Table of Contents - bcdice-3.4.0 Documentation
Classes and Modules
- BCDice
- BCDice::Arithmetic
- BCDice::Arithmetic::Node
- BCDice::Arithmetic::Node::BinaryOp
- BCDice::Arithmetic::Node::DivideBase
- BCDice::Arithmetic::Node::DivideWithCeil
- BCDice::Arithmetic::Node::DivideWithFloor
- BCDice::Arithmetic::Node::DivideWithGameSystemDefault
- BCDice::Arithmetic::Node::DivideWithRound
- BCDice::Arithmetic::Node::Negative
- BCDice::Arithmetic::Node::Number
- BCDice::Arithmetic::Node::Parenthesis
- BCDice::Arithmetic::Parser
- BCDice::ArithmeticEvaluator
- BCDice::Base
- BCDice::Command
- BCDice::Command::Lexer
- BCDice::Command::Parsed
- BCDice::Command::Parser
- BCDice::CommonCommand
- BCDice::CommonCommand::AddDice
- BCDice::CommonCommand::AddDice::Node
- BCDice::CommonCommand::AddDice::Node::BinaryOp
- BCDice::CommonCommand::AddDice::Node::Command
- BCDice::CommonCommand::AddDice::Node::DiceRoll
- BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- BCDice::CommonCommand::AddDice::Node::DivideBase
- BCDice::CommonCommand::AddDice::Node::DivideWithGameSystemDefault
- BCDice::CommonCommand::AddDice::Node::DivideWithRoundingDown
- BCDice::CommonCommand::AddDice::Node::DivideWithRoundingOff
- BCDice::CommonCommand::AddDice::Node::DivideWithRoundingUp
- BCDice::CommonCommand::AddDice::Node::ImplicitSidesDiceRoll
- BCDice::CommonCommand::AddDice::Node::Negate
- BCDice::CommonCommand::AddDice::Node::Number
- BCDice::CommonCommand::AddDice::Node::Parenthesis
- BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- BCDice::CommonCommand::AddDice::Parser
- BCDice::CommonCommand::AddDice::Randomizer
- BCDice::CommonCommand::BarabaraDice
- BCDice::CommonCommand::BarabaraDice::Node
- BCDice::CommonCommand::BarabaraDice::Node::Command
- BCDice::CommonCommand::BarabaraDice::Node::Dice
- BCDice::CommonCommand::BarabaraDice::Node::Notation
- BCDice::CommonCommand::BarabaraDice::Parser
- BCDice::CommonCommand::BarabaraDice::Result
- BCDice::CommonCommand::Calc
- BCDice::CommonCommand::Calc::Node
- BCDice::CommonCommand::Calc::Node::Command
- BCDice::CommonCommand::Calc::Parser
- BCDice::CommonCommand::Choice
- BCDice::CommonCommand::Choice::BlockDelimiter
- BCDice::CommonCommand::D66Dice
- BCDice::CommonCommand::Lexer
- BCDice::CommonCommand::Repeat
- BCDice::CommonCommand::RerollDice
- BCDice::CommonCommand::RerollDice::Node
- BCDice::CommonCommand::RerollDice::Node::Command
- BCDice::CommonCommand::RerollDice::Node::Dice
- BCDice::CommonCommand::RerollDice::Node::Notation
- BCDice::CommonCommand::RerollDice::Node::RerollCondition
- BCDice::CommonCommand::RerollDice::Parser
- BCDice::CommonCommand::UpperDice
- BCDice::CommonCommand::UpperDice::Node
- BCDice::CommonCommand::UpperDice::Node::Command
- BCDice::CommonCommand::UpperDice::Node::Dice
- BCDice::CommonCommand::UpperDice::Node::Notation
- BCDice::CommonCommand::UpperDice::Parser
- BCDice::CommonCommand::Version
- BCDice::D66SortType
- BCDice::Deprecated
- BCDice::Deprecated::Checker
- BCDice::DiceTable
- BCDice::DiceTable::ChainTable
- BCDice::DiceTable::D66GridTable
- BCDice::DiceTable::D66HalfGridTable
- BCDice::DiceTable::D66LeftRangeTable
- BCDice::DiceTable::D66OneThirdTable
- BCDice::DiceTable::D66ParityTable
- BCDice::DiceTable::D66RangeTable
- BCDice::DiceTable::D66Table
- BCDice::DiceTable::RangeTable
- BCDice::DiceTable::RollResult
- BCDice::DiceTable::SaiFicSkillTable
- BCDice::DiceTable::SaiFicSkillTable::Category
- BCDice::DiceTable::SaiFicSkillTable::Skill
- BCDice::DiceTable::Table
- BCDice::Format
- BCDice::GameSystem
- BCDice::GameSystem::AFF2e
- BCDice::GameSystem::AceKillerGene
- BCDice::GameSystem::Ainecadette
- BCDice::GameSystem::Airgetlamh
- BCDice::GameSystem::AlchemiaStruggle
- BCDice::GameSystem::Alsetto
- BCDice::GameSystem::Alshard
- BCDice::GameSystem::AlterRaise
- BCDice::GameSystem::Amadeus
- BCDice::GameSystem::Amadeus_Korean
- BCDice::GameSystem::AngelGear
- BCDice::GameSystem::AnimaAnimus
- BCDice::GameSystem::Arianrhod
- BCDice::GameSystem::ArsMagica
- BCDice::GameSystem::Avandner
- BCDice::GameSystem::BBN
- BCDice::GameSystem::BadLife
- BCDice::GameSystem::BarnaKronika
- BCDice::GameSystem::BattleTech
- BCDice::GameSystem::BattleTech::HitPart
- BCDice::GameSystem::BattleTech::UnknownXRMError
- BCDice::GameSystem::BeastBindTrinity
- BCDice::GameSystem::BeastBindTrinity::BBCommand
- BCDice::GameSystem::BeginningIdol
- BCDice::GameSystem::BeginningIdol_Korean
- BCDice::GameSystem::BladeOfArcana
- BCDice::GameSystem::BlindMythos
- BCDice::GameSystem::BloodCrusade
- BCDice::GameSystem::BloodMoon
- BCDice::GameSystem::CardRanker
- BCDice::GameSystem::ChaosFlare
- BCDice::GameSystem::Chill
- BCDice::GameSystem::Chill3
- BCDice::GameSystem::CodeLayerd
- BCDice::GameSystem::ColossalHunter
- BCDice::GameSystem::Comes
- BCDice::GameSystem::CrashWorld
- BCDice::GameSystem::Cthulhu
- BCDice::GameSystem::Cthulhu7th
- BCDice::GameSystem::Cthulhu7th::FullAuto
- BCDice::GameSystem::Cthulhu7th::ResultLevel
- BCDice::GameSystem::Cthulhu7th::Rollable
- BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- BCDice::GameSystem::Cthulhu7th_Korean
- BCDice::GameSystem::Cthulhu::CompareResult
- BCDice::GameSystem::CthulhuTech
- BCDice::GameSystem::CthulhuTech::Contest
- BCDice::GameSystem::CthulhuTech::Test
- BCDice::GameSystem::Cthulhu_ChineseTraditional
- BCDice::GameSystem::Cthulhu_Korean
- BCDice::GameSystem::Cthulhu_SimplifiedChinese
- BCDice::GameSystem::DarkBlaze
- BCDice::GameSystem::DarkDaysDrive
- BCDice::GameSystem::DarkSouls
- BCDice::GameSystem::DeadlineHeroes
- BCDice::GameSystem::DeadlineHeroes::DeathChart
- BCDice::GameSystem::DeadlineHeroes::HeroNameBaseChart
- BCDice::GameSystem::DeadlineHeroes::HeroNameElementChart
- BCDice::GameSystem::DeadlineHeroes::RealNameChart
- BCDice::GameSystem::DemonParasite
- BCDice::GameSystem::DesperateRun
- BCDice::GameSystem::DetatokoSaga
- BCDice::GameSystem::DetatokoSaga_Korean
- BCDice::GameSystem::DiceBot
- BCDice::GameSystem::DiceOfTheDead
- BCDice::GameSystem::DoubleCross
- BCDice::GameSystem::DoubleCross::DX
- BCDice::GameSystem::DoubleCross::ValueGroup
- BCDice::GameSystem::DoubleCross_Korean
- BCDice::GameSystem::DoubleCross_Korean::DX
- BCDice::GameSystem::Dracurouge
- BCDice::GameSystem::Dracurouge::YearTable
- BCDice::GameSystem::Dracurouge_Korean
- BCDice::GameSystem::DungeonsAndDragons
- BCDice::GameSystem::EarthDawn
- BCDice::GameSystem::EarthDawn3
- BCDice::GameSystem::EarthDawn4
- BCDice::GameSystem::EclipsePhase
- BCDice::GameSystem::Elric
- BCDice::GameSystem::Elysion
- BCDice::GameSystem::EmbryoMachine
- BCDice::GameSystem::Emoklore
- BCDice::GameSystem::EndBreaker
- BCDice::GameSystem::EtrianOdysseySRS
- BCDice::GameSystem::Fiasco
- BCDice::GameSystem::Fiasco::Side
- BCDice::GameSystem::Fiasco_Korean
- BCDice::GameSystem::FilledWith
- BCDice::GameSystem::FilledWith::D66Table
- BCDice::GameSystem::FilledWith::Difficulty
- BCDice::GameSystem::FilledWith::EventTable
- BCDice::GameSystem::FilledWith::FW
- BCDice::GameSystem::FilledWith::Row
- BCDice::GameSystem::FullMetalPanic
- BCDice::GameSystem::FutariSousa
- BCDice::GameSystem::FutariSousa_Korean
- BCDice::GameSystem::GURPS
- BCDice::GameSystem::Garako
- BCDice::GameSystem::GardenOrder
- BCDice::GameSystem::GehennaAn
- BCDice::GameSystem::GeishaGirlwithKatana
- BCDice::GameSystem::GoblinSlayer
- BCDice::GameSystem::GoldenSkyStories
- BCDice::GameSystem::Gorilla
- BCDice::GameSystem::GranCrest
- BCDice::GameSystem::Gundog
- BCDice::GameSystem::GundogRevised
- BCDice::GameSystem::GundogZero
- BCDice::GameSystem::GurpsFW
- BCDice::GameSystem::HarnMaster
- BCDice::GameSystem::HatsuneMiku
- BCDice::GameSystem::Hieizan
- BCDice::GameSystem::HouraiGakuen
- BCDice::GameSystem::HuntersMoon
- BCDice::GameSystem::HuntersMoon::StrangeAbilityTable1
- BCDice::GameSystem::HuntersMoon::StrangeAbilityTable2
- BCDice::GameSystem::Illusio
- BCDice::GameSystem::InfiniteBabeL
- BCDice::GameSystem::InfiniteFantasia
- BCDice::GameSystem::Insane
- BCDice::GameSystem::Insane_Korean
- BCDice::GameSystem::Irisbane
- BCDice::GameSystem::IthaWenUa
- BCDice::GameSystem::JamesBond
- BCDice::GameSystem::JekyllAndHyde
- BCDice::GameSystem::JuinKansen
- BCDice::GameSystem::Kamigakari
- BCDice::GameSystem::Kamigakari_Korean
- BCDice::GameSystem::KanColle
- BCDice::GameSystem::KemonoNoMori
- BCDice::GameSystem::KillDeathBusiness
- BCDice::GameSystem::KillDeathBusiness_Korean
- BCDice::GameSystem::KurayamiCrying
- BCDice::GameSystem::LiveraDoll
- BCDice::GameSystem::LogHorizon
- BCDice::GameSystem::LogHorizon::ConsumptionTable
- BCDice::GameSystem::LogHorizon::ExpansionTreasureTable
- BCDice::GameSystem::LogHorizon::HeroineTreasureTable
- BCDice::GameSystem::LogHorizon::TreasureTable
- BCDice::GameSystem::LogHorizon_Korean
- BCDice::GameSystem::LostRecord
- BCDice::GameSystem::LostRoyal
- BCDice::GameSystem::MagicaLogia
- BCDice::GameSystem::MagicaLogia::FallenAfterTable
- BCDice::GameSystem::MagicaLogia::SkillExpandTable
- BCDice::GameSystem::MagicaLogia_Korean
- BCDice::GameSystem::MagicaLogia_SimplifiedChinese
- BCDice::GameSystem::MeikyuDays
- BCDice::GameSystem::MeikyuKingdom
- BCDice::GameSystem::MeikyuKingdomBasic
- BCDice::GameSystem::MeikyuKingdomBasic::ItemFeature
- BCDice::GameSystem::MeikyuKingdomBasic::ItemFeaturesTable
- BCDice::GameSystem::MetalHead
- BCDice::GameSystem::MetalHeadExtream
- BCDice::GameSystem::MetallicGuardian
- BCDice::GameSystem::MonotoneMuseum
- BCDice::GameSystem::MonotoneMuseum::MMTable
- BCDice::GameSystem::MonotoneMuseum_Korean
- BCDice::GameSystem::NSSQ
- BCDice::GameSystem::Nechronica
- BCDice::GameSystem::Nechronica_Korean
- BCDice::GameSystem::NeverCloud
- BCDice::GameSystem::NightWizard
- BCDice::GameSystem::NightWizard3rd
- BCDice::GameSystem::NightWizard::Parsed
- BCDice::GameSystem::NightWizard::Parsed2R6
- BCDice::GameSystem::NightWizard::ParsedNW
- BCDice::GameSystem::NightmareHunterDeep
- BCDice::GameSystem::NinjaSlayer
- BCDice::GameSystem::NjslyrBattle
- BCDice::GameSystem::Nuekagami
- BCDice::GameSystem::OneWayHeroics
- BCDice::GameSystem::OneWayHeroics::BranchByDay
- BCDice::GameSystem::OneWayHeroics::BranchByDayParity
- BCDice::GameSystem::OneWayHeroics::BranchByElapsedDays
- BCDice::GameSystem::OneWayHeroics::DungeonTable
- BCDice::GameSystem::OneWayHeroics::GoldFlow
- BCDice::GameSystem::OneWayHeroics::MoveToTable
- BCDice::GameSystem::OneWayHeroics::MoveToTableWithDay
- BCDice::GameSystem::OneWayHeroics::RandomEventTable
- BCDice::GameSystem::OneWayHeroics::StatusDown
- BCDice::GameSystem::OracleEngine
- BCDice::GameSystem::OrgaRain
- BCDice::GameSystem::Oukahoushin3rd
- BCDice::GameSystem::Paradiso
- BCDice::GameSystem::Paranoia
- BCDice::GameSystem::ParanoiaRebooted
- BCDice::GameSystem::ParasiteBlood
- BCDice::GameSystem::Pathfinder
- BCDice::GameSystem::Peekaboo
- BCDice::GameSystem::Pendragon
- BCDice::GameSystem::PersonaO
- BCDice::GameSystem::PhantasmAdventure
- BCDice::GameSystem::Postman
- BCDice::GameSystem::PulpCthulhu
- BCDice::GameSystem::Raisondetre
- BCDice::GameSystem::RecordOfLodossWar
- BCDice::GameSystem::RecordOfSteam
- BCDice::GameSystem::Revulture
- BCDice::GameSystem::RokumonSekai2
- BCDice::GameSystem::RoleMaster
- BCDice::GameSystem::RuinBreakers
- BCDice::GameSystem::RuneQuest
- BCDice::GameSystem::RyuTuber
- BCDice::GameSystem::Ryutama
- BCDice::GameSystem::SRS
- BCDice::GameSystem::SRS::ClassMethods
- BCDice::GameSystem::SamsaraBallad
- BCDice::GameSystem::Satasupe
- BCDice::GameSystem::ScreamHighSchool
- BCDice::GameSystem::SevenFortressMobius
- BCDice::GameSystem::ShadowRun
- BCDice::GameSystem::ShadowRun4
- BCDice::GameSystem::ShadowRun5
- BCDice::GameSystem::SharedFantasia
- BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- BCDice::GameSystem::ShinkuuGakuen
- BCDice::GameSystem::ShinobiGami
- BCDice::GameSystem::ShoujoTenrankai
- BCDice::GameSystem::Skynauts
- BCDice::GameSystem::SkynautsBouken
- BCDice::GameSystem::StarryDolls
- BCDice::GameSystem::SteamPunkers
- BCDice::GameSystem::SteamPunkers::SPTable
- BCDice::GameSystem::SteamPunkers::UnexpectedTableSize
- BCDice::GameSystem::StellarKnights
- BCDice::GameSystem::StellarKnights_Korean
- BCDice::GameSystem::SterileLife
- BCDice::GameSystem::StrangerOfSwordCity
- BCDice::GameSystem::StratoShout
- BCDice::GameSystem::StratoShout_Korean
- BCDice::GameSystem::Strave
- BCDice::GameSystem::SwordWorld
- BCDice::GameSystem::SwordWorld2_0
- BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- BCDice::GameSystem::SwordWorld2_5
- BCDice::GameSystem::SwordWorld::RatingLexer
- BCDice::GameSystem::SwordWorld::RatingParsed
- BCDice::GameSystem::SwordWorld::RatingParser
- BCDice::GameSystem::TherapieSein
- BCDice::GameSystem::TokumeiTenkousei
- BCDice::GameSystem::TokyoGhostResearch
- BCDice::GameSystem::TokyoNova
- BCDice::GameSystem::Torg
- BCDice::GameSystem::Torg1_5
- BCDice::GameSystem::TorgEternity
- BCDice::GameSystem::ToshiakiHolyGrailWar
- BCDice::GameSystem::TrinitySeven
- BCDice::GameSystem::TunnelsAndTrolls
- BCDice::GameSystem::TwilightGunsmoke
- BCDice::GameSystem::TwilightGunsmoke::TGTable
- BCDice::GameSystem::UnsungDuet
- BCDice::GameSystem::Utakaze
- BCDice::GameSystem::VampireTheMasquerade5th
- BCDice::GameSystem::Villaciel
- BCDice::GameSystem::WARPS
- BCDice::GameSystem::WaresBlade
- BCDice::GameSystem::Warhammer
- BCDice::GameSystem::Warhammer4
- BCDice::GameSystem::Warhammer4::CriticalTable
- BCDice::GameSystem::WitchQuest
- BCDice::GameSystem::WorldOfDarkness
- BCDice::GameSystem::YankeeYogSothoth
- BCDice::GameSystem::YearZeroEngine
- BCDice::GameSystem::Yggdrasill
- BCDice::GameSystem::Yggdrasill::ChainTable
- BCDice::GameSystem::Yggdrasill::YggTable
- BCDice::GameSystem::ZettaiReido
- BCDice::Normalize
- BCDice::Preprocessor
- BCDice::REPL
- BCDice::Randomizer
- BCDice::Result
- BCDice::RoundType
- BCDice::TooManyRandsError
- BCDice::Translate
- BCDice::UserDefinedDiceTable
Methods
- ::aliases_re_for_srs_roll_with_target_value — BCDice::GameSystem::SRS
- ::aliases_re_for_srs_roll_without_target_value — BCDice::GameSystem::SRS
- ::all_game_systems — BCDice
- ::command — BCDice::REPL
- ::command_pattern — BCDice::Base
- ::critical — BCDice::Result
- ::dynamic_load — BCDice
- ::eval — BCDice::Base
- ::eval — BCDice::CommonCommand::Choice
- ::eval — BCDice::CommonCommand::D66Dice
- ::eval — BCDice::CommonCommand::Repeat
- ::eval — BCDice::GameSystem::Cthulhu7th::FullAuto
- ::eval — BCDice::Arithmetic
- ::eval — BCDice::ArithmeticEvaluator
- ::eval — BCDice::CommonCommand::AddDice
- ::eval — BCDice::CommonCommand::BarabaraDice
- ::eval — BCDice::CommonCommand::Calc
- ::eval — BCDice::CommonCommand::RerollDice
- ::eval — BCDice::CommonCommand::UpperDice
- ::eval — BCDice::CommonCommand::Version
- ::failure — BCDice::Result
- ::from_i18n — BCDice::DiceTable::D66GridTable
- ::from_i18n — BCDice::DiceTable::D66HalfGridTable
- ::from_i18n — BCDice::DiceTable::D66OneThirdTable
- ::from_i18n — BCDice::DiceTable::D66Table
- ::from_i18n — BCDice::DiceTable::SaiFicSkillTable
- ::from_i18n — BCDice::DiceTable::Table
- ::from_i18n — BCDice::GameSystem::Dracurouge::YearTable
- ::from_i18n — BCDice::GameSystem::LogHorizon::TreasureTable
- ::from_i18n — BCDice::GameSystem::MagicaLogia::SkillExpandTable
- ::from_i18n — BCDice::GameSystem::MagicaLogia::FallenAfterTable
- ::from_i18n — BCDice::GameSystem::MonotoneMuseum::MMTable
- ::from_values — BCDice::GameSystem::Cthulhu7th::ResultLevel
- ::fumble — BCDice::Result
- ::game_system_class — BCDice
- ::help_message — BCDice::GameSystem::SRS
- ::inherited — BCDice::GameSystem::SRS
- ::negative_emotion_table — BCDice::GameSystem::DoubleCross
