Table of Contents - opengl-definitions-3.0.4 Documentation
Classes and Modules
- GL
- GL::Definitions
- GLX_3DFX_multisample
- GLX_3DFX_multisample::Constants
- GLX_AMD_gpu_association
- GLX_AMD_gpu_association::Constants
- GLX_ARB_context_flush_control
- GLX_ARB_context_flush_control::Constants
- GLX_ARB_create_context
- GLX_ARB_create_context::Constants
- GLX_ARB_create_context_no_error
- GLX_ARB_create_context_no_error::Constants
- GLX_ARB_create_context_profile
- GLX_ARB_create_context_profile::Constants
- GLX_ARB_create_context_robustness
- GLX_ARB_create_context_robustness::Constants
- GLX_ARB_fbconfig_float
- GLX_ARB_fbconfig_float::Constants
- GLX_ARB_framebuffer_sRGB
- GLX_ARB_framebuffer_sRGB::Constants
- GLX_ARB_get_proc_address
- GLX_ARB_multisample
- GLX_ARB_multisample::Constants
- GLX_ARB_robustness_application_isolation
- GLX_ARB_robustness_application_isolation::Constants
- GLX_ARB_robustness_share_group_isolation
- GLX_ARB_robustness_share_group_isolation::Constants
- GLX_ARB_vertex_buffer_object
- GLX_ARB_vertex_buffer_object::Constants
- GLX_EXT_buffer_age
- GLX_EXT_buffer_age::Constants
- GLX_EXT_create_context_es2_profile
- GLX_EXT_create_context_es2_profile::Constants
- GLX_EXT_create_context_es_profile
- GLX_EXT_create_context_es_profile::Constants
- GLX_EXT_fbconfig_packed_float
- GLX_EXT_fbconfig_packed_float::Constants
- GLX_EXT_framebuffer_sRGB
- GLX_EXT_framebuffer_sRGB::Constants
- GLX_EXT_import_context
- GLX_EXT_import_context::Constants
- GLX_EXT_libglvnd
- GLX_EXT_libglvnd::Constants
- GLX_EXT_no_config_context
- GLX_EXT_stereo_tree
- GLX_EXT_stereo_tree::Constants
- GLX_EXT_swap_control
- GLX_EXT_swap_control::Constants
- GLX_EXT_swap_control_tear
- GLX_EXT_swap_control_tear::Constants
- GLX_EXT_texture_from_pixmap
- GLX_EXT_texture_from_pixmap::Constants
- GLX_EXT_visual_info
- GLX_EXT_visual_info::Constants
- GLX_EXT_visual_rating
- GLX_EXT_visual_rating::Constants
- GLX_INTEL_swap_event
- GLX_INTEL_swap_event::Constants
- GLX_MESA_agp_offset
- GLX_MESA_copy_sub_buffer
- GLX_MESA_pixmap_colormap
- GLX_MESA_query_renderer
- GLX_MESA_query_renderer::Constants
- GLX_MESA_release_buffers
- GLX_MESA_set_3dfx_mode
- GLX_MESA_set_3dfx_mode::Constants
- GLX_MESA_swap_control
- GLX_NV_copy_buffer
- GLX_NV_copy_image
- GLX_NV_delay_before_swap
- GLX_NV_float_buffer
- GLX_NV_float_buffer::Constants
- GLX_NV_multisample_coverage
- GLX_NV_multisample_coverage::Constants
- GLX_NV_present_video
- GLX_NV_present_video::Constants
- GLX_NV_robustness_video_memory_purge
- GLX_NV_robustness_video_memory_purge::Constants
- GLX_NV_swap_group
- GLX_NV_video_capture
- GLX_NV_video_capture::Constants
- GLX_NV_video_out
- GLX_NV_video_out::Constants
- GLX_OML_swap_method
- GLX_OML_swap_method::Constants
- GLX_OML_sync_control
- GLX_SGIS_blended_overlay
- GLX_SGIS_blended_overlay::Constants
- GLX_SGIS_multisample
- GLX_SGIS_multisample::Constants
- GLX_SGIS_shared_multisample
- GLX_SGIS_shared_multisample::Constants
- GLX_SGIX_dmbuffer
- GLX_SGIX_dmbuffer::Constants
- GLX_SGIX_fbconfig
- GLX_SGIX_fbconfig::Constants
- GLX_SGIX_hyperpipe
- GLX_SGIX_hyperpipe::Constants
- GLX_SGIX_pbuffer
- GLX_SGIX_pbuffer::Constants
- GLX_SGIX_swap_barrier
- GLX_SGIX_swap_group
- GLX_SGIX_video_resize
- GLX_SGIX_video_resize::Constants
- GLX_SGIX_video_source
- GLX_SGIX_visual_select_group
- GLX_SGIX_visual_select_group::Constants
- GLX_SGI_cushion
- GLX_SGI_make_current_read
- GLX_SGI_swap_control
- GLX_SGI_video_sync
- GLX_SUN_get_transparent_index
- GLX_VERSION_1_0
- GLX_VERSION_1_0::Constants
- GLX_VERSION_1_1
- GLX_VERSION_1_1::Constants
- GLX_VERSION_1_2
- GLX_VERSION_1_3
- GLX_VERSION_1_3::Constants
- GLX_VERSION_1_4
- GLX_VERSION_1_4::Constants
- GL_3DFX_multisample
- GL_3DFX_multisample::Constants
- GL_3DFX_tbuffer
- GL_3DFX_texture_compression_FXT1
- GL_3DFX_texture_compression_FXT1::Constants
- GL_AMD_blend_minmax_factor
- GL_AMD_blend_minmax_factor::Constants
- GL_AMD_compressed_3DC_texture
- GL_AMD_compressed_3DC_texture::Constants
- GL_AMD_compressed_ATC_texture
- GL_AMD_compressed_ATC_texture::Constants
- GL_AMD_conservative_depth
- GL_AMD_debug_output
- GL_AMD_debug_output::Constants
- GL_AMD_depth_clamp_separate
- GL_AMD_depth_clamp_separate::Constants
- GL_AMD_draw_buffers_blend
- GL_AMD_framebuffer_sample_positions
- GL_AMD_framebuffer_sample_positions::Constants
- GL_AMD_gcn_shader
- GL_AMD_gpu_shader_half_float
- GL_AMD_gpu_shader_half_float::Constants
- GL_AMD_gpu_shader_int16
- GL_AMD_gpu_shader_int64
- GL_AMD_gpu_shader_int64::Constants
- GL_AMD_interleaved_elements
- GL_AMD_interleaved_elements::Constants
- GL_AMD_multi_draw_indirect
- GL_AMD_name_gen_delete
- GL_AMD_name_gen_delete::Constants
- GL_AMD_occlusion_query_event
- GL_AMD_occlusion_query_event::Constants
- GL_AMD_performance_monitor
- GL_AMD_performance_monitor::Constants
- GL_AMD_pinned_memory
- GL_AMD_pinned_memory::Constants
- GL_AMD_program_binary_Z400
- GL_AMD_program_binary_Z400::Constants
- GL_AMD_query_buffer_object
- GL_AMD_query_buffer_object::Constants
- GL_AMD_sample_positions
- GL_AMD_sample_positions::Constants
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_seamless_cubemap_per_texture::Constants
- GL_AMD_shader_atomic_counter_ops
- GL_AMD_shader_ballot
- GL_AMD_shader_explicit_vertex_parameter
- GL_AMD_shader_gpu_shader_half_float_fetch
- GL_AMD_shader_image_load_store_lod
- GL_AMD_shader_stencil_export
- GL_AMD_shader_trinary_minmax
- GL_AMD_sparse_texture
- GL_AMD_sparse_texture::Constants
- GL_AMD_stencil_operation_extended
- GL_AMD_stencil_operation_extended::Constants
- GL_AMD_texture_gather_bias_lod
- GL_AMD_texture_texture4
- GL_AMD_transform_feedback3_lines_triangles
- GL_AMD_transform_feedback4
- GL_AMD_transform_feedback4::Constants
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_tessellator
- GL_AMD_vertex_shader_tessellator::Constants
- GL_AMD_vertex_shader_viewport_index
- GL_ANDROID_extension_pack_es31a
- GL_ANGLE_depth_texture
- GL_ANGLE_depth_texture::Constants
- GL_ANGLE_framebuffer_blit
- GL_ANGLE_framebuffer_blit::Constants
- GL_ANGLE_framebuffer_multisample
- GL_ANGLE_framebuffer_multisample::Constants
- GL_ANGLE_instanced_arrays
- GL_ANGLE_instanced_arrays::Constants
- GL_ANGLE_pack_reverse_row_order
- GL_ANGLE_pack_reverse_row_order::Constants
- GL_ANGLE_program_binary
- GL_ANGLE_program_binary::Constants
- GL_ANGLE_texture_compression_dxt3
- GL_ANGLE_texture_compression_dxt3::Constants
- GL_ANGLE_texture_compression_dxt5
- GL_ANGLE_texture_compression_dxt5::Constants
- GL_ANGLE_texture_usage
- GL_ANGLE_texture_usage::Constants
- GL_ANGLE_translated_shader_source
