class BCDice::GameSystem::ShoujoTenrankai
Constants
- EVENT_TABLES
- HELP_MESSAGE
ダイスボットの使い方
- ID
ゲームシステムの識別子
- NAME
ゲームシステム名
- SORT_KEY
ゲームシステム名の読みがな
Public Instance Methods
eval_game_system_specific_command(command)
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# File lib/bcdice/game_system/ShoujoTenrankai.rb, line 38 def eval_game_system_specific_command(command) info = self.class::EVENT_TABLES[command] return nil if info.nil? name = info[:name] table = info[:table] text, number1, number2 = getEventTableResult(table) tensionText = getTensionText(number1, number2) result = "出来事表:#{name}([#{number1},#{number2}]) > #{text}#{tensionText}" return result end
getEventTableResult(table)
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# File lib/bcdice/game_system/ShoujoTenrankai.rb, line 61 def getEventTableResult(table) number1 = @randomizer.roll_once(6) number2 = @randomizer.roll_once(6) isOdd = number1.even? index = number2 - 1 index += 6 if isOdd text = table[index] return nil if text.nil? return text, number1, number2 end
getTensionText(number1, number2)
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# File lib/bcdice/game_system/ShoujoTenrankai.rb, line 54 def getTensionText(number1, number2) diff = (number1 - number2).abs return "" if diff == 0 return "(テンション+#{diff})" end