module GL_VERSION_2_0::Constants
- ACTIVE_ATTRIBUTES
-
- ACTIVE_ATTRIBUTE_MAX_LENGTH
-
- ACTIVE_UNIFORMS
-
- ACTIVE_UNIFORM_MAX_LENGTH
-
- ATTACHED_SHADERS
-
- BLEND_EQUATION
-
- BLEND_EQUATION_ALPHA
-
- BLEND_EQUATION_RGB
-
- BOOL
-
- BOOL_VEC2
-
- BOOL_VEC3
-
- BOOL_VEC4
-
- COMPILE_STATUS
-
- COORD_REPLACE
-
- CURRENT_PROGRAM
-
- CURRENT_VERTEX_ATTRIB
-
- DELETE_STATUS
-
- DRAW_BUFFER0
-
- DRAW_BUFFER1
-
- DRAW_BUFFER10
-
- DRAW_BUFFER11
-
- DRAW_BUFFER12
-
- DRAW_BUFFER13
-
- DRAW_BUFFER14
-
- DRAW_BUFFER15
-
- DRAW_BUFFER2
-
- DRAW_BUFFER3
-
- DRAW_BUFFER4
-
- DRAW_BUFFER5
-
- DRAW_BUFFER6
-
- DRAW_BUFFER7
-
- DRAW_BUFFER8
-
- DRAW_BUFFER9
-
- FLOAT_MAT2
-
- FLOAT_MAT3
-
- FLOAT_MAT4
-
- FLOAT_VEC2
-
- FLOAT_VEC3
-
- FLOAT_VEC4
-
- FRAGMENT_SHADER
-
- FRAGMENT_SHADER_DERIVATIVE_HINT
-
- INFO_LOG_LENGTH
-
- INT_VEC2
-
- INT_VEC3
-
- INT_VEC4
-
- LINK_STATUS
-
- LOWER_LEFT
-
- MAX_COMBINED_TEXTURE_IMAGE_UNITS
-
- MAX_DRAW_BUFFERS
-
- MAX_FRAGMENT_UNIFORM_COMPONENTS
-
- MAX_TEXTURE_COORDS
-
- MAX_TEXTURE_IMAGE_UNITS
-
- MAX_VARYING_FLOATS
-
- MAX_VERTEX_ATTRIBS
-
- MAX_VERTEX_TEXTURE_IMAGE_UNITS
-
- MAX_VERTEX_UNIFORM_COMPONENTS
-
- POINT_SPRITE
-
- POINT_SPRITE_COORD_ORIGIN
-
- SAMPLER_1D
-
- SAMPLER_1D_SHADOW
-
- SAMPLER_2D
-
- SAMPLER_2D_SHADOW
-
- SAMPLER_3D
-
- SAMPLER_CUBE
-
- SHADER_SOURCE_LENGTH
-
- SHADER_TYPE
-
- SHADING_LANGUAGE_VERSION
-
- STENCIL_BACK_FAIL
-
- STENCIL_BACK_FUNC
-
- STENCIL_BACK_PASS_DEPTH_FAIL
-
- STENCIL_BACK_PASS_DEPTH_PASS
-
- STENCIL_BACK_REF
-
- STENCIL_BACK_VALUE_MASK
-
- STENCIL_BACK_WRITEMASK
-
- UPPER_LEFT
-
- VALIDATE_STATUS
-
- VERTEX_ATTRIB_ARRAY_ENABLED
-
- VERTEX_ATTRIB_ARRAY_NORMALIZED
-
- VERTEX_ATTRIB_ARRAY_POINTER
-
- VERTEX_ATTRIB_ARRAY_SIZE
-
- VERTEX_ATTRIB_ARRAY_STRIDE
-
- VERTEX_ATTRIB_ARRAY_TYPE
-
- VERTEX_PROGRAM_POINT_SIZE
-
- VERTEX_PROGRAM_TWO_SIDE
-
- VERTEX_SHADER
-