.GLES2.NV.draw_instanced OpenGL.GLES2.NV.draw_vulkan_image OpenGL.GLES2.NV.explicit_attrib_location OpenGL.GLES2.NV.fbo_color_attachments OpenGL.GLES2.NV.fence OpenGL.GLES2.NV.fill_rectangle OpenGL.GLES2.NV.fragment_coverage_to_color OpenGL.GLES2.NV.fragment_shader_barycentric OpenGL.GLES2.NV.fragment_shader_interlock OpenGL.GLES2.NV.framebuffer_blit OpenGL.GLES2.NV.framebuffer_mixed_samples OpenGL.GLES2.NV.framebuffer_multisample OpenGL.GLES2.NV.generate_mipmap_sRGB OpenGL.GLES2.NV.geometry_shader_passthrough OpenGL.GLES2.NV.gpu_shader5 OpenGL.GLES2.NV.image_formats OpenGL.GLES2.NV.instanced_arrays OpenGL.GLES2.NV.internalformat_sample_query OpenGL.GLES2.NV.memory_attachment OpenGL.GLES2.NV.memory_object_sparse OpenGL.GLES2.NV.mesh_shader OpenGL.GLES2.NV.non_square_matrices OpenGL.GLES2.NV.pack_subimage OpenGL.GLES2.NV.path_rendering OpenGL.GLES2.NV.path_rendering_shared_edge OpenGL.GLES2.NV.pixel_buffer_object OpenGL.GLES2.NV.polygon_mode OpenGL.GLES2.NV.primitive_shading_rate OpenGL.GLES2.NV.read_buffer OpenGL.GLES2.NV.read_buffer_front OpenGL.GLES2.NV.read_depth OpenGL.GLES2.NV.read_depth_stencil OpenGL.GLES2.NV.read_stencil OpenGL.GLES2.NV.representative_fragment_test OpenGL.GLES2.NV.sRGB_formats OpenGL.GLES2.NV.sample_locations OpenGL.GLES2.NV.sample_mask_override_coverage OpenGL.GLES2.NV.scissor_exclusive OpenGL.GLES2.NV.shader_atomic_fp16_vector OpenGL.GLES2.NV.shader_noperspective_interpolation OpenGL.GLES2.NV.shader_subgroup_partitioned OpenGL.GLES2.NV.shader_texture_footprint OpenGL.GLES2.NV.shading_rate_image OpenGL.GLES2.NV.shadow_samplers_array OpenGL.GLES2.NV.shadow_samplers_cube OpenGL.GLES2.NV.stereo_view_rendering OpenGL.GLES2.NV.texture_barrier OpenGL.GLES2.NV.texture_border_clamp OpenGL.GLES2.NV.texture_compression_s3tc_update OpenGL.GLES2.NV.texture_npot_2D_mipmap OpenGL.GLES2.NV.timeline_semaphore OpenGL.GLES2.NV.viewport_array OpenGL.GLES2.NV.viewport_array2 OpenGL.GLES2.NV.viewport_swizzle OpenGL.GLES2.NVX OpenGL.GLES2.NVX.blend_equation_advanced_multi_draw_buffers OpenGL.GLES2.OES OpenGL.GLES2.OES.EGL_image OpenGL.GLES2.OES.EGL_image_external OpenGL.GLES2.OES.EGL_image_external_essl3 OpenGL.GLES2.OES.compressed_ETC1_RGB8_sub_texture OpenGL.GLES2.OES.compressed_ETC1_RGB8_texture OpenGL.GLES2.OES.compressed_paletted_texture OpenGL.GLES2.OES.copy_image OpenGL.GLES2.OES.depth24 OpenGL.GLES2.OES.depth32 OpenGL.GLES2.OES.depth_texture OpenGL.GLES2.OES.draw_buffers_indexed OpenGL.GLES2.OES.draw_elements_base_vertex OpenGL.GLES2.OES.element_index_uint OpenGL.GLES2.OES.fbo_render_mipmap OpenGL.GLES2.OES.fragment_precision_high OpenGL.GLES2.OES.geometry_point_size OpenGL.GLES2.OES.geometry_shader OpenGL.GLES2.OES.get_program_binary OpenGL.GLES2.OES.gpu_shader5 OpenGL.GLES2.OES.mapbuffer OpenGL.GLES2.OES.packed_depth_stencil OpenGL.GLES2.OES.primitive_bounding_box OpenGL.GLES2.OES.required_internalformat OpenGL.GLES2.OES.rgb8_rgba8 OpenGL.GLES2.OES.sample_shading OpenGL.GLES2.OES.sample_variables OpenGL.GLES2.OES.shader_image_atomic OpenGL.GLES2.OES.shader_io_blocks OpenGL.GLES2.OES.shader_multisample_interpolation OpenGL.GLES2.OES.standard_derivatives OpenGL.GLES2.OES.stencil1 OpenGL.GLES2.OES.stencil4 OpenGL.GLES2.OES.surfaceless_context OpenGL.GLES2.OES.tessellation_point_size OpenGL.GLES2.OES.tessellation_shader OpenGL.GLES2.OES.texture_3D OpenGL.GLES2.OES.texture_border_clamp OpenGL.GLES2.OES.texture_buffer OpenGL.GLES2.OES.texture_compression_astc OpenGL.GLES2.OES.texture_cube_map_array OpenGL.GLES2.OES.texture_float OpenGL.GLES2.OES.texture_float_linear OpenGL.GLES2.OES.texture_half_float OpenGL.GLES2.OES.texture_half_float_linear OpenGL.GLES2.OES.texture_npot OpenGL.GLES2.OES.texture_stencil8 OpenGL.GLES2.OES.texture_storage_multisample_2d_array OpenGL.GLES2.OES.texture_view OpenGL.GLES2.OES.vertex_array_object OpenGL.GLES2.OES.vertex_half_float OpenGL.GLES2.OES.vertex_type_10_10_10_2 OpenGL.GLES2.OES.viewport_array OpenGL.GLES2.OVR OpenGL.GLES2.OVR.multiview OpenGL.GLES2.OVR.multiview2 OpenGL.GLES2.OVR.multiview_multisampled_render_to_texture OpenGL.GLES2.QCOM OpenGL.GLES2.QCOM.YUV_texture_gather OpenGL.GLES2.QCOM.alpha_test OpenGL.GLES2.QCOM.binning_control OpenGL.GLES2.QCOM.driver_control OpenGL.GLES2.QCOM.extended_get OpenGL.GLES2.QCOM.extended_get2 OpenGL.GLES2.QCOM.frame_extrapolation OpenGL.GLES2.QCOM.framebuffer_foveated OpenGL.GLES2.QCOM.motion_estimation OpenGL.GLES2.QCOM.perfmon_global_mode OpenGL.GLES2.QCOM.render_sRGB_R8_RG8 OpenGL.GLES2.QCOM.render_shared_exponent OpenGL.GLES2.QCOM.shader_framebuffer_fetch_noncoherent OpenGL.GLES2.QCOM.shader_framebuffer_fetch_rate OpenGL.GLES2.QCOM.shading_rate OpenGL.GLES2.QCOM.texture_foveated OpenGL.GLES2.QCOM.texture_foveated2 OpenGL.GLES2.QCOM.texture_foveated_subsampled_layout OpenGL.GLES2.QCOM.texture_lod_bias OpenGL.GLES2.QCOM.tiled_rendering OpenGL.GLES2.QCOM.writeonly_rendering OpenGL.GLES2.QCOM.ycbcr_degamma OpenGL.GLES2.VERSION OpenGL.GLES2.VERSION.GLES2_2_0 OpenGL.GLES2.VIV OpenGL.GLES2.VIV.shader_binary OpenGL.GLES2.shaders OpenGL.GLES2.vboimplementation OpenGL.GLES3 OpenGL.GLES3.VERSION OpenGL.GLES3.VERSION.GLES3_3_0 OpenGL.GLES3.VERSION.GLES3_3_1 OpenGL.GLES3.vboimplementation OpenGL.GLU OpenGL.GLU.EXT OpenGL.GLU.EXT.nurbs_tessellator OpenGL.GLU.EXT.object_space_tess OpenGL.GLU.glunurbs OpenGL.GLU.glustruct OpenGL.GLU.projection OpenGL.GLU.quadrics OpenGL.GLU.tess OpenGL.GLUT OpenGL.GLUT.fonts OpenGL.GLUT.freeglut OpenGL.GLUT.osx OpenGL.GLUT.special OpenGL.GLX OpenGL.GLX.AMD OpenGL.GLX.AMD.gpu_association OpenGL.GLX.ARB OpenGL.GLX.ARB.context_flush_control OpenGL.GLX.ARB.create_context OpenGL.GLX.ARB.create_context_no_error OpenGL.GLX.ARB.create_context_profile OpenGL.GLX.ARB.create_context_robustness OpenGL.GLX.ARB.fbconfig_float OpenGL.GLX.ARB.framebuffer_sRGB OpenGL.GLX.ARB.get_proc_address OpenGL.GLX.ARB.multisample OpenGL.GLX.ARB.robustness_application_isolation OpenGL.GLX.ARB.robustness_share_group_isolation OpenGL.GLX.ARB.vertex_buffer_object OpenGL.GLX.DFX OpenGL.GLX.DFX.multisample OpenGL.GLX.EXT OpenGL.GLX.EXT.buffer_age OpenGL.GLX.EXT.context_priority OpenGL.GLX.EXT.create_context_es2_profile OpenGL.GLX.EXT.create_context_es_profile OpenGL.GLX.EXT.fbconfig_packed_float OpenGL.GLX.EXT.framebuffer_sRGB OpenGL.GLX.EXT.get_drawable_type OpenGL.GLX.EXT.import_context OpenGL.GLX.EXT.libglvnd OpenGL.GLX.EXT.no_config_context OpenGL.GLX.EXT.stereo_tree OpenGL.GLX.EXT.swap_control OpenGL.GLX.EXT.swap_control_tear OpenGL.GLX.EXT.texture_from_pixmap OpenGL.GLX.EXT.visual_info OpenGL.GLX.EXT.visual_rating OpenGL.GLX.INTEL OpenGL.GLX.INTEL.swap_event OpenGL.GLX.MESA OpenGL.GLX.MESA.agp_offset OpenGL.GLX.MESA.copy_sub_buffer OpenGL.GLX.MESA.pixmap_colormap OpenGL.GLX.MESA.query_renderer OpenGL.GLX.MESA.release_buffers OpenGL.GLX.MESA.set_3dfx_mode OpenGL.GLX.MESA.swap_control OpenGL.GLX.NV OpenGL.GLX.NV.copy_buffer OpenGL.GLX.NV.copy_image OpenGL.GLX.NV.delay_before_swap OpenGL.GLX.NV.float_buffer OpenGL.GLX.NV.multigpu_context OpenGL.GLX.NV.multisample_coverage OpenGL.GLX.NV.present_video OpenGL.GLX.NV.robustness_video_memory_purge OpenGL.GLX.NV.swap_group OpenGL.GLX.NV.video_capture OpenGL.GLX.NV.video_out OpenGL.GLX.NV.video_output OpenGL.GLX.OML OpenGL.GLX.OML.swap_method OpenGL.GLX.OML.sync_control OpenGL.GLX.SGI OpenGL.GLX.SGI.cushion OpenGL.GLX.SGI.make_current_read OpenGL.GLX.SGI.swap_control OpenGL.GLX.SGI.video_sync OpenGL.GLX.SGIS OpenGL.GLX.SGIS.blended_overlay OpenGL.GLX.SGIS.multisample OpenGL.GLX.SGIS.shared_multisample OpenGL.GLX.SGIX OpenGL.GLX.SGIX.dmbuffer OpenGL.GLX.SGIX.fbconfig OpenGL.GLX.SGIX.hyperpipe OpenGL.GLX.SGIX.pbuffer OpenGL.GLX.SGIX.swap_barrier OpenGL.GLX.SGIX.swap_group OpenGL.GLX.SGIX.video_resize OpenGL.GLX.SGIX.video_source OpenGL.GLX.SGIX.visual_select_group OpenGL.GLX.SUN OpenGL.GLX.SUN.get_transparent_index OpenGL.GLX.VERSION OpenGL.GLX.VERSION.GLX_1_0 OpenGL.GLX.VERSION.GLX_1_1 OpenGL.GLX.VERSION.GLX_1_2 OpenGL.GLX.VERSION.GLX_1_3 