Ignition Msgs

API Reference

5.8.1
Collision Member List

This is the complete list of members for Collision, including all inherited members.

_class_data_Collisionstatic
_InternalParse(const char *ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext *ctx) finalCollision
_InternalSerialize(uint8_t *target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream *stream) const finalCollision
add_visual()Collisioninline
ByteSizeLong() const finalCollision
Clear() finalCollision
clear_geometry()Collision
clear_header()Collision
clear_id()Collisioninline
clear_laser_retro()Collisioninline
clear_max_contacts()Collisioninline
clear_name()Collisioninline
clear_pose()Collision
clear_surface()Collision
clear_visual()Collision
Collision()Collisioninline
Collision(::PROTOBUF_NAMESPACE_ID::internal::ConstantInitialized)Collisionexplicit
Collision(const Collision &from)Collision
Collision(Collision &&from) noexceptCollisioninline
Collision(::PROTOBUF_NAMESPACE_ID::Arena *arena, bool is_message_owned=false)Collisionexplicitprotected
CopyFrom(const Collision &from)Collision
default_instance()Collisioninlinestatic
descriptor()Collisioninlinestatic
geometry() constCollisioninline
GetCachedSize() const finalCollisioninline
GetClassData() const finalCollision
GetDescriptor()Collisioninlinestatic
GetMetadata() const finalCollision
GetReflection()Collisioninlinestatic
has_geometry() constCollisioninline
has_header() constCollisioninline
has_pose() constCollisioninline
has_surface() constCollisioninline
header() constCollisioninline
id() constCollisioninline
internal_default_instance()Collisioninlinestatic
IsInitialized() const finalCollision
kGeometryFieldNumber enum valueCollision
kHeaderFieldNumber enum valueCollision
kIdFieldNumber enum valueCollision
kIndexInFileMessagesCollisionstatic
kLaserRetroFieldNumber enum valueCollision
kMaxContactsFieldNumber enum valueCollision
kNameFieldNumber enum valueCollision
kPoseFieldNumber enum valueCollision
kSurfaceFieldNumber enum valueCollision
kVisualFieldNumber enum valueCollision
laser_retro() constCollisioninline
max_contacts() constCollisioninline
MergeFrom(const Collision &from)Collision
mutable_geometry()Collisioninline
mutable_header()Collisioninline
mutable_name()Collisioninline
mutable_pose()Collisioninline
mutable_surface()Collisioninline
mutable_visual(int index)Collisioninline
mutable_visual()Collisioninline
name() constCollisioninline
New(::PROTOBUF_NAMESPACE_ID::Arena *arena=nullptr) const finalCollisioninline
operator=(const Collision &from)Collisioninline
operator=(Collision &&from) noexceptCollisioninline
pose() constCollisioninline
release_geometry()Collisioninline
release_header()Collisioninline
release_name()Collisioninline
release_pose()Collisioninline
release_surface()Collisioninline
set_allocated_geometry(::ignition::msgs::Geometry *geometry)Collisioninline
set_allocated_header(::ignition::msgs::Header *header)Collisioninline
set_allocated_name(std::string *name)Collisioninline
set_allocated_pose(::ignition::msgs::Pose *pose)Collisioninline
set_allocated_surface(::ignition::msgs::Surface *surface)Collisioninline
set_id(uint32_t value)Collisioninline
set_laser_retro(double value)Collisioninline
set_max_contacts(double value)Collisioninline
set_name(ArgT0 &&arg0, ArgT... args)Collision
set_name(ArgT0 &&arg0, ArgT... args)Collisioninline
surface() constCollisioninline
Swap(Collision *other)Collisioninline
swap(Collision &a, Collision &b)Collisionfriend
unsafe_arena_release_geometry()Collisioninline
unsafe_arena_release_header()Collisioninline
unsafe_arena_release_pose()Collisioninline
unsafe_arena_release_surface()Collisioninline
unsafe_arena_set_allocated_geometry(::ignition::msgs::Geometry *geometry)Collisioninline
unsafe_arena_set_allocated_header(::ignition::msgs::Header *header)Collisioninline
unsafe_arena_set_allocated_pose(::ignition::msgs::Pose *pose)Collisioninline
unsafe_arena_set_allocated_surface(::ignition::msgs::Surface *surface)Collisioninline
UnsafeArenaSwap(Collision *other)Collisioninline
visual(int index) constCollisioninline
visual() constCollisioninline
visual_size() constCollisioninline
~Collision() overrideCollision