- ::new — BCDice::Arithmetic::Node::BinaryOp
- ::new — BCDice::Arithmetic::Node::DivideBase
- ::new — BCDice::Arithmetic::Node::Negative
- ::new — BCDice::Arithmetic::Node::Parenthesis
- ::new — BCDice::Arithmetic::Node::Number
- ::new — BCDice::Base
- ::new — BCDice::Command::Lexer
- ::new — BCDice::Command::Parsed
- ::new — BCDice::Command::Parser
- ::new — BCDice::CommonCommand::AddDice::Node::Command
- ::new — BCDice::CommonCommand::AddDice::Node::BinaryOp
- ::new — BCDice::CommonCommand::AddDice::Node::DivideBase
- ::new — BCDice::CommonCommand::AddDice::Node::Negate
- ::new — BCDice::CommonCommand::AddDice::Node::DiceRoll
- ::new — BCDice::CommonCommand::AddDice::Node::ImplicitSidesDiceRoll
- ::new — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- ::new — BCDice::CommonCommand::AddDice::Node::Parenthesis
- ::new — BCDice::CommonCommand::AddDice::Node::Number
- ::new — BCDice::CommonCommand::AddDice::Randomizer
- ::new — BCDice::CommonCommand::BarabaraDice::Node::Command
- ::new — BCDice::CommonCommand::BarabaraDice::Node::Notation
- ::new — BCDice::CommonCommand::BarabaraDice::Node::Dice
- ::new — BCDice::CommonCommand::BarabaraDice::Result
- ::new — BCDice::CommonCommand::Calc::Node::Command
- ::new — BCDice::CommonCommand::Choice
- ::new — BCDice::CommonCommand::D66Dice
- ::new — BCDice::CommonCommand::Lexer
- ::new — BCDice::CommonCommand::Repeat
- ::new — BCDice::CommonCommand::RerollDice::Node::Command
- ::new — BCDice::CommonCommand::RerollDice::Node::RerollCondition
- ::new — BCDice::CommonCommand::RerollDice::Node::Notation
- ::new — BCDice::CommonCommand::RerollDice::Node::Dice
- ::new — BCDice::CommonCommand::UpperDice::Node::Command
- ::new — BCDice::CommonCommand::UpperDice::Node::Notation
- ::new — BCDice::CommonCommand::UpperDice::Node::Dice
- ::new — BCDice::DiceTable::ChainTable
- ::new — BCDice::DiceTable::D66GridTable
- ::new — BCDice::DiceTable::D66HalfGridTable
- ::new — BCDice::DiceTable::D66LeftRangeTable
- ::new — BCDice::DiceTable::D66OneThirdTable
- ::new — BCDice::DiceTable::D66ParityTable
- ::new — BCDice::DiceTable::D66RangeTable
- ::new — BCDice::DiceTable::D66Table
- ::new — BCDice::DiceTable::RangeTable
- ::new — BCDice::DiceTable::RollResult
- ::new — BCDice::DiceTable::SaiFicSkillTable
- ::new — BCDice::DiceTable::SaiFicSkillTable::Category
- ::new — BCDice::DiceTable::SaiFicSkillTable::Skill
- ::new — BCDice::DiceTable::Table
- ::new — BCDice::GameSystem::Airgetlamh
- ::new — BCDice::GameSystem::AlchemiaStruggle
- ::new — BCDice::GameSystem::Alsetto
- ::new — BCDice::GameSystem::Amadeus
- ::new — BCDice::GameSystem::Amadeus_Korean
- ::new — BCDice::GameSystem::AngelGear
- ::new — BCDice::GameSystem::Arianrhod
- ::new — BCDice::GameSystem::Avandner
- ::new — BCDice::GameSystem::BarnaKronika
- ::new — BCDice::GameSystem::BeastBindTrinity
- ::new — BCDice::GameSystem::BeastBindTrinity::BBCommand
- ::new — BCDice::GameSystem::BeginningIdol
- ::new — BCDice::GameSystem::BeginningIdol_Korean
- ::new — BCDice::GameSystem::BladeOfArcana
- ::new — BCDice::GameSystem::BloodCrusade
- ::new — BCDice::GameSystem::BloodMoon
- ::new — BCDice::GameSystem::CardRanker
- ::new — BCDice::GameSystem::CodeLayerd
- ::new — BCDice::GameSystem::ColossalHunter
- ::new — BCDice::GameSystem::Comes
- ::new — BCDice::GameSystem::Cthulhu
- ::new — BCDice::GameSystem::Cthulhu::CompareResult
- ::new — BCDice::GameSystem::Cthulhu7th::ResultLevel
- ::new — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- ::new — BCDice::GameSystem::Cthulhu7th_Korean
- ::new — BCDice::GameSystem::CthulhuTech
- ::new — BCDice::GameSystem::CthulhuTech::Test
- ::new — BCDice::GameSystem::Cthulhu_ChineseTraditional
- ::new — BCDice::GameSystem::Cthulhu_Korean
- ::new — BCDice::GameSystem::Cthulhu_SimplifiedChinese
- ::new — BCDice::GameSystem::DarkDaysDrive
- ::new — BCDice::GameSystem::DeadlineHeroes::DeathChart
- ::new — BCDice::GameSystem::DeadlineHeroes::RealNameChart
- ::new — BCDice::GameSystem::DeadlineHeroes::HeroNameBaseChart
- ::new — BCDice::GameSystem::DeadlineHeroes::HeroNameElementChart
- ::new — BCDice::GameSystem::DemonParasite
- ::new — BCDice::GameSystem::DesperateRun
- ::new — BCDice::GameSystem::DetatokoSaga
- ::new — BCDice::GameSystem::DetatokoSaga_Korean
- ::new — BCDice::GameSystem::DiceOfTheDead
- ::new — BCDice::GameSystem::DoubleCross::DX
- ::new — BCDice::GameSystem::DoubleCross::ValueGroup
- ::new — BCDice::GameSystem::DoubleCross_Korean
- ::new — BCDice::GameSystem::DoubleCross_Korean::DX
- ::new — BCDice::GameSystem::Dracurouge
- ::new — BCDice::GameSystem::Dracurouge::YearTable
- ::new — BCDice::GameSystem::Dracurouge_Korean
- ::new — BCDice::GameSystem::EarthDawn
- ::new — BCDice::GameSystem::EarthDawn3
- ::new — BCDice::GameSystem::EarthDawn4
- ::new — BCDice::GameSystem::Elysion
- ::new — BCDice::GameSystem::EmbryoMachine
- ::new — BCDice::GameSystem::EndBreaker
- ::new — BCDice::GameSystem::Fiasco::Side
- ::new — BCDice::GameSystem::Fiasco_Korean
- ::new — BCDice::GameSystem::FilledWith
- ::new — BCDice::GameSystem::FilledWith::FW
- ::new — BCDice::GameSystem::FilledWith::Row
- ::new — BCDice::GameSystem::FilledWith::Difficulty
- ::new — BCDice::GameSystem::FilledWith::D66Table
- ::new — BCDice::GameSystem::FutariSousa
- ::new — BCDice::GameSystem::FutariSousa_Korean
- ::new — BCDice::GameSystem::GURPS
- ::new — BCDice::GameSystem::Garako
- ::new — BCDice::GameSystem::GehennaAn
- ::new — BCDice::GameSystem::GoblinSlayer
- ::new — BCDice::GameSystem::GoldenSkyStories
- ::new — BCDice::GameSystem::GranCrest
- ::new — BCDice::GameSystem::Gundog
- ::new — BCDice::GameSystem::GundogRevised
- ::new — BCDice::GameSystem::GurpsFW
- ::new — BCDice::GameSystem::HatsuneMiku
- ::new — BCDice::GameSystem::HuntersMoon
- ::new — BCDice::GameSystem::Illusio
- ::new — BCDice::GameSystem::Insane
- ::new — BCDice::GameSystem::Insane_Korean
- ::new — BCDice::GameSystem::Irisbane
- ::new — BCDice::GameSystem::Kamigakari
- ::new — BCDice::GameSystem::Kamigakari_Korean
- ::new — BCDice::GameSystem::KanColle
- ::new — BCDice::GameSystem::KillDeathBusiness
- ::new — BCDice::GameSystem::KillDeathBusiness_Korean
- ::new — BCDice::GameSystem::LiveraDoll
- ::new — BCDice::GameSystem::LogHorizon
- ::new — BCDice::GameSystem::LogHorizon::ConsumptionTable
- ::new — BCDice::GameSystem::LogHorizon::TreasureTable
- ::new — BCDice::GameSystem::LogHorizon_Korean
- ::new — BCDice::GameSystem::LostRecord
- ::new — BCDice::GameSystem::LostRoyal
- ::new — BCDice::GameSystem::MagicaLogia
- ::new — BCDice::GameSystem::MagicaLogia::SkillExpandTable
- ::new — BCDice::GameSystem::MagicaLogia::FallenAfterTable
- ::new — BCDice::GameSystem::MagicaLogia_Korean
- ::new — BCDice::GameSystem::MagicaLogia_SimplifiedChinese
- ::new — BCDice::GameSystem::MeikyuDays
- ::new — BCDice::GameSystem::MeikyuKingdom
- ::new — BCDice::GameSystem::MeikyuKingdomBasic
- ::new — BCDice::GameSystem::MonotoneMuseum
- ::new — BCDice::GameSystem::MonotoneMuseum::MMTable
- ::new — BCDice::GameSystem::MonotoneMuseum_Korean
- ::new — BCDice::GameSystem::Nechronica
- ::new — BCDice::GameSystem::Nechronica_Korean
- ::new — BCDice::GameSystem::NightWizard
- ::new — BCDice::GameSystem::NightWizard::ParsedNW
- ::new — BCDice::GameSystem::NightmareHunterDeep
- ::new — BCDice::GameSystem::NinjaSlayer
- ::new — BCDice::GameSystem::OneWayHeroics
- ::new — BCDice::GameSystem::OracleEngine
- ::new — BCDice::GameSystem::OrgaRain
- ::new — BCDice::GameSystem::Paranoia
- ::new — BCDice::GameSystem::Peekaboo
- ::new — BCDice::GameSystem::Postman
- ::new — BCDice::GameSystem::Raisondetre
- ::new — BCDice::GameSystem::RokumonSekai2
- ::new — BCDice::GameSystem::RoleMaster
- ::new — BCDice::GameSystem::Ryutama
- ::new — BCDice::GameSystem::SRS
- ::new — BCDice::GameSystem::Satasupe
- ::new — BCDice::GameSystem::SevenFortressMobius
- ::new — BCDice::GameSystem::ShadowRun
- ::new — BCDice::GameSystem::ShadowRun4
- ::new — BCDice::GameSystem::ShadowRun5
- ::new — BCDice::GameSystem::ShinobiGami
- ::new — BCDice::GameSystem::Skynauts
- ::new — BCDice::GameSystem::SkynautsBouken
- ::new — BCDice::GameSystem::StarryDolls
- ::new — BCDice::GameSystem::SteamPunkers::SPTable
- ::new — BCDice::GameSystem::StellarKnights
- ::new — BCDice::GameSystem::StellarKnights_Korean
- ::new — BCDice::GameSystem::StrangerOfSwordCity
- ::new — BCDice::GameSystem::StratoShout
- ::new — BCDice::GameSystem::StratoShout_Korean
- ::new — BCDice::GameSystem::Strave
- ::new — BCDice::GameSystem::SwordWorld
- ::new — BCDice::GameSystem::SwordWorld2_0
- ::new — BCDice::GameSystem::TokumeiTenkousei
- ::new — BCDice::GameSystem::TunnelsAndTrolls
- ::new — BCDice::GameSystem::TwilightGunsmoke
- ::new — BCDice::GameSystem::TwilightGunsmoke::TGTable
- ::new — BCDice::GameSystem::Villaciel
- ::new — BCDice::GameSystem::Warhammer
- ::new — BCDice::GameSystem::Warhammer4
- ::new — BCDice::GameSystem::Warhammer4::CriticalTable
- ::new — BCDice::GameSystem::WorldOfDarkness
- ::new — BCDice::GameSystem::YankeeYogSothoth
- ::new — BCDice::GameSystem::Yggdrasill::YggTable
- ::new — BCDice::GameSystem::Yggdrasill::ChainTable
- ::new — BCDice::GameSystem::FilledWith::EventTable
- ::new — BCDice::GameSystem::MeikyuKingdomBasic::ItemFeature
- ::new — BCDice::GameSystem::MeikyuKingdomBasic::ItemFeaturesTable
- ::new — BCDice::GameSystem::OneWayHeroics::DungeonTable
- ::new — BCDice::GameSystem::OneWayHeroics::RandomEventTable
- ::new — BCDice::GameSystem::OneWayHeroics::BranchByDay
- ::new — BCDice::GameSystem::OneWayHeroics::MoveToTableWithDay
- ::new — BCDice::GameSystem::OneWayHeroics::GoldFlow
- ::new — BCDice::GameSystem::OneWayHeroics::StatusDown
- ::new — BCDice::GameSystem::OneWayHeroics::MoveToTable
- ::new — BCDice::GameSystem::SwordWorld::RatingLexer
- ::new — BCDice::GameSystem::SwordWorld::RatingParsed
- ::new — BCDice::GameSystem::SwordWorld::RatingParser
- ::new — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- ::new — BCDice::Preprocessor
- ::new — BCDice::Randomizer
- ::new — BCDice::REPL
- ::new — BCDice::Result
- ::new — BCDice::UserDefinedDiceTable
- ::nothing — BCDice::Result
- ::parse — BCDice::Arithmetic::Parser
- ::parse — BCDice::CommonCommand::AddDice::Parser
- ::parse — BCDice::CommonCommand::BarabaraDice::Parser
- ::parse — BCDice::CommonCommand::Calc::Parser
- ::parse — BCDice::CommonCommand::Choice
- ::parse — BCDice::CommonCommand::D66Dice
- ::parse — BCDice::CommonCommand::Repeat
- ::parse — BCDice::CommonCommand::RerollDice::Parser
- ::parse — BCDice::CommonCommand::UpperDice::Parser
- ::parse — BCDice::GameSystem::FilledWith::FW
- ::parse_multi_chars_shorthand — BCDice::CommonCommand::Choice
- ::parse_multi_item_shorthand — BCDice::CommonCommand::Choice
- ::parse_multi_nums_shorthand — BCDice::CommonCommand::Choice
- ::positive_emotion_table — BCDice::GameSystem::DoubleCross
- ::ppc_parser — BCDice::GameSystem::BattleTech
- ::prefixes_pattern — BCDice::Base
- ::process — BCDice::Preprocessor
- ::register_prefix — BCDice::Base
- ::register_prefix_from_super_class — BCDice::Base
- ::roll — BCDice::GameSystem::FilledWith::FW
- ::roll — BCDice::UserDefinedDiceTable
- ::sort_type_from_suffix — BCDice::CommonCommand::D66Dice
- ::success — BCDice::Result
- ::translate_rtt — BCDice::GameSystem::Insane
- ::translate_rtt — BCDice::GameSystem::KillDeathBusiness
- ::translate_rtt — BCDice::GameSystem::StratoShout
- ::translate_skill_table — BCDice::GameSystem::MagicaLogia
- ::translate_tables — BCDice::GameSystem::Amadeus
- ::translate_tables — BCDice::GameSystem::DetatokoSaga
- ::translate_tables — BCDice::GameSystem::Dracurouge
- ::translate_tables — BCDice::GameSystem::FutariSousa
- ::translate_tables — BCDice::GameSystem::Insane
- ::translate_tables — BCDice::GameSystem::Kamigakari
- ::translate_tables — BCDice::GameSystem::KillDeathBusiness
- ::translate_tables — BCDice::GameSystem::LogHorizon
- ::translate_tables — BCDice::GameSystem::MagicaLogia
- ::translate_tables — BCDice::GameSystem::MonotoneMuseum
- ::translate_tables — BCDice::GameSystem::Nechronica
- ::translate_tables — BCDice::GameSystem::StellarKnights
- ::translate_tables — BCDice::GameSystem::StratoShout
- ::with_difficulty_level — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #_reduce_1 — BCDice::Arithmetic::Parser
- #_reduce_1 — BCDice::Command::Parser
- #_reduce_1 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_1 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_1 — BCDice::CommonCommand::Calc::Parser
- #_reduce_1 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_1 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_1 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_10 — BCDice::Arithmetic::Parser
- #_reduce_10 — BCDice::Command::Parser
- #_reduce_10 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_10 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_10 — BCDice::CommonCommand::Calc::Parser
- #_reduce_10 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_10 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_10 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_11 — BCDice::Arithmetic::Parser
- #_reduce_11 — BCDice::Command::Parser
- #_reduce_11 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_11 — BCDice::CommonCommand::Calc::Parser
- #_reduce_11 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_11 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_11 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_12 — BCDice::Arithmetic::Parser
- #_reduce_12 — BCDice::Command::Parser
- #_reduce_12 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_12 — BCDice::CommonCommand::Calc::Parser
- #_reduce_12 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_12 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_12 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_13 — BCDice::Arithmetic::Parser
- #_reduce_13 — BCDice::Command::Parser
- #_reduce_13 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_13 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_13 — BCDice::CommonCommand::Calc::Parser
- #_reduce_13 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_13 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_13 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_14 — BCDice::Command::Parser
- #_reduce_14 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_14 — BCDice::CommonCommand::Calc::Parser
- #_reduce_14 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_14 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_14 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_15 — BCDice::Arithmetic::Parser
- #_reduce_15 — BCDice::Command::Parser
- #_reduce_15 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_15 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_15 — BCDice::CommonCommand::Calc::Parser
- #_reduce_15 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_15 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_15 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_16 — BCDice::Arithmetic::Parser
- #_reduce_16 — BCDice::Command::Parser
- #_reduce_16 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_16 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_16 — BCDice::CommonCommand::Calc::Parser
- #_reduce_16 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_16 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_16 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_17 — BCDice::Command::Parser
- #_reduce_17 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_17 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_17 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_17 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_18 — BCDice::Command::Parser
