module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
  die = Die.new
  case die.roll
  when 5..6
    player.w00t
  when 1..2
    player.blam
  else
    # skip player
    puts "#{player.name} was skipped"
  end

  treasure = TreasureTrove.random
  puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points."
  player.found_treasure(treasure)

end