class AutomationObject::State::Screen
Screen
composite for managing state
Attributes
automatic_screen_changes[RW]
@return [AutomaticScreenChanges]
modal[RW]
previous_screen_name[RW]
window_handle[RW]
Public Instance Methods
activate()
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@return [void]
# File lib/automation_object/state/screen.rb, line 39 def activate @active = true self.window_handle = driver.window_handle return if blue_prints.automatic_screen_changes.empty? # Add automatic screen change to a new thread and test for screen changes self.automatic_screen_changes = AutomaticScreenChanges.new(driver, blue_prints.automatic_screen_changes, :automatic_screen_changes, self, location + '[automatic_screen_changes]') automatic_screen_changes.activate end
close()
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@return [void]
# File lib/automation_object/state/screen.rb, line 72 def close utilize driver.close deactivate end
closed?()
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@return [Boolean]
# File lib/automation_object/state/screen.rb, line 79 def closed? !driver.window_handles.include?(window_handle) end
deactivate()
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@return [void]
# File lib/automation_object/state/screen.rb, line 55 def deactivate automatic_screen_changes&.deactivate self.automatic_screen_changes, self.window_handle = nil @active = false modals.values.map(&:deactivate) reset end
utilize()
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@return [void]
# File lib/automation_object/state/screen.rb, line 66 def utilize raise ScreenNotActiveError, name unless active? driver.window_handle = window_handle end