class DashAction

typed: true

Attributes

as_bonus_action[RW]

Public Class Methods

apply!(battle, item) click to toggle source
# File lib/natural_20/actions/dash_action.rb, line 25
def self.apply!(battle, item)
  case item[:type]
  when :dash
    Natural20::EventManager.received_event({ source: item[:source], event: :dash })
    battle.entity_state_for(item[:source])[:movement] += item[:source].speed
    if as_bonus_action
      battle.entity_state_for(item[:source])[:bonus_action] -= 1
    else
      battle.entity_state_for(item[:source])[:action] -= 1
    end
  end
end
can?(entity, battle, _options = {}) click to toggle source
# File lib/natural_20/actions/dash_action.rb, line 12
def self.can?(entity, battle, _options = {})
  battle && entity.total_actions(battle).positive?
end

Public Instance Methods

build_map() click to toggle source
# File lib/natural_20/actions/dash_action.rb, line 5
def build_map
  OpenStruct.new({
                   param: nil,
                   next: -> { self }
                 })
end
resolve(_session, _map, opts = {}) click to toggle source
# File lib/natural_20/actions/dash_action.rb, line 16
def resolve(_session, _map, opts = {})
  @result = [{
    source: @source,
    type: :dash,
    battle: opts[:battle]
  }]
  self
end