- #_reduce_18 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_18 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_18 — BCDice::CommonCommand::Calc::Parser
- #_reduce_18 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_18 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_18 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_19 — BCDice::Command::Parser
- #_reduce_19 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_19 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_19 — BCDice::CommonCommand::Calc::Parser
- #_reduce_19 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_19 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_19 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_2 — BCDice::Arithmetic::Parser
- #_reduce_2 — BCDice::Command::Parser
- #_reduce_2 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_2 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_2 — BCDice::CommonCommand::Calc::Parser
- #_reduce_2 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_2 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_2 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_20 — BCDice::Command::Parser
- #_reduce_20 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_20 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_20 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_21 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_21 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_21 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_21 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_22 — BCDice::Command::Parser
- #_reduce_22 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_22 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_22 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_23 — BCDice::Command::Parser
- #_reduce_23 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_23 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_23 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_23 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_23 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_24 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_24 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_24 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_25 — BCDice::Command::Parser
- #_reduce_25 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_25 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_25 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_26 — BCDice::Command::Parser
- #_reduce_26 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_26 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_26 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_26 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_27 — BCDice::Command::Parser
- #_reduce_27 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_27 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_27 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_27 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_28 — BCDice::Command::Parser
- #_reduce_28 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_28 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_29 — BCDice::Command::Parser
- #_reduce_29 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_29 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_29 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_29 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_3 — BCDice::Command::Parser
- #_reduce_3 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_3 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_3 — BCDice::CommonCommand::Calc::Parser
- #_reduce_3 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_3 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_3 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_30 — BCDice::Command::Parser
- #_reduce_30 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_30 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_30 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_30 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_31 — BCDice::Command::Parser
- #_reduce_31 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_33 — BCDice::Command::Parser
- #_reduce_33 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_34 — BCDice::Command::Parser
- #_reduce_34 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_4 — BCDice::Arithmetic::Parser
- #_reduce_4 — BCDice::Command::Parser
- #_reduce_4 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_4 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_4 — BCDice::CommonCommand::Calc::Parser
- #_reduce_4 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_4 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_4 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_5 — BCDice::Arithmetic::Parser
- #_reduce_5 — BCDice::Command::Parser
- #_reduce_5 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_5 — BCDice::CommonCommand::Calc::Parser
- #_reduce_5 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_5 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_5 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_6 — BCDice::Command::Parser
- #_reduce_6 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_6 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_6 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_6 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_6 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_7 — BCDice::Arithmetic::Parser
- #_reduce_7 — BCDice::Command::Parser
- #_reduce_7 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_7 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_7 — BCDice::CommonCommand::Calc::Parser
- #_reduce_7 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_7 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_7 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_8 — BCDice::Arithmetic::Parser
- #_reduce_8 — BCDice::Command::Parser
- #_reduce_8 — BCDice::CommonCommand::AddDice::Parser
- #_reduce_8 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_8 — BCDice::CommonCommand::Calc::Parser
- #_reduce_8 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_8 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_8 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_9 — BCDice::Arithmetic::Parser
- #_reduce_9 — BCDice::Command::Parser
- #_reduce_9 — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_9 — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_9 — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_9 — BCDice::GameSystem::SwordWorld::RatingParser
- #_reduce_none — BCDice::Arithmetic::Parser
- #_reduce_none — BCDice::Command::Parser
- #_reduce_none — BCDice::CommonCommand::AddDice::Parser
- #_reduce_none — BCDice::CommonCommand::BarabaraDice::Parser
- #_reduce_none — BCDice::CommonCommand::Calc::Parser
- #_reduce_none — BCDice::CommonCommand::RerollDice::Parser
- #_reduce_none — BCDice::CommonCommand::UpperDice::Parser
- #_reduce_none — BCDice::GameSystem::SwordWorld::RatingParser
- #action_result — BCDice::GameSystem::DeadlineHeroes
- #action_result — BCDice::GameSystem::TunnelsAndTrolls
- #action_roll — BCDice::GameSystem::ShinobiGami
- #action_roll — BCDice::GameSystem::StarryDolls
- #addStepToResult — BCDice::GameSystem::EarthDawn3
- #addStepToResult — BCDice::GameSystem::EarthDawn4
- #additional_damage_roll — BCDice::GameSystem::NSSQ
- #additional_result — BCDice::GameSystem::TunnelsAndTrolls
- #additional_result — BCDice::GameSystem::Warhammer4
- #additional_roll — BCDice::GameSystem::BBN
- #apply_thirsty_point — BCDice::GameSystem::Dracurouge
- #assert_max_sum_is_covered — BCDice::DiceTable::RangeTable
- #assert_min_sum_is_covered — BCDice::DiceTable::RangeTable
- #assert_no_gap_or_overlap_in_ranges — BCDice::DiceTable::RangeTable
- #at — BCDice::GameSystem::DeadlineHeroes::DeathChart
- #bRollCommand — BCDice::GameSystem::NinjaSlayer
- #badStatus — BCDice::GameSystem::BeginningIdol
- #badStatus — BCDice::GameSystem::BeginningIdol_Korean
- #branch_result — BCDice::GameSystem::OneWayHeroics::BranchByDay
- #branch_result — BCDice::GameSystem::OneWayHeroics::BranchByElapsedDays
- #branch_result — BCDice::GameSystem::OneWayHeroics::BranchByDayParity
- #calc — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #calc — BCDice::CommonCommand::AddDice::Node::DivideBase
- #calc_damage — BCDice::GameSystem::Revulture
- #calc_total — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #calculate_roll_result — BCDice::GameSystem::CthulhuTech::Test
- #card_text — BCDice::GameSystem::LiveraDoll
- #cf_roll — BCDice::GameSystem::ChaosFlare
- #challenge — BCDice::GameSystem::WitchQuest
- #changeDiceToDarkDice — BCDice::GameSystem::ZettaiReido
- #changePcName — BCDice::GameSystem::Elysion
- #change_text — BCDice::Base
- #change_text — BCDice::GameSystem::Gorilla
- #change_text — BCDice::GameSystem::MetalHead
- #change_text — BCDice::GameSystem::NinjaSlayer
- #change_text — BCDice::GameSystem::SharedFantasia
- #check — BCDice::GameSystem::Elysion
- #checkAnyCommand — BCDice::GameSystem::Elysion
- #checkChance — BCDice::GameSystem::BeginningIdol
- #checkChance — BCDice::GameSystem::BeginningIdol_Korean
- #checkDamage — BCDice::GameSystem::Raisondetre
- #checkInfection — BCDice::GameSystem::DiceOfTheDead
- #checkJudgeValue — BCDice::GameSystem::DetatokoSaga
- #checkRoll — BCDice::GameSystem::Airgetlamh
- #checkRoll — BCDice::GameSystem::Alsetto
- #checkRoll — BCDice::GameSystem::Avandner
- #checkRoll — BCDice::GameSystem::BadLife
- #checkRoll — BCDice::GameSystem::DarkSouls
- #checkRoll — BCDice::GameSystem::DetatokoSaga
- #checkRoll — BCDice::GameSystem::EmbryoMachine
- #checkRoll — BCDice::GameSystem::EndBreaker
- #checkRoll — BCDice::GameSystem::MeikyuDays
- #checkRoll — BCDice::GameSystem::MetalHeadExtream
- #checkRoll — BCDice::GameSystem::Postman
- #checkRoll — BCDice::GameSystem::Raisondetre
- #checkRoll — BCDice::GameSystem::Satasupe
- #checkRoll — BCDice::GameSystem::StrangerOfSwordCity
- #checkRoll — BCDice::GameSystem::Strave
- #checkRoll — BCDice::GameSystem::TherapieSein
- #checkTypeText — BCDice::GameSystem::Dracurouge
- #check_1D100 — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #check_1D100 — BCDice::Deprecated::Checker
- #check_1D12 — BCDice::GameSystem::KemonoNoMori
- #check_1D20 — BCDice::Deprecated::Checker
- #check_2D6 — BCDice::GameSystem::BeginningIdol
- #check_2D6 — BCDice::GameSystem::BeginningIdol_Korean
- #check_2D6 — BCDice::Deprecated::Checker
- #check_action — BCDice::GameSystem::AnimaAnimus
- #check_action — BCDice::GameSystem::NeverCloud
- #check_lostroyal — BCDice::GameSystem::LostRoyal
- #check_nD10 — BCDice::Deprecated::Checker
- #check_nD6 — BCDice::GameSystem::BeginningIdol
- #check_nD6 — BCDice::GameSystem::BeginningIdol_Korean
- #check_nD6 — BCDice::Deprecated::Checker
- #check_result — BCDice::Base
- #check_result_legacy — BCDice::Deprecated::Checker
- #check_roll — BCDice::GameSystem::CodeLayerd
- #check_roll — BCDice::GameSystem::DarkBlaze
- #check_roll — BCDice::GameSystem::DesperateRun
- #check_roll — BCDice::GameSystem::GardenOrder
- #check_roll — BCDice::GameSystem::Illusio
- #check_roll — BCDice::GameSystem::LiveraDoll
- #check_roll — BCDice::GameSystem::MonotoneMuseum
- #check_roll — BCDice::GameSystem::OrgaRain
- #check_roll — BCDice::GameSystem::RuinBreakers
- #check_roll — BCDice::GameSystem::TwilightGunsmoke
- #check_roll — BCDice::GameSystem::Utakaze
- #check_roll_loop — BCDice::GameSystem::Satasupe
- #check_roll_repeat_attack — BCDice::GameSystem::GardenOrder
- #check_roll_sh — BCDice::GameSystem::ScreamHighSchool
- #check_seigou — BCDice::GameSystem::Satasupe
- #check_strike_rank — BCDice::GameSystem::Chill
- #check_success — BCDice::GameSystem::HatsuneMiku
- #choice — BCDice::DiceTable::Table
- #choice — BCDice::GameSystem::MeikyuKingdomBasic::ItemFeature
- #choise — BCDice::GameSystem::OneWayHeroics::BranchByDay
- #choise — BCDice::GameSystem::OneWayHeroics::BranchByElapsedDays
- #choise — BCDice::GameSystem::OneWayHeroics::BranchByDayParity
- #clamp — BCDice::GameSystem::AFF2e
- #clamp — BCDice::GameSystem::OracleEngine
- #clear_aliases_for_srs_roll — BCDice::GameSystem::SRS::ClassMethods
- #clutch_roll — BCDice::GameSystem::OracleEngine
- #cmp_op_text — BCDice::CommonCommand::AddDice::Node::Command
- #coerce_to_int_range — BCDice::DiceTable::RangeTable
- #collecting_roll — BCDice::GameSystem::NSSQ
- #color — BCDice::GameSystem::Fiasco
- #combine_roll — BCDice::GameSystem::Cthulhu7th
- #command_avo — BCDice::GameSystem::SkynautsBouken
- #command_d — BCDice::GameSystem::SkynautsBouken
- #command_expr — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #command_sn — BCDice::GameSystem::SkynautsBouken
- #command_snavo — BCDice::GameSystem::SkynautsBouken
- #command_snd — BCDice::GameSystem::SkynautsBouken
- #compare — BCDice::GameSystem::Cthulhu
- #compare — BCDice::GameSystem::SamsaraBallad
- #compare_result — BCDice::GameSystem::Emoklore
- #compare_result — BCDice::GameSystem::SRS
- #comparison_operator — BCDice::Format
- #comparison_operator — BCDice::Normalize
- #concatenate_help_messages — BCDice::GameSystem::SRS::ClassMethods
- #condition= — BCDice::Result
- #consciousness_roll — BCDice::GameSystem::BattleTech
- #construct_consumption_table — BCDice::GameSystem::LogHorizon
- #construct_treasure_table — BCDice::GameSystem::LogHorizon
- #costume — BCDice::GameSystem::BeginningIdol
- #costume — BCDice::GameSystem::BeginningIdol_Korean
- #count_critical — BCDice::GameSystem::Yggdrasill
- #count_fumble — BCDice::GameSystem::Yggdrasill
- #count_glory_dice — BCDice::GameSystem::Dracurouge
- #critical — BCDice::GameSystem::AFF2e
- #critical — BCDice::GameSystem::SwordWorld::RatingParsed
- #critical? — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #critical? — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #critical? — BCDice::GameSystem::DoubleCross::ValueGroup
- #critical? — BCDice::GameSystem::GURPS
- #critical? — BCDice::Result
- #critical_? — BCDice::GameSystem::BBN
- #critical_? — BCDice::GameSystem::SamsaraBallad
- #critical_base — BCDice::GameSystem::BBN
- #critical_from_humanity — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #damage — BCDice::GameSystem::NSSQ
- #damageBonus — BCDice::GameSystem::GoblinSlayer
- #damage_roll — BCDice::GameSystem::NSSQ
- #damage_roll — BCDice::GameSystem::OracleEngine
- #ddc_table — BCDice::GameSystem::DesperateRun
- #debug — BCDice::Base
- #derive_achievement — BCDice::GameSystem::Villaciel
- #dice_command — BCDice::Base
- #dice_info_init — BCDice::GameSystem::YearZeroEngine
- #dice_result_r — BCDice::GameSystem::OracleEngine
- #dice_revision — BCDice::GameSystem::NightmareHunterDeep
- #dice_roll — BCDice::GameSystem::Emoklore
- #dice_str — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- #diff — BCDice::GameSystem::Fiasco::Side
- #difference — BCDice::GameSystem::ChaosFlare
- #disable_modifier — BCDice::Command::Parser
- #divide_and_round — BCDice::Arithmetic::Node::DivideBase
- #divide_and_round — BCDice::Arithmetic::Node::DivideWithGameSystemDefault
- #divide_and_round — BCDice::Arithmetic::Node::DivideWithCeil
- #divide_and_round — BCDice::Arithmetic::Node::DivideWithRound
- #divide_and_round — BCDice::Arithmetic::Node::DivideWithFloor
- #divide_and_round — BCDice::CommonCommand::AddDice::Node::DivideBase
- #divide_and_round — BCDice::CommonCommand::AddDice::Node::DivideWithGameSystemDefault
- #divide_and_round — BCDice::CommonCommand::AddDice::Node::DivideWithRoundingUp
