class BCDice::GameSystem::SharedFantasia
Constants
- HELP_MESSAGE
ダイスボットの使い方
- ID
ゲームシステムの識別子
- NAME
ゲームシステム名
- SORT_KEY
ゲームシステム名の読みがな
Public Instance Methods
change_text(string)
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# File lib/bcdice/game_system/SharedFantasia.rb, line 26 def change_text(string) string.gsub(/S[FT]/i, "2D6") end
result_2d6(total, dice_total, _dice_list, cmp_op, target)
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# File lib/bcdice/game_system/SharedFantasia.rb, line 30 def result_2d6(total, dice_total, _dice_list, cmp_op, target) return Result.nothing if target == '?' return nil unless [:>=, :>].include?(cmp_op) critical = false fumble = false if dice_total == 12 critical = true elsif dice_total == 2 fumble = true end totalValueBonus = (cmp_op == :>= ? 1 : 0) if (total + totalValueBonus) > target if critical Result.critical("自動成功(劇的成功)") elsif fumble Result.failure("自動失敗") else Result.success("成功") end else if critical Result.success("自動成功") elsif fumble Result.fumble("自動失敗(致命的失敗)") else Result.failure("失敗") end end end