__init__(self, str name, parent=None) | UM.Scene.Camera.Camera | |
_auto_adjust_view_port_size (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_name (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_perspective (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_projection_matrix (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_viewport_height (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_viewport_width (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_window_height (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
_window_width (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | protected |
getAutoAdjustViewPort(self) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
getProjectionMatrix(self) | UM.Scene.Camera.Camera | |
getRay(self, x, y) | UM.Scene.Camera.Camera | |
getViewportHeight(self) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
getViewportWidth(self) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
isPerspective(self) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
project(self, Vector position) | UM.Scene.Camera.Camera | |
setAutoAdjustViewPort(self, auto_adjust) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
setMeshData(self, Optional["MeshData"] mesh_data) | UM.Scene.Camera.Camera | |
setPerspective(self, Matrix perspective) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
setProjectionMatrix(self, Matrix matrix) | UM.Scene.Camera.Camera | |
setViewPortHeight(self, int height) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
setViewportSize(self, int width, int height) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
setViewportWidth(self, int width) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |
setWindowSize(self, width, height) (defined in UM.Scene.Camera.Camera) | UM.Scene.Camera.Camera | |