OpenGL.GLX.VERSION.GLX_1_4 OpenGL.Tk OpenGL.WGL OpenGL.WGL.AMD OpenGL.WGL.AMD.gpu_association OpenGL.WGL.ARB OpenGL.WGL.ARB.buffer_region OpenGL.WGL.ARB.context_flush_control OpenGL.WGL.ARB.create_context OpenGL.WGL.ARB.create_context_no_error OpenGL.WGL.ARB.create_context_profile OpenGL.WGL.ARB.create_context_robustness OpenGL.WGL.ARB.extensions_string OpenGL.WGL.ARB.framebuffer_sRGB OpenGL.WGL.ARB.make_current_read OpenGL.WGL.ARB.multisample OpenGL.WGL.ARB.pbuffer OpenGL.WGL.ARB.pixel_format OpenGL.WGL.ARB.pixel_format_float OpenGL.WGL.ARB.render_texture OpenGL.WGL.ARB.robustness_application_isolation OpenGL.WGL.ARB.robustness_share_group_isolation OpenGL.WGL.ATI OpenGL.WGL.ATI.pixel_format_float OpenGL.WGL.ATI.render_texture_rectangle OpenGL.WGL.DFX OpenGL.WGL.DFX.multisample OpenGL.WGL.DL OpenGL.WGL.DL.stereo_control OpenGL.WGL.EXT OpenGL.WGL.EXT.colorspace OpenGL.WGL.EXT.create_context_es2_profile OpenGL.WGL.EXT.create_context_es_profile OpenGL.WGL.EXT.depth_float OpenGL.WGL.EXT.display_color_table OpenGL.WGL.EXT.extensions_string OpenGL.WGL.EXT.framebuffer_sRGB OpenGL.WGL.EXT.make_current_read OpenGL.WGL.EXT.multisample OpenGL.WGL.EXT.pbuffer OpenGL.WGL.EXT.pixel_format OpenGL.WGL.EXT.pixel_format_packed_float OpenGL.WGL.EXT.swap_control OpenGL.WGL.EXT.swap_control_tear OpenGL.WGL.I3D OpenGL.WGL.I3D.digital_video_control OpenGL.WGL.I3D.gamma OpenGL.WGL.I3D.genlock OpenGL.WGL.I3D.image_buffer OpenGL.WGL.I3D.swap_frame_lock OpenGL.WGL.I3D.swap_frame_usage OpenGL.WGL.NV OpenGL.WGL.NV.DX_interop OpenGL.WGL.NV.DX_interop2 OpenGL.WGL.NV.copy_image OpenGL.WGL.NV.delay_before_swap OpenGL.WGL.NV.float_buffer OpenGL.WGL.NV.gpu_affinity OpenGL.WGL.NV.multigpu_context OpenGL.WGL.NV.multisample_coverage OpenGL.WGL.NV.present_video OpenGL.WGL.NV.render_depth_texture OpenGL.WGL.NV.render_texture_rectangle OpenGL.WGL.NV.swap_group OpenGL.WGL.NV.vertex_array_range OpenGL.WGL.NV.video_capture OpenGL.WGL.NV.video_output OpenGL.WGL.OML OpenGL.WGL.OML.sync_control OpenGL.WGL.VERSION OpenGL.WGL.VERSION.WGL_1_0 OpenGL.acceleratesupport OpenGL.arrays OpenGL.arrays.arraydatatype OpenGL.arrays.arrayhelpers OpenGL.arrays.buffers OpenGL.arrays.ctypesarrays OpenGL.arrays.ctypesparameters OpenGL.arrays.ctypespointers OpenGL.arrays.formathandler OpenGL.arrays.lists OpenGL.arrays.nones OpenGL.arrays.numbers OpenGL.arrays.numpybuffers OpenGL.arrays.numpymodule OpenGL.arrays.strings OpenGL.arrays.vbo OpenGL.constant OpenGL.constants OpenGL.contextdata OpenGL.converters OpenGL.error OpenGL.extensions OpenGL.images OpenGL.latebind OpenGL.lazywrapper OpenGL.logs OpenGL.osmesa OpenGL.platform OpenGL.platform.baseplatform OpenGL.platform.ctypesloader OpenGL.platform.darwin OpenGL.platform.egl OpenGL.platform.entrypoint31 OpenGL.platform.glx OpenGL.platform.osmesa OpenGL.platform.win32 OpenGL.plugins OpenGL.raw OpenGL.raw.EGL OpenGL.raw.EGL.ANDROID OpenGL.raw.EGL.ANDROID.blob_cache OpenGL.raw.EGL.ANDROID.framebuffer_target OpenGL.raw.EGL.ANDROID.image_native_buffer OpenGL.raw.EGL.ANDROID.native_fence_sync OpenGL.raw.EGL.ANDROID.recordable OpenGL.raw.EGL.ANGLE OpenGL.raw.EGL.ANGLE.d3d_share_handle_client_buffer OpenGL.raw.EGL.ANGLE.device_d3d OpenGL.raw.EGL.ANGLE.query_surface_pointer OpenGL.raw.EGL.ANGLE.surface_d3d_texture_2d_share_handle OpenGL.raw.EGL.ANGLE.window_fixed_size OpenGL.raw.EGL.ARM OpenGL.raw.EGL.ARM.pixmap_multisample_discard OpenGL.raw.EGL.EXT OpenGL.raw.EGL.EXT.buffer_age OpenGL.raw.EGL.EXT.client_extensions OpenGL.raw.EGL.EXT.create_context_robustness OpenGL.raw.EGL.EXT.device_base OpenGL.raw.EGL.EXT.device_drm OpenGL.raw.EGL.EXT.device_enumeration OpenGL.raw.EGL.EXT.device_openwf OpenGL.raw.EGL.EXT.device_query OpenGL.raw.EGL.EXT.image_dma_buf_import OpenGL.raw.EGL.EXT.multiview_window OpenGL.raw.EGL.EXT.output_base OpenGL.raw.EGL.EXT.output_drm OpenGL.raw.EGL.EXT.output_openwf OpenGL.raw.EGL.EXT.platform_base OpenGL.raw.EGL.EXT.platform_device OpenGL.raw.EGL.EXT.platform_wayland OpenGL.raw.EGL.EXT.platform_x11 OpenGL.raw.EGL.EXT.protected_surface OpenGL.raw.EGL.EXT.stream_consumer_egloutput OpenGL.raw.EGL.EXT.swap_buffers_with_damage OpenGL.raw.EGL.EXT.yuv_surface OpenGL.raw.EGL.HI OpenGL.raw.EGL.HI.clientpixmap OpenGL.raw.EGL.HI.colorformats OpenGL.raw.EGL.IMG OpenGL.raw.EGL.IMG.context_priority OpenGL.raw.EGL.KHR OpenGL.raw.EGL.KHR.cl_event OpenGL.raw.EGL.KHR.cl_event2 OpenGL.raw.EGL.KHR.client_get_all_proc_addresses OpenGL.raw.EGL.KHR.config_attribs OpenGL.raw.EGL.KHR.create_context OpenGL.raw.EGL.KHR.create_context_no_error OpenGL.raw.EGL.KHR.debug OpenGL.raw.EGL.KHR.fence_sync OpenGL.raw.EGL.KHR.get_all_proc_addresses OpenGL.raw.EGL.KHR.gl_colorspace OpenGL.raw.EGL.KHR.gl_renderbuffer_image OpenGL.raw.EGL.KHR.gl_texture_2D_image OpenGL.raw.EGL.KHR.gl_texture_3D_image OpenGL.raw.EGL.KHR.gl_texture_cubemap_image OpenGL.raw.EGL.KHR.image OpenGL.raw.EGL.KHR.image_base OpenGL.raw.EGL.KHR.image_pixmap OpenGL.raw.EGL.KHR.lock_surface OpenGL.raw.EGL.KHR.lock_surface2 OpenGL.raw.EGL.KHR.lock_surface3 OpenGL.raw.EGL.KHR.partial_update OpenGL.raw.EGL.KHR.platform_android OpenGL.raw.EGL.KHR.platform_gbm OpenGL.raw.EGL.KHR.platform_wayland OpenGL.raw.EGL.KHR.platform_x11 OpenGL.raw.EGL.KHR.reusable_sync OpenGL.raw.EGL.KHR.stream OpenGL.raw.EGL.KHR.stream_consumer_gltexture OpenGL.raw.EGL.KHR.stream_cross_process_fd OpenGL.raw.EGL.KHR.stream_fifo OpenGL.raw.EGL.KHR.stream_producer_aldatalocator OpenGL.raw.EGL.KHR.stream_producer_eglsurface OpenGL.raw.EGL.KHR.surfaceless_context OpenGL.raw.EGL.KHR.swap_buffers_with_damage OpenGL.raw.EGL.KHR.vg_parent_image OpenGL.raw.EGL.KHR.wait_sync OpenGL.raw.EGL.MESA OpenGL.raw.EGL.MESA.drm_image OpenGL.raw.EGL.MESA.image_dma_buf_export OpenGL.raw.EGL.MESA.platform_gbm OpenGL.raw.EGL.NOK OpenGL.raw.EGL.NOK.swap_region OpenGL.raw.EGL.NOK.swap_region2 OpenGL.raw.EGL.NOK.texture_from_pixmap OpenGL.raw.EGL.NV OpenGL.raw.EGL.NV.EGL_3dvision_surface OpenGL.raw.EGL.NV.coverage_sample OpenGL.raw.EGL.NV.coverage_sample_resolve OpenGL.raw.EGL.NV.cuda_event OpenGL.raw.EGL.NV.depth_nonlinear OpenGL.raw.EGL.NV.device_cuda OpenGL.raw.EGL.NV.native_query OpenGL.raw.EGL.NV.post_convert_rounding OpenGL.raw.EGL.NV.post_sub_buffer OpenGL.raw.EGL.NV.stream_consumer_gltexture_yuv OpenGL.raw.EGL.NV.stream_metadata OpenGL.raw.EGL.NV.stream_sync OpenGL.raw.EGL.NV.sync OpenGL.raw.EGL.NV.system_time OpenGL.raw.EGL.TIZEN OpenGL.raw.EGL.TIZEN.image_native_buffer OpenGL.raw.EGL.TIZEN.image_native_surface OpenGL.raw.EGL.VERSION OpenGL.raw.EGL.VERSION.EGL_1_0 OpenGL.raw.EGL.VERSION.EGL_1_1 OpenGL.raw.EGL.VERSION.EGL_1_2 OpenGL.raw.EGL.VERSION.EGL_1_3 OpenGL.raw.EGL.VERSION.EGL_1_4 OpenGL.raw.EGL.VERSION.EGL_1_5 OpenGL.raw.GL OpenGL.raw.GL.AMD OpenGL.raw.GL.AMD.blend_minmax_factor OpenGL.raw.GL.AMD.conservative_depth OpenGL.raw.GL.AMD.debug_output OpenGL.raw.GL.AMD.depth_clamp_separate OpenGL.raw.GL.AMD.draw_buffers_blend OpenGL.raw.GL.AMD.framebuffer_multisample_advanced OpenGL.raw.GL.AMD.framebuffer_sample_positions OpenGL.raw.GL.AMD.gcn_shader OpenGL.raw.GL.AMD.gpu_shader_half_float OpenGL.raw.GL.AMD.gpu_shader_int16 OpenGL.raw.GL.AMD.gpu_shader_int64 OpenGL.raw.GL.AMD.interleaved_elements OpenGL.raw.GL.AMD.multi_draw_indirect OpenGL.raw.GL.AMD.name_gen_delete OpenGL.raw.GL.AMD.occlusion_query_event OpenGL.raw.GL.AMD.performance_monitor OpenGL.raw.GL.AMD.pinned_memory OpenGL.raw.GL.AMD.query_buffer_object OpenGL.raw.GL.AMD.sample_positions OpenGL.raw.GL.AMD.seamless_cubemap_per_texture OpenGL.raw.GL.AMD.shader_atomic_counter_ops OpenGL.raw.GL.AMD.shader_ballot OpenGL.raw.GL.AMD.shader_explicit_vertex_parameter OpenGL.raw.GL.AMD.shader_gpu_shader_half_float_fetch OpenGL.raw.GL.AMD.shader_image_load_store_lod OpenGL.raw.GL.AMD.shader_stencil_export OpenGL.raw.GL.AMD.shader_trinary_minmax OpenGL.raw.GL.AMD.sparse_texture OpenGL.raw.GL.AMD.stencil_operation_extended OpenGL.raw.GL.AMD.texture_gather_bias_lod OpenGL.raw.GL.AMD.texture_texture4 OpenGL.raw.GL.AMD.transform_feedback3_lines_triangles