class Iup::Menu
A Menu
is a collection of menu items, submenus, and separators.
For example, the following menu has the items: Open, Save, —-, Undo, Exit The Undo item is greyed out as it is inactive, and the Exit item, when clicked, will close the dialog. Notice how the File menu, which contains these items, is a submenu of the main menu.
mainloop do item_open = MenuItem.new 'Open' item_save = MenuItem.new 'Save' item_undo = MenuItem.new 'Undo' do active 'NO' end item_exit = MenuItem.new 'Exit', ->{ CLOSE } file_menu = Menu.new item_open, item_save, Separator.new, item_undo, item_exit menu = Menu.new SubMenu.new('File', file_menu) Dialog.new Canvas.new do menu menu size '200x100' title 'Menu Example' end.show end
Attributes¶ ↑
- radio
-
If set, makes children act as a radio group. Values 'yes' / 'no'.
- wid
-
read-only Native widget identifier.
Public Class Methods
new(*widgets, &block)
click to toggle source
Creates instance of a menu.
- *widgets
-
one or more menu items, sub menus or separators.
- block
-
optional block to set up menu's attributes.
# File lib/wrapped/menu.rb, line 38 def initialize *widgets, &block @handle = IupLib.IupMenu *widget_list(widgets) # run any provided block on instance, to set up further attributes self.instance_eval &block if block_given? end