- #divide_and_round — BCDice::CommonCommand::AddDice::Node::DivideWithRoundingOff
- #divide_and_round — BCDice::CommonCommand::AddDice::Node::DivideWithRoundingDown
- #druid_dice — BCDice::GameSystem::SwordWorld2_5
- #ed_step — BCDice::GameSystem::EarthDawn
- #ed_step — BCDice::GameSystem::EarthDawn3
- #ed_step — BCDice::GameSystem::EarthDawn4
- #empty? — BCDice::DiceTable::RollResult
- #enable_critical — BCDice::Command::Parser
- #enable_debug — BCDice::Base
- #enable_dollar — BCDice::Command::Parser
- #enable_fumble — BCDice::Command::Parser
- #enable_prefix_number — BCDice::Command::Parser
- #enable_question_target — BCDice::Command::Parser
- #enable_suffix_number — BCDice::Command::Parser
- #enabled_d9? — BCDice::Base
- #epp — BCDice::GameSystem::TokumeiTenkousei
- #eval — BCDice::Arithmetic::Node::BinaryOp
- #eval — BCDice::Arithmetic::Node::DivideBase
- #eval — BCDice::Arithmetic::Node::Negative
- #eval — BCDice::Arithmetic::Node::Parenthesis
- #eval — BCDice::Arithmetic::Node::Number
- #eval — BCDice::Base
- #eval — BCDice::CommonCommand::AddDice::Node::Command
- #eval — BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- #eval — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #eval — BCDice::CommonCommand::AddDice::Node::Negate
- #eval — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #eval — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- #eval — BCDice::CommonCommand::AddDice::Node::Parenthesis
- #eval — BCDice::CommonCommand::AddDice::Node::Number
- #eval — BCDice::CommonCommand::BarabaraDice::Node::Command
- #eval — BCDice::CommonCommand::Calc::Node::Command
- #eval — BCDice::CommonCommand::D66Dice
- #eval — BCDice::CommonCommand::RerollDice::Node::Command
- #eval — BCDice::CommonCommand::UpperDice::Node::Command
- #eval — BCDice::GameSystem::Cthulhu7th::FullAuto
- #eval_command — BCDice::REPL
- #eval_common_command — BCDice::Base
- #eval_game_system — BCDice::REPL
- #eval_game_system_specific_command — BCDice::Base
- #eval_game_system_specific_command — BCDice::GameSystem::AFF2e
- #eval_game_system_specific_command — BCDice::GameSystem::AceKillerGene
- #eval_game_system_specific_command — BCDice::GameSystem::Ainecadette
- #eval_game_system_specific_command — BCDice::GameSystem::Airgetlamh
- #eval_game_system_specific_command — BCDice::GameSystem::AlchemiaStruggle
- #eval_game_system_specific_command — BCDice::GameSystem::Alsetto
- #eval_game_system_specific_command — BCDice::GameSystem::AlterRaise
- #eval_game_system_specific_command — BCDice::GameSystem::Amadeus
- #eval_game_system_specific_command — BCDice::GameSystem::AngelGear
- #eval_game_system_specific_command — BCDice::GameSystem::AnimaAnimus
- #eval_game_system_specific_command — BCDice::GameSystem::ArsMagica
- #eval_game_system_specific_command — BCDice::GameSystem::Avandner
- #eval_game_system_specific_command — BCDice::GameSystem::BBN
- #eval_game_system_specific_command — BCDice::GameSystem::BadLife
- #eval_game_system_specific_command — BCDice::GameSystem::BarnaKronika
- #eval_game_system_specific_command — BCDice::GameSystem::BattleTech
- #eval_game_system_specific_command — BCDice::GameSystem::BeastBindTrinity
- #eval_game_system_specific_command — BCDice::GameSystem::BeginningIdol
- #eval_game_system_specific_command — BCDice::GameSystem::BeginningIdol_Korean
- #eval_game_system_specific_command — BCDice::GameSystem::BladeOfArcana
- #eval_game_system_specific_command — BCDice::GameSystem::BlindMythos
- #eval_game_system_specific_command — BCDice::GameSystem::BloodCrusade
- #eval_game_system_specific_command — BCDice::GameSystem::BloodMoon
- #eval_game_system_specific_command — BCDice::GameSystem::CardRanker
- #eval_game_system_specific_command — BCDice::GameSystem::ChaosFlare
- #eval_game_system_specific_command — BCDice::GameSystem::Chill
- #eval_game_system_specific_command — BCDice::GameSystem::CodeLayerd
- #eval_game_system_specific_command — BCDice::GameSystem::ColossalHunter
- #eval_game_system_specific_command — BCDice::GameSystem::Comes
- #eval_game_system_specific_command — BCDice::GameSystem::CrashWorld
- #eval_game_system_specific_command — BCDice::GameSystem::Cthulhu
- #eval_game_system_specific_command — BCDice::GameSystem::Cthulhu7th
- #eval_game_system_specific_command — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #eval_game_system_specific_command — BCDice::GameSystem::Cthulhu7th_Korean
- #eval_game_system_specific_command — BCDice::GameSystem::CthulhuTech
- #eval_game_system_specific_command — BCDice::GameSystem::DarkBlaze
- #eval_game_system_specific_command — BCDice::GameSystem::DarkDaysDrive
- #eval_game_system_specific_command — BCDice::GameSystem::DarkSouls
- #eval_game_system_specific_command — BCDice::GameSystem::DeadlineHeroes
- #eval_game_system_specific_command — BCDice::GameSystem::DemonParasite
- #eval_game_system_specific_command — BCDice::GameSystem::DesperateRun
- #eval_game_system_specific_command — BCDice::GameSystem::DetatokoSaga
- #eval_game_system_specific_command — BCDice::GameSystem::DiceOfTheDead
- #eval_game_system_specific_command — BCDice::GameSystem::DoubleCross
- #eval_game_system_specific_command — BCDice::GameSystem::Dracurouge
- #eval_game_system_specific_command — BCDice::GameSystem::EarthDawn
- #eval_game_system_specific_command — BCDice::GameSystem::EarthDawn3
- #eval_game_system_specific_command — BCDice::GameSystem::EarthDawn4
- #eval_game_system_specific_command — BCDice::GameSystem::Elysion
- #eval_game_system_specific_command — BCDice::GameSystem::EmbryoMachine
- #eval_game_system_specific_command — BCDice::GameSystem::Emoklore
- #eval_game_system_specific_command — BCDice::GameSystem::EndBreaker
- #eval_game_system_specific_command — BCDice::GameSystem::Fiasco
- #eval_game_system_specific_command — BCDice::GameSystem::FilledWith
- #eval_game_system_specific_command — BCDice::GameSystem::FutariSousa
- #eval_game_system_specific_command — BCDice::GameSystem::GURPS
- #eval_game_system_specific_command — BCDice::GameSystem::Garako
- #eval_game_system_specific_command — BCDice::GameSystem::GardenOrder
- #eval_game_system_specific_command — BCDice::GameSystem::GehennaAn
- #eval_game_system_specific_command — BCDice::GameSystem::GeishaGirlwithKatana
- #eval_game_system_specific_command — BCDice::GameSystem::GoblinSlayer
- #eval_game_system_specific_command — BCDice::GameSystem::GoldenSkyStories
- #eval_game_system_specific_command — BCDice::GameSystem::GranCrest
- #eval_game_system_specific_command — BCDice::GameSystem::GundogRevised
- #eval_game_system_specific_command — BCDice::GameSystem::GundogZero
- #eval_game_system_specific_command — BCDice::GameSystem::GurpsFW
- #eval_game_system_specific_command — BCDice::GameSystem::HarnMaster
- #eval_game_system_specific_command — BCDice::GameSystem::HatsuneMiku
- #eval_game_system_specific_command — BCDice::GameSystem::HouraiGakuen
- #eval_game_system_specific_command — BCDice::GameSystem::HuntersMoon
- #eval_game_system_specific_command — BCDice::GameSystem::Illusio
- #eval_game_system_specific_command — BCDice::GameSystem::Insane
- #eval_game_system_specific_command — BCDice::GameSystem::Irisbane
- #eval_game_system_specific_command — BCDice::GameSystem::JuinKansen
- #eval_game_system_specific_command — BCDice::GameSystem::Kamigakari
- #eval_game_system_specific_command — BCDice::GameSystem::KanColle
- #eval_game_system_specific_command — BCDice::GameSystem::KemonoNoMori
- #eval_game_system_specific_command — BCDice::GameSystem::KillDeathBusiness
- #eval_game_system_specific_command — BCDice::GameSystem::KurayamiCrying
- #eval_game_system_specific_command — BCDice::GameSystem::LiveraDoll
- #eval_game_system_specific_command — BCDice::GameSystem::LogHorizon
- #eval_game_system_specific_command — BCDice::GameSystem::LostRoyal
- #eval_game_system_specific_command — BCDice::GameSystem::MagicaLogia
- #eval_game_system_specific_command — BCDice::GameSystem::MeikyuDays
- #eval_game_system_specific_command — BCDice::GameSystem::MeikyuKingdom
- #eval_game_system_specific_command — BCDice::GameSystem::MeikyuKingdomBasic
- #eval_game_system_specific_command — BCDice::GameSystem::MetalHead
- #eval_game_system_specific_command — BCDice::GameSystem::MetalHeadExtream
- #eval_game_system_specific_command — BCDice::GameSystem::MonotoneMuseum
- #eval_game_system_specific_command — BCDice::GameSystem::NSSQ
- #eval_game_system_specific_command — BCDice::GameSystem::Nechronica
- #eval_game_system_specific_command — BCDice::GameSystem::NeverCloud
- #eval_game_system_specific_command — BCDice::GameSystem::NightWizard
- #eval_game_system_specific_command — BCDice::GameSystem::NightmareHunterDeep
- #eval_game_system_specific_command — BCDice::GameSystem::NinjaSlayer
- #eval_game_system_specific_command — BCDice::GameSystem::Nuekagami
- #eval_game_system_specific_command — BCDice::GameSystem::OneWayHeroics
- #eval_game_system_specific_command — BCDice::GameSystem::OracleEngine
- #eval_game_system_specific_command — BCDice::GameSystem::OrgaRain
- #eval_game_system_specific_command — BCDice::GameSystem::Oukahoushin3rd
- #eval_game_system_specific_command — BCDice::GameSystem::Paradiso
- #eval_game_system_specific_command — BCDice::GameSystem::Paranoia
- #eval_game_system_specific_command — BCDice::GameSystem::ParanoiaRebooted
- #eval_game_system_specific_command — BCDice::GameSystem::Peekaboo
- #eval_game_system_specific_command — BCDice::GameSystem::PersonaO
- #eval_game_system_specific_command — BCDice::GameSystem::Postman
- #eval_game_system_specific_command — BCDice::GameSystem::PulpCthulhu
- #eval_game_system_specific_command — BCDice::GameSystem::Raisondetre
- #eval_game_system_specific_command — BCDice::GameSystem::RecordOfLodossWar
- #eval_game_system_specific_command — BCDice::GameSystem::RecordOfSteam
- #eval_game_system_specific_command — BCDice::GameSystem::Revulture
- #eval_game_system_specific_command — BCDice::GameSystem::RokumonSekai2
- #eval_game_system_specific_command — BCDice::GameSystem::RuinBreakers
- #eval_game_system_specific_command — BCDice::GameSystem::RyuTuber
- #eval_game_system_specific_command — BCDice::GameSystem::Ryutama
- #eval_game_system_specific_command — BCDice::GameSystem::SRS
- #eval_game_system_specific_command — BCDice::GameSystem::SamsaraBallad
- #eval_game_system_specific_command — BCDice::GameSystem::Satasupe
- #eval_game_system_specific_command — BCDice::GameSystem::ScreamHighSchool
- #eval_game_system_specific_command — BCDice::GameSystem::ShadowRun5
- #eval_game_system_specific_command — BCDice::GameSystem::ShinkuuGakuen
- #eval_game_system_specific_command — BCDice::GameSystem::ShinobiGami
- #eval_game_system_specific_command — BCDice::GameSystem::ShoujoTenrankai
- #eval_game_system_specific_command — BCDice::GameSystem::Skynauts
- #eval_game_system_specific_command — BCDice::GameSystem::SkynautsBouken
- #eval_game_system_specific_command — BCDice::GameSystem::StarryDolls
- #eval_game_system_specific_command — BCDice::GameSystem::SteamPunkers
- #eval_game_system_specific_command — BCDice::GameSystem::StellarKnights
- #eval_game_system_specific_command — BCDice::GameSystem::SterileLife
- #eval_game_system_specific_command — BCDice::GameSystem::StrangerOfSwordCity
- #eval_game_system_specific_command — BCDice::GameSystem::StratoShout
- #eval_game_system_specific_command — BCDice::GameSystem::Strave
- #eval_game_system_specific_command — BCDice::GameSystem::SwordWorld
- #eval_game_system_specific_command — BCDice::GameSystem::SwordWorld2_0
- #eval_game_system_specific_command — BCDice::GameSystem::SwordWorld2_5
- #eval_game_system_specific_command — BCDice::GameSystem::TherapieSein
- #eval_game_system_specific_command — BCDice::GameSystem::TokumeiTenkousei
- #eval_game_system_specific_command — BCDice::GameSystem::TokyoGhostResearch
- #eval_game_system_specific_command — BCDice::GameSystem::Torg
- #eval_game_system_specific_command — BCDice::GameSystem::TorgEternity
- #eval_game_system_specific_command — BCDice::GameSystem::ToshiakiHolyGrailWar
- #eval_game_system_specific_command — BCDice::GameSystem::TrinitySeven
- #eval_game_system_specific_command — BCDice::GameSystem::TunnelsAndTrolls
- #eval_game_system_specific_command — BCDice::GameSystem::TwilightGunsmoke
- #eval_game_system_specific_command — BCDice::GameSystem::UnsungDuet
- #eval_game_system_specific_command — BCDice::GameSystem::Utakaze
- #eval_game_system_specific_command — BCDice::GameSystem::VampireTheMasquerade5th
- #eval_game_system_specific_command — BCDice::GameSystem::Villaciel
- #eval_game_system_specific_command — BCDice::GameSystem::Warhammer
- #eval_game_system_specific_command — BCDice::GameSystem::Warhammer4
- #eval_game_system_specific_command — BCDice::GameSystem::WitchQuest
- #eval_game_system_specific_command — BCDice::GameSystem::WorldOfDarkness
- #eval_game_system_specific_command — BCDice::GameSystem::YankeeYogSothoth
- #eval_game_system_specific_command — BCDice::GameSystem::YearZeroEngine
- #eval_game_system_specific_command — BCDice::GameSystem::Yggdrasill
- #eval_game_system_specific_command — BCDice::GameSystem::ZettaiReido
- #eval_modifier — BCDice::GameSystem::SRS
- #eval_sides — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #eval_sides — BCDice::CommonCommand::AddDice::Node::ImplicitSidesDiceRoll
- #eval_term — BCDice::GameSystem::AFF2e
- #execute — BCDice::GameSystem::CthulhuTech::Test
- #execute — BCDice::GameSystem::DoubleCross::DX
- #execute — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- #executeAT — BCDice::GameSystem::NinjaSlayer
- #executeEL — BCDice::GameSystem::NinjaSlayer
- #executeEV — BCDice::GameSystem::NinjaSlayer
- #execute_ppc — BCDice::GameSystem::BattleTech
- #execute_srs_roll — BCDice::GameSystem::SRS
- #expand — BCDice::GameSystem::MagicaLogia::SkillExpandTable
- #expand_negate — BCDice::CommonCommand::AddDice::Parser
- #experience_point — BCDice::GameSystem::TunnelsAndTrolls
- #explicit_sign — BCDice::GameSystem::AFF2e
- #expr — BCDice::CommonCommand::AddDice::Node::Command
- #expr — BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- #expr — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #expr — BCDice::CommonCommand::AddDice::Node::DivideBase
- #expr — BCDice::CommonCommand::AddDice::Node::Negate
- #expr — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #expr — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- #expr — BCDice::CommonCommand::AddDice::Node::Parenthesis
- #expr — BCDice::CommonCommand::AddDice::Node::Number
- #expr — BCDice::CommonCommand::Choice
- #expr — BCDice::CommonCommand::RerollDice::Node::Command
- #expr — BCDice::CommonCommand::UpperDice::Node::Command
- #expr — BCDice::GameSystem::ArsMagica
- #expr — BCDice::GameSystem::FilledWith::FW
- #expr_clutch — BCDice::GameSystem::OracleEngine
- #expr_damage — BCDice::GameSystem::OracleEngine
- #expr_r — BCDice::GameSystem::OracleEngine
- #expr_with_revision — BCDice::GameSystem::NightmareHunterDeep
- #expression — BCDice::GameSystem::CthulhuTech::Test
- #failure? — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #failure? — BCDice::Result
- #fate — BCDice::GameSystem::NightmareHunterDeep
- #fetch — BCDice::DiceTable::RangeTable
- #fetch_enemy_data — BCDice::GameSystem::FilledWith
- #find_sequence — BCDice::GameSystem::LostRoyal
- #find_sequence_from_start_key — BCDice::GameSystem::LostRoyal
- #first_modify — BCDice::GameSystem::SwordWorld::RatingParsed
- #first_to — BCDice::GameSystem::SwordWorld::RatingParsed
- #fix_dice_value — BCDice::GameSystem::LogHorizon::ConsumptionTable
- #fix_dice_value — BCDice::GameSystem::LogHorizon::TreasureTable