OpenGL.raw.GL.AMD.transform_feedback4 OpenGL.raw.GL.AMD.vertex_shader_layer OpenGL.raw.GL.AMD.vertex_shader_tessellator OpenGL.raw.GL.AMD.vertex_shader_viewport_index OpenGL.raw.GL.ANGLE OpenGL.raw.GL.APPLE OpenGL.raw.GL.APPLE.aux_depth_stencil OpenGL.raw.GL.APPLE.client_storage OpenGL.raw.GL.APPLE.element_array OpenGL.raw.GL.APPLE.fence OpenGL.raw.GL.APPLE.float_pixels OpenGL.raw.GL.APPLE.flush_buffer_range OpenGL.raw.GL.APPLE.object_purgeable OpenGL.raw.GL.APPLE.rgb_422 OpenGL.raw.GL.APPLE.row_bytes OpenGL.raw.GL.APPLE.specular_vector OpenGL.raw.GL.APPLE.texture_range OpenGL.raw.GL.APPLE.transform_hint OpenGL.raw.GL.APPLE.vertex_array_object OpenGL.raw.GL.APPLE.vertex_array_range OpenGL.raw.GL.APPLE.vertex_program_evaluators OpenGL.raw.GL.APPLE.ycbcr_422 OpenGL.raw.GL.ARB OpenGL.raw.GL.ARB.ES2_compatibility OpenGL.raw.GL.ARB.ES3_1_compatibility OpenGL.raw.GL.ARB.ES3_2_compatibility OpenGL.raw.GL.ARB.ES3_compatibility OpenGL.raw.GL.ARB.arrays_of_arrays OpenGL.raw.GL.ARB.base_instance OpenGL.raw.GL.ARB.bindless_texture OpenGL.raw.GL.ARB.blend_func_extended OpenGL.raw.GL.ARB.buffer_storage OpenGL.raw.GL.ARB.cl_event OpenGL.raw.GL.ARB.clear_buffer_object OpenGL.raw.GL.ARB.clear_texture OpenGL.raw.GL.ARB.clip_control OpenGL.raw.GL.ARB.color_buffer_float OpenGL.raw.GL.ARB.compatibility OpenGL.raw.GL.ARB.compressed_texture_pixel_storage OpenGL.raw.GL.ARB.compute_shader OpenGL.raw.GL.ARB.compute_variable_group_size OpenGL.raw.GL.ARB.conditional_render_inverted OpenGL.raw.GL.ARB.conservative_depth OpenGL.raw.GL.ARB.copy_buffer OpenGL.raw.GL.ARB.copy_image OpenGL.raw.GL.ARB.cull_distance OpenGL.raw.GL.ARB.debug_output OpenGL.raw.GL.ARB.depth_buffer_float OpenGL.raw.GL.ARB.depth_clamp OpenGL.raw.GL.ARB.depth_texture OpenGL.raw.GL.ARB.derivative_control OpenGL.raw.GL.ARB.direct_state_access OpenGL.raw.GL.ARB.draw_buffers OpenGL.raw.GL.ARB.draw_buffers_blend OpenGL.raw.GL.ARB.draw_elements_base_vertex OpenGL.raw.GL.ARB.draw_indirect OpenGL.raw.GL.ARB.draw_instanced OpenGL.raw.GL.ARB.enhanced_layouts OpenGL.raw.GL.ARB.explicit_attrib_location OpenGL.raw.GL.ARB.explicit_uniform_location OpenGL.raw.GL.ARB.fragment_coord_conventions OpenGL.raw.GL.ARB.fragment_layer_viewport OpenGL.raw.GL.ARB.fragment_program OpenGL.raw.GL.ARB.fragment_program_shadow OpenGL.raw.GL.ARB.fragment_shader OpenGL.raw.GL.ARB.fragment_shader_interlock OpenGL.raw.GL.ARB.framebuffer_no_attachments OpenGL.raw.GL.ARB.framebuffer_object OpenGL.raw.GL.ARB.framebuffer_sRGB OpenGL.raw.GL.ARB.geometry_shader4 OpenGL.raw.GL.ARB.get_program_binary OpenGL.raw.GL.ARB.get_texture_sub_image OpenGL.raw.GL.ARB.gl_spirv OpenGL.raw.GL.ARB.gpu_shader5 OpenGL.raw.GL.ARB.gpu_shader_fp64 OpenGL.raw.GL.ARB.gpu_shader_int64 OpenGL.raw.GL.ARB.half_float_pixel OpenGL.raw.GL.ARB.half_float_vertex OpenGL.raw.GL.ARB.imaging OpenGL.raw.GL.ARB.indirect_parameters OpenGL.raw.GL.ARB.instanced_arrays OpenGL.raw.GL.ARB.internalformat_query OpenGL.raw.GL.ARB.internalformat_query2 OpenGL.raw.GL.ARB.invalidate_subdata OpenGL.raw.GL.ARB.map_buffer_alignment OpenGL.raw.GL.ARB.map_buffer_range OpenGL.raw.GL.ARB.matrix_palette OpenGL.raw.GL.ARB.multi_bind OpenGL.raw.GL.ARB.multi_draw_indirect OpenGL.raw.GL.ARB.multisample OpenGL.raw.GL.ARB.multitexture OpenGL.raw.GL.ARB.occlusion_query OpenGL.raw.GL.ARB.occlusion_query2 OpenGL.raw.GL.ARB.parallel_shader_compile OpenGL.raw.GL.ARB.pipeline_statistics_query OpenGL.raw.GL.ARB.pixel_buffer_object OpenGL.raw.GL.ARB.point_parameters OpenGL.raw.GL.ARB.point_sprite OpenGL.raw.GL.ARB.polygon_offset_clamp OpenGL.raw.GL.ARB.post_depth_coverage OpenGL.raw.GL.ARB.program_interface_query OpenGL.raw.GL.ARB.provoking_vertex OpenGL.raw.GL.ARB.query_buffer_object OpenGL.raw.GL.ARB.robust_buffer_access_behavior OpenGL.raw.GL.ARB.robustness OpenGL.raw.GL.ARB.robustness_isolation OpenGL.raw.GL.ARB.sample_locations OpenGL.raw.GL.ARB.sample_shading OpenGL.raw.GL.ARB.sampler_objects OpenGL.raw.GL.ARB.seamless_cube_map OpenGL.raw.GL.ARB.seamless_cubemap_per_texture OpenGL.raw.GL.ARB.separate_shader_objects OpenGL.raw.GL.ARB.shader_atomic_counter_ops OpenGL.raw.GL.ARB.shader_atomic_counters OpenGL.raw.GL.ARB.shader_ballot OpenGL.raw.GL.ARB.shader_bit_encoding OpenGL.raw.GL.ARB.shader_clock OpenGL.raw.GL.ARB.shader_draw_parameters OpenGL.raw.GL.ARB.shader_group_vote OpenGL.raw.GL.ARB.shader_image_load_store OpenGL.raw.GL.ARB.shader_image_size OpenGL.raw.GL.ARB.shader_objects OpenGL.raw.GL.ARB.shader_precision OpenGL.raw.GL.ARB.shader_stencil_export OpenGL.raw.GL.ARB.shader_storage_buffer_object OpenGL.raw.GL.ARB.shader_subroutine OpenGL.raw.GL.ARB.shader_texture_image_samples OpenGL.raw.GL.ARB.shader_texture_lod OpenGL.raw.GL.ARB.shader_viewport_layer_array OpenGL.raw.GL.ARB.shading_language_100 OpenGL.raw.GL.ARB.shading_language_420pack OpenGL.raw.GL.ARB.shading_language_include OpenGL.raw.GL.ARB.shading_language_packing OpenGL.raw.GL.ARB.shadow OpenGL.raw.GL.ARB.shadow_ambient OpenGL.raw.GL.ARB.sparse_buffer OpenGL.raw.GL.ARB.sparse_texture OpenGL.raw.GL.ARB.sparse_texture2 OpenGL.raw.GL.ARB.sparse_texture_clamp OpenGL.raw.GL.ARB.spirv_extensions OpenGL.raw.GL.ARB.stencil_texturing OpenGL.raw.GL.ARB.sync OpenGL.raw.GL.ARB.tessellation_shader OpenGL.raw.GL.ARB.texture_barrier OpenGL.raw.GL.ARB.texture_border_clamp OpenGL.raw.GL.ARB.texture_buffer_object OpenGL.raw.GL.ARB.texture_buffer_object_rgb32 OpenGL.raw.GL.ARB.texture_buffer_range OpenGL.raw.GL.ARB.texture_compression OpenGL.raw.GL.ARB.texture_compression_bptc OpenGL.raw.GL.ARB.texture_compression_rgtc OpenGL.raw.GL.ARB.texture_cube_map OpenGL.raw.GL.ARB.texture_cube_map_array OpenGL.raw.GL.ARB.texture_env_add OpenGL.raw.GL.ARB.texture_env_combine OpenGL.raw.GL.ARB.texture_env_crossbar OpenGL.raw.GL.ARB.texture_env_dot3 OpenGL.raw.GL.ARB.texture_filter_anisotropic OpenGL.raw.GL.ARB.texture_filter_minmax OpenGL.raw.GL.ARB.texture_float OpenGL.raw.GL.ARB.texture_gather OpenGL.raw.GL.ARB.texture_mirror_clamp_to_edge OpenGL.raw.GL.ARB.texture_mirrored_repeat OpenGL.raw.GL.ARB.texture_multisample OpenGL.raw.GL.ARB.texture_non_power_of_two OpenGL.raw.GL.ARB.texture_query_levels OpenGL.raw.GL.ARB.texture_query_lod OpenGL.raw.GL.ARB.texture_rectangle OpenGL.raw.GL.ARB.texture_rg OpenGL.raw.GL.ARB.texture_rgb10_a2ui OpenGL.raw.GL.ARB.texture_stencil8 OpenGL.raw.GL.ARB.texture_storage OpenGL.raw.GL.ARB.texture_storage_multisample OpenGL.raw.GL.ARB.texture_swizzle OpenGL.raw.GL.ARB.texture_view OpenGL.raw.GL.ARB.timer_query OpenGL.raw.GL.ARB.transform_feedback2 OpenGL.raw.GL.ARB.transform_feedback3 OpenGL.raw.GL.ARB.transform_feedback_instanced OpenGL.raw.GL.ARB.transform_feedback_overflow_query OpenGL.raw.GL.ARB.transpose_matrix OpenGL.raw.GL.ARB.uniform_buffer_object OpenGL.raw.GL.ARB.vertex_array_bgra OpenGL.raw.GL.ARB.vertex_array_object OpenGL.raw.GL.ARB.vertex_attrib_64bit OpenGL.raw.GL.ARB.vertex_attrib_binding OpenGL.raw.GL.ARB.vertex_blend OpenGL.raw.GL.ARB.vertex_buffer_object OpenGL.raw.GL.ARB.vertex_program OpenGL.raw.GL.ARB.vertex_shader OpenGL.raw.GL.ARB.vertex_type_10f_11f_11f_rev OpenGL.raw.GL.ARB.vertex_type_2_10_10_10_rev OpenGL.raw.GL.ARB.viewport_array OpenGL.raw.GL.ARB.window_pos OpenGL.raw.GL.ARM OpenGL.raw.GL.ATI OpenGL.raw.GL.ATI.draw_buffers OpenGL.raw.GL.ATI.element_array OpenGL.raw.GL.ATI.envmap_bumpmap OpenGL.raw.GL.ATI.fragment_shader OpenGL.raw.GL.ATI.map_object_buffer OpenGL.raw.GL.ATI.meminfo OpenGL.raw.GL.ATI.pixel_format_float OpenGL.raw.GL.ATI.pn_triangles OpenGL.raw.GL.ATI.separate_stencil OpenGL.raw.GL.ATI.text_fragment_shader OpenGL.raw.GL.ATI.texture_env_combine3 OpenGL.raw.GL.ATI.texture_float OpenGL.raw.GL.ATI.texture_mirror_once OpenGL.raw.GL.ATI.vertex_array_object OpenGL.raw.GL.ATI.vertex_attrib_array_object OpenGL.raw.GL.ATI.vertex_streams OpenGL.raw.GL.DFX OpenGL.raw.GL.DFX.multisample OpenGL.raw.GL.DFX.tbuffer OpenGL.raw.GL.DFX.texture_compression_FXT1 OpenGL.raw.GL.DMP OpenGL.raw.GL.EXT OpenGL.raw.GL.EXT.EGL_image_storage