- GL_ANGLE_translated_shader_source::Constants
- GL_APPLE_aux_depth_stencil
- GL_APPLE_aux_depth_stencil::Constants
- GL_APPLE_client_storage
- GL_APPLE_client_storage::Constants
- GL_APPLE_clip_distance
- GL_APPLE_clip_distance::Constants
- GL_APPLE_color_buffer_packed_float
- GL_APPLE_copy_texture_levels
- GL_APPLE_element_array
- GL_APPLE_element_array::Constants
- GL_APPLE_fence
- GL_APPLE_fence::Constants
- GL_APPLE_float_pixels
- GL_APPLE_float_pixels::Constants
- GL_APPLE_flush_buffer_range
- GL_APPLE_flush_buffer_range::Constants
- GL_APPLE_framebuffer_multisample
- GL_APPLE_framebuffer_multisample::Constants
- GL_APPLE_object_purgeable
- GL_APPLE_object_purgeable::Constants
- GL_APPLE_rgb_422
- GL_APPLE_rgb_422::Constants
- GL_APPLE_row_bytes
- GL_APPLE_row_bytes::Constants
- GL_APPLE_specular_vector
- GL_APPLE_specular_vector::Constants
- GL_APPLE_sync
- GL_APPLE_sync::Constants
- GL_APPLE_texture_2D_limited_npot
- GL_APPLE_texture_format_BGRA8888
- GL_APPLE_texture_format_BGRA8888::Constants
- GL_APPLE_texture_max_level
- GL_APPLE_texture_max_level::Constants
- GL_APPLE_texture_packed_float
- GL_APPLE_texture_packed_float::Constants
- GL_APPLE_texture_range
- GL_APPLE_texture_range::Constants
- GL_APPLE_transform_hint
- GL_APPLE_transform_hint::Constants
- GL_APPLE_vertex_array_object
- GL_APPLE_vertex_array_object::Constants
- GL_APPLE_vertex_array_range
- GL_APPLE_vertex_array_range::Constants
- GL_APPLE_vertex_program_evaluators
- GL_APPLE_vertex_program_evaluators::Constants
- GL_APPLE_ycbcr_422
- GL_APPLE_ycbcr_422::Constants
- GL_ARB_ES2_compatibility
- GL_ARB_ES2_compatibility::Constants
- GL_ARB_ES3_1_compatibility
- GL_ARB_ES3_1_compatibility::Constants
- GL_ARB_ES3_2_compatibility
- GL_ARB_ES3_2_compatibility::Constants
- GL_ARB_ES3_compatibility
- GL_ARB_ES3_compatibility::Constants
- GL_ARB_arrays_of_arrays
- GL_ARB_base_instance
- GL_ARB_bindless_texture
- GL_ARB_bindless_texture::Constants
- GL_ARB_blend_func_extended
- GL_ARB_blend_func_extended::Constants
- GL_ARB_buffer_storage
- GL_ARB_buffer_storage::Constants
- GL_ARB_cl_event
- GL_ARB_cl_event::Constants
- GL_ARB_clear_buffer_object
- GL_ARB_clear_texture
- GL_ARB_clear_texture::Constants
- GL_ARB_clip_control
- GL_ARB_clip_control::Constants
- GL_ARB_color_buffer_float
- GL_ARB_color_buffer_float::Constants
- GL_ARB_compatibility
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_compressed_texture_pixel_storage::Constants
- GL_ARB_compute_shader
- GL_ARB_compute_shader::Constants
- GL_ARB_compute_variable_group_size
- GL_ARB_compute_variable_group_size::Constants
- GL_ARB_conditional_render_inverted
- GL_ARB_conditional_render_inverted::Constants
- GL_ARB_conservative_depth
- GL_ARB_copy_buffer
- GL_ARB_copy_buffer::Constants
- GL_ARB_copy_image
- GL_ARB_cull_distance
- GL_ARB_cull_distance::Constants
- GL_ARB_debug_output
- GL_ARB_debug_output::Constants
- GL_ARB_depth_buffer_float
- GL_ARB_depth_buffer_float::Constants
- GL_ARB_depth_clamp
- GL_ARB_depth_clamp::Constants
- GL_ARB_depth_texture
- GL_ARB_depth_texture::Constants
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_direct_state_access::Constants
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers::Constants
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_indirect
- GL_ARB_draw_indirect::Constants
- GL_ARB_draw_instanced
- GL_ARB_enhanced_layouts
- GL_ARB_enhanced_layouts::Constants
- GL_ARB_explicit_attrib_location
- GL_ARB_explicit_uniform_location
- GL_ARB_explicit_uniform_location::Constants
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_layer_viewport
- GL_ARB_fragment_program
- GL_ARB_fragment_program::Constants
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_fragment_shader::Constants
- GL_ARB_fragment_shader_interlock
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_no_attachments::Constants
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_object::Constants
- GL_ARB_framebuffer_sRGB
- GL_ARB_framebuffer_sRGB::Constants
- GL_ARB_geometry_shader4
- GL_ARB_geometry_shader4::Constants
- GL_ARB_get_program_binary
- GL_ARB_get_program_binary::Constants
- GL_ARB_get_texture_sub_image
- GL_ARB_gl_spirv
- GL_ARB_gl_spirv::Constants
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader5::Constants
- GL_ARB_gpu_shader_fp64
- GL_ARB_gpu_shader_fp64::Constants
- GL_ARB_gpu_shader_int64
- GL_ARB_gpu_shader_int64::Constants
- GL_ARB_half_float_pixel
- GL_ARB_half_float_pixel::Constants
- GL_ARB_half_float_vertex
- GL_ARB_half_float_vertex::Constants
- GL_ARB_imaging
- GL_ARB_imaging::Constants
- GL_ARB_indirect_parameters
- GL_ARB_indirect_parameters::Constants
- GL_ARB_instanced_arrays
- GL_ARB_instanced_arrays::Constants
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_internalformat_query2::Constants
- GL_ARB_internalformat_query::Constants
- GL_ARB_invalidate_subdata
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_alignment::Constants
- GL_ARB_map_buffer_range
- GL_ARB_map_buffer_range::Constants
- GL_ARB_matrix_palette
- GL_ARB_matrix_palette::Constants
- GL_ARB_multi_bind
- GL_ARB_multi_draw_indirect
- GL_ARB_multisample
- GL_ARB_multisample::Constants
- GL_ARB_multitexture
- GL_ARB_multitexture::Constants
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query2
- GL_ARB_occlusion_query2::Constants
- GL_ARB_occlusion_query::Constants
- GL_ARB_parallel_shader_compile
- GL_ARB_parallel_shader_compile::Constants
- GL_ARB_pipeline_statistics_query
- GL_ARB_pipeline_statistics_query::Constants
- GL_ARB_pixel_buffer_object
- GL_ARB_pixel_buffer_object::Constants
- GL_ARB_point_parameters
- GL_ARB_point_parameters::Constants
- GL_ARB_point_sprite
- GL_ARB_point_sprite::Constants
- GL_ARB_polygon_offset_clamp
- GL_ARB_polygon_offset_clamp::Constants
- GL_ARB_post_depth_coverage
- GL_ARB_program_interface_query
- GL_ARB_program_interface_query::Constants
- GL_ARB_provoking_vertex
- GL_ARB_provoking_vertex::Constants
- GL_ARB_query_buffer_object
- GL_ARB_query_buffer_object::Constants
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness
- GL_ARB_robustness::Constants
- GL_ARB_robustness_isolation
- GL_ARB_sample_locations
- GL_ARB_sample_locations::Constants
- GL_ARB_sample_shading
- GL_ARB_sample_shading::Constants
- GL_ARB_sampler_objects
- GL_ARB_sampler_objects::Constants
- GL_ARB_seamless_cube_map
- GL_ARB_seamless_cube_map::Constants
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_seamless_cubemap_per_texture::Constants
- GL_ARB_separate_shader_objects
- GL_ARB_separate_shader_objects::Constants
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_atomic_counters::Constants