- #format — BCDice::GameSystem::FilledWith::Row
- #format_skill — BCDice::DiceTable::SaiFicSkillTable
- #format_table_roll_result — BCDice::GameSystem::FilledWith
- #fumble? — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #fumble? — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #fumble? — BCDice::GameSystem::GURPS
- #fumble? — BCDice::Result
- #fumble_? — BCDice::GameSystem::BBN
- #fumble_? — BCDice::GameSystem::LostRoyal
- #fumble_? — BCDice::GameSystem::SamsaraBallad
- #fumble_base_number — BCDice::GameSystem::NightWizard
- #fumble_base_number — BCDice::GameSystem::NightWizard3rd
- #gain_magic_element — BCDice::GameSystem::MagicaLogia
- #game_system= — BCDice::REPL
- #generate_roll_results — BCDice::GameSystem::ParanoiaRebooted
- #getAbandonedChildDiceCommandResult — BCDice::GameSystem::LogHorizon
- #getAftersearchBreakTable — BCDice::GameSystem::MeikyuKingdom
- #getAnastasisBonusText — BCDice::GameSystem::GehennaAn
- #getAnotherTableResult — BCDice::GameSystem::Satasupe
- #getAttackHitLocation — BCDice::GameSystem::BarnaKronika
- #getAttackResult — BCDice::GameSystem::Warhammer
- #getAttackStringWhenCriticalCall — BCDice::GameSystem::BarnaKronika
- #getAttackStringWhenNomal — BCDice::GameSystem::BarnaKronika
- #getAttribute — BCDice::GameSystem::Kamigakari
- #getBaseStepTable — BCDice::GameSystem::EarthDawn3
- #getBaseStepTable — BCDice::GameSystem::EarthDawn4
- #getBaseText — BCDice::GameSystem::Ryutama
- #getBaseValue — BCDice::GameSystem::BattleTech
- #getBattleFieldTable — BCDice::GameSystem::Elysion
- #getBig6Table — BCDice::GameSystem::ColossalHunter
- #getBonusDamageDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getBossEncount — BCDice::GameSystem::Elysion
- #getBreakTable — BCDice::GameSystem::Elysion
- #getBulletResults — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getBulletResults — BCDice::GameSystem::Cthulhu7th_Korean
- #getBulletResults — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getChangedModifyText — BCDice::GameSystem::HatsuneMiku
- #getCheckFlagResult — BCDice::GameSystem::DetatokoSaga
- #getCheckResult — BCDice::GameSystem::Cthulhu
- #getCheckResult — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getCheckResult — BCDice::GameSystem::Cthulhu7th_Korean
- #getCheckResult — BCDice::GameSystem::Elysion
- #getCheckResult — BCDice::GameSystem::GoblinSlayer
- #getCheckResult — BCDice::GameSystem::HouraiGakuen
- #getCheckResult — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #getCheckResult — BCDice::GameSystem::TokyoGhostResearch
- #getCheckResultText — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getCheckResultText — BCDice::GameSystem::Cthulhu7th_Korean
- #getCheckResultText — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #getCheckResultText — BCDice::GameSystem::TokyoGhostResearch
- #getCheckRollDiceCommandResult — BCDice::GameSystem::ColossalHunter
- #getCheckRollDiceCommandResult — BCDice::GameSystem::LogHorizon
- #getCheckShockResult — BCDice::GameSystem::HarnMaster
- #getChombaResultText — BCDice::GameSystem::GeishaGirlwithKatana
- #getClassRoomBreakTable — BCDice::GameSystem::Elysion
- #getClubRoomBrakeTable — BCDice::GameSystem::Elysion
- #getCombineRoll — BCDice::GameSystem::Cthulhu
- #getCombineRoll — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getCombineRoll — BCDice::GameSystem::Cthulhu7th_Korean
- #getCorruptionDiceCommandResult — BCDice::GameSystem::Dracurouge
- #getCount — BCDice::GameSystem::MeikyuKingdom
- #getCrashWorldRoll — BCDice::GameSystem::CrashWorld
- #getCreateNpcDiceCommandResult — BCDice::GameSystem::ColossalHunter
- #getCreateSatasupeResult — BCDice::GameSystem::Satasupe
- #getCriticalResult — BCDice::GameSystem::Elysion
- #getCriticalResult — BCDice::GameSystem::StrangerOfSwordCity
- #getCriticalResult — BCDice::GameSystem::Warhammer
- #getD66Item — BCDice::GameSystem::ColossalHunter
- #getD6Table — BCDice::GameSystem::Elysion
- #getD6xResult — BCDice::GameSystem::ColossalHunter
- #getDamageInfo — BCDice::GameSystem::BattleTech
- #getDamageResult — BCDice::GameSystem::Paradiso
- #getDamageResultDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getDamageTypeAndTable — BCDice::GameSystem::GundogRevised
- #getDamageTypeAndTable — BCDice::GameSystem::GundogZero
- #getDamages — BCDice::GameSystem::BattleTech
- #getDateBothResult — BCDice::GameSystem::Elysion
- #getDateResult — BCDice::GameSystem::Elysion
- #getDateTable — BCDice::GameSystem::Elysion
- #getDateTableByType — BCDice::GameSystem::Elysion
- #getDateValue — BCDice::GameSystem::Elysion
- #getDemeZorome — BCDice::GameSystem::GeishaGirlwithKatana
- #getDevastationBrakeTable — BCDice::GameSystem::Elysion
- #getDiceCountHash — BCDice::GameSystem::Utakaze
- #getDiceRollResult — BCDice::GameSystem::RecordOfSteam
- #getDiceType — BCDice::GameSystem::Ryutama
- #getDiffInfo — BCDice::GameSystem::ZettaiReido
- #getDiffculty — BCDice::GameSystem::Ryutama
- #getDormitoryBrakeTable — BCDice::GameSystem::Elysion
- #getDownWill — BCDice::GameSystem::DetatokoSaga
- #getDurtyTableCommandReuslt — BCDice::GameSystem::BlindMythos
- #getEncountTableResult — BCDice::GameSystem::Elysion
- #getEventTableResult — BCDice::GameSystem::ShoujoTenrankai
- #getExtraTableResult — BCDice::GameSystem::KillDeathBusiness
- #getFaceLocation — BCDice::GameSystem::HarnMaster
- #getFailResult — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #getFambleResultText — BCDice::GameSystem::Elysion
- #getFatalWoundsTable — BCDice::GameSystem::Elysion
- #getFormulaText — BCDice::GameSystem::MetalHeadExtream
- #getFrindDateTable — BCDice::GameSystem::Elysion
- #getFullAutoResult — BCDice::GameSystem::Cthulhu7th
- #getFullAutoResult — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getFullAutoResult — BCDice::GameSystem::Cthulhu7th_Korean
- #getFullAutoResult — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getFumbleTable — BCDice::GameSystem::Elysion
- #getFumbleText — BCDice::GameSystem::RecordOfSteam
- #getFumbleTypeAndTable — BCDice::GameSystem::GundogRevised
- #getFumbleTypeAndTable — BCDice::GameSystem::GundogZero
- #getFumbleable — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getFumbleable — BCDice::GameSystem::Cthulhu7th_Korean
- #getFumbleable — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getGateBrakeTable — BCDice::GameSystem::Elysion
- #getGetMaterialTableResult — BCDice::GameSystem::Kamigakari
- #getGogyouResult — BCDice::GameSystem::HouraiGakuen
- #getGogyouTable — BCDice::GameSystem::HouraiGakuen
- #getHairStylistAbuseTableResult — BCDice::GameSystem::KillDeathBusiness
- #getHattokuResult — BCDice::GameSystem::HouraiGakuen
- #getHeresyReactionDiceCommandResult — BCDice::GameSystem::Dracurouge
- #getHitBulletCountBase — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getHitBulletCountBase — BCDice::GameSystem::Cthulhu7th_Korean
- #getHitBulletCountBase — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getHitResult — BCDice::GameSystem::BattleTech
- #getHitResult — BCDice::GameSystem::MetalHead
- #getHitResultInfos — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getHitResultInfos — BCDice::GameSystem::Cthulhu7th_Korean
- #getHitResultInfos — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getHitResultOne — BCDice::GameSystem::BattleTech
- #getHitResultText — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getHitResultText — BCDice::GameSystem::Cthulhu7th_Korean
- #getHitResultText — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getHitText — BCDice::GameSystem::BattleTech
- #getHitType — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getHitType — BCDice::GameSystem::Cthulhu7th_Korean
- #getHitType — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getInnerCourtBrakeTable — BCDice::GameSystem::Elysion
- #getInnyouResult — BCDice::GameSystem::HouraiGakuen
- #getInventionAttributeTextDiceCommandResult — BCDice::GameSystem::LogHorizon
- #getItem — BCDice::GameSystem::BeginningIdol
- #getItem — BCDice::GameSystem::BeginningIdol_Korean
- #getJudgeDiceList — BCDice::GameSystem::ShinkuuGakuen
- #getJudgeResult — BCDice::GameSystem::Paradiso
- #getJudgeResult — BCDice::GameSystem::SterileLife
- #getJudgeReusltText — BCDice::GameSystem::OneWayHeroics
- #getLaboratoryBrakeTable — BCDice::GameSystem::Elysion
- #getLastHitBulletCount — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getLastHitBulletCount — BCDice::GameSystem::Cthulhu7th_Korean
- #getLastHitBulletCount — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getLibraryBrakeTable — BCDice::GameSystem::Elysion
- #getLifeAndDeathUnknownResult — BCDice::GameSystem::EndBreaker
- #getLocationSide — BCDice::GameSystem::HarnMaster
- #getLotResult — BCDice::GameSystem::GurpsFW
- #getLoversBreakTable — BCDice::GameSystem::MeikyuKingdom
- #getMaterialEffect — BCDice::GameSystem::Kamigakari
- #getMaterialEffectNomal — BCDice::GameSystem::Kamigakari
- #getMaterialEffectPower — BCDice::GameSystem::Kamigakari
- #getMaterialEffectRare — BCDice::GameSystem::Kamigakari
- #getMedResult — BCDice::GameSystem::HouraiGakuen
- #getMidnightDateTable — BCDice::GameSystem::Elysion
- #getModInfo — BCDice::GameSystem::ZettaiReido
- #getModifyString — BCDice::GameSystem::Ryutama
- #getModifyText — BCDice::GameSystem::DetatokoSaga
- #getModifyText — BCDice::GameSystem::EarthDawn3
- #getModifyText — BCDice::GameSystem::EarthDawn4
- #getModifyText — BCDice::GameSystem::StrangerOfSwordCity
- #getMusicalInstrumentTypeDiceCommandResult — BCDice::GameSystem::LogHorizon
- #getNameTableResult — BCDice::GameSystem::KillDeathBusiness
- #getNewRates — BCDice::GameSystem::SwordWorld
- #getNextDifficltyMessage — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getNextDifficltyMessage — BCDice::GameSystem::Cthulhu7th_Korean
- #getNextDifficultyMessage — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getNpcTableResult — BCDice::GameSystem::Satasupe
- #getOddEven — BCDice::GameSystem::HouraiGakuen
- #getOnewayDateTable — BCDice::GameSystem::Elysion
- #getPersonTable — BCDice::GameSystem::WitchQuest
- #getPersonTable1 — BCDice::GameSystem::WitchQuest
- #getPersonTable2 — BCDice::GameSystem::WitchQuest
- #getPersonTable3 — BCDice::GameSystem::WitchQuest
- #getPersonTable4 — BCDice::GameSystem::WitchQuest
- #getPoolBrakeTable — BCDice::GameSystem::Elysion
- #getPossibilityRollDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getPrice — BCDice::GameSystem::Kamigakari
- #getRandMartialArtCounter — BCDice::GameSystem::ShinkuuGakuen
- #getRandomDiff — BCDice::GameSystem::GurpsFW
- #getRandomEvent — BCDice::GameSystem::GurpsFW
- #getRandomNpc — BCDice::GameSystem::Elysion
- #getRandomNpcDownClassmen — BCDice::GameSystem::Elysion
- #getRandomNpcOther — BCDice::GameSystem::Elysion
- #getRandomNpcSchoolLife — BCDice::GameSystem::Elysion
- #getRandomNpcUpperClassmen — BCDice::GameSystem::Elysion
- #getReactionDiceCommandResult — BCDice::GameSystem::Dracurouge
- #getReactionTex — BCDice::GameSystem::Dracurouge
- #getReactionText — BCDice::GameSystem::Dracurouge
- #getReactionTextFull — BCDice::GameSystem::Dracurouge
- #getRegistResult — BCDice::GameSystem::Cthulhu
- #getResResult — BCDice::GameSystem::HouraiGakuen
- #getResistCheckResult — BCDice::GameSystem::HouraiGakuen
- #getResult — BCDice::GameSystem::ZettaiReido
- #getResultRank — BCDice::GameSystem::HouraiGakuen
- #getResultText — BCDice::GameSystem::GeishaGirlwithKatana
- #getResultText — BCDice::GameSystem::Ryutama
- #getResultText — BCDice::GameSystem::SwordWorld
- #getResultTextByDice — BCDice::GameSystem::GeishaGirlwithKatana
- #getRollBonusDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getRollDiceCommandResult — BCDice::GameSystem::OneWayHeroics
- #getRollResult — BCDice::GameSystem::BlindMythos
- #getRollResult — BCDice::GameSystem::DetatokoSaga
- #getRollResult — BCDice::GameSystem::HouraiGakuen
- #getRollResultTextAndSuccesValue — BCDice::GameSystem::MetalHeadExtream
- #getRollValue — BCDice::GameSystem::Ryutama
- #getRolld20DiceCommandResult — BCDice::GameSystem::TorgEternity
- #getRoofBrakeTable — BCDice::GameSystem::Elysion
- #getRoundCountText — BCDice::GameSystem::RecordOfSteam
- #getRulingPlanetDice — BCDice::GameSystem::BlindMythos
- #getRulingPlanetDiceCommandResult — BCDice::GameSystem::BlindMythos
- #getSW2_0_RatingTable — BCDice::GameSystem::SwordWorld
- #getSameDieList — BCDice::GameSystem::BlindMythos
- #getSceneTableResult — BCDice::GameSystem::KillDeathBusiness
- #getSchoolStoreBrakeTable — BCDice::GameSystem::Elysion
- #getServiceSceneTableResult — BCDice::GameSystem::KillDeathBusiness
- #getSetOfBullet — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getSetOfBullet — BCDice::GameSystem::Cthulhu7th_Korean
- #getSetOfBullet — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getShoppingAvenueBrakeTable — BCDice::GameSystem::Elysion
- #getSkillList — BCDice::GameSystem::BeginningIdol
- #getSkillList — BCDice::GameSystem::BeginningIdol_Korean
- #getSkillText — BCDice::GameSystem::BeginningIdol
- #getSkillText — BCDice::GameSystem::BeginningIdol_Korean
- #getSkillText — BCDice::GameSystem::ShinkuuGakuen
- #getSourceSceneDiceCommandResult — BCDice::GameSystem::ColossalHunter
- #getSpecialResult — BCDice::GameSystem::Elysion
- #getSpecialText — BCDice::GameSystem::RecordOfSteam
- #getStepInfo — BCDice::GameSystem::EarthDawn3
- #getStepInfo — BCDice::GameSystem::EarthDawn4
- #getStepResult — BCDice::GameSystem::EarthDawn
- #getStepResult — BCDice::GameSystem::EarthDawn3
- #getStepResult — BCDice::GameSystem::EarthDawn4
- #getStepResultInfo — BCDice::GameSystem::EarthDawn4
- #getStepResultInfos — BCDice::GameSystem::EarthDawn4
- #getStepTable — BCDice::GameSystem::EarthDawn
- #getStrikeLocationHuman — BCDice::GameSystem::HarnMaster
- #getStrikeLocationHumanDownTable — BCDice::GameSystem::HarnMaster
- #getStrikeLocationHumanNormalTable — BCDice::GameSystem::HarnMaster
- #getStrikeLocationHumanUpperTable — BCDice::GameSystem::HarnMaster
- #getStructureEncounter — BCDice::GameSystem::WitchQuest
- #getStudentCouncilBrakeTable — BCDice::GameSystem::Elysion
- #getSuccess — BCDice::GameSystem::DetatokoSaga
- #getSuccess — BCDice::GameSystem::EarthDawn3
- #getSuccess — BCDice::GameSystem::EarthDawn4
- #getSuccessInfo — BCDice::GameSystem::Utakaze
- #getSuccessLevelDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getSuccessListImpaleBulletList — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getSuccessListImpaleBulletList — BCDice::GameSystem::Cthulhu7th_Korean
- #getSuccessListImpaleBulletList — BCDice::GameSystem::Cthulhu7th::FullAuto
- #getSuccessRank — BCDice::GameSystem::Elysion
- #getSuccessResult — BCDice::GameSystem::Elysion
- #getSuccessResult — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #getSuccessResultText — BCDice::GameSystem::BlindMythos
- #getSuccessTable — BCDice::GameSystem::EarthDawn3
- #getSuccessText — BCDice::GameSystem::RecordOfSteam
- #getSuccessText — BCDice::GameSystem::ShinkuuGakuen
- #getSuccessText — BCDice::GameSystem::WitchQuest
- #getTableDiceCommandResult — BCDice::GameSystem::ColossalHunter
- #getTableIndex — BCDice::GameSystem::Satasupe
- #getTagTableResult — BCDice::GameSystem::Satasupe
- #getTargetFromValue — BCDice::GameSystem::HouraiGakuen
- #getTensionText — BCDice::GameSystem::ShoujoTenrankai
- #getTorgBonusOutputTextWhenModDefined — BCDice::GameSystem::Torg
- #getTotal — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getTotal — BCDice::GameSystem::Cthulhu7th_Korean
- #getTotalDamage — BCDice::GameSystem::BattleTech
- #getTotalLists — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #getTotalLists — BCDice::GameSystem::Cthulhu7th_Korean