OpenGL.raw.GL.EXT.EGL_sync OpenGL.raw.GL.EXT.GL_422_pixels OpenGL.raw.GL.EXT.abgr OpenGL.raw.GL.EXT.bgra OpenGL.raw.GL.EXT.bindable_uniform OpenGL.raw.GL.EXT.blend_color OpenGL.raw.GL.EXT.blend_equation_separate OpenGL.raw.GL.EXT.blend_func_separate OpenGL.raw.GL.EXT.blend_logic_op OpenGL.raw.GL.EXT.blend_minmax OpenGL.raw.GL.EXT.blend_subtract OpenGL.raw.GL.EXT.clip_volume_hint OpenGL.raw.GL.EXT.cmyka OpenGL.raw.GL.EXT.color_subtable OpenGL.raw.GL.EXT.compiled_vertex_array OpenGL.raw.GL.EXT.convolution OpenGL.raw.GL.EXT.coordinate_frame OpenGL.raw.GL.EXT.copy_texture OpenGL.raw.GL.EXT.cull_vertex OpenGL.raw.GL.EXT.debug_label OpenGL.raw.GL.EXT.debug_marker OpenGL.raw.GL.EXT.depth_bounds_test OpenGL.raw.GL.EXT.direct_state_access OpenGL.raw.GL.EXT.draw_buffers2 OpenGL.raw.GL.EXT.draw_instanced OpenGL.raw.GL.EXT.draw_range_elements OpenGL.raw.GL.EXT.external_buffer OpenGL.raw.GL.EXT.fog_coord OpenGL.raw.GL.EXT.framebuffer_blit OpenGL.raw.GL.EXT.framebuffer_blit_layers OpenGL.raw.GL.EXT.framebuffer_multisample OpenGL.raw.GL.EXT.framebuffer_multisample_blit_scaled OpenGL.raw.GL.EXT.framebuffer_object OpenGL.raw.GL.EXT.framebuffer_sRGB OpenGL.raw.GL.EXT.geometry_shader4 OpenGL.raw.GL.EXT.gpu_program_parameters OpenGL.raw.GL.EXT.gpu_shader4 OpenGL.raw.GL.EXT.histogram OpenGL.raw.GL.EXT.index_array_formats OpenGL.raw.GL.EXT.index_func OpenGL.raw.GL.EXT.index_material OpenGL.raw.GL.EXT.index_texture OpenGL.raw.GL.EXT.light_texture OpenGL.raw.GL.EXT.memory_object OpenGL.raw.GL.EXT.memory_object_fd OpenGL.raw.GL.EXT.memory_object_win32 OpenGL.raw.GL.EXT.misc_attribute OpenGL.raw.GL.EXT.multi_draw_arrays OpenGL.raw.GL.EXT.multisample OpenGL.raw.GL.EXT.multiview_tessellation_geometry_shader OpenGL.raw.GL.EXT.multiview_texture_multisample OpenGL.raw.GL.EXT.multiview_timer_query OpenGL.raw.GL.EXT.packed_depth_stencil OpenGL.raw.GL.EXT.packed_float OpenGL.raw.GL.EXT.packed_pixels OpenGL.raw.GL.EXT.paletted_texture OpenGL.raw.GL.EXT.pixel_buffer_object OpenGL.raw.GL.EXT.pixel_transform OpenGL.raw.GL.EXT.pixel_transform_color_table OpenGL.raw.GL.EXT.point_parameters OpenGL.raw.GL.EXT.polygon_offset OpenGL.raw.GL.EXT.polygon_offset_clamp OpenGL.raw.GL.EXT.post_depth_coverage OpenGL.raw.GL.EXT.provoking_vertex OpenGL.raw.GL.EXT.raster_multisample OpenGL.raw.GL.EXT.rescale_normal OpenGL.raw.GL.EXT.secondary_color OpenGL.raw.GL.EXT.semaphore OpenGL.raw.GL.EXT.semaphore_fd OpenGL.raw.GL.EXT.semaphore_win32 OpenGL.raw.GL.EXT.separate_shader_objects OpenGL.raw.GL.EXT.separate_specular_color OpenGL.raw.GL.EXT.shader_framebuffer_fetch OpenGL.raw.GL.EXT.shader_framebuffer_fetch_non_coherent OpenGL.raw.GL.EXT.shader_image_load_formatted OpenGL.raw.GL.EXT.shader_image_load_store OpenGL.raw.GL.EXT.shader_integer_mix OpenGL.raw.GL.EXT.shader_samples_identical OpenGL.raw.GL.EXT.shadow_funcs OpenGL.raw.GL.EXT.shared_texture_palette OpenGL.raw.GL.EXT.sparse_texture2 OpenGL.raw.GL.EXT.stencil_clear_tag OpenGL.raw.GL.EXT.stencil_two_side OpenGL.raw.GL.EXT.stencil_wrap OpenGL.raw.GL.EXT.subtexture OpenGL.raw.GL.EXT.texture OpenGL.raw.GL.EXT.texture3D OpenGL.raw.GL.EXT.texture_array OpenGL.raw.GL.EXT.texture_buffer_object OpenGL.raw.GL.EXT.texture_compression_latc OpenGL.raw.GL.EXT.texture_compression_rgtc OpenGL.raw.GL.EXT.texture_compression_s3tc OpenGL.raw.GL.EXT.texture_cube_map OpenGL.raw.GL.EXT.texture_env_add OpenGL.raw.GL.EXT.texture_env_combine OpenGL.raw.GL.EXT.texture_env_dot3 OpenGL.raw.GL.EXT.texture_filter_anisotropic OpenGL.raw.GL.EXT.texture_filter_minmax OpenGL.raw.GL.EXT.texture_integer OpenGL.raw.GL.EXT.texture_lod_bias OpenGL.raw.GL.EXT.texture_mirror_clamp OpenGL.raw.GL.EXT.texture_object OpenGL.raw.GL.EXT.texture_perturb_normal OpenGL.raw.GL.EXT.texture_sRGB OpenGL.raw.GL.EXT.texture_sRGB_R8 OpenGL.raw.GL.EXT.texture_sRGB_RG8 OpenGL.raw.GL.EXT.texture_sRGB_decode OpenGL.raw.GL.EXT.texture_shadow_lod OpenGL.raw.GL.EXT.texture_shared_exponent OpenGL.raw.GL.EXT.texture_snorm OpenGL.raw.GL.EXT.texture_storage OpenGL.raw.GL.EXT.texture_swizzle OpenGL.raw.GL.EXT.timer_query OpenGL.raw.GL.EXT.transform_feedback OpenGL.raw.GL.EXT.vertex_array OpenGL.raw.GL.EXT.vertex_array_bgra OpenGL.raw.GL.EXT.vertex_attrib_64bit OpenGL.raw.GL.EXT.vertex_shader OpenGL.raw.GL.EXT.vertex_weighting OpenGL.raw.GL.EXT.win32_keyed_mutex OpenGL.raw.GL.EXT.window_rectangles OpenGL.raw.GL.EXT.x11_sync_object OpenGL.raw.GL.FJ OpenGL.raw.GL.GREMEDY OpenGL.raw.GL.GREMEDY.frame_terminator OpenGL.raw.GL.GREMEDY.string_marker OpenGL.raw.GL.HP OpenGL.raw.GL.HP.convolution_border_modes OpenGL.raw.GL.HP.image_transform OpenGL.raw.GL.HP.occlusion_test OpenGL.raw.GL.HP.texture_lighting OpenGL.raw.GL.IBM OpenGL.raw.GL.IBM.cull_vertex OpenGL.raw.GL.IBM.multimode_draw_arrays OpenGL.raw.GL.IBM.rasterpos_clip OpenGL.raw.GL.IBM.static_data OpenGL.raw.GL.IBM.texture_mirrored_repeat OpenGL.raw.GL.IBM.vertex_array_lists OpenGL.raw.GL.IMG OpenGL.raw.GL.INGR OpenGL.raw.GL.INGR.blend_func_separate OpenGL.raw.GL.INGR.color_clamp OpenGL.raw.GL.INGR.interlace_read OpenGL.raw.GL.INTEL OpenGL.raw.GL.INTEL.blackhole_render OpenGL.raw.GL.INTEL.conservative_rasterization OpenGL.raw.GL.INTEL.fragment_shader_ordering OpenGL.raw.GL.INTEL.framebuffer_CMAA OpenGL.raw.GL.INTEL.map_texture OpenGL.raw.GL.INTEL.parallel_arrays OpenGL.raw.GL.INTEL.performance_query OpenGL.raw.GL.KHR OpenGL.raw.GL.KHR.blend_equation_advanced OpenGL.raw.GL.KHR.blend_equation_advanced_coherent OpenGL.raw.GL.KHR.context_flush_control OpenGL.raw.GL.KHR.debug OpenGL.raw.GL.KHR.no_error OpenGL.raw.GL.KHR.parallel_shader_compile OpenGL.raw.GL.KHR.robust_buffer_access_behavior OpenGL.raw.GL.KHR.robustness OpenGL.raw.GL.KHR.shader_subgroup OpenGL.raw.GL.KHR.texture_compression_astc_hdr OpenGL.raw.GL.KHR.texture_compression_astc_ldr OpenGL.raw.GL.KHR.texture_compression_astc_sliced_3d OpenGL.raw.GL.MESA OpenGL.raw.GL.MESA.framebuffer_flip_x OpenGL.raw.GL.MESA.framebuffer_flip_y OpenGL.raw.GL.MESA.framebuffer_swap_xy OpenGL.raw.GL.MESA.pack_invert OpenGL.raw.GL.MESA.program_binary_formats OpenGL.raw.GL.MESA.resize_buffers OpenGL.raw.GL.MESA.shader_integer_functions OpenGL.raw.GL.MESA.texture_const_bandwidth OpenGL.raw.GL.MESA.tile_raster_order OpenGL.raw.GL.MESA.window_pos OpenGL.raw.GL.MESA.ycbcr_texture OpenGL.raw.GL.MESAX OpenGL.raw.GL.MESAX.texture_stack OpenGL.raw.GL.NV OpenGL.raw.GL.NV.alpha_to_coverage_dither_control OpenGL.raw.GL.NV.bindless_multi_draw_indirect OpenGL.raw.GL.NV.bindless_multi_draw_indirect_count OpenGL.raw.GL.NV.bindless_texture OpenGL.raw.GL.NV.blend_equation_advanced OpenGL.raw.GL.NV.blend_equation_advanced_coherent OpenGL.raw.GL.NV.blend_minmax_factor OpenGL.raw.GL.NV.blend_square OpenGL.raw.GL.NV.clip_space_w_scaling OpenGL.raw.GL.NV.command_list OpenGL.raw.GL.NV.compute_program5 OpenGL.raw.GL.NV.compute_shader_derivatives OpenGL.raw.GL.NV.conditional_render OpenGL.raw.GL.NV.conservative_raster OpenGL.raw.GL.NV.conservative_raster_dilate OpenGL.raw.GL.NV.conservative_raster_pre_snap OpenGL.raw.GL.NV.conservative_raster_pre_snap_triangles OpenGL.raw.GL.NV.conservative_raster_underestimation OpenGL.raw.GL.NV.copy_depth_to_color OpenGL.raw.GL.NV.copy_image OpenGL.raw.GL.NV.deep_texture3D OpenGL.raw.GL.NV.depth_buffer_float OpenGL.raw.GL.NV.depth_clamp OpenGL.raw.GL.NV.draw_texture OpenGL.raw.GL.NV.draw_vulkan_image OpenGL.raw.GL.NV.evaluators OpenGL.raw.GL.NV.explicit_multisample OpenGL.raw.GL.NV.fence OpenGL.raw.GL.NV.fill_rectangle OpenGL.raw.GL.NV.float_buffer OpenGL.raw.GL.NV.fog_distance OpenGL.raw.GL.NV.fragment_coverage_to_color OpenGL.raw.GL.NV.fragment_program OpenGL.raw.GL.NV.fragment_program2 OpenGL.raw.GL.NV.fragment_program4 OpenGL.raw.GL.NV.fragment_program_option OpenGL.raw.GL.NV.fragment_shader_barycentric OpenGL.raw.GL.NV.fragment_shader_interlock OpenGL.raw.GL.NV.framebuffer_mixed_samples OpenGL.raw.GL.NV.framebuffer_multisample_coverage OpenGL.raw.GL.NV.geometry_program4 OpenGL.raw.GL.NV.geometry_shader4 OpenGL.raw.GL.NV.geometry_shader_passthrough