- GL_ARB_shader_ballot
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_clock
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_load_store::Constants
- GL_ARB_shader_image_size
- GL_ARB_shader_objects
- GL_ARB_shader_objects::Constants
- GL_ARB_shader_precision
- GL_ARB_shader_stencil_export
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_storage_buffer_object::Constants
- GL_ARB_shader_subroutine
- GL_ARB_shader_subroutine::Constants
- GL_ARB_shader_texture_image_samples
- GL_ARB_shader_texture_lod
- GL_ARB_shader_viewport_layer_array
- GL_ARB_shading_language_100
- GL_ARB_shading_language_100::Constants
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_include
- GL_ARB_shading_language_include::Constants
- GL_ARB_shading_language_packing
- GL_ARB_shadow
- GL_ARB_shadow::Constants
- GL_ARB_shadow_ambient
- GL_ARB_shadow_ambient::Constants
- GL_ARB_sparse_buffer
- GL_ARB_sparse_buffer::Constants
- GL_ARB_sparse_texture
- GL_ARB_sparse_texture2
- GL_ARB_sparse_texture::Constants
- GL_ARB_sparse_texture_clamp
- GL_ARB_spirv_extensions
- GL_ARB_spirv_extensions::Constants
- GL_ARB_stencil_texturing
- GL_ARB_stencil_texturing::Constants
- GL_ARB_sync
- GL_ARB_sync::Constants
- GL_ARB_tessellation_shader
- GL_ARB_tessellation_shader::Constants
- GL_ARB_texture_barrier
- GL_ARB_texture_border_clamp
- GL_ARB_texture_border_clamp::Constants
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object::Constants
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_buffer_object_rgb32::Constants
- GL_ARB_texture_buffer_range
- GL_ARB_texture_buffer_range::Constants
- GL_ARB_texture_compression
- GL_ARB_texture_compression::Constants
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_compression_bptc::Constants
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_compression_rgtc::Constants
- GL_ARB_texture_cube_map
- GL_ARB_texture_cube_map::Constants
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_cube_map_array::Constants
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_combine::Constants
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_env_dot3::Constants
- GL_ARB_texture_filter_anisotropic
- GL_ARB_texture_filter_anisotropic::Constants
- GL_ARB_texture_filter_minmax
- GL_ARB_texture_filter_minmax::Constants
- GL_ARB_texture_float
- GL_ARB_texture_float::Constants
- GL_ARB_texture_gather
- GL_ARB_texture_gather::Constants
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_mirror_clamp_to_edge::Constants
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_mirrored_repeat::Constants
- GL_ARB_texture_multisample
- GL_ARB_texture_multisample::Constants
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_query_levels
- GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle
- GL_ARB_texture_rectangle::Constants
- GL_ARB_texture_rg
- GL_ARB_texture_rg::Constants
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_rgb10_a2ui::Constants
- GL_ARB_texture_stencil8
- GL_ARB_texture_stencil8::Constants
- GL_ARB_texture_storage
- GL_ARB_texture_storage::Constants
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_swizzle
- GL_ARB_texture_swizzle::Constants
- GL_ARB_texture_view
- GL_ARB_texture_view::Constants
- GL_ARB_timer_query
- GL_ARB_timer_query::Constants
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback2::Constants
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback3::Constants
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_overflow_query
- GL_ARB_transform_feedback_overflow_query::Constants
- GL_ARB_transpose_matrix
- GL_ARB_transpose_matrix::Constants
- GL_ARB_uniform_buffer_object
- GL_ARB_uniform_buffer_object::Constants
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_bgra::Constants
- GL_ARB_vertex_array_object
- GL_ARB_vertex_array_object::Constants
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_64bit::Constants
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_attrib_binding::Constants
- GL_ARB_vertex_blend
- GL_ARB_vertex_blend::Constants
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_buffer_object::Constants
- GL_ARB_vertex_program
- GL_ARB_vertex_program::Constants
- GL_ARB_vertex_shader
- GL_ARB_vertex_shader::Constants
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_vertex_type_10f_11f_11f_rev::Constants
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_vertex_type_2_10_10_10_rev::Constants
- GL_ARB_viewport_array
- GL_ARB_viewport_array::Constants
- GL_ARB_window_pos
- GL_ARM_mali_program_binary
- GL_ARM_mali_program_binary::Constants
- GL_ARM_mali_shader_binary
- GL_ARM_mali_shader_binary::Constants
- GL_ARM_rgba8
- GL_ARM_shader_framebuffer_fetch
- GL_ARM_shader_framebuffer_fetch::Constants
- GL_ARM_shader_framebuffer_fetch_depth_stencil
- GL_ATI_draw_buffers
- GL_ATI_draw_buffers::Constants
- GL_ATI_element_array
- GL_ATI_element_array::Constants
- GL_ATI_envmap_bumpmap
- GL_ATI_envmap_bumpmap::Constants
- GL_ATI_fragment_shader
- GL_ATI_fragment_shader::Constants
- GL_ATI_map_object_buffer
- GL_ATI_meminfo
- GL_ATI_meminfo::Constants
- GL_ATI_pixel_format_float
- GL_ATI_pixel_format_float::Constants
- GL_ATI_pn_triangles
- GL_ATI_pn_triangles::Constants
- GL_ATI_separate_stencil
- GL_ATI_separate_stencil::Constants
- GL_ATI_text_fragment_shader
- GL_ATI_text_fragment_shader::Constants
- GL_ATI_texture_env_combine3
- GL_ATI_texture_env_combine3::Constants
- GL_ATI_texture_float
- GL_ATI_texture_float::Constants
- GL_ATI_texture_mirror_once
- GL_ATI_texture_mirror_once::Constants
- GL_ATI_vertex_array_object
- GL_ATI_vertex_array_object::Constants
- GL_ATI_vertex_attrib_array_object
- GL_ATI_vertex_streams
- GL_ATI_vertex_streams::Constants
- GL_DMP_program_binary
- GL_DMP_program_binary::Constants
- GL_DMP_shader_binary
- GL_DMP_shader_binary::Constants
- GL_EXT_422_pixels
- GL_EXT_422_pixels::Constants
- GL_EXT_EGL_image_array
- GL_EXT_EGL_image_storage
- GL_EXT_YUV_target
- GL_EXT_YUV_target::Constants
- GL_EXT_abgr
- GL_EXT_abgr::Constants
- GL_EXT_base_instance
- GL_EXT_bgra
- GL_EXT_bgra::Constants
- GL_EXT_bindable_uniform
- GL_EXT_bindable_uniform::Constants
- GL_EXT_blend_color
- GL_EXT_blend_color::Constants
- GL_EXT_blend_equation_separate
- GL_EXT_blend_equation_separate::Constants
- GL_EXT_blend_func_extended
- GL_EXT_blend_func_extended::Constants
- GL_EXT_blend_func_separate
- GL_EXT_blend_func_separate::Constants
- GL_EXT_blend_logic_op
- GL_EXT_blend_minmax
- GL_EXT_blend_minmax::Constants
- GL_EXT_blend_subtract
- GL_EXT_blend_subtract::Constants
- GL_EXT_buffer_storage
- GL_EXT_buffer_storage::Constants
- GL_EXT_clear_texture
