Preferences are application based settings that are saved for future use.
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| __init__ (self) |
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| addPreference (self, key, default_value) |
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| setDefault (self, key, default_value) |
| Changes the default value of a preference.
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| setValue (self, key, value) |
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| getValue (self, key) |
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| resetPreference (self, key) |
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| readFromFile (self, file) |
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| writeToFile (self, file) |
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"Preferences" | getInstance (cls) |
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str | deserialize (self, str serialized) |
| Extract data from string and store it in the Configuration parser.
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int | Version = 5 |
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| preferenceChanged = Signal() |
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| _splitKey (self, key) |
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| _findPreference (self, key) |
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| _loadFile (self, file) |
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| _file |
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| _parser |
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| _preferences |
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Preferences are application based settings that are saved for future use.
Typical preferences would be window size, standard machine, etc.
◆ setDefault()
UM.Preferences.Preferences.setDefault |
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self, |
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key, |
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default_value |
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Changes the default value of a preference.
If the preference is currently set to the old default, the value of the preference will be set to the new default.
- Parameters
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key | The key of the preference to set the default of. |
default_value | The new default value of the preference. |
The documentation for this class was generated from the following file: