class Gamerom::Repo

Repo - Represents a game ROM repository

Attributes

name[R]

Public Class Methods

list() click to toggle source
# File lib/gamerom/repo.rb, line 19
def self.list
  REPOSITORIES.map do |repo|
    new repo
  end
end
new(name) click to toggle source
# File lib/gamerom/repo.rb, line 25
def initialize(name)
  @name = name
  @repo = Gamerom::RepoAdapters.const_get(name.capitalize)
end

Public Instance Methods

find(platform, game_identifier) click to toggle source
# File lib/gamerom/repo.rb, line 34
def find(platform, game_identifier)
  games(platform).find do |game|
    if Integer(game_identifier, exception: false)
      game.id == game_identifier.to_i
    else
      game.name.downcase == game_identifier.downcase
    end
  end
end
games(platform, options = {}) click to toggle source
# File lib/gamerom/repo.rb, line 44
def games(platform, options = {})
  platform_database = "#{Gamerom::CACHE_DIR}/#{@name}/#{platform}.yml"
  update_database platform unless File.exist? platform_database
  games = YAML.load_file(platform_database).map do |game|
    Game.new(game.merge(platform: platform, repo: self))
  end

  unless options[:region].nil?
    games.select! do |game|
      game.region == options[:region]
    end
  end

  unless options[:keyword].nil?
    games.select! do |game|
      game.name =~ /#{options[:keyword]}/i
    end
  end

  games
end
install(game, &block) click to toggle source
# File lib/gamerom/repo.rb, line 30
def install(game, &block)
  @repo.install game, &block
end
platforms() click to toggle source
# File lib/gamerom/repo.rb, line 66
def platforms
  @repo.platforms
end
regions(platform) click to toggle source
# File lib/gamerom/repo.rb, line 70
def regions(platform)
  games(platform).map(&:region).sort.uniq
end
to_s() click to toggle source
# File lib/gamerom/repo.rb, line 74
def to_s
  @name
end
update_database(platform) click to toggle source
# File lib/gamerom/repo.rb, line 78
def update_database(platform)
  games = @repo.games platform
  FileUtils.mkdir_p("#{Gamerom::CACHE_DIR}/#{@name}")
  File.write("#{Gamerom::CACHE_DIR}/#{@name}/#{platform}.yml", games.to_yaml)
end