- GL_EXT_clip_control
- GL_EXT_clip_control::Constants
- GL_EXT_clip_cull_distance
- GL_EXT_clip_cull_distance::Constants
- GL_EXT_clip_volume_hint
- GL_EXT_clip_volume_hint::Constants
- GL_EXT_cmyka
- GL_EXT_cmyka::Constants
- GL_EXT_color_buffer_float
- GL_EXT_color_buffer_half_float
- GL_EXT_color_buffer_half_float::Constants
- GL_EXT_color_subtable
- GL_EXT_compiled_vertex_array
- GL_EXT_compiled_vertex_array::Constants
- GL_EXT_conservative_depth
- GL_EXT_convolution
- GL_EXT_convolution::Constants
- GL_EXT_coordinate_frame
- GL_EXT_coordinate_frame::Constants
- GL_EXT_copy_image
- GL_EXT_copy_texture
- GL_EXT_cull_vertex
- GL_EXT_cull_vertex::Constants
- GL_EXT_debug_label
- GL_EXT_debug_label::Constants
- GL_EXT_debug_marker
- GL_EXT_depth_bounds_test
- GL_EXT_depth_bounds_test::Constants
- GL_EXT_direct_state_access
- GL_EXT_direct_state_access::Constants
- GL_EXT_discard_framebuffer
- GL_EXT_discard_framebuffer::Constants
- GL_EXT_disjoint_timer_query
- GL_EXT_disjoint_timer_query::Constants
- GL_EXT_draw_buffers
- GL_EXT_draw_buffers2
- GL_EXT_draw_buffers::Constants
- GL_EXT_draw_buffers_indexed
- GL_EXT_draw_buffers_indexed::Constants
- GL_EXT_draw_elements_base_vertex
- GL_EXT_draw_instanced
- GL_EXT_draw_range_elements
- GL_EXT_draw_range_elements::Constants
- GL_EXT_draw_transform_feedback
- GL_EXT_external_buffer
- GL_EXT_float_blend
- GL_EXT_fog_coord
- GL_EXT_fog_coord::Constants
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_blit::Constants
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_multisample::Constants
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_framebuffer_multisample_blit_scaled::Constants
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_object::Constants
- GL_EXT_framebuffer_sRGB
- GL_EXT_framebuffer_sRGB::Constants
- GL_EXT_geometry_point_size
- GL_EXT_geometry_shader
- GL_EXT_geometry_shader4
- GL_EXT_geometry_shader4::Constants
- GL_EXT_geometry_shader::Constants
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_gpu_shader4::Constants
- GL_EXT_gpu_shader5
- GL_EXT_histogram
- GL_EXT_histogram::Constants
- GL_EXT_index_array_formats
- GL_EXT_index_array_formats::Constants
- GL_EXT_index_func
- GL_EXT_index_func::Constants
- GL_EXT_index_material
- GL_EXT_index_material::Constants
- GL_EXT_index_texture
- GL_EXT_instanced_arrays
- GL_EXT_instanced_arrays::Constants
- GL_EXT_light_texture
- GL_EXT_light_texture::Constants
- GL_EXT_map_buffer_range
- GL_EXT_map_buffer_range::Constants
- GL_EXT_memory_object
- GL_EXT_memory_object::Constants
- GL_EXT_memory_object_fd
- GL_EXT_memory_object_fd::Constants
- GL_EXT_memory_object_win32
- GL_EXT_memory_object_win32::Constants
- GL_EXT_misc_attribute
- GL_EXT_multi_draw_arrays
- GL_EXT_multi_draw_indirect
- GL_EXT_multisample
- GL_EXT_multisample::Constants
- GL_EXT_multisampled_compatibility
- GL_EXT_multisampled_compatibility::Constants
- GL_EXT_multisampled_render_to_texture
- GL_EXT_multisampled_render_to_texture::Constants
- GL_EXT_multiview_draw_buffers
- GL_EXT_multiview_draw_buffers::Constants
- GL_EXT_occlusion_query_boolean
- GL_EXT_occlusion_query_boolean::Constants
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_depth_stencil::Constants
- GL_EXT_packed_float
- GL_EXT_packed_float::Constants
- GL_EXT_packed_pixels
- GL_EXT_packed_pixels::Constants
- GL_EXT_paletted_texture
- GL_EXT_paletted_texture::Constants
- GL_EXT_pixel_buffer_object
- GL_EXT_pixel_buffer_object::Constants
- GL_EXT_pixel_transform
- GL_EXT_pixel_transform::Constants
- GL_EXT_pixel_transform_color_table
- GL_EXT_point_parameters
- GL_EXT_point_parameters::Constants
- GL_EXT_polygon_offset
- GL_EXT_polygon_offset::Constants
- GL_EXT_polygon_offset_clamp
- GL_EXT_polygon_offset_clamp::Constants
- GL_EXT_post_depth_coverage
- GL_EXT_primitive_bounding_box
- GL_EXT_primitive_bounding_box::Constants
- GL_EXT_protected_textures
- GL_EXT_protected_textures::Constants
- GL_EXT_provoking_vertex
- GL_EXT_provoking_vertex::Constants
- GL_EXT_pvrtc_sRGB
- GL_EXT_pvrtc_sRGB::Constants
- GL_EXT_raster_multisample
- GL_EXT_raster_multisample::Constants
- GL_EXT_read_format_bgra
- GL_EXT_read_format_bgra::Constants
- GL_EXT_render_snorm
- GL_EXT_render_snorm::Constants
- GL_EXT_rescale_normal
- GL_EXT_rescale_normal::Constants
- GL_EXT_robustness
- GL_EXT_robustness::Constants
- GL_EXT_sRGB
- GL_EXT_sRGB::Constants
- GL_EXT_sRGB_write_control
- GL_EXT_sRGB_write_control::Constants
- GL_EXT_secondary_color
- GL_EXT_secondary_color::Constants
- GL_EXT_semaphore
- GL_EXT_semaphore::Constants
- GL_EXT_semaphore_fd
- GL_EXT_semaphore_fd::Constants
- GL_EXT_semaphore_win32
- GL_EXT_semaphore_win32::Constants
- GL_EXT_separate_shader_objects
- GL_EXT_separate_shader_objects::Constants
- GL_EXT_separate_specular_color
- GL_EXT_separate_specular_color::Constants
- GL_EXT_shader_framebuffer_fetch
- GL_EXT_shader_framebuffer_fetch::Constants
- GL_EXT_shader_framebuffer_fetch_non_coherent
- GL_EXT_shader_framebuffer_fetch_non_coherent::Constants
- GL_EXT_shader_group_vote
- GL_EXT_shader_image_load_formatted
- GL_EXT_shader_image_load_store
- GL_EXT_shader_image_load_store::Constants
- GL_EXT_shader_implicit_conversions
- GL_EXT_shader_integer_mix
- GL_EXT_shader_io_blocks
- GL_EXT_shader_non_constant_global_initializers
- GL_EXT_shader_pixel_local_storage
- GL_EXT_shader_pixel_local_storage2
- GL_EXT_shader_pixel_local_storage2::Constants
- GL_EXT_shader_pixel_local_storage::Constants
- GL_EXT_shader_texture_lod
- GL_EXT_shadow_funcs
- GL_EXT_shadow_samplers
- GL_EXT_shadow_samplers::Constants
- GL_EXT_shared_texture_palette
- GL_EXT_shared_texture_palette::Constants
- GL_EXT_sparse_texture
- GL_EXT_sparse_texture2
- GL_EXT_sparse_texture::Constants
- GL_EXT_stencil_clear_tag
- GL_EXT_stencil_clear_tag::Constants
- GL_EXT_stencil_two_side
- GL_EXT_stencil_two_side::Constants
- GL_EXT_stencil_wrap
- GL_EXT_stencil_wrap::Constants
- GL_EXT_subtexture
- GL_EXT_tessellation_point_size
- GL_EXT_tessellation_shader
- GL_EXT_tessellation_shader::Constants
- GL_EXT_texture
- GL_EXT_texture3D
- GL_EXT_texture3D::Constants
- GL_EXT_texture::Constants
- GL_EXT_texture_array
- GL_EXT_texture_array::Constants
- GL_EXT_texture_border_clamp
- GL_EXT_texture_border_clamp::Constants
- GL_EXT_texture_buffer
- GL_EXT_texture_buffer::Constants
- GL_EXT_texture_buffer_object
- GL_EXT_texture_buffer_object::Constants
- GL_EXT_texture_compression_astc_decode_mode
- GL_EXT_texture_compression_astc_decode_mode::Constants
- GL_EXT_texture_compression_bptc
- GL_EXT_texture_compression_bptc::Constants
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_dxt1::Constants