- #getTotalResult — BCDice::GameSystem::BlindMythos
- #getTotalResultValue — BCDice::GameSystem::DetatokoSaga
- #getTotalResultValueWhenSlash — BCDice::GameSystem::DetatokoSaga
- #getTougiBonus — BCDice::GameSystem::GehennaAn
- #getTrapTable — BCDice::GameSystem::GurpsFW
- #getTresureResult — BCDice::GameSystem::FilledWith
- #getTresureTable — BCDice::GameSystem::GurpsFW
- #getTroubleInAkibaStreetDiceCommandResult — BCDice::GameSystem::LogHorizon
- #getUpRollDiceCommandResult — BCDice::GameSystem::TorgEternity
- #getUsuallyEncount — BCDice::GameSystem::Elysion
- #getValue — BCDice::GameSystem::DarkSouls
- #getValue — BCDice::GameSystem::Elysion
- #getValue — BCDice::GameSystem::LogHorizon
- #getValue — BCDice::GameSystem::Utakaze
- #getValueString — BCDice::GameSystem::Elysion
- #getValueText — BCDice::GameSystem::DarkSouls
- #getValueText — BCDice::GameSystem::TherapieSein
- #getWeaponSkillText — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTable — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableAx — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableAxCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableBow — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableBoxing — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableBoxingCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableClub — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableClubCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableLongSword — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableLongSwordCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableMartialArt — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableMartialArtCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableProWrestling — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableProWrestlingCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableShortSword — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableShortSwordCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableSpear — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableSpearCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableStand — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableStandCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableSword — BCDice::GameSystem::ShinkuuGakuen
- #getWeaponTableSwordCounter — BCDice::GameSystem::ShinkuuGakuen
- #getWholeBreakTable — BCDice::GameSystem::MeikyuKingdom
- #getXrmDamage — BCDice::GameSystem::BattleTech
- #getYaku — BCDice::GameSystem::GeishaGirlwithKatana
- #getYear — BCDice::GameSystem::ColossalHunter
- #getYearTableResult — BCDice::GameSystem::ColossalHunter
- #get_1d10_table_result — BCDice::GameSystem::TokyoGhostResearch
- #get_AlterRaise_1d6_table_result — BCDice::GameSystem::AlterRaise
- #get_AlterRaise_d66_table_result — BCDice::GameSystem::AlterRaise
- #get_MetalHeadExtream_1d100_table_result — BCDice::GameSystem::MetalHeadExtream
- #get_MetalHeadExtream_1d10_table_result — BCDice::GameSystem::MetalHeadExtream
- #get_MetalHeadExtream_1dX_table_result — BCDice::GameSystem::MetalHeadExtream
- #get_NPCAttack_chart — BCDice::GameSystem::MetalHeadExtream
- #get_SUV_table — BCDice::GameSystem::MetalHeadExtream
- #get_ability_by_dice — BCDice::GameSystem::SwordWorld2_0
- #get_abyss_curse_table — BCDice::GameSystem::SwordWorld2_5
- #get_accident_table — BCDice::GameSystem::MetalHeadExtream
- #get_affiliation_table — BCDice::GameSystem::Strave
- #get_affiliation_table2 — BCDice::GameSystem::Strave
- #get_avataralphabetfirst_table — BCDice::GameSystem::SterileLife
- #get_avataralphabetsecond_table — BCDice::GameSystem::SterileLife
- #get_avoid_result — BCDice::GameSystem::Skynauts
- #get_badend_table — BCDice::GameSystem::Insane
- #get_badlife_1d20_table_result — BCDice::GameSystem::BadLife
- #get_badlife_table_result — BCDice::GameSystem::BadLife
- #get_bomb_result — BCDice::GameSystem::Skynauts
- #get_check_result — BCDice::GameSystem::GardenOrder
- #get_critical_border — BCDice::GameSystem::GardenOrder
- #get_critical_success — BCDice::GameSystem::VampireTheMasquerade5th
- #get_critical_table — BCDice::GameSystem::MetalHeadExtream
- #get_critival_fumble — BCDice::GameSystem::BadLife
- #get_damageEffect_table — BCDice::GameSystem::MetalHeadExtream
- #get_damage_table_info_by_type — BCDice::GameSystem::GardenOrder
- #get_delight_table — BCDice::GameSystem::AlterRaise
- #get_develop_matome_table — BCDice::GameSystem::KanColle
- #get_develop_table — BCDice::GameSystem::KanColle
- #get_dice — BCDice::GameSystem::DarkBlaze
- #get_direction_info — BCDice::GameSystem::Skynauts
- #get_emancipation_table — BCDice::GameSystem::AlterRaise
- #get_emotion_table — BCDice::GameSystem::AlterRaise
- #get_escape_experience_table_result — BCDice::GameSystem::KemonoNoMori
- #get_exploration_table — BCDice::GameSystem::Paradiso
- #get_fail_result — BCDice::GameSystem::VampireTheMasquerade5th
- #get_fire_point — BCDice::GameSystem::Skynauts
- #get_fire_point_text — BCDice::GameSystem::Skynauts
- #get_fire_points — BCDice::GameSystem::SkynautsBouken
- #get_fire_result — BCDice::GameSystem::Skynauts
- #get_flightsupply_table — BCDice::GameSystem::Paradiso
- #get_free_situation_table — BCDice::GameSystem::Postman
- #get_fumble_table — BCDice::GameSystem::SwordWorld2_0
- #get_hit_level_table — BCDice::GameSystem::EmbryoMachine
- #get_hit_location — BCDice::GameSystem::Nechronica
- #get_hit_location_table — BCDice::GameSystem::EmbryoMachine
- #get_hit_roll_result — BCDice::GameSystem::TrinitySeven
- #get_hit_table — BCDice::GameSystem::MetalHeadExtream
- #get_horidasibukuro_table — BCDice::GameSystem::DarkBlaze
- #get_identity_table — BCDice::GameSystem::Strave
- #get_identity_table2 — BCDice::GameSystem::Strave
- #get_interim_reference_number — BCDice::GameSystem::Insane
- #get_judge_info — BCDice::GameSystem::Satasupe
- #get_judge_result — BCDice::GameSystem::ColossalHunter
- #get_judge_result — BCDice::GameSystem::Skynauts
- #get_location_table — BCDice::GameSystem::AlterRaise
- #get_loserDestiny_chart — BCDice::GameSystem::MetalHeadExtream
- #get_mechanicAccident_table — BCDice::GameSystem::MetalHeadExtream
- #get_melee_fumble_table — BCDice::GameSystem::EmbryoMachine
- #get_monster — BCDice::GameSystem::CardRanker
- #get_move_point — BCDice::GameSystem::Skynauts
- #get_mutant_power_roll — BCDice::GameSystem::ParanoiaRebooted
- #get_name_table — BCDice::GameSystem::BadLife
- #get_node_dice_roll — BCDice::GameSystem::ParanoiaRebooted
- #get_pb_aas_urge_table — BCDice::GameSystem::ParasiteBlood
- #get_pb_normal_urge_table — BCDice::GameSystem::ParasiteBlood
- #get_pb_urge_table — BCDice::GameSystem::ParasiteBlood
- #get_personality_table — BCDice::GameSystem::AlterRaise
- #get_points_text — BCDice::GameSystem::SkynautsBouken
- #get_quiet_table — BCDice::GameSystem::AlterRaise
- #get_radiomarietta_table — BCDice::GameSystem::Paradiso
- #get_randomEncounter_table — BCDice::GameSystem::MetalHeadExtream
- #get_randomevent_table — BCDice::GameSystem::SterileLife
- #get_randomnpcship_table — BCDice::GameSystem::SterileLife
- #get_roc_dice — BCDice::GameSystem::MetalHeadExtream
- #get_roll_damage_result — BCDice::GameSystem::TrinitySeven
- #get_roll_parameter — BCDice::GameSystem::MetalHeadExtream
- #get_roll_params — BCDice::GameSystem::Satasupe
- #get_roll_result — BCDice::GameSystem::Utakaze
- #get_scene_production_table — BCDice::GameSystem::AlterRaise
- #get_sfculture_table — BCDice::GameSystem::SterileLife
- #get_sfentertainment_table — BCDice::GameSystem::SterileLife
- #get_sfinterior_table — BCDice::GameSystem::SterileLife
- #get_sfnature_table — BCDice::GameSystem::SterileLife
- #get_sftechnology_table — BCDice::GameSystem::SterileLife
- #get_shipnameformer_table — BCDice::GameSystem::SterileLife
- #get_shipnamelatter_table — BCDice::GameSystem::SterileLife
- #get_shipprefix_table — BCDice::GameSystem::SterileLife
- #get_shoot_fumble_table — BCDice::GameSystem::EmbryoMachine
- #get_skill_table — BCDice::GameSystem::BadLife
- #get_stance_table — BCDice::GameSystem::AlterRaise
- #get_strategyEvent_chart — BCDice::GameSystem::MetalHeadExtream
- #get_strave_1d100_table_result — BCDice::GameSystem::Strave
- #get_strave_table_result — BCDice::GameSystem::Strave
- #get_success_result — BCDice::GameSystem::VampireTheMasquerade5th
- #get_supplementary — BCDice::GameSystem::ScreamHighSchool
- #get_table_by_1d10 — BCDice::GameSystem::SterileLife
- #get_table_by_1d3 — BCDice::Base
- #get_table_by_1d6 — BCDice::Base
- #get_table_by_2d6 — BCDice::Base
- #get_table_by_d1010 — BCDice::GameSystem::SterileLife
- #get_table_by_d510 — BCDice::GameSystem::SterileLife
- #get_table_by_d66 — BCDice::Base
- #get_table_by_d66_swap — BCDice::Base
- #get_table_by_nD6 — BCDice::Base
- #get_table_by_nDx — BCDice::Base
- #get_table_by_number — BCDice::Base
- #get_table_result — BCDice::GameSystem::TokyoGhostResearch
- #get_table_value — BCDice::Base
- #get_takeoff_table — BCDice::GameSystem::Paradiso
- #get_tangle_table — BCDice::GameSystem::SwordWorld2_0
- #get_torg_bonus — BCDice::GameSystem::Torg
- #get_torg_bonus_text — BCDice::GameSystem::Torg
- #get_torg_damage — BCDice::GameSystem::Torg
- #get_torg_damage — BCDice::GameSystem::Torg1_5
- #get_torg_damage_ords — BCDice::GameSystem::Torg
- #get_torg_damage_ords — BCDice::GameSystem::Torg1_5
- #get_torg_damage_posibility — BCDice::GameSystem::Torg
- #get_torg_damage_posibility — BCDice::GameSystem::Torg1_5
- #get_torg_eternity_bonus — BCDice::GameSystem::TorgEternity
- #get_torg_eternity_damage_bonus_dice — BCDice::GameSystem::TorgEternity
- #get_torg_eternity_damage_result — BCDice::GameSystem::TorgEternity
- #get_torg_eternity_modifier — BCDice::GameSystem::TorgEternity
- #get_torg_eternity_success_level — BCDice::GameSystem::TorgEternity
- #get_torg_eternity_table_result — BCDice::GameSystem::TorgEternity
- #get_torg_interaction_result_intimidate_test — BCDice::GameSystem::Torg
- #get_torg_interaction_result_intimidate_test — BCDice::GameSystem::Torg1_5
- #get_torg_interaction_result_maneuver — BCDice::GameSystem::Torg
- #get_torg_interaction_result_maneuver — BCDice::GameSystem::Torg1_5
- #get_torg_interaction_result_taunt_trick — BCDice::GameSystem::Torg
- #get_torg_interaction_result_taunt_trick — BCDice::GameSystem::Torg1_5
- #get_torg_success_level — BCDice::GameSystem::Torg
- #get_torg_success_level — BCDice::GameSystem::Torg1_5
- #get_torg_table_result — BCDice::GameSystem::Torg
- #get_trap_result — BCDice::GameSystem::KemonoNoMori
- #get_trauma_table — BCDice::GameSystem::AlterRaise
- #get_treasureappearance_table — BCDice::GameSystem::SterileLife
- #get_treasurematerial_table — BCDice::GameSystem::SterileLife
- #get_treasureobject_table — BCDice::GameSystem::SterileLife
- #get_treasurespec_table — BCDice::GameSystem::SterileLife
- #get_urge — BCDice::GameSystem::DemonParasite
- #get_urge — BCDice::GameSystem::ParasiteBlood
- #get_value — BCDice::GameSystem::BadLife
- #get_value — BCDice::GameSystem::MetalHeadExtream
- #get_weapon1_table — BCDice::GameSystem::KanColle
- #get_weapon2_table — BCDice::GameSystem::KanColle
- #get_weapon3_table — BCDice::GameSystem::KanColle
- #get_weapon4_table — BCDice::GameSystem::KanColle
- #get_weather_table — BCDice::GameSystem::Postman
- #get_wh_atpos_message — BCDice::GameSystem::Warhammer
- #get_xy_text — BCDice::GameSystem::SkynautsBouken
- #getaRoll — BCDice::GameSystem::GoldenSkyStories
- #getaRoll — BCDice::GameSystem::Paranoia
- #grich_text — BCDice::Base
- #grich_text — BCDice::GameSystem::ShadowRun4
- #grich_text — BCDice::GameSystem::ShadowRun5
- #growth — BCDice::GameSystem::SwordWorld2_0
- #growth_step — BCDice::GameSystem::SwordWorld2_0
- #half — BCDice::GameSystem::SwordWorld::RatingParsed
- #has_prefix_number — BCDice::Command::Parser
- #has_suffix_number — BCDice::Command::Parser
- #header — BCDice::REPL
- #heal_roll — BCDice::GameSystem::NSSQ
- #help_message — BCDice::GameSystem::SRS
- #history_file= — BCDice::REPL
- #in_map_position? — BCDice::GameSystem::Skynauts
- #include_dice? — BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- #include_dice? — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #include_dice? — BCDice::CommonCommand::AddDice::Node::Negate
- #include_dice? — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #include_dice? — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- #include_dice? — BCDice::CommonCommand::AddDice::Node::Parenthesis
- #include_dice? — BCDice::CommonCommand::AddDice::Node::Number
- #index — BCDice::GameSystem::FilledWith::Difficulty
- #int? — BCDice::GameSystem::TunnelsAndTrolls
- #integerValueOfDifficulty — BCDice::GameSystem::NinjaSlayer
- #interim_expr — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #interim_expr — BCDice::GameSystem::NightmareHunterDeep
- #interim_expr — BCDice::GameSystem::TokumeiTenkousei
- #interim_expr — BCDice::GameSystem::TunnelsAndTrolls
- #interlim_expr — BCDice::CommonCommand::UpperDice::Node::Command
- #isChomba — BCDice::GameSystem::GeishaGirlwithKatana
- #isCritical — BCDice::GameSystem::HouraiGakuen
- #isCritical — BCDice::GameSystem::Ryutama
- #isCriticalCall — BCDice::GameSystem::BarnaKronika
- #isDragonDice — BCDice::GameSystem::Utakaze
- #isFamble — BCDice::GameSystem::HouraiGakuen
- #isFamble — BCDice::GameSystem::Ryutama
- #isFumble — BCDice::GameSystem::StrangerOfSwordCity
- #isLastBulletTurn — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #isLastBulletTurn — BCDice::GameSystem::Cthulhu7th_Korean
- #isLastBulletTurn — BCDice::GameSystem::Cthulhu7th::FullAuto
- #isNomalAttack — BCDice::GameSystem::BarnaKronika
- #isNomalDice — BCDice::GameSystem::Utakaze
- #isValidDice — BCDice::GameSystem::Ryutama
- #isValidDiceOne — BCDice::GameSystem::Ryutama
- #is_1or2 — BCDice::GameSystem::LostRoyal
- #judgeDice — BCDice::GameSystem::BadLife
- #judgeDice — BCDice::GameSystem::KillDeathBusiness
- #judgeRoll — BCDice::GameSystem::BlindMythos
- #judgeRoll — BCDice::GameSystem::HatsuneMiku
- #judge_expr — BCDice::GameSystem::KillDeathBusiness
- #juuten — BCDice::GameSystem::NjslyrBattle
- #kept_modify — BCDice::GameSystem::SwordWorld::RatingParsed
- #kiryoku_result — BCDice::GameSystem::MeikyuKingdom
- #kiryoku_result — BCDice::GameSystem::MeikyuKingdomBasic
- #last_body — BCDice::DiceTable::RollResult
- #load_game_system — BCDice::REPL
- #look_up_damage_chart — BCDice::GameSystem::GardenOrder
- #make_additional_damage_condition — BCDice::GameSystem::Revulture
- #make_command_text — BCDice::GameSystem::Irisbane
- #make_command_text — BCDice::GameSystem::Revulture
- #make_dice_roll — BCDice::GameSystem::VampireTheMasquerade5th
- #make_dice_roll — BCDice::GameSystem::YearZeroEngine
- #make_dice_text — BCDice::GameSystem::AlchemiaStruggle
- #make_result_text — BCDice::GameSystem::YearZeroEngine
- #make_result_with_myz — BCDice::GameSystem::YearZeroEngine
- #make_result_with_yze — BCDice::GameSystem::YearZeroEngine
- #make_roll_and_pick_text — BCDice::GameSystem::AlchemiaStruggle
- #make_roll_text — BCDice::GameSystem::AlchemiaStruggle
- #max — BCDice::GameSystem::DoubleCross::ValueGroup
- #mayokin_check — BCDice::GameSystem::MeikyuKingdom
- #merge_d100 — BCDice::GameSystem::Warhammer4
- #mh_crc_table — BCDice::GameSystem::MetalHead
- #mix_column — BCDice::GameSystem::DeadlineHeroes::RealNameChart
- #mk_army_research_table — BCDice::GameSystem::MeikyuKingdom
- #mk_artifact_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_artifact_placename_table — BCDice::GameSystem::MeikyuKingdom
- #mk_basic_decoration_table — BCDice::GameSystem::MeikyuKingdom