OpenGL.raw.GL.NV.gpu_multicast OpenGL.raw.GL.NV.gpu_program4 OpenGL.raw.GL.NV.gpu_program5 OpenGL.raw.GL.NV.gpu_program5_mem_extended OpenGL.raw.GL.NV.gpu_shader5 OpenGL.raw.GL.NV.half_float OpenGL.raw.GL.NV.internalformat_sample_query OpenGL.raw.GL.NV.light_max_exponent OpenGL.raw.GL.NV.memory_attachment OpenGL.raw.GL.NV.memory_object_sparse OpenGL.raw.GL.NV.mesh_shader OpenGL.raw.GL.NV.multisample_coverage OpenGL.raw.GL.NV.multisample_filter_hint OpenGL.raw.GL.NV.occlusion_query OpenGL.raw.GL.NV.packed_depth_stencil OpenGL.raw.GL.NV.parameter_buffer_object OpenGL.raw.GL.NV.parameter_buffer_object2 OpenGL.raw.GL.NV.path_rendering OpenGL.raw.GL.NV.path_rendering_shared_edge OpenGL.raw.GL.NV.pixel_data_range OpenGL.raw.GL.NV.point_sprite OpenGL.raw.GL.NV.present_video OpenGL.raw.GL.NV.primitive_restart OpenGL.raw.GL.NV.primitive_shading_rate OpenGL.raw.GL.NV.query_resource OpenGL.raw.GL.NV.query_resource_tag OpenGL.raw.GL.NV.register_combiners OpenGL.raw.GL.NV.register_combiners2 OpenGL.raw.GL.NV.representative_fragment_test OpenGL.raw.GL.NV.robustness_video_memory_purge OpenGL.raw.GL.NV.sample_locations OpenGL.raw.GL.NV.sample_mask_override_coverage OpenGL.raw.GL.NV.scissor_exclusive OpenGL.raw.GL.NV.shader_atomic_counters OpenGL.raw.GL.NV.shader_atomic_float OpenGL.raw.GL.NV.shader_atomic_float64 OpenGL.raw.GL.NV.shader_atomic_fp16_vector OpenGL.raw.GL.NV.shader_atomic_int64 OpenGL.raw.GL.NV.shader_buffer_load OpenGL.raw.GL.NV.shader_buffer_store OpenGL.raw.GL.NV.shader_storage_buffer_object OpenGL.raw.GL.NV.shader_subgroup_partitioned OpenGL.raw.GL.NV.shader_texture_footprint OpenGL.raw.GL.NV.shader_thread_group OpenGL.raw.GL.NV.shader_thread_shuffle OpenGL.raw.GL.NV.shading_rate_image OpenGL.raw.GL.NV.stereo_view_rendering OpenGL.raw.GL.NV.tessellation_program5 OpenGL.raw.GL.NV.texgen_emboss OpenGL.raw.GL.NV.texgen_reflection OpenGL.raw.GL.NV.texture_barrier OpenGL.raw.GL.NV.texture_compression_vtc OpenGL.raw.GL.NV.texture_env_combine4 OpenGL.raw.GL.NV.texture_expand_normal OpenGL.raw.GL.NV.texture_multisample OpenGL.raw.GL.NV.texture_rectangle OpenGL.raw.GL.NV.texture_rectangle_compressed OpenGL.raw.GL.NV.texture_shader OpenGL.raw.GL.NV.texture_shader2 OpenGL.raw.GL.NV.texture_shader3 OpenGL.raw.GL.NV.timeline_semaphore OpenGL.raw.GL.NV.transform_feedback OpenGL.raw.GL.NV.transform_feedback2 OpenGL.raw.GL.NV.uniform_buffer_std430_layout OpenGL.raw.GL.NV.uniform_buffer_unified_memory OpenGL.raw.GL.NV.vdpau_interop OpenGL.raw.GL.NV.vdpau_interop2 OpenGL.raw.GL.NV.vertex_array_range OpenGL.raw.GL.NV.vertex_array_range2 OpenGL.raw.GL.NV.vertex_attrib_integer_64bit OpenGL.raw.GL.NV.vertex_buffer_unified_memory OpenGL.raw.GL.NV.vertex_program OpenGL.raw.GL.NV.vertex_program1_1 OpenGL.raw.GL.NV.vertex_program2 OpenGL.raw.GL.NV.vertex_program2_option OpenGL.raw.GL.NV.vertex_program3 OpenGL.raw.GL.NV.vertex_program4 OpenGL.raw.GL.NV.video_capture OpenGL.raw.GL.NV.viewport_array2 OpenGL.raw.GL.NV.viewport_swizzle OpenGL.raw.GL.NVX OpenGL.raw.GL.NVX.blend_equation_advanced_multi_draw_buffers OpenGL.raw.GL.NVX.conditional_render OpenGL.raw.GL.NVX.gpu_memory_info OpenGL.raw.GL.NVX.gpu_multicast2 OpenGL.raw.GL.NVX.linked_gpu_multicast OpenGL.raw.GL.NVX.progress_fence OpenGL.raw.GL.OES OpenGL.raw.GL.OES.byte_coordinates OpenGL.raw.GL.OES.compressed_paletted_texture OpenGL.raw.GL.OES.fixed_point OpenGL.raw.GL.OES.query_matrix OpenGL.raw.GL.OES.read_format OpenGL.raw.GL.OES.single_precision OpenGL.raw.GL.OML OpenGL.raw.GL.OML.interlace OpenGL.raw.GL.OML.resample OpenGL.raw.GL.OML.subsample OpenGL.raw.GL.OVR OpenGL.raw.GL.OVR.multiview OpenGL.raw.GL.OVR.multiview2 OpenGL.raw.GL.PGI OpenGL.raw.GL.PGI.misc_hints OpenGL.raw.GL.PGI.vertex_hints OpenGL.raw.GL.QCOM OpenGL.raw.GL.REND OpenGL.raw.GL.REND.screen_coordinates OpenGL.raw.GL.S3 OpenGL.raw.GL.S3.s3tc OpenGL.raw.GL.SGI OpenGL.raw.GL.SGI.color_matrix OpenGL.raw.GL.SGI.color_table OpenGL.raw.GL.SGI.texture_color_table OpenGL.raw.GL.SGIS OpenGL.raw.GL.SGIS.detail_texture OpenGL.raw.GL.SGIS.fog_function OpenGL.raw.GL.SGIS.generate_mipmap OpenGL.raw.GL.SGIS.multisample OpenGL.raw.GL.SGIS.pixel_texture OpenGL.raw.GL.SGIS.point_line_texgen OpenGL.raw.GL.SGIS.point_parameters OpenGL.raw.GL.SGIS.sharpen_texture OpenGL.raw.GL.SGIS.texture4D OpenGL.raw.GL.SGIS.texture_border_clamp OpenGL.raw.GL.SGIS.texture_color_mask OpenGL.raw.GL.SGIS.texture_edge_clamp OpenGL.raw.GL.SGIS.texture_filter4 OpenGL.raw.GL.SGIS.texture_lod OpenGL.raw.GL.SGIS.texture_select OpenGL.raw.GL.SGIX OpenGL.raw.GL.SGIX.async_ OpenGL.raw.GL.SGIX.async_histogram OpenGL.raw.GL.SGIX.async_pixel OpenGL.raw.GL.SGIX.blend_alpha_minmax OpenGL.raw.GL.SGIX.calligraphic_fragment OpenGL.raw.GL.SGIX.clipmap OpenGL.raw.GL.SGIX.convolution_accuracy OpenGL.raw.GL.SGIX.depth_pass_instrument OpenGL.raw.GL.SGIX.depth_texture OpenGL.raw.GL.SGIX.flush_raster OpenGL.raw.GL.SGIX.fog_offset OpenGL.raw.GL.SGIX.fragment_lighting OpenGL.raw.GL.SGIX.framezoom OpenGL.raw.GL.SGIX.igloo_interface OpenGL.raw.GL.SGIX.instruments OpenGL.raw.GL.SGIX.interlace OpenGL.raw.GL.SGIX.ir_instrument1 OpenGL.raw.GL.SGIX.list_priority OpenGL.raw.GL.SGIX.pixel_texture OpenGL.raw.GL.SGIX.pixel_tiles OpenGL.raw.GL.SGIX.polynomial_ffd OpenGL.raw.GL.SGIX.reference_plane OpenGL.raw.GL.SGIX.resample OpenGL.raw.GL.SGIX.scalebias_hint OpenGL.raw.GL.SGIX.shadow OpenGL.raw.GL.SGIX.shadow_ambient OpenGL.raw.GL.SGIX.sprite OpenGL.raw.GL.SGIX.subsample OpenGL.raw.GL.SGIX.tag_sample_buffer OpenGL.raw.GL.SGIX.texture_add_env OpenGL.raw.GL.SGIX.texture_coordinate_clamp OpenGL.raw.GL.SGIX.texture_lod_bias OpenGL.raw.GL.SGIX.texture_multi_buffer OpenGL.raw.GL.SGIX.texture_scale_bias OpenGL.raw.GL.SGIX.vertex_preclip OpenGL.raw.GL.SGIX.ycrcb OpenGL.raw.GL.SGIX.ycrcb_subsample OpenGL.raw.GL.SGIX.ycrcba OpenGL.raw.GL.SUN OpenGL.raw.GL.SUN.convolution_border_modes OpenGL.raw.GL.SUN.global_alpha OpenGL.raw.GL.SUN.mesh_array OpenGL.raw.GL.SUN.slice_accum OpenGL.raw.GL.SUN.triangle_list OpenGL.raw.GL.SUN.vertex OpenGL.raw.GL.SUNX OpenGL.raw.GL.SUNX.constant_data OpenGL.raw.GL.VERSION OpenGL.raw.GL.VERSION.GL_1_0 OpenGL.raw.GL.VERSION.GL_1_1 OpenGL.raw.GL.VERSION.GL_1_2 OpenGL.raw.GL.VERSION.GL_1_3 OpenGL.raw.GL.VERSION.GL_1_4 OpenGL.raw.GL.VERSION.GL_1_5 OpenGL.raw.GL.VERSION.GL_2_0 OpenGL.raw.GL.VERSION.GL_2_1 OpenGL.raw.GL.VERSION.GL_3_0 OpenGL.raw.GL.VERSION.GL_3_1 OpenGL.raw.GL.VERSION.GL_3_2 OpenGL.raw.GL.VERSION.GL_3_3 OpenGL.raw.GL.VERSION.GL_4_0 OpenGL.raw.GL.VERSION.GL_4_1 OpenGL.raw.GL.VERSION.GL_4_2 OpenGL.raw.GL.VERSION.GL_4_3 OpenGL.raw.GL.VERSION.GL_4_4 OpenGL.raw.GL.VERSION.GL_4_5 OpenGL.raw.GL.VERSION.GL_4_6 OpenGL.raw.GL.VIV OpenGL.raw.GL.WIN OpenGL.raw.GL.WIN.phong_shading OpenGL.raw.GL.WIN.specular_fog OpenGL.raw.GLE OpenGL.raw.GLE.annotations OpenGL.raw.GLE.constants OpenGL.raw.GLES1 OpenGL.raw.GLES1.AMD OpenGL.raw.GLES1.AMD.compressed_3DC_texture OpenGL.raw.GLES1.AMD.compressed_ATC_texture OpenGL.raw.GLES1.APPLE OpenGL.raw.GLES1.APPLE.copy_texture_levels OpenGL.raw.GLES1.APPLE.framebuffer_multisample OpenGL.raw.GLES1.APPLE.sync OpenGL.raw.GLES1.APPLE.texture_2D_limited_npot OpenGL.raw.GLES1.APPLE.texture_format_BGRA8888 OpenGL.raw.GLES1.APPLE.texture_max_level OpenGL.raw.GLES1.ARM OpenGL.raw.GLES1.ARM.rgba8 OpenGL.raw.GLES1.EXT OpenGL.raw.GLES1.EXT.blend_minmax OpenGL.raw.GLES1.EXT.debug_marker OpenGL.raw.GLES1.EXT.discard_framebuffer OpenGL.raw.GLES1.EXT.map_buffer_range OpenGL.raw.GLES1.EXT.multi_draw_arrays OpenGL.raw.GLES1.EXT.multisampled_render_to_texture OpenGL.raw.GLES1.EXT.read_format_bgra OpenGL.raw.GLES1.EXT.robustness OpenGL.raw.GLES1.EXT.sRGB OpenGL.raw.GLES1.EXT.texture_compression_dxt1 OpenGL.raw.GLES1.EXT.texture_filter_anisotropic OpenGL.raw.GLES1.EXT.texture_format_BGRA8888 OpenGL.raw.GLES1.EXT.texture_lod_bias OpenGL.raw.GLES1.EXT.texture_storage OpenGL.raw.GLES1.IMG OpenGL.raw.GLES1.IMG.multisampled_render_to_texture OpenGL.raw.GLES1.IMG.read_format OpenGL.raw.GLES1.IMG.texture_compression_pvrtc