module BCDice::Deprecated::Checker

2D6などの特定の加算ダイスの結果をゲームシステムごとにカスタマイズするための @deprecated Base#result_2d6 等を利用してください

Private Instance Methods

check_1D100(total, dice_total, cmp_op, target) click to toggle source

@param total [Integer] @param dice_total [Integer] @param cmp_op [Symbol] @param target @return [String, nil] @deprecated Base#result_1d100 を使ってください

# File lib/bcdice/deprecated/checker.rb, line 51
def check_1D100(total, dice_total, cmp_op, target); end
check_1D20(total, dice_total, cmp_op, target) click to toggle source

@param (see check_1D100) @return [String, nil] @deprecated Base#result_1d20 を使ってください

# File lib/bcdice/deprecated/checker.rb, line 56
def check_1D20(total, dice_total, cmp_op, target); end
check_2D6(total, dice_total, dice_list, cmp_op, target) click to toggle source

@param (see check_nD10) @return [String, nil] @deprecated Base#result_2d6 を使ってください

# File lib/bcdice/deprecated/checker.rb, line 70
def check_2D6(total, dice_total, dice_list, cmp_op, target); end
check_nD10(total, dice_total, dice_list, cmp_op, target) click to toggle source

@param total [Integer] @param dice_total [Integer] @param dice_list [Array<Integer>] @param cmp_op [Symbol] @param target @return [String, nil] @deprecated Base#result_nd10 を使ってください

# File lib/bcdice/deprecated/checker.rb, line 65
def check_nD10(total, dice_total, dice_list, cmp_op, target); end
check_nD6(total, dice_total, dice_list, cmp_op, target) click to toggle source

@param (see check_nD10) @return [String, nil] @deprecated Base#result_nd6 を使ってください

# File lib/bcdice/deprecated/checker.rb, line 75
def check_nD6(total, dice_total, dice_list, cmp_op, target); end
check_result_legacy(total, rand_results, cmp_op, target) click to toggle source

@param total [Integer] コマンド合計値 @param rand_results [Array<CommonCommand::AddDice::Randomizer::RandResult>] ダイスの一覧 @param cmp_op [Symbol] 比較演算子 @param target [Integer, String] 目標値の整数か'?' @return [Result, nil]

# File lib/bcdice/deprecated/checker.rb, line 15
def check_result_legacy(total, rand_results, cmp_op, target)
  sides_list = rand_results.map(&:sides)
  value_list = rand_results.map(&:value)
  dice_total = value_list.sum()

  ret =
    case sides_list
    when [100]
      check_1D100(total, dice_total, cmp_op, target)
    when [20]
      check_1D20(total, dice_total, cmp_op, target)
    when [6, 6]
      check_2D6(total, dice_total, value_list, cmp_op, target)
    end

  return Result.new(ret.delete_prefix(" > ")) unless ret.nil? || ret.empty?

  ret =
    case sides_list.uniq
    when [10]
      check_nD10(total, dice_total, value_list, cmp_op, target)
    when [6]
      check_nD6(total, dice_total, value_list, cmp_op, target)
    end

  return Result.new(ret.delete_prefix(" > ")) unless ret.nil? || ret.empty?

  return nil
end