- #mk_blood_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_calture_research_table — BCDice::GameSystem::MeikyuKingdom
- #mk_cave_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_charm_break_table — BCDice::GameSystem::MeikyuKingdom
- #mk_charm_happening_table — BCDice::GameSystem::MeikyuKingdom
- #mk_combat_fumble_table — BCDice::GameSystem::MeikyuKingdom
- #mk_critical_attack_table — BCDice::GameSystem::MeikyuKingdom
- #mk_decoration_table — BCDice::GameSystem::MeikyuKingdom
- #mk_device_factory_table — BCDice::GameSystem::MeikyuKingdom
- #mk_emotion_table — BCDice::GameSystem::MeikyuKingdom
- #mk_facility_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_family_business_table — BCDice::GameSystem::MeikyuKingdom
- #mk_fatal_wounds_table — BCDice::GameSystem::MeikyuKingdom
- #mk_festival_break_table — BCDice::GameSystem::MeikyuKingdom
- #mk_festival_table — BCDice::GameSystem::MeikyuKingdom
- #mk_gender_table — BCDice::GameSystem::MeikyuKingdom
- #mk_human_resources_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_item_aptitude_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_attribute_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_decide_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_features_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_jyuka_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_jyumon_table — BCDice::GameSystem::MeikyuKingdom
- #mk_item_power_table — BCDice::GameSystem::MeikyuKingdom
- #mk_katakana_decoration_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_change_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_disaster_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_environment_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_kingdom_mischange_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_name_1_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_name_1_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_kingdom_name_2_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_name_2_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_kingdom_name_3_table — BCDice::GameSystem::MeikyuKingdom
- #mk_kingdom_name_3_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_life_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_life_research_table — BCDice::GameSystem::MeikyuKingdom
- #mk_ls_decide_table — BCDice::GameSystem::MeikyuKingdom
- #mk_market_price_table — BCDice::GameSystem::MeikyuKingdom
- #mk_name_a_table — BCDice::GameSystem::MeikyuKingdom
- #mk_name_ar_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_b_table — BCDice::GameSystem::MeikyuKingdom
- #mk_name_dn_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_ex_table — BCDice::GameSystem::MeikyuKingdom
- #mk_name_ex_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_fa_table — BCDice::GameSystem::MeikyuKingdom
- #mk_name_fo_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_go_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_ma_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_pl_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_name_table — BCDice::GameSystem::MeikyuKingdom
- #mk_national_style_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_natural_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_natural_placename_table — BCDice::GameSystem::MeikyuKingdom
- #mk_negotiation_table — BCDice::GameSystem::MeikyuKingdom
- #mk_new_name_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_a_table — BCDice::GameSystem::MeikyuKingdom
- #mk_nick_b_table — BCDice::GameSystem::MeikyuKingdom
- #mk_nick_co_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_fo_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_ou_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_ph_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_pr_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_nick_ti_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_order_research_table — BCDice::GameSystem::MeikyuKingdom
- #mk_passage_placename_table — BCDice::GameSystem::MeikyuKingdom
- #mk_placename_table — BCDice::GameSystem::MeikyuKingdom
- #mk_pn_decide_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount1_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount2_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount3_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount4_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount5_table — BCDice::GameSystem::MeikyuKingdom
- #mk_random_encount6_table — BCDice::GameSystem::MeikyuKingdom
- #mk_rare_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_rare_weapon_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_resource_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_rest_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_search_break_table — BCDice::GameSystem::MeikyuKingdom
- #mk_search_happening_table — BCDice::GameSystem::MeikyuKingdom
- #mk_search_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_skyrealm_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_spooky_decoration_table — BCDice::GameSystem::MeikyuKingdom
- #mk_strange_place_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_talent_break_table — BCDice::GameSystem::MeikyuKingdom
- #mk_talent_happening_table — BCDice::GameSystem::MeikyuKingdom
- #mk_technic_decide_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_travel_table — BCDice::GameSystem::MeikyuKingdom
- #mk_treasure1_table — BCDice::GameSystem::MeikyuKingdom
- #mk_treasure2_table — BCDice::GameSystem::MeikyuKingdom
- #mk_treasure3_table — BCDice::GameSystem::MeikyuKingdom
- #mk_treasure4_table — BCDice::GameSystem::MeikyuKingdom
- #mk_treasure5_table — BCDice::GameSystem::MeikyuKingdom
- #mk_valor_break_table — BCDice::GameSystem::MeikyuKingdom
- #mk_valor_happening_table — BCDice::GameSystem::MeikyuKingdom
- #mk_waterside_landscape_table — BCDice::GameSystem::MeikyuKingdom
- #mk_weapon_item_table — BCDice::GameSystem::MeikyuKingdom
- #mk_word_1_table — BCDice::GameSystem::MeikyuKingdom
- #mk_word_1_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_word_2_table — BCDice::GameSystem::MeikyuKingdom
- #mk_word_2_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_word_3_table — BCDice::GameSystem::MeikyuKingdom
- #mk_word_3_table — BCDice::GameSystem::MeikyuKingdomBasic
- #mk_word_4_table — BCDice::GameSystem::MeikyuKingdom
- #mk_word_4_table — BCDice::GameSystem::MeikyuKingdomBasic
- #modifier — BCDice::Format
- #modifier_after_half — BCDice::GameSystem::SwordWorld::RatingParsed
- #murmurChantPrayInvoke — BCDice::GameSystem::GoblinSlayer
- #name — BCDice::GameSystem::FilledWith::Difficulty
- #navigation_result — BCDice::GameSystem::Skynauts
- #nechronica_check — BCDice::GameSystem::Nechronica
- #negate — BCDice::CommonCommand::AddDice::Node::Number
- #negative_modifier_bonus — BCDice::GameSystem::ToshiakiHolyGrailWar
- #next_token — BCDice::Arithmetic::Parser
- #next_token — BCDice::Command::Lexer
- #next_token — BCDice::Command::Parser
- #next_token — BCDice::CommonCommand::AddDice::Parser
- #next_token — BCDice::CommonCommand::BarabaraDice::Parser
- #next_token — BCDice::CommonCommand::Calc::Parser
- #next_token — BCDice::CommonCommand::Lexer
- #next_token — BCDice::CommonCommand::RerollDice::Parser
- #next_token — BCDice::CommonCommand::UpperDice::Parser
- #next_token — BCDice::GameSystem::SwordWorld::RatingLexer
- #next_token — BCDice::GameSystem::SwordWorld::RatingParser
- #node_expression — BCDice::GameSystem::DoubleCross::DX
- #node_expression — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- #normal1 — BCDice::GameSystem::GurpsFW
- #normal2 — BCDice::GameSystem::GurpsFW
- #normal3 — BCDice::GameSystem::GurpsFW
- #normal4 — BCDice::GameSystem::GurpsFW
- #normal5 — BCDice::GameSystem::GurpsFW
- #normalize_critical — BCDice::GameSystem::OracleEngine
- #normalize_fumble — BCDice::GameSystem::OracleEngine
- #num_of_critical_occurrences — BCDice::GameSystem::DoubleCross::ValueGroup
- #op_for_s_exp — BCDice::Arithmetic::Node::BinaryOp
- #op_for_s_exp — BCDice::Arithmetic::Node::DivideBase
- #op_for_s_exp — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #op_for_s_exp — BCDice::CommonCommand::AddDice::Node::DivideBase
- #output — BCDice::Arithmetic::Node::BinaryOp
- #output — BCDice::Arithmetic::Node::DivideBase
- #output — BCDice::Arithmetic::Node::Negative
- #output — BCDice::Arithmetic::Node::Parenthesis
- #output — BCDice::Arithmetic::Node::Number
- #output — BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- #output — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #output — BCDice::CommonCommand::AddDice::Node::DivideBase
- #output — BCDice::CommonCommand::AddDice::Node::Negate
- #output — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #output — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- #output — BCDice::CommonCommand::AddDice::Node::Parenthesis
- #output — BCDice::CommonCommand::AddDice::Node::Number
- #parentheses — BCDice::GameSystem::AFF2e
- #parse — BCDice::Arithmetic::Parser
- #parse — BCDice::Command::Parser
- #parse — BCDice::CommonCommand::AddDice::Parser
- #parse — BCDice::CommonCommand::BarabaraDice::Parser
- #parse — BCDice::CommonCommand::Calc::Parser
- #parse — BCDice::CommonCommand::RerollDice::Parser
- #parse — BCDice::CommonCommand::UpperDice::Parser
- #parse — BCDice::GameSystem::BBN
- #parse — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #parse — BCDice::GameSystem::CthulhuTech
- #parse — BCDice::GameSystem::NinjaSlayer
- #parse — BCDice::GameSystem::SRS
- #parse — BCDice::GameSystem::SwordWorld::RatingParser
- #parse — BCDice::UserDefinedDiceTable
- #parseAT — BCDice::GameSystem::NinjaSlayer
- #parseEL — BCDice::GameSystem::NinjaSlayer
- #parseEV — BCDice::GameSystem::NinjaSlayer
- #parse_1r10 — BCDice::GameSystem::ArsMagica
- #parse_2r6 — BCDice::GameSystem::NightWizard
- #parse_additional_damage_rules — BCDice::GameSystem::Revulture
- #parse_ars — BCDice::GameSystem::ArsMagica
- #parse_critical — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #parse_dice_change_rules — BCDice::GameSystem::StellarKnights
- #parse_dx — BCDice::GameSystem::DoubleCross
- #parse_dx_od — BCDice::GameSystem::DoubleCross
- #parse_dx_shippu_doto — BCDice::GameSystem::DoubleCross
- #parse_fumble — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #parse_nw — BCDice::GameSystem::NightWizard
- #parse_operator — BCDice::GameSystem::Irisbane
- #parse_srs_roll_with_target_value — BCDice::GameSystem::SRS
- #parse_srs_roll_without_target_value — BCDice::GameSystem::SRS
- #parsed — BCDice::Command::Parser
- #parsed — BCDice::GameSystem::SwordWorld::RatingParser
- #passive_modify_number — BCDice::GameSystem::NightWizard::ParsedNW
- #pick_item — BCDice::GameSystem::LogHorizon::TreasureTable
- #pick_item — BCDice::GameSystem::LogHorizon::HeroineTreasureTable
- #pick_item — BCDice::GameSystem::LogHorizon::ExpansionTreasureTable
- #pick_maximum — BCDice::GameSystem::AlchemiaStruggle
- #positive_modifier_penalty — BCDice::GameSystem::ToshiakiHolyGrailWar
- #ppc_parser — BCDice::GameSystem::BattleTech
- #prefixes — BCDice::DiceTable::SaiFicSkillTable
- #premium1 — BCDice::GameSystem::GurpsFW
- #premium2 — BCDice::GameSystem::GurpsFW
- #premium3 — BCDice::GameSystem::GurpsFW
- #premium4 — BCDice::GameSystem::GurpsFW
- #premium5 — BCDice::GameSystem::GurpsFW
- #premium6 — BCDice::GameSystem::GurpsFW
- #prepare_help_msg_for_aliases_for_srs_roll — BCDice::GameSystem::SRS::ClassMethods
- #process — BCDice::Preprocessor
- #push_to_detail — BCDice::Randomizer
- #question_target? — BCDice::Command::Parsed
- #quit — BCDice::REPL
- #r_backward_compatibility — BCDice::GameSystem::Nechronica
- #r_roll — BCDice::GameSystem::OracleEngine
- #rand_inner — BCDice::Randomizer
- #random — BCDice::Randomizer
- #rateup — BCDice::GameSystem::SwordWorld::RatingParsed
- #rating — BCDice::GameSystem::SwordWorld
- #rating_parser — BCDice::GameSystem::SwordWorld
- #rating_parser — BCDice::GameSystem::SwordWorld2_0
- #rating_parser — BCDice::GameSystem::SwordWorld2_5
- #reRoll — BCDice::GameSystem::BlindMythos
- #reaction — BCDice::GameSystem::GURPS
- #remake_command — BCDice::GameSystem::StellarKnights
- #replaceBadStatus — BCDice::GameSystem::BeginningIdol
- #replaceBadStatus — BCDice::GameSystem::BeginningIdol_Korean
- #replace_alias_for_srs_roll_with_2d6 — BCDice::GameSystem::SRS
- #replace_dice_notation — BCDice::GameSystem::Oukahoushin3rd
- #replace_implicit_d — BCDice::Preprocessor
- #replace_parentheses — BCDice::Preprocessor
- #replace_text — BCDice::GameSystem::BarnaKronika
- #replace_text — BCDice::GameSystem::DarkBlaze
- #replace_text — BCDice::GameSystem::EmbryoMachine
- #replace_text — BCDice::GameSystem::GehennaAn
- #replace_text — BCDice::GameSystem::MeikyuDays
- #replace_text — BCDice::GameSystem::MeikyuKingdom
- #replace_text — BCDice::GameSystem::RokumonSekai2
- #replace_text — BCDice::GameSystem::Torg
- #replace_text — BCDice::GameSystem::TorgEternity
- #replace_text — BCDice::GameSystem::TunnelsAndTrolls
- #reroll? — BCDice::CommonCommand::RerollDice::Node::RerollCondition
- #resolute_action — BCDice::GameSystem::AngelGear
- #resolute_action — BCDice::GameSystem::DeadlineHeroes
- #resolute_action — BCDice::GameSystem::StellarKnights
- #resolute_action — BCDice::GameSystem::Villaciel
- #resolute_cutting_gem_action — BCDice::GameSystem::Villaciel
- #resolute_difficult_action — BCDice::GameSystem::Villaciel
- #resolute_frontier_action — BCDice::GameSystem::Villaciel
- #resolute_mining_action — BCDice::GameSystem::Villaciel
- #restrict_cmp_op_to — BCDice::Command::Parser
- #result — BCDice::GameSystem::DoubleCross::DX
- #result — BCDice::GameSystem::FilledWith::FW
- #resultStr — BCDice::GameSystem::GoblinSlayer
- #result_1d100 — BCDice::Base
- #result_1d100 — BCDice::GameSystem::Chill
- #result_1d100 — BCDice::GameSystem::Chill3
- #result_1d100 — BCDice::GameSystem::EclipsePhase
- #result_1d100 — BCDice::GameSystem::Elric
- #result_1d100 — BCDice::GameSystem::Gundog
- #result_1d100 — BCDice::GameSystem::GundogRevised
- #result_1d100 — BCDice::GameSystem::HarnMaster
- #result_1d100 — BCDice::GameSystem::Hieizan
- #result_1d100 — BCDice::GameSystem::IthaWenUa
- #result_1d100 — BCDice::GameSystem::JamesBond
- #result_1d100 — BCDice::GameSystem::MetalHead
- #result_1d100 — BCDice::GameSystem::RuneQuest
- #result_1d100 — BCDice::GameSystem::TrinitySeven
- #result_1d100 — BCDice::GameSystem::Warhammer
- #result_1d100 — BCDice::GameSystem::Warhammer4
- #result_1d100_text — BCDice::GameSystem::Warhammer
- #result_1d20 — BCDice::Base
- #result_1d20 — BCDice::GameSystem::InfiniteFantasia
- #result_1d20 — BCDice::GameSystem::Pendragon
- #result_1d20 — BCDice::GameSystem::PhantasmAdventure
- #result_2d6 — BCDice::Base
- #result_2d6 — BCDice::GameSystem::BloodCrusade
- #result_2d6 — BCDice::GameSystem::BloodMoon
- #result_2d6 — BCDice::GameSystem::CardRanker
- #result_2d6 — BCDice::GameSystem::ChaosFlare
- #result_2d6 — BCDice::GameSystem::DarkDaysDrive
- #result_2d6 — BCDice::GameSystem::Gorilla
- #result_2d6 — BCDice::GameSystem::HuntersMoon
- #result_2d6 — BCDice::GameSystem::Insane
- #result_2d6 — BCDice::GameSystem::KanColle
- #result_2d6 — BCDice::GameSystem::KillDeathBusiness
- #result_2d6 — BCDice::GameSystem::MagicaLogia
- #result_2d6 — BCDice::GameSystem::MeikyuDays
- #result_2d6 — BCDice::GameSystem::MetalHead
- #result_2d6 — BCDice::GameSystem::NjslyrBattle
- #result_2d6 — BCDice::GameSystem::Peekaboo
- #result_2d6 — BCDice::GameSystem::SharedFantasia
- #result_2d6 — BCDice::GameSystem::ShinobiGami
- #result_2d6 — BCDice::GameSystem::StratoShout
- #result_2d6 — BCDice::GameSystem::SwordWorld
