class BCDice::GameSystem::GranCrest
Constants
- ALIASES
- HELP_MESSAGE
ダイスボットの使い方
- ID
ゲームシステムの識別子
- NAME
ゲームシステム名
- SORT_KEY
ゲームシステム名の読みがな
- TABLES
Public Class Methods
new(command)
click to toggle source
Calls superclass method
BCDice::Base::new
# File lib/bcdice/game_system/GranCrest.rb, line 27 def initialize(command) super(command) @sort_add_dice = true @d66_sort_type = D66SortType::NO_SORT @round_type = RoundType::FLOOR end
Public Instance Methods
eval_game_system_specific_command(command)
click to toggle source
# File lib/bcdice/game_system/GranCrest.rb, line 66 def eval_game_system_specific_command(command) roll_tables(ALIASES[command] || command, TABLES) end
result_nd6(total, _dice_total, dice_list, cmp_op, target)
click to toggle source
ゲーム別成功度判定(nD6)
# File lib/bcdice/game_system/GranCrest.rb, line 36 def result_nd6(total, _dice_total, dice_list, cmp_op, target) return nil unless cmp_op == :>= result = Result.new sequence = [] if dice_list.count(6) >= 2 total += 10 result.critical = true sequence.push("(クリティカル)", total.to_s) end if target != '?' if total >= target sequence.push("成功") result.success = true else sequence.push("失敗") result.failure = true end end if sequence.empty? return nil end result.text = sequence.join(" > ") return result end