console.log(“Yeay”);
// utility function for returning a promise that resolves after a delay function delay(t) {
return new Promise(function (resolve) { setTimeout(resolve, t); });
}
Promise.delay = function (fn, t) {
// fn is an optional argument if (!t) { t = fn; fn = function () {}; } return delay(t).then(fn);
}
Promise.prototype.delay = function (fn, t) {
// return chained promise return this.then(function () { return Promise.delay(fn, t); });
}
function black() {
$(".site, .post, body").css({ '-webkit-filter': 'invert(1)', 'filter': 'invert(1)' }); return this;
}
function white() {
$(".site, .post, body").css({ '-webkit-filter': 'invert(0)', 'filter': 'invert(0)' }); return this;
}
function flicker() {
console.log("flicker") Promise.delay(black, 1000).delay(white, 70).delay(black, 70).delay(white, 70).delay(black, 100).delay(white, 30000); console.log("finished");
}
(function(){
/* The screen stays white for (Interval - (how long flicker() takes)). Here that's about 40 seconds. */ myInterval = setInterval( "flicker()", 70400 );
})();
console.log(“Hay”);