class BretsGame::Game
Attributes
title[R]
Public Class Methods
new(title)
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# File lib/studio_game/game.rb, line 12 def initialize(title) @title = title @players = [] end
Public Instance Methods
add_player(player)
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# File lib/studio_game/game.rb, line 17 def add_player(player) @players << player end
high_score_entry(player)
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# File lib/studio_game/game.rb, line 21 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end
load_players(from_file)
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# File lib/studio_game/game.rb, line 38 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end
play(rounds)
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Inside the print_stats
method of the Game
class, iterate through each player in the game. For each player, call the each_found_treasure method with a block that takes a treasure as a block parameter. Inside the block, print out the treasure's name and points.
# File lib/studio_game/game.rb, line 97 def play(rounds) puts "There are #{@players.size} players in #{@title}!" puts "\n" @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found in the caves:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end puts "\n" 1.upto(rounds) do |round| puts "Round #{round}:" puts "\n" @players.each do |player| GameTurn.take_turn(player) puts player puts "\n" end end end
print_name_and_health(player)
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# File lib/studio_game/game.rb, line 27 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end
print_stats()
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# File lib/studio_game/game.rb, line 58 def print_stats strong_players, wimpy_players = @players.partition {|player| player.strong?} puts "\n#{@title.upcase} STATISTICS:" puts "\n#{strong_players.count} STRONG PLAYERS:" strong_players.each do |player| print_name_and_health(player) end puts "\n" puts "#{wimpy_players.count} WIMPY PLAYERS:" wimpy_players.each do |player| print_name_and_health(player) end puts "\n" @players.sort.each do |player| puts "#{player.name} point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" puts "\n" end puts "\n#{@title.upcase} HIGH SCORES:" @players.sort.each do |player| puts high_score_entry(player) end puts "\n#{total_points} total points from treasures found!" end
save_high_scores(to_file = "high_scores.txt")
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# File lib/studio_game/game.rb, line 44 def save_high_scores(to_file = "high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title}'s High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end
total_points()
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# File lib/studio_game/game.rb, line 31 def total_points @players.reduce(0) do |sum, player| sum + player.points end end