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_latc::Constants
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_rgtc::Constants
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_compression_s3tc::Constants
- GL_EXT_texture_compression_s3tc_srgb
- GL_EXT_texture_compression_s3tc_srgb::Constants
- GL_EXT_texture_cube_map
- GL_EXT_texture_cube_map::Constants
- GL_EXT_texture_cube_map_array
- GL_EXT_texture_cube_map_array::Constants
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_combine::Constants
- GL_EXT_texture_env_dot3
- GL_EXT_texture_env_dot3::Constants
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_filter_anisotropic::Constants
- GL_EXT_texture_filter_minmax
- GL_EXT_texture_filter_minmax::Constants
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_format_BGRA8888::Constants
- GL_EXT_texture_format_sRGB_override
- GL_EXT_texture_format_sRGB_override::Constants
- GL_EXT_texture_integer
- GL_EXT_texture_integer::Constants
- GL_EXT_texture_lod_bias
- GL_EXT_texture_lod_bias::Constants
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_mirror_clamp::Constants
- GL_EXT_texture_mirror_clamp_to_edge
- GL_EXT_texture_mirror_clamp_to_edge::Constants
- GL_EXT_texture_norm16
- GL_EXT_texture_norm16::Constants
- GL_EXT_texture_object
- GL_EXT_texture_object::Constants
- GL_EXT_texture_perturb_normal
- GL_EXT_texture_perturb_normal::Constants
- GL_EXT_texture_rg
- GL_EXT_texture_rg::Constants
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB::Constants
- GL_EXT_texture_sRGB_R8
- GL_EXT_texture_sRGB_R8::Constants
- GL_EXT_texture_sRGB_RG8
- GL_EXT_texture_sRGB_RG8::Constants
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_sRGB_decode::Constants
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_shared_exponent::Constants
- GL_EXT_texture_snorm
- GL_EXT_texture_snorm::Constants
- GL_EXT_texture_storage
- GL_EXT_texture_storage::Constants
- GL_EXT_texture_swizzle
- GL_EXT_texture_swizzle::Constants
- GL_EXT_texture_type_2_10_10_10_REV
- GL_EXT_texture_type_2_10_10_10_REV::Constants
- GL_EXT_texture_view
- GL_EXT_texture_view::Constants
- GL_EXT_timer_query
- GL_EXT_timer_query::Constants
- GL_EXT_transform_feedback
- GL_EXT_transform_feedback::Constants
- GL_EXT_unpack_subimage
- GL_EXT_unpack_subimage::Constants
- GL_EXT_vertex_array
- GL_EXT_vertex_array::Constants
- GL_EXT_vertex_array_bgra
- GL_EXT_vertex_array_bgra::Constants
- GL_EXT_vertex_attrib_64bit
- GL_EXT_vertex_attrib_64bit::Constants
- GL_EXT_vertex_shader
- GL_EXT_vertex_shader::Constants
- GL_EXT_vertex_weighting
- GL_EXT_vertex_weighting::Constants
- GL_EXT_win32_keyed_mutex
- GL_EXT_window_rectangles
- GL_EXT_window_rectangles::Constants
- GL_EXT_x11_sync_object
- GL_EXT_x11_sync_object::Constants
- GL_FJ_shader_binary_GCCSO
- GL_FJ_shader_binary_GCCSO::Constants
- GL_GREMEDY_frame_terminator
- GL_GREMEDY_string_marker
- GL_HP_convolution_border_modes
- GL_HP_convolution_border_modes::Constants
- GL_HP_image_transform
- GL_HP_image_transform::Constants
- GL_HP_occlusion_test
- GL_HP_occlusion_test::Constants
- GL_HP_texture_lighting
- GL_HP_texture_lighting::Constants
- GL_IBM_cull_vertex
- GL_IBM_cull_vertex::Constants
- GL_IBM_multimode_draw_arrays
- GL_IBM_rasterpos_clip
- GL_IBM_rasterpos_clip::Constants
- GL_IBM_static_data
- GL_IBM_static_data::Constants
- GL_IBM_texture_mirrored_repeat
- GL_IBM_texture_mirrored_repeat::Constants
- GL_IBM_vertex_array_lists
- GL_IBM_vertex_array_lists::Constants
- GL_IMG_bindless_texture
- GL_IMG_framebuffer_downsample
- GL_IMG_framebuffer_downsample::Constants
- GL_IMG_multisampled_render_to_texture
- GL_IMG_multisampled_render_to_texture::Constants
- GL_IMG_program_binary
- GL_IMG_program_binary::Constants
- GL_IMG_read_format
- GL_IMG_read_format::Constants
- GL_IMG_shader_binary
- GL_IMG_shader_binary::Constants
- GL_IMG_texture_compression_pvrtc
- GL_IMG_texture_compression_pvrtc2
- GL_IMG_texture_compression_pvrtc2::Constants
- GL_IMG_texture_compression_pvrtc::Constants
- GL_IMG_texture_env_enhanced_fixed_function
- GL_IMG_texture_env_enhanced_fixed_function::Constants
- GL_IMG_texture_filter_cubic
- GL_IMG_texture_filter_cubic::Constants
- GL_IMG_user_clip_plane
- GL_IMG_user_clip_plane::Constants
- GL_INGR_blend_func_separate
- GL_INGR_color_clamp
- GL_INGR_color_clamp::Constants
- GL_INGR_interlace_read
- GL_INGR_interlace_read::Constants
- GL_INTEL_blackhole_render
- GL_INTEL_blackhole_render::Constants
- GL_INTEL_conservative_rasterization
- GL_INTEL_conservative_rasterization::Constants
- GL_INTEL_fragment_shader_ordering
- GL_INTEL_framebuffer_CMAA
- GL_INTEL_map_texture
- GL_INTEL_map_texture::Constants
- GL_INTEL_parallel_arrays
- GL_INTEL_parallel_arrays::Constants
- GL_INTEL_performance_query
- GL_INTEL_performance_query::Constants
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced::Constants
- GL_KHR_blend_equation_advanced_coherent
- GL_KHR_blend_equation_advanced_coherent::Constants
- GL_KHR_context_flush_control
- GL_KHR_context_flush_control::Constants
- GL_KHR_debug
- GL_KHR_debug::Constants
- GL_KHR_no_error
- GL_KHR_no_error::Constants
- GL_KHR_parallel_shader_compile
- GL_KHR_parallel_shader_compile::Constants
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_KHR_robustness::Constants
- GL_KHR_texture_compression_astc_hdr
- GL_KHR_texture_compression_astc_hdr::Constants
- GL_KHR_texture_compression_astc_ldr
- GL_KHR_texture_compression_astc_ldr::Constants
- GL_KHR_texture_compression_astc_sliced_3d
- GL_MESAX_texture_stack
- GL_MESAX_texture_stack::Constants
- GL_MESA_pack_invert
- GL_MESA_pack_invert::Constants
- GL_MESA_program_binary_formats
- GL_MESA_program_binary_formats::Constants
- GL_MESA_resize_buffers
- GL_MESA_shader_integer_functions
- GL_MESA_tile_raster_order
- GL_MESA_tile_raster_order::Constants
- GL_MESA_window_pos
- GL_MESA_ycbcr_texture
- GL_MESA_ycbcr_texture::Constants
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NVX_conditional_render
- GL_NVX_cross_process_interop
- GL_NVX_cross_process_interop::Constants
- GL_NVX_gpu_memory_info
- GL_NVX_gpu_memory_info::Constants
- GL_NVX_linked_gpu_multicast
- GL_NVX_linked_gpu_multicast::Constants
- GL_NV_alpha_to_coverage_dither_control
- GL_NV_alpha_to_coverage_dither_control::Constants
- GL_NV_bindless_multi_draw_indirect
- GL_NV_bindless_multi_draw_indirect_count
- GL_NV_bindless_texture
- GL_NV_blend_equation_advanced
- GL_NV_blend_equation_advanced::Constants
- GL_NV_blend_equation_advanced_coherent
- GL_NV_blend_equation_advanced_coherent::Constants
- GL_NV_blend_minmax_factor