OpenGL.raw.GLES1.IMG.texture_env_enhanced_fixed_function OpenGL.raw.GLES1.IMG.user_clip_plane OpenGL.raw.GLES1.KHR OpenGL.raw.GLES1.KHR.debug OpenGL.raw.GLES1.NV OpenGL.raw.GLES1.NV.fence OpenGL.raw.GLES1.OES OpenGL.raw.GLES1.OES.EGL_image OpenGL.raw.GLES1.OES.EGL_image_external OpenGL.raw.GLES1.OES.blend_equation_separate OpenGL.raw.GLES1.OES.blend_func_separate OpenGL.raw.GLES1.OES.blend_subtract OpenGL.raw.GLES1.OES.byte_coordinates OpenGL.raw.GLES1.OES.compressed_ETC1_RGB8_sub_texture OpenGL.raw.GLES1.OES.compressed_ETC1_RGB8_texture OpenGL.raw.GLES1.OES.compressed_paletted_texture OpenGL.raw.GLES1.OES.depth24 OpenGL.raw.GLES1.OES.depth32 OpenGL.raw.GLES1.OES.draw_texture OpenGL.raw.GLES1.OES.element_index_uint OpenGL.raw.GLES1.OES.extended_matrix_palette OpenGL.raw.GLES1.OES.fbo_render_mipmap OpenGL.raw.GLES1.OES.fixed_point OpenGL.raw.GLES1.OES.framebuffer_object OpenGL.raw.GLES1.OES.mapbuffer OpenGL.raw.GLES1.OES.matrix_get OpenGL.raw.GLES1.OES.matrix_palette OpenGL.raw.GLES1.OES.packed_depth_stencil OpenGL.raw.GLES1.OES.point_size_array OpenGL.raw.GLES1.OES.point_sprite OpenGL.raw.GLES1.OES.query_matrix OpenGL.raw.GLES1.OES.read_format OpenGL.raw.GLES1.OES.required_internalformat OpenGL.raw.GLES1.OES.rgb8_rgba8 OpenGL.raw.GLES1.OES.single_precision OpenGL.raw.GLES1.OES.stencil1 OpenGL.raw.GLES1.OES.stencil4 OpenGL.raw.GLES1.OES.stencil8 OpenGL.raw.GLES1.OES.stencil_wrap OpenGL.raw.GLES1.OES.surfaceless_context OpenGL.raw.GLES1.OES.texture_cube_map OpenGL.raw.GLES1.OES.texture_env_crossbar OpenGL.raw.GLES1.OES.texture_mirrored_repeat OpenGL.raw.GLES1.OES.texture_npot OpenGL.raw.GLES1.OES.vertex_array_object OpenGL.raw.GLES1.QCOM OpenGL.raw.GLES1.QCOM.driver_control OpenGL.raw.GLES1.QCOM.extended_get OpenGL.raw.GLES1.QCOM.extended_get2 OpenGL.raw.GLES1.QCOM.perfmon_global_mode OpenGL.raw.GLES1.QCOM.tiled_rendering OpenGL.raw.GLES1.QCOM.writeonly_rendering OpenGL.raw.GLES1.VERSION OpenGL.raw.GLES1.VERSION.GLES1_1_0 OpenGL.raw.GLES2 OpenGL.raw.GLES2.AMD OpenGL.raw.GLES2.AMD.compressed_3DC_texture OpenGL.raw.GLES2.AMD.compressed_ATC_texture OpenGL.raw.GLES2.AMD.framebuffer_multisample_advanced OpenGL.raw.GLES2.AMD.performance_monitor OpenGL.raw.GLES2.AMD.program_binary_Z400 OpenGL.raw.GLES2.ANDROID OpenGL.raw.GLES2.ANDROID.extension_pack_es31a OpenGL.raw.GLES2.ANGLE OpenGL.raw.GLES2.ANGLE.depth_texture OpenGL.raw.GLES2.ANGLE.framebuffer_blit OpenGL.raw.GLES2.ANGLE.framebuffer_multisample OpenGL.raw.GLES2.ANGLE.instanced_arrays OpenGL.raw.GLES2.ANGLE.pack_reverse_row_order OpenGL.raw.GLES2.ANGLE.program_binary OpenGL.raw.GLES2.ANGLE.texture_compression_dxt3 OpenGL.raw.GLES2.ANGLE.texture_compression_dxt5 OpenGL.raw.GLES2.ANGLE.texture_usage OpenGL.raw.GLES2.ANGLE.translated_shader_source OpenGL.raw.GLES2.APPLE OpenGL.raw.GLES2.APPLE.clip_distance OpenGL.raw.GLES2.APPLE.color_buffer_packed_float OpenGL.raw.GLES2.APPLE.copy_texture_levels OpenGL.raw.GLES2.APPLE.framebuffer_multisample OpenGL.raw.GLES2.APPLE.rgb_422 OpenGL.raw.GLES2.APPLE.sync OpenGL.raw.GLES2.APPLE.texture_format_BGRA8888 OpenGL.raw.GLES2.APPLE.texture_max_level OpenGL.raw.GLES2.APPLE.texture_packed_float OpenGL.raw.GLES2.ARM OpenGL.raw.GLES2.ARM.mali_program_binary OpenGL.raw.GLES2.ARM.mali_shader_binary OpenGL.raw.GLES2.ARM.rgba8 OpenGL.raw.GLES2.ARM.shader_core_properties OpenGL.raw.GLES2.ARM.shader_framebuffer_fetch OpenGL.raw.GLES2.ARM.shader_framebuffer_fetch_depth_stencil OpenGL.raw.GLES2.ARM.texture_unnormalized_coordinates OpenGL.raw.GLES2.DMP OpenGL.raw.GLES2.DMP.program_binary OpenGL.raw.GLES2.DMP.shader_binary OpenGL.raw.GLES2.ES OpenGL.raw.GLES2.ES.VERSION_3_2 OpenGL.raw.GLES2.EXT OpenGL.raw.GLES2.EXT.EGL_image_array OpenGL.raw.GLES2.EXT.EGL_image_storage OpenGL.raw.GLES2.EXT.EGL_image_storage_compression OpenGL.raw.GLES2.EXT.YUV_target OpenGL.raw.GLES2.EXT.base_instance OpenGL.raw.GLES2.EXT.blend_func_extended OpenGL.raw.GLES2.EXT.blend_minmax OpenGL.raw.GLES2.EXT.buffer_storage OpenGL.raw.GLES2.EXT.clear_texture OpenGL.raw.GLES2.EXT.clip_control OpenGL.raw.GLES2.EXT.clip_cull_distance OpenGL.raw.GLES2.EXT.color_buffer_float OpenGL.raw.GLES2.EXT.color_buffer_half_float OpenGL.raw.GLES2.EXT.conservative_depth OpenGL.raw.GLES2.EXT.copy_image OpenGL.raw.GLES2.EXT.debug_label OpenGL.raw.GLES2.EXT.debug_marker OpenGL.raw.GLES2.EXT.depth_clamp OpenGL.raw.GLES2.EXT.discard_framebuffer OpenGL.raw.GLES2.EXT.disjoint_timer_query OpenGL.raw.GLES2.EXT.draw_buffers OpenGL.raw.GLES2.EXT.draw_buffers_indexed OpenGL.raw.GLES2.EXT.draw_elements_base_vertex OpenGL.raw.GLES2.EXT.draw_instanced OpenGL.raw.GLES2.EXT.draw_transform_feedback OpenGL.raw.GLES2.EXT.external_buffer OpenGL.raw.GLES2.EXT.float_blend OpenGL.raw.GLES2.EXT.fragment_shading_rate OpenGL.raw.GLES2.EXT.framebuffer_blit_layers OpenGL.raw.GLES2.EXT.geometry_point_size OpenGL.raw.GLES2.EXT.geometry_shader OpenGL.raw.GLES2.EXT.gpu_shader5 OpenGL.raw.GLES2.EXT.instanced_arrays OpenGL.raw.GLES2.EXT.map_buffer_range OpenGL.raw.GLES2.EXT.memory_object OpenGL.raw.GLES2.EXT.memory_object_fd OpenGL.raw.GLES2.EXT.memory_object_win32 OpenGL.raw.GLES2.EXT.multi_draw_arrays OpenGL.raw.GLES2.EXT.multi_draw_indirect OpenGL.raw.GLES2.EXT.multisampled_compatibility OpenGL.raw.GLES2.EXT.multisampled_render_to_texture OpenGL.raw.GLES2.EXT.multisampled_render_to_texture2 OpenGL.raw.GLES2.EXT.multiview_draw_buffers OpenGL.raw.GLES2.EXT.multiview_tessellation_geometry_shader OpenGL.raw.GLES2.EXT.multiview_texture_multisample OpenGL.raw.GLES2.EXT.multiview_timer_query OpenGL.raw.GLES2.EXT.occlusion_query_boolean OpenGL.raw.GLES2.EXT.polygon_offset_clamp OpenGL.raw.GLES2.EXT.post_depth_coverage OpenGL.raw.GLES2.EXT.primitive_bounding_box OpenGL.raw.GLES2.EXT.protected_textures OpenGL.raw.GLES2.EXT.pvrtc_sRGB OpenGL.raw.GLES2.EXT.raster_multisample OpenGL.raw.GLES2.EXT.read_format_bgra OpenGL.raw.GLES2.EXT.render_snorm OpenGL.raw.GLES2.EXT.robustness OpenGL.raw.GLES2.EXT.sRGB OpenGL.raw.GLES2.EXT.sRGB_write_control OpenGL.raw.GLES2.EXT.semaphore OpenGL.raw.GLES2.EXT.semaphore_fd OpenGL.raw.GLES2.EXT.semaphore_win32 OpenGL.raw.GLES2.EXT.separate_depth_stencil OpenGL.raw.GLES2.EXT.separate_shader_objects OpenGL.raw.GLES2.EXT.shader_framebuffer_fetch OpenGL.raw.GLES2.EXT.shader_framebuffer_fetch_non_coherent OpenGL.raw.GLES2.EXT.shader_group_vote OpenGL.raw.GLES2.EXT.shader_implicit_conversions OpenGL.raw.GLES2.EXT.shader_integer_mix OpenGL.raw.GLES2.EXT.shader_io_blocks OpenGL.raw.GLES2.EXT.shader_non_constant_global_initializers OpenGL.raw.GLES2.EXT.shader_pixel_local_storage OpenGL.raw.GLES2.EXT.shader_pixel_local_storage2 OpenGL.raw.GLES2.EXT.shader_samples_identical OpenGL.raw.GLES2.EXT.shader_texture_lod OpenGL.raw.GLES2.EXT.shadow_samplers OpenGL.raw.GLES2.EXT.sparse_texture OpenGL.raw.GLES2.EXT.sparse_texture2 OpenGL.raw.GLES2.EXT.tessellation_point_size OpenGL.raw.GLES2.EXT.tessellation_shader OpenGL.raw.GLES2.EXT.texture_border_clamp OpenGL.raw.GLES2.EXT.texture_buffer OpenGL.raw.GLES2.EXT.texture_compression_astc_decode_mode OpenGL.raw.GLES2.EXT.texture_compression_bptc OpenGL.raw.GLES2.EXT.texture_compression_dxt1 OpenGL.raw.GLES2.EXT.texture_compression_rgtc OpenGL.raw.GLES2.EXT.texture_compression_s3tc OpenGL.raw.GLES2.EXT.texture_compression_s3tc_srgb OpenGL.raw.GLES2.EXT.texture_cube_map_array OpenGL.raw.GLES2.EXT.texture_filter_anisotropic OpenGL.raw.GLES2.EXT.texture_filter_minmax OpenGL.raw.GLES2.EXT.texture_format_BGRA8888 OpenGL.raw.GLES2.EXT.texture_format_sRGB_override OpenGL.raw.GLES2.EXT.texture_mirror_clamp_to_edge OpenGL.raw.GLES2.EXT.texture_norm16 OpenGL.raw.GLES2.EXT.texture_query_lod OpenGL.raw.GLES2.EXT.texture_rg OpenGL.raw.GLES2.EXT.texture_sRGB_R8 OpenGL.raw.GLES2.EXT.texture_sRGB_RG8 OpenGL.raw.GLES2.EXT.texture_sRGB_decode OpenGL.raw.GLES2.EXT.texture_shadow_lod OpenGL.raw.GLES2.EXT.texture_storage OpenGL.raw.GLES2.EXT.texture_storage_compression OpenGL.raw.GLES2.EXT.texture_type_2_10_10_10_REV