class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 9
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 20
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source

def print_name_and_health(player)

puts "#{player.name} (#{player.health})"

end

# File lib/studio_game/game.rb, line 28
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 14
def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 78
 def play(rounds)
   puts "\nThere are #{@players.size} players in #{@title}."
 
   treasures = TreasureTrove::TREASURES
   puts "\nThere are #{treasures.size} treasures to be found:"
   treasures.each do |treasure|
     puts "A #{treasure.name} is worth #{treasure.points} points"
   end
 
   1.upto(rounds) do |round|
     if block_given?
       break if yield
     end
     puts "\nRound #{round}:"
   
     # @players.each do |player|
#        puts player
#      end
#
     @players.each do |player|
       GameTurn.take_turn(player)
       puts player
     end
   end
 end
print_stats() click to toggle source
save_high_scores(to_file = "high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 69
def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.each do |player|
      file.puts high_score_entry(player)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 65
def total_points
  @players.reduce(0) { | sum, player | sum + player.points }
end