- GL_NV_blend_minmax_factor::Constants
- GL_NV_blend_square
- GL_NV_clip_space_w_scaling
- GL_NV_clip_space_w_scaling::Constants
- GL_NV_command_list
- GL_NV_command_list::Constants
- GL_NV_compute_program5
- GL_NV_compute_program5::Constants
- GL_NV_conditional_render
- GL_NV_conditional_render::Constants
- GL_NV_conservative_raster
- GL_NV_conservative_raster::Constants
- GL_NV_conservative_raster_dilate
- GL_NV_conservative_raster_dilate::Constants
- GL_NV_conservative_raster_pre_snap
- GL_NV_conservative_raster_pre_snap::Constants
- GL_NV_conservative_raster_pre_snap_triangles
- GL_NV_conservative_raster_pre_snap_triangles::Constants
- GL_NV_conservative_raster_underestimation
- GL_NV_copy_buffer
- GL_NV_copy_buffer::Constants
- GL_NV_copy_depth_to_color
- GL_NV_copy_depth_to_color::Constants
- GL_NV_copy_image
- GL_NV_coverage_sample
- GL_NV_coverage_sample::Constants
- GL_NV_deep_texture3D
- GL_NV_deep_texture3D::Constants
- GL_NV_depth_buffer_float
- GL_NV_depth_buffer_float::Constants
- GL_NV_depth_clamp
- GL_NV_depth_clamp::Constants
- GL_NV_depth_nonlinear
- GL_NV_depth_nonlinear::Constants
- GL_NV_draw_buffers
- GL_NV_draw_buffers::Constants
- GL_NV_draw_instanced
- GL_NV_draw_texture
- GL_NV_draw_vulkan_image
- GL_NV_evaluators
- GL_NV_evaluators::Constants
- GL_NV_explicit_attrib_location
- GL_NV_explicit_multisample
- GL_NV_explicit_multisample::Constants
- GL_NV_fbo_color_attachments
- GL_NV_fbo_color_attachments::Constants
- GL_NV_fence
- GL_NV_fence::Constants
- GL_NV_fill_rectangle
- GL_NV_fill_rectangle::Constants
- GL_NV_float_buffer
- GL_NV_float_buffer::Constants
- GL_NV_fog_distance
- GL_NV_fog_distance::Constants
- GL_NV_fragment_coverage_to_color
- GL_NV_fragment_coverage_to_color::Constants
- GL_NV_fragment_program
- GL_NV_fragment_program2
- GL_NV_fragment_program2::Constants
- GL_NV_fragment_program4
- GL_NV_fragment_program::Constants
- GL_NV_fragment_program_option
- GL_NV_fragment_shader_interlock
- GL_NV_framebuffer_blit
- GL_NV_framebuffer_blit::Constants
- GL_NV_framebuffer_mixed_samples
- GL_NV_framebuffer_mixed_samples::Constants
- GL_NV_framebuffer_multisample
- GL_NV_framebuffer_multisample::Constants
- GL_NV_framebuffer_multisample_coverage
- GL_NV_framebuffer_multisample_coverage::Constants
- GL_NV_generate_mipmap_sRGB
- GL_NV_geometry_program4
- GL_NV_geometry_program4::Constants
- GL_NV_geometry_shader4
- GL_NV_geometry_shader_passthrough
- GL_NV_gpu_multicast
- GL_NV_gpu_multicast::Constants
- GL_NV_gpu_program4
- GL_NV_gpu_program4::Constants
- GL_NV_gpu_program5
- GL_NV_gpu_program5::Constants
- GL_NV_gpu_program5_mem_extended
- GL_NV_gpu_shader5
- GL_NV_gpu_shader5::Constants
- GL_NV_half_float
- GL_NV_half_float::Constants
- GL_NV_image_formats
- GL_NV_instanced_arrays
- GL_NV_instanced_arrays::Constants
- GL_NV_internalformat_sample_query
- GL_NV_internalformat_sample_query::Constants
- GL_NV_light_max_exponent
- GL_NV_light_max_exponent::Constants
- GL_NV_multisample_coverage
- GL_NV_multisample_coverage::Constants
- GL_NV_multisample_filter_hint
- GL_NV_multisample_filter_hint::Constants
- GL_NV_non_square_matrices
- GL_NV_non_square_matrices::Constants
- GL_NV_occlusion_query
- GL_NV_occlusion_query::Constants
- GL_NV_packed_depth_stencil
- GL_NV_packed_depth_stencil::Constants
- GL_NV_parameter_buffer_object
- GL_NV_parameter_buffer_object2
- GL_NV_parameter_buffer_object::Constants
- GL_NV_path_rendering
- GL_NV_path_rendering::Constants
- GL_NV_path_rendering_shared_edge
- GL_NV_path_rendering_shared_edge::Constants
- GL_NV_pixel_buffer_object
- GL_NV_pixel_buffer_object::Constants
- GL_NV_pixel_data_range
- GL_NV_pixel_data_range::Constants
- GL_NV_point_sprite
- GL_NV_point_sprite::Constants
- GL_NV_polygon_mode
- GL_NV_polygon_mode::Constants
- GL_NV_present_video
- GL_NV_present_video::Constants
- GL_NV_primitive_restart
- GL_NV_primitive_restart::Constants
- GL_NV_query_resource
- GL_NV_query_resource::Constants
- GL_NV_query_resource_tag
- GL_NV_read_buffer
- GL_NV_read_buffer::Constants
- GL_NV_read_buffer_front
- GL_NV_read_depth
- GL_NV_read_depth_stencil
- GL_NV_read_stencil
- GL_NV_register_combiners
- GL_NV_register_combiners2
- GL_NV_register_combiners2::Constants
- GL_NV_register_combiners::Constants
- GL_NV_robustness_video_memory_purge
- GL_NV_robustness_video_memory_purge::Constants
- GL_NV_sRGB_formats
- GL_NV_sRGB_formats::Constants
- GL_NV_sample_locations
- GL_NV_sample_locations::Constants
- GL_NV_sample_mask_override_coverage
- GL_NV_shader_atomic_counters
- GL_NV_shader_atomic_float
- GL_NV_shader_atomic_float64
- GL_NV_shader_atomic_fp16_vector
- GL_NV_shader_atomic_int64
- GL_NV_shader_buffer_load
- GL_NV_shader_buffer_load::Constants
- GL_NV_shader_buffer_store
- GL_NV_shader_buffer_store::Constants
- GL_NV_shader_noperspective_interpolation
- GL_NV_shader_storage_buffer_object
- GL_NV_shader_thread_group
- GL_NV_shader_thread_group::Constants
- GL_NV_shader_thread_shuffle
- GL_NV_shadow_samplers_array
- GL_NV_shadow_samplers_array::Constants
- GL_NV_shadow_samplers_cube
- GL_NV_shadow_samplers_cube::Constants
- GL_NV_stereo_view_rendering
- GL_NV_tessellation_program5
- GL_NV_tessellation_program5::Constants
- GL_NV_texgen_emboss
- GL_NV_texgen_emboss::Constants
- GL_NV_texgen_reflection
- GL_NV_texgen_reflection::Constants
- GL_NV_texture_barrier
- GL_NV_texture_border_clamp
- GL_NV_texture_border_clamp::Constants
- GL_NV_texture_compression_s3tc_update
- GL_NV_texture_compression_vtc
- GL_NV_texture_env_combine4
- GL_NV_texture_env_combine4::Constants
- GL_NV_texture_expand_normal
- GL_NV_texture_expand_normal::Constants
- GL_NV_texture_multisample
- GL_NV_texture_multisample::Constants
- GL_NV_texture_npot_2D_mipmap
- GL_NV_texture_rectangle
- GL_NV_texture_rectangle::Constants
- GL_NV_texture_rectangle_compressed
- GL_NV_texture_shader
- GL_NV_texture_shader2
- GL_NV_texture_shader2::Constants
- GL_NV_texture_shader3
- GL_NV_texture_shader3::Constants
- GL_NV_texture_shader::Constants
- GL_NV_transform_feedback
- GL_NV_transform_feedback2
- GL_NV_transform_feedback2::Constants
- GL_NV_transform_feedback::Constants
- GL_NV_uniform_buffer_unified_memory
- GL_NV_uniform_buffer_unified_memory::Constants
- GL_NV_vdpau_interop
- GL_NV_vdpau_interop::Constants
- GL_NV_vertex_array_range
- GL_NV_vertex_array_range2
- GL_NV_vertex_array_range2::Constants
- GL_NV_vertex_array_range::Constants
- GL_NV_vertex_attrib_integer_64bit
- GL_NV_vertex_attrib_integer_64bit::Constants
- GL_NV_vertex_buffer_unified_memory
- GL_NV_vertex_buffer_unified_memory::Constants
- GL_NV_vertex_program
- GL_NV_vertex_program1_1
