class HideAction

Attributes

as_bonus_action[RW]

Public Class Methods

apply!(battle, item) click to toggle source

@param battle [Natural20::Battle]

# File lib/natural_20/actions/hide_action.rb, line 33
def self.apply!(battle, item)
  case (item[:type])
  when :hide
    Natural20::EventManager.received_event({ source: item[:source], roll: item[:roll], event: :hide })
    item[:source].hiding!(battle, item[:roll].result)
    if item[:bonus_action]
      battle.consume(item[:source], :bonus_action)
    else
      battle.consume(item[:source], :action)
    end
  end
end
build(session, source) click to toggle source
# File lib/natural_20/actions/hide_action.rb, line 15
def self.build(session, source)
  action = HideAction.new(session, source, :attack)
  action.build_map
end
can?(entity, battle) click to toggle source
# File lib/natural_20/actions/hide_action.rb, line 4
def self.can?(entity, battle)
  battle && entity.total_actions(battle).positive?
end

Public Instance Methods

build_map() click to toggle source
# File lib/natural_20/actions/hide_action.rb, line 8
def build_map
  OpenStruct.new({
                   param: nil,
                   next: -> { self }
                 })
end
resolve(_session, _map, opts = {}) click to toggle source
# File lib/natural_20/actions/hide_action.rb, line 20
def resolve(_session, _map, opts = {})
  stealth_roll = @source.stealth_check!(opts[:battle])
  @result = [{
    source: @source,
    bonus_action: as_bonus_action,
    type: :hide,
    roll: stealth_roll,
    battle: opts[:battle]
  }]
  self
end