OpenGL.raw.GLES2.EXT.texture_view OpenGL.raw.GLES2.EXT.unpack_subimage OpenGL.raw.GLES2.EXT.win32_keyed_mutex OpenGL.raw.GLES2.EXT.window_rectangles OpenGL.raw.GLES2.FJ OpenGL.raw.GLES2.FJ.shader_binary_GCCSO OpenGL.raw.GLES2.IMG OpenGL.raw.GLES2.IMG.bindless_texture OpenGL.raw.GLES2.IMG.framebuffer_downsample OpenGL.raw.GLES2.IMG.multisampled_render_to_texture OpenGL.raw.GLES2.IMG.program_binary OpenGL.raw.GLES2.IMG.read_format OpenGL.raw.GLES2.IMG.shader_binary OpenGL.raw.GLES2.IMG.texture_compression_pvrtc OpenGL.raw.GLES2.IMG.texture_compression_pvrtc2 OpenGL.raw.GLES2.IMG.texture_filter_cubic OpenGL.raw.GLES2.INTEL OpenGL.raw.GLES2.INTEL.blackhole_render OpenGL.raw.GLES2.INTEL.conservative_rasterization OpenGL.raw.GLES2.INTEL.framebuffer_CMAA OpenGL.raw.GLES2.INTEL.performance_query OpenGL.raw.GLES2.KHR OpenGL.raw.GLES2.KHR.blend_equation_advanced OpenGL.raw.GLES2.KHR.blend_equation_advanced_coherent OpenGL.raw.GLES2.KHR.context_flush_control OpenGL.raw.GLES2.KHR.debug OpenGL.raw.GLES2.KHR.no_error OpenGL.raw.GLES2.KHR.parallel_shader_compile OpenGL.raw.GLES2.KHR.robust_buffer_access_behavior OpenGL.raw.GLES2.KHR.robustness OpenGL.raw.GLES2.KHR.shader_subgroup OpenGL.raw.GLES2.KHR.texture_compression_astc_hdr OpenGL.raw.GLES2.KHR.texture_compression_astc_ldr OpenGL.raw.GLES2.KHR.texture_compression_astc_sliced_3d OpenGL.raw.GLES2.MESA OpenGL.raw.GLES2.MESA.bgra OpenGL.raw.GLES2.MESA.framebuffer_flip_x OpenGL.raw.GLES2.MESA.framebuffer_flip_y OpenGL.raw.GLES2.MESA.framebuffer_swap_xy OpenGL.raw.GLES2.MESA.program_binary_formats OpenGL.raw.GLES2.MESA.sampler_objects OpenGL.raw.GLES2.MESA.shader_integer_functions OpenGL.raw.GLES2.MESA.texture_const_bandwidth OpenGL.raw.GLES2.NV OpenGL.raw.GLES2.NV.bindless_texture OpenGL.raw.GLES2.NV.blend_equation_advanced OpenGL.raw.GLES2.NV.blend_equation_advanced_coherent OpenGL.raw.GLES2.NV.blend_minmax_factor OpenGL.raw.GLES2.NV.clip_space_w_scaling OpenGL.raw.GLES2.NV.compute_shader_derivatives OpenGL.raw.GLES2.NV.conditional_render OpenGL.raw.GLES2.NV.conservative_raster OpenGL.raw.GLES2.NV.conservative_raster_pre_snap OpenGL.raw.GLES2.NV.conservative_raster_pre_snap_triangles OpenGL.raw.GLES2.NV.copy_buffer OpenGL.raw.GLES2.NV.coverage_sample OpenGL.raw.GLES2.NV.depth_nonlinear OpenGL.raw.GLES2.NV.draw_buffers OpenGL.raw.GLES2.NV.draw_instanced OpenGL.raw.GLES2.NV.draw_vulkan_image OpenGL.raw.GLES2.NV.explicit_attrib_location OpenGL.raw.GLES2.NV.fbo_color_attachments OpenGL.raw.GLES2.NV.fence OpenGL.raw.GLES2.NV.fill_rectangle OpenGL.raw.GLES2.NV.fragment_coverage_to_color OpenGL.raw.GLES2.NV.fragment_shader_barycentric OpenGL.raw.GLES2.NV.fragment_shader_interlock OpenGL.raw.GLES2.NV.framebuffer_blit OpenGL.raw.GLES2.NV.framebuffer_mixed_samples OpenGL.raw.GLES2.NV.framebuffer_multisample OpenGL.raw.GLES2.NV.generate_mipmap_sRGB OpenGL.raw.GLES2.NV.geometry_shader_passthrough OpenGL.raw.GLES2.NV.gpu_shader5 OpenGL.raw.GLES2.NV.image_formats OpenGL.raw.GLES2.NV.instanced_arrays OpenGL.raw.GLES2.NV.internalformat_sample_query OpenGL.raw.GLES2.NV.memory_attachment OpenGL.raw.GLES2.NV.memory_object_sparse OpenGL.raw.GLES2.NV.mesh_shader OpenGL.raw.GLES2.NV.non_square_matrices OpenGL.raw.GLES2.NV.pack_subimage OpenGL.raw.GLES2.NV.path_rendering OpenGL.raw.GLES2.NV.path_rendering_shared_edge OpenGL.raw.GLES2.NV.pixel_buffer_object OpenGL.raw.GLES2.NV.polygon_mode OpenGL.raw.GLES2.NV.primitive_shading_rate OpenGL.raw.GLES2.NV.read_buffer OpenGL.raw.GLES2.NV.read_buffer_front OpenGL.raw.GLES2.NV.read_depth OpenGL.raw.GLES2.NV.read_depth_stencil OpenGL.raw.GLES2.NV.read_stencil OpenGL.raw.GLES2.NV.representative_fragment_test OpenGL.raw.GLES2.NV.sRGB_formats OpenGL.raw.GLES2.NV.sample_locations OpenGL.raw.GLES2.NV.sample_mask_override_coverage OpenGL.raw.GLES2.NV.scissor_exclusive OpenGL.raw.GLES2.NV.shader_atomic_fp16_vector OpenGL.raw.GLES2.NV.shader_noperspective_interpolation OpenGL.raw.GLES2.NV.shader_subgroup_partitioned OpenGL.raw.GLES2.NV.shader_texture_footprint OpenGL.raw.GLES2.NV.shading_rate_image OpenGL.raw.GLES2.NV.shadow_samplers_array OpenGL.raw.GLES2.NV.shadow_samplers_cube OpenGL.raw.GLES2.NV.stereo_view_rendering OpenGL.raw.GLES2.NV.texture_barrier OpenGL.raw.GLES2.NV.texture_border_clamp OpenGL.raw.GLES2.NV.texture_compression_s3tc_update OpenGL.raw.GLES2.NV.texture_npot_2D_mipmap OpenGL.raw.GLES2.NV.timeline_semaphore OpenGL.raw.GLES2.NV.viewport_array OpenGL.raw.GLES2.NV.viewport_array2 OpenGL.raw.GLES2.NV.viewport_swizzle OpenGL.raw.GLES2.NVX OpenGL.raw.GLES2.NVX.blend_equation_advanced_multi_draw_buffers OpenGL.raw.GLES2.OES OpenGL.raw.GLES2.OES.EGL_image OpenGL.raw.GLES2.OES.EGL_image_external OpenGL.raw.GLES2.OES.EGL_image_external_essl3 OpenGL.raw.GLES2.OES.compressed_ETC1_RGB8_sub_texture OpenGL.raw.GLES2.OES.compressed_ETC1_RGB8_texture OpenGL.raw.GLES2.OES.compressed_paletted_texture OpenGL.raw.GLES2.OES.copy_image OpenGL.raw.GLES2.OES.depth24 OpenGL.raw.GLES2.OES.depth32 OpenGL.raw.GLES2.OES.depth_texture OpenGL.raw.GLES2.OES.draw_buffers_indexed OpenGL.raw.GLES2.OES.draw_elements_base_vertex OpenGL.raw.GLES2.OES.element_index_uint OpenGL.raw.GLES2.OES.fbo_render_mipmap OpenGL.raw.GLES2.OES.fragment_precision_high OpenGL.raw.GLES2.OES.geometry_point_size OpenGL.raw.GLES2.OES.geometry_shader OpenGL.raw.GLES2.OES.get_program_binary OpenGL.raw.GLES2.OES.gpu_shader5 OpenGL.raw.GLES2.OES.mapbuffer OpenGL.raw.GLES2.OES.packed_depth_stencil OpenGL.raw.GLES2.OES.primitive_bounding_box OpenGL.raw.GLES2.OES.required_internalformat OpenGL.raw.GLES2.OES.rgb8_rgba8 OpenGL.raw.GLES2.OES.sample_shading OpenGL.raw.GLES2.OES.sample_variables OpenGL.raw.GLES2.OES.shader_image_atomic OpenGL.raw.GLES2.OES.shader_io_blocks OpenGL.raw.GLES2.OES.shader_multisample_interpolation OpenGL.raw.GLES2.OES.standard_derivatives OpenGL.raw.GLES2.OES.stencil1 OpenGL.raw.GLES2.OES.stencil4 OpenGL.raw.GLES2.OES.surfaceless_context OpenGL.raw.GLES2.OES.tessellation_point_size OpenGL.raw.GLES2.OES.tessellation_shader OpenGL.raw.GLES2.OES.texture_3D OpenGL.raw.GLES2.OES.texture_border_clamp OpenGL.raw.GLES2.OES.texture_buffer OpenGL.raw.GLES2.OES.texture_compression_astc OpenGL.raw.GLES2.OES.texture_cube_map_array OpenGL.raw.GLES2.OES.texture_float OpenGL.raw.GLES2.OES.texture_float_linear OpenGL.raw.GLES2.OES.texture_half_float OpenGL.raw.GLES2.OES.texture_half_float_linear OpenGL.raw.GLES2.OES.texture_npot OpenGL.raw.GLES2.OES.texture_stencil8 OpenGL.raw.GLES2.OES.texture_storage_multisample_2d_array OpenGL.raw.GLES2.OES.texture_view OpenGL.raw.GLES2.OES.vertex_array_object OpenGL.raw.GLES2.OES.vertex_half_float OpenGL.raw.GLES2.OES.vertex_type_10_10_10_2 OpenGL.raw.GLES2.OES.viewport_array OpenGL.raw.GLES2.OVR OpenGL.raw.GLES2.OVR.multiview OpenGL.raw.GLES2.OVR.multiview2 OpenGL.raw.GLES2.OVR.multiview_multisampled_render_to_texture OpenGL.raw.GLES2.QCOM OpenGL.raw.GLES2.QCOM.YUV_texture_gather OpenGL.raw.GLES2.QCOM.alpha_test OpenGL.raw.GLES2.QCOM.binning_control OpenGL.raw.GLES2.QCOM.driver_control OpenGL.raw.GLES2.QCOM.extended_get OpenGL.raw.GLES2.QCOM.extended_get2 OpenGL.raw.GLES2.QCOM.frame_extrapolation OpenGL.raw.GLES2.QCOM.framebuffer_foveated OpenGL.raw.GLES2.QCOM.motion_estimation OpenGL.raw.GLES2.QCOM.perfmon_global_mode OpenGL.raw.GLES2.QCOM.render_sRGB_R8_RG8 OpenGL.raw.GLES2.QCOM.render_shared_exponent OpenGL.raw.GLES2.QCOM.shader_framebuffer_fetch_noncoherent OpenGL.raw.GLES2.QCOM.shader_framebuffer_fetch_rate OpenGL.raw.GLES2.QCOM.shading_rate OpenGL.raw.GLES2.QCOM.texture_foveated OpenGL.raw.GLES2.QCOM.texture_foveated2 OpenGL.raw.GLES2.QCOM.texture_foveated_subsampled_layout OpenGL.raw.GLES2.QCOM.texture_lod_bias OpenGL.raw.GLES2.QCOM.tiled_rendering OpenGL.raw.GLES2.QCOM.writeonly_rendering OpenGL.raw.GLES2.QCOM.ycbcr_degamma OpenGL.raw.GLES2.VERSION OpenGL.raw.GLES2.VERSION.GLES2_2_0 OpenGL.raw.GLES2.VIV OpenGL.raw.GLES2.VIV.shader_binary OpenGL.raw.GLES3 OpenGL.raw.GLES3.VERSION OpenGL.raw.GLES3.VERSION.GLES3_3_0 