HeightmapData.hh
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Encapsulates a generic heightmap data file.
Definition: HeightmapData.hh:30
virtual float MaxElevation() const =0
Get the maximum terrain's elevation.
virtual void FillHeightMap(int _subSampling, unsigned int _vertSize, const ignition::math::Vector3d &_size, const ignition::math::Vector3d &_scale, bool _flipY, std::vector< float > &_heights)=0
Create a lookup table of the terrain's height.
virtual unsigned int Height() const =0
Get the terrain's height.
Forward declarations for the common classes.