class FastlaneCore::Swag
Constants
- FRAMES
Public Class Methods
should_be_shown?()
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# File fastlane_core/lib/fastlane_core/swag.rb, line 39 def self.should_be_shown? return false unless FastlaneCore::Env.truthy?("FL_ENABLE_LOGO_ANIMATION") return false if Helper.ci? return false unless UI.interactive? return true end
show_loader()
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# File fastlane_core/lib/fastlane_core/swag.rb, line 46 def self.show_loader return unless should_be_shown? # sound is disabled as I didn't find a royality free nice midi :( @output = StringIO.new # if FastlaneCore::Env.truthy?("FL_DO_SOUND") # @sound_thr = Thread.new do # audio = File.join(FastlaneCore::ROOT, "lib/assets/sound.xm") # pipe = IO.popen("timidity #{audio.shellescape}") # # Get the pid of the spawned process # @sound_pid = pipe.pid # end # end @thr = Thread.new do spinit until @break end end
spinit()
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# File fastlane_core/lib/fastlane_core/swag.rb, line 64 def self.spinit do_break = true interrupted = false begin loop do STDOUT.print("\e[H\e[2J") STDOUT.print("\e[?25l") FRAMES.each.with_index(1) do |frame, nxt| STDOUT.print(Zlib::Inflate.inflate(frame)) sleep(0.1) break if interrupted STDOUT.print("\e[H\e[2J") if FRAMES[nxt] end break if do_break end STDOUT.puts ensure print("\e[?25h") end end
stop_loader()
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# File fastlane_core/lib/fastlane_core/swag.rb, line 30 def self.stop_loader return unless should_be_shown? @break = true @thr.join # Process.kill("KILL", @sound_pid) if @sound_thr STDOUT.print("\e[H\e[2J") STDOUT.print("\e[?25l") end