Table of Contents - jj-studio_game-1.0.0 Documentation
Classes and Modules
- Auditable
- GameTurn
- Playable
- StudioGame
- StudioGame::BerserkPlayer
- StudioGame::ClumsyPlayer
- StudioGame::Die
- StudioGame::Game
- StudioGame::LoadedDie
- StudioGame::Player
- StudioGame::TreasureChest
Methods
- ::from_csv — StudioGame::Player
- ::new — StudioGame::BerserkPlayer
- ::new — StudioGame::Game
- ::new — StudioGame::Player
- ::random — StudioGame::TreasureChest
- ::take_turn — GameTurn
- #add_player — StudioGame::Game
- #audit — Auditable
- #berserk? — StudioGame::BerserkPlayer
- #blam — StudioGame::BerserkPlayer
- #blam — Playable
- #each_found_treasure — StudioGame::Player
- #found_treasure — StudioGame::ClumsyPlayer
- #found_treasure — StudioGame::Player
- #high_score — StudioGame::Game
- #load_player — StudioGame::Game
- #name= — StudioGame::Player
- #play — StudioGame::Game
- #points — StudioGame::Player
- #print_stats — StudioGame::Game
- #roll — StudioGame::Die
- #roll — StudioGame::LoadedDie
- #save_scores — StudioGame::Game
- #sort_players — StudioGame::Game
- #strong? — Playable
- #to_s — StudioGame::Player
- #total_points — StudioGame::Game
- #w00t — StudioGame::BerserkPlayer
- #w00t — Playable