class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 12
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 32
def add_player(player)
  @players.push(player)
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 110
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end
load_players(filename) click to toggle source

using the csv class

# File lib/studio_game/game.rb, line 25
def load_players(filename)
  CSV.foreach(filename) do |row|
    player = Player.new(row[0], row[1].to_i)
    add_player(player)
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 36
def play(rounds)
  puts "There are #{@players.size} players in #{@title}:"

  1.upto(rounds).each do |round|
    if block_given?
      break if yield
    end

    puts "\nRound: #{round}"

    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"

  treasures.each do |treasure| 
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(filename="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 115
def save_high_scores(filename="high_scores.txt")
  File.open(filename, "w") do |file|
    file.puts "\n#{@title} High Scores:"

    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end

  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 106
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end