- GL_NV_vertex_program2
- GL_NV_vertex_program2_option
- GL_NV_vertex_program2_option::Constants
- GL_NV_vertex_program3
- GL_NV_vertex_program3::Constants
- GL_NV_vertex_program4
- GL_NV_vertex_program4::Constants
- GL_NV_vertex_program::Constants
- GL_NV_video_capture
- GL_NV_video_capture::Constants
- GL_NV_viewport_array
- GL_NV_viewport_array2
- GL_NV_viewport_array::Constants
- GL_NV_viewport_swizzle
- GL_NV_viewport_swizzle::Constants
- GL_OES_EGL_image
- GL_OES_EGL_image_external
- GL_OES_EGL_image_external::Constants
- GL_OES_EGL_image_external_essl3
- GL_OES_blend_equation_separate
- GL_OES_blend_equation_separate::Constants
- GL_OES_blend_func_separate
- GL_OES_blend_func_separate::Constants
- GL_OES_blend_subtract
- GL_OES_blend_subtract::Constants
- GL_OES_byte_coordinates
- GL_OES_byte_coordinates::Constants
- GL_OES_compressed_ETC1_RGB8_sub_texture
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_compressed_ETC1_RGB8_texture::Constants
- GL_OES_compressed_paletted_texture
- GL_OES_compressed_paletted_texture::Constants
- GL_OES_copy_image
- GL_OES_depth24
- GL_OES_depth24::Constants
- GL_OES_depth32
- GL_OES_depth32::Constants
- GL_OES_depth_texture
- GL_OES_depth_texture::Constants
- GL_OES_draw_buffers_indexed
- GL_OES_draw_buffers_indexed::Constants
- GL_OES_draw_elements_base_vertex
- GL_OES_draw_texture
- GL_OES_draw_texture::Constants
- GL_OES_element_index_uint
- GL_OES_element_index_uint::Constants
- GL_OES_extended_matrix_palette
- GL_OES_fbo_render_mipmap
- GL_OES_fixed_point
- GL_OES_fixed_point::Constants
- GL_OES_fragment_precision_high
- GL_OES_framebuffer_object
- GL_OES_framebuffer_object::Constants
- GL_OES_geometry_point_size
- GL_OES_geometry_shader
- GL_OES_geometry_shader::Constants
- GL_OES_get_program_binary
- GL_OES_get_program_binary::Constants
- GL_OES_gpu_shader5
- GL_OES_mapbuffer
- GL_OES_mapbuffer::Constants
- GL_OES_matrix_get
- GL_OES_matrix_get::Constants
- GL_OES_matrix_palette
- GL_OES_matrix_palette::Constants
- GL_OES_packed_depth_stencil
- GL_OES_packed_depth_stencil::Constants
- GL_OES_point_size_array
- GL_OES_point_size_array::Constants
- GL_OES_point_sprite
- GL_OES_point_sprite::Constants
- GL_OES_primitive_bounding_box
- GL_OES_primitive_bounding_box::Constants
- GL_OES_query_matrix
- GL_OES_read_format
- GL_OES_read_format::Constants
- GL_OES_required_internalformat
- GL_OES_required_internalformat::Constants
- GL_OES_rgb8_rgba8
- GL_OES_rgb8_rgba8::Constants
- GL_OES_sample_shading
- GL_OES_sample_shading::Constants
- GL_OES_sample_variables
- GL_OES_shader_image_atomic
- GL_OES_shader_io_blocks
- GL_OES_shader_multisample_interpolation
- GL_OES_shader_multisample_interpolation::Constants
- GL_OES_single_precision
- GL_OES_standard_derivatives
- GL_OES_standard_derivatives::Constants
- GL_OES_stencil1
- GL_OES_stencil1::Constants
- GL_OES_stencil4
- GL_OES_stencil4::Constants
- GL_OES_stencil8
- GL_OES_stencil8::Constants
- GL_OES_stencil_wrap
- GL_OES_stencil_wrap::Constants
- GL_OES_surfaceless_context
- GL_OES_surfaceless_context::Constants
- GL_OES_tessellation_point_size
- GL_OES_tessellation_shader
- GL_OES_tessellation_shader::Constants
- GL_OES_texture_3D
- GL_OES_texture_3D::Constants
- GL_OES_texture_border_clamp
- GL_OES_texture_border_clamp::Constants
- GL_OES_texture_buffer
- GL_OES_texture_buffer::Constants
- GL_OES_texture_compression_astc
- GL_OES_texture_compression_astc::Constants
- GL_OES_texture_cube_map
- GL_OES_texture_cube_map::Constants
- GL_OES_texture_cube_map_array
- GL_OES_texture_cube_map_array::Constants
- GL_OES_texture_env_crossbar
- GL_OES_texture_float
- GL_OES_texture_float::Constants
- GL_OES_texture_float_linear
- GL_OES_texture_half_float
- GL_OES_texture_half_float::Constants
- GL_OES_texture_half_float_linear
- GL_OES_texture_mirrored_repeat
- GL_OES_texture_mirrored_repeat::Constants
- GL_OES_texture_npot
- GL_OES_texture_stencil8
- GL_OES_texture_stencil8::Constants
- GL_OES_texture_storage_multisample_2d_array
- GL_OES_texture_storage_multisample_2d_array::Constants
- GL_OES_texture_view
- GL_OES_texture_view::Constants
- GL_OES_vertex_array_object
- GL_OES_vertex_array_object::Constants
- GL_OES_vertex_half_float
- GL_OES_vertex_half_float::Constants
- GL_OES_vertex_type_10_10_10_2
- GL_OES_vertex_type_10_10_10_2::Constants
- GL_OES_viewport_array
- GL_OES_viewport_array::Constants
- GL_OML_interlace
- GL_OML_interlace::Constants
- GL_OML_resample
- GL_OML_resample::Constants
- GL_OML_subsample
- GL_OML_subsample::Constants
- GL_OVR_multiview
- GL_OVR_multiview2
- GL_OVR_multiview::Constants
- GL_OVR_multiview_multisampled_render_to_texture
- GL_PGI_misc_hints
- GL_PGI_misc_hints::Constants
- GL_PGI_vertex_hints
- GL_PGI_vertex_hints::Constants
- GL_QCOM_alpha_test
- GL_QCOM_alpha_test::Constants
- GL_QCOM_binning_control
- GL_QCOM_binning_control::Constants
- GL_QCOM_driver_control
- GL_QCOM_extended_get
- GL_QCOM_extended_get2
- GL_QCOM_extended_get::Constants
- GL_QCOM_framebuffer_foveated
- GL_QCOM_framebuffer_foveated::Constants
- GL_QCOM_perfmon_global_mode
- GL_QCOM_perfmon_global_mode::Constants
- GL_QCOM_shader_framebuffer_fetch_noncoherent
- GL_QCOM_shader_framebuffer_fetch_noncoherent::Constants
- GL_QCOM_texture_foveated
- GL_QCOM_texture_foveated::Constants
- GL_QCOM_tiled_rendering
- GL_QCOM_tiled_rendering::Constants
- GL_QCOM_writeonly_rendering
- GL_QCOM_writeonly_rendering::Constants
- GL_REND_screen_coordinates
- GL_REND_screen_coordinates::Constants
- GL_S3_s3tc
- GL_S3_s3tc::Constants
- GL_SGIS_detail_texture
- GL_SGIS_detail_texture::Constants
- GL_SGIS_fog_function
- GL_SGIS_fog_function::Constants
- GL_SGIS_generate_mipmap
- GL_SGIS_generate_mipmap::Constants
- GL_SGIS_multisample
- GL_SGIS_multisample::Constants
- GL_SGIS_pixel_texture
- GL_SGIS_pixel_texture::Constants
- GL_SGIS_point_line_texgen
- GL_SGIS_point_line_texgen::Constants
- GL_SGIS_point_parameters
- GL_SGIS_point_parameters::Constants
- GL_SGIS_sharpen_texture
- GL_SGIS_sharpen_texture::Constants
- GL_SGIS_texture4D
- GL_SGIS_texture4D::Constants
- GL_SGIS_texture_border_clamp
- GL_SGIS_texture_border_clamp::Constants
- GL_SGIS_texture_color_mask
- GL_SGIS_texture_color_mask::Constants
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_edge_clamp::Constants
- GL_SGIS_texture_filter4
- GL_SGIS_texture_filter4::Constants
- GL_SGIS_texture_lod
- GL_SGIS_texture_lod::Constants
- GL_SGIS_texture_select
- GL_SGIS_texture_select::Constants
- GL_SGIX_async
- GL_SGIX_async::Constants
- GL_SGIX_async_histogram
- GL_SGIX_async_histogram::Constants
- GL_SGIX_async_pixel
- GL_SGIX_async_pixel::Constants
