module MISSIONGAME
Written by Webster Avosa
Written by Webster Avosa
Written by Webster Avosa
Written by Webster Avosa
Written by Webster Avosa
Constants
- ATTACK_VALUE_MODIFIER
- ENEMY_CATALOG
- ENEMY_KILLED
- HIT_CHANCE_MODIFIER
- MAP_HEIGHT
- MAP_KEY_ENEMY
- MAP_KEY_GRASS
- MAP_KEY_MOUNTAIN
- MAP_KEY_PLAYER
- MAP_KEY_TREE
- MAP_KEY_WATER
- MAP_KEY_WITCH
- MAP_POSSIBLE_KEYS
Weighted
- MAP_WIDTH
- MAP_WITCH_X
- MAP_WITCH_Y
- PLAYER_DEAD
- STORY_AREA_MOUNTAIN
- STORY_AREA_TREE
- STORY_AREA_VILLAINE
- STORY_AREA_WATER
- STORY_END
- STORY_INTRO
- STORY_PLAYER_DEAD
- UI_ARROW
- UI_COPYRIGHT
- UI_EMAIL
- UI_FRAME_HORIZONTAL
- UI_FRAME_LOWER_LEFT
- UI_FRAME_LOWER_RIGHT
- UI_FRAME_UPPER_LEFT
- UI_FRAME_UPPER_RIGHT
- UI_FRAME_VERTICAL