module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 7
def self.take_turn(player)
    die = Die.new

    case die.roll
    when 1,2
      player.blam
    when 3,4
      puts "#{player.name} was skipped."
    else
      player.w00t
    end

    treasure = TreasureTrove.random
    player.found_treasure(treasure)
end