OpenGL.raw.GLES3.VERSION.GLES3_3_1 OpenGL.raw.GLU OpenGL.raw.GLU.annotations OpenGL.raw.GLU.constants OpenGL.raw.GLUT OpenGL.raw.GLUT.annotations OpenGL.raw.GLUT.constants OpenGL.raw.GLX OpenGL.raw.GLX.AMD OpenGL.raw.GLX.AMD.gpu_association OpenGL.raw.GLX.ARB OpenGL.raw.GLX.ARB.context_flush_control OpenGL.raw.GLX.ARB.create_context OpenGL.raw.GLX.ARB.create_context_no_error OpenGL.raw.GLX.ARB.create_context_profile OpenGL.raw.GLX.ARB.create_context_robustness OpenGL.raw.GLX.ARB.fbconfig_float OpenGL.raw.GLX.ARB.framebuffer_sRGB OpenGL.raw.GLX.ARB.get_proc_address OpenGL.raw.GLX.ARB.multisample OpenGL.raw.GLX.ARB.robustness_application_isolation OpenGL.raw.GLX.ARB.robustness_share_group_isolation OpenGL.raw.GLX.ARB.vertex_buffer_object OpenGL.raw.GLX.DFX OpenGL.raw.GLX.DFX.multisample OpenGL.raw.GLX.EXT OpenGL.raw.GLX.EXT.buffer_age OpenGL.raw.GLX.EXT.context_priority OpenGL.raw.GLX.EXT.create_context_es2_profile OpenGL.raw.GLX.EXT.create_context_es_profile OpenGL.raw.GLX.EXT.fbconfig_packed_float OpenGL.raw.GLX.EXT.framebuffer_sRGB OpenGL.raw.GLX.EXT.get_drawable_type OpenGL.raw.GLX.EXT.import_context OpenGL.raw.GLX.EXT.libglvnd OpenGL.raw.GLX.EXT.no_config_context OpenGL.raw.GLX.EXT.stereo_tree OpenGL.raw.GLX.EXT.swap_control OpenGL.raw.GLX.EXT.swap_control_tear OpenGL.raw.GLX.EXT.texture_from_pixmap OpenGL.raw.GLX.EXT.visual_info OpenGL.raw.GLX.EXT.visual_rating OpenGL.raw.GLX.INTEL OpenGL.raw.GLX.INTEL.swap_event OpenGL.raw.GLX.MESA OpenGL.raw.GLX.MESA.agp_offset OpenGL.raw.GLX.MESA.copy_sub_buffer OpenGL.raw.GLX.MESA.pixmap_colormap OpenGL.raw.GLX.MESA.query_renderer OpenGL.raw.GLX.MESA.release_buffers OpenGL.raw.GLX.MESA.set_3dfx_mode OpenGL.raw.GLX.MESA.swap_control OpenGL.raw.GLX.NV OpenGL.raw.GLX.NV.copy_buffer OpenGL.raw.GLX.NV.copy_image OpenGL.raw.GLX.NV.delay_before_swap OpenGL.raw.GLX.NV.float_buffer OpenGL.raw.GLX.NV.multigpu_context OpenGL.raw.GLX.NV.multisample_coverage OpenGL.raw.GLX.NV.present_video OpenGL.raw.GLX.NV.robustness_video_memory_purge OpenGL.raw.GLX.NV.swap_group OpenGL.raw.GLX.NV.video_capture OpenGL.raw.GLX.NV.video_out OpenGL.raw.GLX.NV.video_output OpenGL.raw.GLX.OML OpenGL.raw.GLX.OML.swap_method OpenGL.raw.GLX.OML.sync_control OpenGL.raw.GLX.SGI OpenGL.raw.GLX.SGI.cushion OpenGL.raw.GLX.SGI.make_current_read OpenGL.raw.GLX.SGI.swap_control OpenGL.raw.GLX.SGI.video_sync OpenGL.raw.GLX.SGIS OpenGL.raw.GLX.SGIS.blended_overlay OpenGL.raw.GLX.SGIS.multisample OpenGL.raw.GLX.SGIS.shared_multisample OpenGL.raw.GLX.SGIX OpenGL.raw.GLX.SGIX.dmbuffer OpenGL.raw.GLX.SGIX.fbconfig OpenGL.raw.GLX.SGIX.hyperpipe OpenGL.raw.GLX.SGIX.pbuffer OpenGL.raw.GLX.SGIX.swap_barrier OpenGL.raw.GLX.SGIX.swap_group OpenGL.raw.GLX.SGIX.video_resize OpenGL.raw.GLX.SGIX.video_source OpenGL.raw.GLX.SGIX.visual_select_group OpenGL.raw.GLX.SUN OpenGL.raw.GLX.SUN.get_transparent_index OpenGL.raw.GLX.VERSION OpenGL.raw.GLX.VERSION.GLX_1_0 OpenGL.raw.GLX.VERSION.GLX_1_1 OpenGL.raw.GLX.VERSION.GLX_1_2 OpenGL.raw.GLX.VERSION.GLX_1_3 OpenGL.raw.GLX.VERSION.GLX_1_4 OpenGL.raw.WGL OpenGL.raw.WGL.AMD OpenGL.raw.WGL.AMD.gpu_association OpenGL.raw.WGL.ARB OpenGL.raw.WGL.ARB.buffer_region OpenGL.raw.WGL.ARB.context_flush_control OpenGL.raw.WGL.ARB.create_context OpenGL.raw.WGL.ARB.create_context_no_error OpenGL.raw.WGL.ARB.create_context_profile OpenGL.raw.WGL.ARB.create_context_robustness OpenGL.raw.WGL.ARB.extensions_string OpenGL.raw.WGL.ARB.framebuffer_sRGB OpenGL.raw.WGL.ARB.make_current_read OpenGL.raw.WGL.ARB.multisample OpenGL.raw.WGL.ARB.pbuffer OpenGL.raw.WGL.ARB.pixel_format OpenGL.raw.WGL.ARB.pixel_format_float OpenGL.raw.WGL.ARB.render_texture OpenGL.raw.WGL.ARB.robustness_application_isolation OpenGL.raw.WGL.ARB.robustness_share_group_isolation OpenGL.raw.WGL.ATI OpenGL.raw.WGL.ATI.pixel_format_float OpenGL.raw.WGL.ATI.render_texture_rectangle OpenGL.raw.WGL.DFX OpenGL.raw.WGL.DFX.multisample OpenGL.raw.WGL.DL OpenGL.raw.WGL.DL.stereo_control OpenGL.raw.WGL.EXT OpenGL.raw.WGL.EXT.colorspace OpenGL.raw.WGL.EXT.create_context_es2_profile OpenGL.raw.WGL.EXT.create_context_es_profile OpenGL.raw.WGL.EXT.depth_float OpenGL.raw.WGL.EXT.display_color_table OpenGL.raw.WGL.EXT.extensions_string OpenGL.raw.WGL.EXT.framebuffer_sRGB OpenGL.raw.WGL.EXT.make_current_read OpenGL.raw.WGL.EXT.multisample OpenGL.raw.WGL.EXT.pbuffer OpenGL.raw.WGL.EXT.pixel_format OpenGL.raw.WGL.EXT.pixel_format_packed_float OpenGL.raw.WGL.EXT.swap_control OpenGL.raw.WGL.EXT.swap_control_tear OpenGL.raw.WGL.I3D OpenGL.raw.WGL.I3D.digital_video_control OpenGL.raw.WGL.I3D.gamma OpenGL.raw.WGL.I3D.genlock OpenGL.raw.WGL.I3D.image_buffer OpenGL.raw.WGL.I3D.swap_frame_lock OpenGL.raw.WGL.I3D.swap_frame_usage OpenGL.raw.WGL.NV OpenGL.raw.WGL.NV.DX_interop OpenGL.raw.WGL.NV.DX_interop2 OpenGL.raw.WGL.NV.copy_image OpenGL.raw.WGL.NV.delay_before_swap OpenGL.raw.WGL.NV.float_buffer OpenGL.raw.WGL.NV.gpu_affinity OpenGL.raw.WGL.NV.multigpu_context OpenGL.raw.WGL.NV.multisample_coverage OpenGL.raw.WGL.NV.present_video OpenGL.raw.WGL.NV.render_depth_texture OpenGL.raw.WGL.NV.render_texture_rectangle OpenGL.raw.WGL.NV.swap_group OpenGL.raw.WGL.NV.vertex_array_range OpenGL.raw.WGL.NV.video_capture OpenGL.raw.WGL.NV.video_output OpenGL.raw.WGL.OML OpenGL.raw.WGL.OML.sync_control OpenGL.raw.WGL.VERSION OpenGL.raw.WGL.VERSION.WGL_1_0 OpenGL.raw.osmesa OpenGL.raw.osmesa.mesa OpenGL.version OpenGL.wrapper' ']' + '[' '!' -f /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-modules ']' + PATH=/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/sbin + PYTHONPATH=/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib64/python3.9/site-packages:/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages + _PYTHONSITE=/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib64/python3.9/site-packages:/builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64/usr/lib/python3.9/site-packages + PYTHONDONTWRITEBYTECODE=1 + /usr/bin/python3 -s /usr/lib/rpm/redhat/import_all_modules.py -f /builddir/build/BUILD/python-pyopengl-3.1.10-1.el9.x86_64-pyproject-modules -t Check import: OpenGL + RPM_EC=0 ++ jobs -p + exit 0 Processing files: python3-pyopengl-3.1.10-1.el9.noarch Provides: python-pyopengl = 3.1.10-1.el9 python3-pyopengl = 3.1.10-1.el9 python3.9-pyopengl = 3.1.10-1.el9 python3.9dist(pyopengl) = 3.1.10 python3dist(pyopengl) = 3.1.10 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: python(abi) = 3.9 Obsoletes: python39-pyopengl < 3.1.10-1.el9 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-1.el9.src.rpm Wrote: /builddir/build/RPMS/python3-pyopengl-3.1.10-1.el9.noarch.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.MKqt6h + umask 022 + cd /builddir/build/BUILD + cd pyopengl-3.1.10 + /usr/bin/rm -rf /builddir/build/BUILDROOT/python-pyopengl-3.1.10-1.el9.x86_64 + RPM_EC=0 ++ jobs -p + exit 0 Finish: rpmbuild python-pyopengl-3.1.10-1.el9.src.rpm Finish: build phase for python-pyopengl-3.1.10-1.el9.src.rpm INFO: chroot_scan: 3 files copied to /var/lib/copr-rpmbuild/results/chroot_scan INFO: /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.rpm.log /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.librepo.log /var/lib/mock/rhel+epel-9-x86_64-1755486780.469177/root/var/log/dnf.log INFO: chroot_scan: creating tarball /var/lib/copr-rpmbuild/results/chroot_scan.tar.gz /bin/tar: Removing leading `/' from member names INFO: Done(/var/lib/copr-rpmbuild/results/python-pyopengl-3.1.10-1.el9.src.rpm) Config(child) 4 minutes 52 seconds INFO: Results and/or logs in: /var/lib/copr-rpmbuild/results INFO: Cleaning up build root ('cleanup_on_success=True') Start: clean chroot INFO: unmounting tmpfs. Finish: clean chroot Finish: run Running RPMResults tool Package info: { "packages": [ { "name": "python3-pyopengl", "epoch": null, "version": "3.1.10", "release": "1.el9", "arch": "noarch" }, { "name": "python-pyopengl", "epoch": null, "version": "3.1.10", "release": "1.el9", "arch": "src" } ] } RPMResults finished