- GL_SGIX_blend_alpha_minmax
- GL_SGIX_blend_alpha_minmax::Constants
- GL_SGIX_calligraphic_fragment
- GL_SGIX_calligraphic_fragment::Constants
- GL_SGIX_clipmap
- GL_SGIX_clipmap::Constants
- GL_SGIX_convolution_accuracy
- GL_SGIX_convolution_accuracy::Constants
- GL_SGIX_depth_pass_instrument
- GL_SGIX_depth_texture
- GL_SGIX_depth_texture::Constants
- GL_SGIX_flush_raster
- GL_SGIX_fog_offset
- GL_SGIX_fog_offset::Constants
- GL_SGIX_fragment_lighting
- GL_SGIX_fragment_lighting::Constants
- GL_SGIX_framezoom
- GL_SGIX_framezoom::Constants
- GL_SGIX_igloo_interface
- GL_SGIX_instruments
- GL_SGIX_instruments::Constants
- GL_SGIX_interlace
- GL_SGIX_interlace::Constants
- GL_SGIX_ir_instrument1
- GL_SGIX_ir_instrument1::Constants
- GL_SGIX_list_priority
- GL_SGIX_list_priority::Constants
- GL_SGIX_pixel_texture
- GL_SGIX_pixel_texture::Constants
- GL_SGIX_pixel_tiles
- GL_SGIX_pixel_tiles::Constants
- GL_SGIX_polynomial_ffd
- GL_SGIX_polynomial_ffd::Constants
- GL_SGIX_reference_plane
- GL_SGIX_reference_plane::Constants
- GL_SGIX_resample
- GL_SGIX_resample::Constants
- GL_SGIX_scalebias_hint
- GL_SGIX_scalebias_hint::Constants
- GL_SGIX_shadow
- GL_SGIX_shadow::Constants
- GL_SGIX_shadow_ambient
- GL_SGIX_shadow_ambient::Constants
- GL_SGIX_sprite
- GL_SGIX_sprite::Constants
- GL_SGIX_subsample
- GL_SGIX_subsample::Constants
- GL_SGIX_tag_sample_buffer
- GL_SGIX_texture_add_env
- GL_SGIX_texture_add_env::Constants
- GL_SGIX_texture_coordinate_clamp
- GL_SGIX_texture_coordinate_clamp::Constants
- GL_SGIX_texture_lod_bias
- GL_SGIX_texture_lod_bias::Constants
- GL_SGIX_texture_multi_buffer
- GL_SGIX_texture_multi_buffer::Constants
- GL_SGIX_texture_scale_bias
- GL_SGIX_texture_scale_bias::Constants
- GL_SGIX_vertex_preclip
- GL_SGIX_vertex_preclip::Constants
- GL_SGIX_ycrcb
- GL_SGIX_ycrcb::Constants
- GL_SGIX_ycrcb_subsample
- GL_SGIX_ycrcba
- GL_SGIX_ycrcba::Constants
- GL_SGI_color_matrix
- GL_SGI_color_matrix::Constants
- GL_SGI_color_table
- GL_SGI_color_table::Constants
- GL_SGI_texture_color_table
- GL_SGI_texture_color_table::Constants
- GL_SUNX_constant_data
- GL_SUNX_constant_data::Constants
- GL_SUN_convolution_border_modes
- GL_SUN_convolution_border_modes::Constants
- GL_SUN_global_alpha
- GL_SUN_global_alpha::Constants
- GL_SUN_mesh_array
- GL_SUN_mesh_array::Constants
- GL_SUN_slice_accum
- GL_SUN_slice_accum::Constants
- GL_SUN_triangle_list
- GL_SUN_triangle_list::Constants
- GL_SUN_vertex
- GL_VERSION_1_0
- GL_VERSION_1_0::Compatibility
- GL_VERSION_1_0::Constants
- GL_VERSION_1_1
- GL_VERSION_1_1::Compatibility
- GL_VERSION_1_2
- GL_VERSION_1_2::Constants
- GL_VERSION_1_3
- GL_VERSION_1_3::Compatibility
- GL_VERSION_1_3::Constants
- GL_VERSION_1_4
- GL_VERSION_1_4::Compatibility
- GL_VERSION_1_4::Constants
- GL_VERSION_1_5
- GL_VERSION_1_5::Compatibility
- GL_VERSION_1_5::Constants
- GL_VERSION_2_0
- GL_VERSION_2_0::Constants
- GL_VERSION_2_1
- GL_VERSION_2_1::Constants
- GL_VERSION_3_0
- GL_VERSION_3_0::Constants
- GL_VERSION_3_1
- GL_VERSION_3_1::Constants
- GL_VERSION_3_2
- GL_VERSION_3_2::Constants
- GL_VERSION_3_3
- GL_VERSION_3_3::Constants
- GL_VERSION_4_0
- GL_VERSION_4_0::Constants
- GL_VERSION_4_1
- GL_VERSION_4_2
- GL_VERSION_4_3
- GL_VERSION_4_3::Constants
- GL_VERSION_4_4
- GL_VERSION_4_4::Constants
- GL_VERSION_4_5
- GL_VERSION_4_6
- GL_VIV_shader_binary
- GL_VIV_shader_binary::Constants
- GL_WIN_phong_shading
- GL_WIN_phong_shading::Constants
- GL_WIN_specular_fog
- GL_WIN_specular_fog::Constants
- WGL_3DFX_multisample
- WGL_3DFX_multisample::Constants
- WGL_3DL_stereo_control
- WGL_3DL_stereo_control::Constants
- WGL_AMD_gpu_association
- WGL_AMD_gpu_association::Constants
- WGL_ARB_buffer_region
- WGL_ARB_buffer_region::Constants
- WGL_ARB_context_flush_control
- WGL_ARB_context_flush_control::Constants
- WGL_ARB_create_context
- WGL_ARB_create_context::Constants
- WGL_ARB_create_context_no_error
- WGL_ARB_create_context_no_error::Constants
- WGL_ARB_create_context_profile
- WGL_ARB_create_context_profile::Constants
- WGL_ARB_create_context_robustness
- WGL_ARB_create_context_robustness::Constants
- WGL_ARB_extensions_string
- WGL_ARB_framebuffer_sRGB
- WGL_ARB_framebuffer_sRGB::Constants
- WGL_ARB_make_current_read
- WGL_ARB_make_current_read::Constants
- WGL_ARB_multisample
- WGL_ARB_multisample::Constants
- WGL_ARB_pbuffer
- WGL_ARB_pbuffer::Constants
- WGL_ARB_pixel_format
- WGL_ARB_pixel_format::Constants
- WGL_ARB_pixel_format_float
- WGL_ARB_pixel_format_float::Constants
- WGL_ARB_render_texture
- WGL_ARB_render_texture::Constants
- WGL_ARB_robustness_application_isolation
- WGL_ARB_robustness_application_isolation::Constants
- WGL_ARB_robustness_share_group_isolation
- WGL_ARB_robustness_share_group_isolation::Constants
- WGL_ATI_pixel_format_float
- WGL_ATI_pixel_format_float::Constants
- WGL_EXT_colorspace
- WGL_EXT_colorspace::Constants
- WGL_EXT_create_context_es2_profile
- WGL_EXT_create_context_es2_profile::Constants
- WGL_EXT_create_context_es_profile
- WGL_EXT_create_context_es_profile::Constants
- WGL_EXT_depth_float
- WGL_EXT_depth_float::Constants
- WGL_EXT_display_color_table
- WGL_EXT_extensions_string
- WGL_EXT_framebuffer_sRGB
- WGL_EXT_framebuffer_sRGB::Constants
- WGL_EXT_make_current_read
- WGL_EXT_make_current_read::Constants
- WGL_EXT_multisample
- WGL_EXT_multisample::Constants
- WGL_EXT_pbuffer
- WGL_EXT_pbuffer::Constants
- WGL_EXT_pixel_format
- WGL_EXT_pixel_format::Constants
- WGL_EXT_pixel_format_packed_float
- WGL_EXT_pixel_format_packed_float::Constants
- WGL_EXT_swap_control
- WGL_EXT_swap_control_tear
- WGL_I3D_digital_video_control
- WGL_I3D_digital_video_control::Constants
- WGL_I3D_gamma
- WGL_I3D_gamma::Constants
- WGL_I3D_genlock
- WGL_I3D_genlock::Constants
- WGL_I3D_image_buffer
- WGL_I3D_image_buffer::Constants
- WGL_I3D_swap_frame_lock
- WGL_I3D_swap_frame_usage
- WGL_NV_DX_interop
- WGL_NV_DX_interop2
- WGL_NV_DX_interop::Constants
- WGL_NV_copy_image
- WGL_NV_delay_before_swap
- WGL_NV_float_buffer
- WGL_NV_float_buffer::Constants
- WGL_NV_gpu_affinity
- WGL_NV_gpu_affinity::Constants
- WGL_NV_multisample_coverage
- WGL_NV_multisample_coverage::Constants
- WGL_NV_present_video
- WGL_NV_present_video::Constants
- WGL_NV_render_depth_texture
- WGL_NV_render_depth_texture::Constants
- WGL_NV_render_texture_rectangle
- WGL_NV_render_texture_rectangle::Constants
- WGL_NV_swap_group
- WGL_NV_vertex_array_range
- WGL_NV_video_capture
- WGL_NV_video_capture::Constants
- WGL_NV_video_output
- WGL_NV_video_output::Constants
- WGL_OML_sync_control
- WGL_VERSION_1_0
- WGL_VERSION_1_0::Constants