- #result_2d6 — BCDice::GameSystem::WARPS
- #result_2d6 — BCDice::GameSystem::YankeeYogSothoth
- #result_2d6_text — BCDice::GameSystem::MeikyuKingdom
- #result_clutch — BCDice::GameSystem::OracleEngine
- #result_collecting — BCDice::GameSystem::NSSQ
- #result_compare — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #result_damage — BCDice::GameSystem::OracleEngine
- #result_detail — BCDice::GameSystem::Warhammer4
- #result_max_sum — BCDice::CommonCommand::UpperDice::Node::Command
- #result_nd10 — BCDice::Base
- #result_nd10 — BCDice::GameSystem::EmbryoMachine
- #result_nd10 — BCDice::GameSystem::Nechronica
- #result_nd10 — BCDice::GameSystem::WaresBlade
- #result_nd6 — BCDice::Base
- #result_nd6 — BCDice::GameSystem::Arianrhod
- #result_nd6 — BCDice::GameSystem::DemonParasite
- #result_nd6 — BCDice::GameSystem::GURPS
- #result_nd6 — BCDice::GameSystem::GranCrest
- #result_nd6 — BCDice::GameSystem::GurpsFW
- #result_nd6 — BCDice::GameSystem::MeikyuKingdom
- #result_nd6_only — BCDice::GameSystem::MeikyuKingdom
- #result_ndx — BCDice::Base
- #result_nechronica — BCDice::GameSystem::Nechronica
- #result_r — BCDice::GameSystem::OracleEngine
- #result_status — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- #result_str — BCDice::GameSystem::CthulhuTech::Test
- #result_str — BCDice::GameSystem::CthulhuTech::Contest
- #result_success_count — BCDice::CommonCommand::UpperDice::Node::Command
- #result_text — BCDice::GameSystem::LogHorizon
- #result_text — BCDice::GameSystem::NightmareHunterDeep
- #result_with_text — BCDice::CommonCommand::Repeat
- #result_with_text — BCDice::CommonCommand::RerollDice::Node::Command
- #result_with_text — BCDice::CommonCommand::UpperDice::Node::Command
- #rokumon2_roll — BCDice::GameSystem::RokumonSekai2
- #rokumon2_suc_rank — BCDice::GameSystem::RokumonSekai2
- #roll — BCDice::CommonCommand::AddDice::Randomizer
- #roll — BCDice::CommonCommand::BarabaraDice::Node::Dice
- #roll — BCDice::CommonCommand::Choice
- #roll — BCDice::CommonCommand::D66Dice
- #roll — BCDice::CommonCommand::Repeat
- #roll — BCDice::CommonCommand::RerollDice::Node::Command
- #roll — BCDice::CommonCommand::RerollDice::Node::Dice
- #roll — BCDice::CommonCommand::UpperDice::Node::Dice
- #roll — BCDice::DiceTable::ChainTable
- #roll — BCDice::DiceTable::D66GridTable
- #roll — BCDice::DiceTable::D66ParityTable
- #roll — BCDice::DiceTable::D66RangeTable
- #roll — BCDice::DiceTable::D66Table
- #roll — BCDice::DiceTable::RangeTable
- #roll — BCDice::DiceTable::SaiFicSkillTable::Category
- #roll — BCDice::DiceTable::Table
- #roll — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #roll — BCDice::GameSystem::DeadlineHeroes::DeathChart
- #roll — BCDice::GameSystem::DeadlineHeroes::HeroNameBaseChart
- #roll — BCDice::GameSystem::DeadlineHeroes::HeroNameElementChart
- #roll — BCDice::GameSystem::Dracurouge::YearTable
- #roll — BCDice::GameSystem::Fiasco::Side
- #roll — BCDice::GameSystem::FilledWith::FW
- #roll — BCDice::GameSystem::FilledWith::D66Table
- #roll — BCDice::GameSystem::HuntersMoon::StrangeAbilityTable1
- #roll — BCDice::GameSystem::HuntersMoon::StrangeAbilityTable2
- #roll — BCDice::GameSystem::LogHorizon::ConsumptionTable
- #roll — BCDice::GameSystem::LogHorizon::TreasureTable
- #roll — BCDice::GameSystem::MagicaLogia::SkillExpandTable
- #roll — BCDice::GameSystem::MagicaLogia::FallenAfterTable
- #roll — BCDice::GameSystem::Warhammer4::CriticalTable
- #roll — BCDice::GameSystem::Yggdrasill::YggTable
- #roll — BCDice::GameSystem::Yggdrasill::ChainTable
- #roll — BCDice::GameSystem::FilledWith::EventTable
- #roll — BCDice::GameSystem::MeikyuKingdomBasic::ItemFeaturesTable
- #roll — BCDice::GameSystem::OneWayHeroics::GoldFlow
- #roll — BCDice::GameSystem::OneWayHeroics::StatusDown
- #roll — BCDice::GameSystem::OneWayHeroics::MoveToTable
- #roll — BCDice::UserDefinedDiceTable
- #roll2DR — BCDice::GameSystem::ZettaiReido
- #roll2DarkDice — BCDice::GameSystem::ZettaiReido
- #rollAct — BCDice::GameSystem::BladeOfArcana
- #rollDice — BCDice::GameSystem::SwordWorld
- #rollDice — BCDice::GameSystem::SwordWorld2_0
- #rollFullAuto — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #rollFullAuto — BCDice::GameSystem::Cthulhu7th_Korean
- #rollFullAuto — BCDice::GameSystem::Cthulhu7th::FullAuto
- #rollHit — BCDice::GameSystem::MetalHead
- #rollJudge — BCDice::GameSystem::ShinkuuGakuen
- #rollJudgeDice — BCDice::GameSystem::OneWayHeroics
- #rollPercentD10 — BCDice::GameSystem::Cthulhu7th_ChineseTraditional
- #rollPercentD10 — BCDice::GameSystem::Cthulhu7th_Korean
- #rollPerformance — BCDice::GameSystem::BeginningIdol
- #rollPerformance — BCDice::GameSystem::BeginningIdol_Korean
- #rollStep — BCDice::GameSystem::EarthDawn
- #rollStep — BCDice::GameSystem::EarthDawn3
- #rollStep — BCDice::GameSystem::EarthDawn4
- #rollTableCommand — BCDice::GameSystem::KillDeathBusiness
- #rollTableCommand — BCDice::GameSystem::Satasupe
- #rollZombie — BCDice::GameSystem::DiceOfTheDead
- #roll_1d100_table — BCDice::GameSystem::Cthulhu7th
- #roll_1d20_table — BCDice::GameSystem::PulpCthulhu
- #roll_1d8_table — BCDice::GameSystem::Cthulhu7th
- #roll_3d6 — BCDice::GameSystem::GURPS
- #roll_action — BCDice::GameSystem::Ainecadette
- #roll_action — BCDice::GameSystem::TunnelsAndTrolls
- #roll_action_dice — BCDice::GameSystem::TunnelsAndTrolls
- #roll_alchemia — BCDice::GameSystem::AlchemiaStruggle
- #roll_alchemia_and_pick — BCDice::GameSystem::AlchemiaStruggle
- #roll_all_situation_b2_tables — BCDice::GameSystem::StellarKnights
- #roll_all_situation_tables — BCDice::GameSystem::StellarKnights
- #roll_allr — BCDice::GameSystem::Yggdrasill
- #roll_amadeus — BCDice::GameSystem::Amadeus
- #roll_as — BCDice::GameSystem::FutariSousa
- #roll_attack — BCDice::GameSystem::Irisbane
- #roll_attack — BCDice::GameSystem::PersonaO
- #roll_attack — BCDice::GameSystem::Revulture
- #roll_attack — BCDice::GameSystem::Warhammer4
- #roll_attack_hit — BCDice::GameSystem::Garako
- #roll_barabara — BCDice::Randomizer
- #roll_barna_kronika — BCDice::GameSystem::BarnaKronika
- #roll_bmr_table — BCDice::GameSystem::Cthulhu7th
- #roll_bmr_table — BCDice::GameSystem::PulpCthulhu
- #roll_bms_table — BCDice::GameSystem::Cthulhu7th
- #roll_bms_table — BCDice::GameSystem::PulpCthulhu
- #roll_category — BCDice::DiceTable::SaiFicSkillTable
- #roll_cf — BCDice::GameSystem::Yggdrasill
- #roll_command — BCDice::DiceTable::SaiFicSkillTable
- #roll_cond — BCDice::GameSystem::Yggdrasill
- #roll_conduct_dice — BCDice::GameSystem::Dracurouge
- #roll_consumption — BCDice::GameSystem::LogHorizon
- #roll_consumption_table — BCDice::GameSystem::LogHorizon
- #roll_cont — BCDice::GameSystem::Yggdrasill
- #roll_critical_table — BCDice::GameSystem::Warhammer4
- #roll_d100 — BCDice::GameSystem::DeadlineHeroes
- #roll_d66 — BCDice::Randomizer
- #roll_d6x — BCDice::GameSystem::Dracurouge::YearTable
- #roll_d9 — BCDice::Randomizer
- #roll_da — BCDice::GameSystem::Emoklore
- #roll_damage — BCDice::GameSystem::PersonaO
- #roll_damage — BCDice::GameSystem::TrinitySeven
- #roll_damage_chart — BCDice::GameSystem::Garako
- #roll_death_chart — BCDice::GameSystem::DeadlineHeroes
- #roll_device_factory_table — BCDice::GameSystem::MeikyuKingdomBasic
- #roll_dm — BCDice::GameSystem::Emoklore
- #roll_down — BCDice::GameSystem::Yggdrasill
- #roll_dt — BCDice::GameSystem::FutariSousa
- #roll_eastal_exploration_table — BCDice::GameSystem::LogHorizon
- #roll_emotion_chart — BCDice::GameSystem::LostRoyal
- #roll_emotion_table — BCDice::GameSystem::DoubleCross
- #roll_f — BCDice::GameSystem::ToshiakiHolyGrailWar
- #roll_fate_table — BCDice::GameSystem::ChaosFlare
- #roll_fear — BCDice::GameSystem::GURPS
- #roll_fp_damage — BCDice::GameSystem::RuinBreakers
- #roll_fp_recovery — BCDice::GameSystem::RuinBreakers
- #roll_fragment_table — BCDice::GameSystem::StellarKnights
- #roll_fs — BCDice::GameSystem::Fiasco
- #roll_fumble_chart — BCDice::GameSystem::LostRoyal
- #roll_gr — BCDice::GameSystem::Garako
- #roll_guki — BCDice::GameSystem::Yggdrasill
- #roll_hero_name_chart — BCDice::GameSystem::DeadlineHeroes
- #roll_hit — BCDice::GameSystem::TrinitySeven
- #roll_hope — BCDice::GameSystem::LostRoyal
- #roll_index — BCDice::Randomizer
- #roll_index — BCDice::UserDefinedDiceTable
- #roll_jump_table — BCDice::GameSystem::FilledWith
- #roll_name — BCDice::GameSystem::TrinitySeven
- #roll_nw — BCDice::GameSystem::NightWizard
- #roll_once — BCDice::GameSystem::NightWizard
- #roll_once — BCDice::Randomizer
- #roll_once_first — BCDice::GameSystem::NightWizard
- #roll_ones — BCDice::CommonCommand::UpperDice::Node::Dice
- #roll_ones_d10 — BCDice::GameSystem::Cthulhu7th::Rollable
- #roll_pafe — BCDice::GameSystem::Yggdrasill
- #roll_personality_table — BCDice::GameSystem::StellarKnights
- #roll_ra — BCDice::GameSystem::Yggdrasill
- #roll_random_event_table — BCDice::GameSystem::FilledWith
- #roll_random_option_table — BCDice::GameSystem::FilledWith
- #roll_random_table — BCDice::GameSystem::LogHorizon
- #roll_react — BCDice::GameSystem::GURPS
- #roll_replaced_command_if_match — BCDice::GameSystem::UnsungDuet
- #roll_resist_dice — BCDice::GameSystem::Dracurouge
- #roll_skill — BCDice::DiceTable::SaiFicSkillTable
- #roll_skill — BCDice::GameSystem::MagicaLogia::SkillExpandTable
- #roll_sp — BCDice::GameSystem::SteamPunkers
- #roll_sq — BCDice::GameSystem::NSSQ
- #roll_strange_ability_table — BCDice::GameSystem::HuntersMoon
- #roll_strike_rank_result — BCDice::GameSystem::Chill
- #roll_sum — BCDice::Randomizer
- #roll_tables — BCDice::Base
- #roll_tens_d10 — BCDice::Randomizer
- #roll_trap_table — BCDice::GameSystem::FilledWith
- #roll_treasure — BCDice::GameSystem::LogHorizon
- #roll_treasure_table — BCDice::GameSystem::LogHorizon
- #roll_treasure_table_b2 — BCDice::GameSystem::LogHorizon
- #roll_treat — BCDice::GameSystem::Yggdrasill
- #roll_white_black — BCDice::GameSystem::Fiasco
- #roll_white_black_single — BCDice::GameSystem::Fiasco
- #roll_wind_power_chart — BCDice::GameSystem::LostRoyal
- #roll_with_bonus — BCDice::GameSystem::Cthulhu7th::Rollable
- #roll_with_day — BCDice::GameSystem::OneWayHeroics::DungeonTable
- #roll_with_day — BCDice::GameSystem::OneWayHeroics::RandomEventTable
- #roll_with_day — BCDice::GameSystem::OneWayHeroics::BranchByDay
- #roll_with_day — BCDice::GameSystem::OneWayHeroics::MoveToTableWithDay
- #roll_with_dice_pool — BCDice::GameSystem::BeastBindTrinity::BBCommand
- #roll_wod — BCDice::GameSystem::WorldOfDarkness
- #rounding_method — BCDice::Arithmetic::Node::DivideBase
- #rounding_method — BCDice::CommonCommand::AddDice::Node::DivideBase
- #run — BCDice::REPL
- #run_once — BCDice::REPL
- #s_exp — BCDice::Arithmetic::Node::BinaryOp
- #s_exp — BCDice::Arithmetic::Node::Negative
- #s_exp — BCDice::Arithmetic::Node::Parenthesis
- #s_exp — BCDice::Arithmetic::Node::Number
- #s_exp — BCDice::CommonCommand::AddDice::Node::Command
- #s_exp — BCDice::CommonCommand::AddDice::Node::UndecidedTarget
- #s_exp — BCDice::CommonCommand::AddDice::Node::BinaryOp
- #s_exp — BCDice::CommonCommand::AddDice::Node::Negate
- #s_exp — BCDice::CommonCommand::AddDice::Node::DiceRoll
- #s_exp — BCDice::CommonCommand::AddDice::Node::ImplicitSidesDiceRoll
- #s_exp — BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter
- #s_exp — BCDice::CommonCommand::AddDice::Node::Parenthesis
- #s_exp — BCDice::CommonCommand::AddDice::Node::Number
- #same_all_dice? — BCDice::GameSystem::TokumeiTenkousei
- #same_all_dice? — BCDice::GameSystem::TunnelsAndTrolls
- #scan_fire_point — BCDice::GameSystem::Skynauts
- #secret? — BCDice::Result
- #setArrayFromD66Table — BCDice::GameSystem::BeginningIdol
- #setArrayFromD66Table — BCDice::GameSystem::BeginningIdol_Korean
- #set_aliases_for_srs_roll — BCDice::GameSystem::SRS::ClassMethods
- #set_debug — BCDice::GameSystem::SwordWorld::RatingParser
- #shouldStopRollFullAuto? — BCDice::GameSystem::Cthulhu7th::FullAuto
- #sinobigami_metamorphose_table — BCDice::GameSystem::ShinobiGami
- #skill_roll — BCDice::GameSystem::Cthulhu7th
- #sort_add_dice? — BCDice::Base
- #sort_barabara_dice? — BCDice::Base
- #source — BCDice::Command::Lexer
- #source — BCDice::CommonCommand::Lexer
- #source — BCDice::GameSystem::SwordWorld::RatingLexer
- #split_d100 — BCDice::GameSystem::Warhammer4
- #split_tens — BCDice::GameSystem::ShinMegamiTenseiKakuseihen
- #store — BCDice::DiceTable::RangeTable
- #success? — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #success? — BCDice::Result
- #success_level — BCDice::GameSystem::TunnelsAndTrolls
- #successful_or_failed — BCDice::GameSystem::AFF2e
- #sum_of_dice — BCDice::GameSystem::SwordWorld2_0::TranscendentTest
- #sum_of_largest_straight — BCDice::GameSystem::CthulhuTech::Test
- #tableText — BCDice::GameSystem::BladeOfArcana
- #target_number — BCDice::Normalize
- #test_value_expression — BCDice::GameSystem::CthulhuTech::Test
- #text — BCDice::GameSystem::Cthulhu::CompareResult
- #textFrom1D6Table — BCDice::GameSystem::BeginningIdol
- #textFrom1D6Table — BCDice::GameSystem::BeginningIdol_Korean
- #textFromD66Table — BCDice::GameSystem::BeginningIdol
- #textFromD66Table — BCDice::GameSystem::BeginningIdol_Korean
- #tgr_common_trouble_table — BCDice::GameSystem::TokyoGhostResearch
- #tgr_opening_table — BCDice::GameSystem::TokyoGhostResearch
- #to_dice — BCDice::CommonCommand::BarabaraDice::Node::Notation
- #to_dice — BCDice::CommonCommand::RerollDice::Node::Notation
- #to_dice — BCDice::CommonCommand::UpperDice::Node::Notation
- #to_result — BCDice::GameSystem::Cthulhu::CompareResult
- #to_s — BCDice::Command::Parsed
- #to_s — BCDice::CommonCommand::BarabaraDice::Node::Dice
- #to_s — BCDice::CommonCommand::RerollDice::Node::Dice
- #to_s — BCDice::CommonCommand::UpperDice::Node::Dice
- #to_s — BCDice::DiceTable::RollResult
- #to_s — BCDice::DiceTable::SaiFicSkillTable::Category
- #to_s — BCDice::DiceTable::SaiFicSkillTable::Skill
- #to_s — BCDice::GameSystem::Cthulhu7th::ResultLevel
- #to_s — BCDice::GameSystem::DoubleCross::ValueGroup
- #to_s — BCDice::GameSystem::NightWizard::ParsedNW
- #to_s — BCDice::GameSystem::NightWizard::Parsed2R6
- #to_s — BCDice::GameSystem::SwordWorld::RatingParsed
- #torg_check — BCDice::GameSystem::Torg
- #torg_check — BCDice::GameSystem::TorgEternity
- #torg_dice — BCDice::GameSystem::Torg
- #torg_eternity_dice — BCDice::GameSystem::TorgEternity
- #translate — BCDice::Translate
- #trim_after_whitespace — BCDice::Preprocessor
- #try_roll_alchemia — BCDice::GameSystem::AlchemiaStruggle
- #try_roll_uldice — BCDice::GameSystem::AlchemiaStruggle
- #use_6x6_chart — BCDice::GameSystem::Villaciel
- #use_accident_chart — BCDice::GameSystem::Villaciel
- #use_armesear_edible_plant_chart — BCDice::GameSystem::Villaciel
- #use_edible_plant_chart — BCDice::GameSystem::Villaciel
- #use_fishing_chart — BCDice::GameSystem::Villaciel
- #use_improved_species_chart — BCDice::GameSystem::Villaciel
- #use_inedible_plant_chart — BCDice::GameSystem::Villaciel
- #use_mohumohu_chart — BCDice::GameSystem::Villaciel
- #use_mutant_plant_chart — BCDice::GameSystem::Villaciel
- #use_petit_quest_chart — BCDice::GameSystem::Villaciel
- #use_previous_job_chart — BCDice::GameSystem::Villaciel
- #use_villaciel_edible_plant_chart — BCDice::GameSystem::Villaciel
- #valid? — BCDice::CommonCommand::RerollDice::Node::RerollCondition
- #valid? — BCDice::UserDefinedDiceTable
- #valid_d66? — BCDice::UserDefinedDiceTable
- #valid_d66_asc_sort? — BCDice::UserDefinedDiceTable
- #valid_d66_desc_sort? — BCDice::UserDefinedDiceTable
- #valid_d? — BCDice::UserDefinedDiceTable
- #validate — BCDice::CommonCommand::Repeat
- #wh_atpos — BCDice::GameSystem::Warhammer