class StudioGame::Game

Attributes

title[RW]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 9
def initialize(title)
 @title=title
 @players=[]
end

Public Instance Methods

add_player(a_player) click to toggle source
# File lib/studio_game/game.rb, line 15
def add_player(a_player)
    @players<<a_player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 85
def high_score_entry(player)
    formatted_name = player.name.ljust(20, '.')
    "#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 70
def load_players(from_file)
    File.readlines(from_file).each do |line|
      add_player(Player.from_csv(line))
    end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 19
def play(rounds)
    puts "There are #{@players.size} players in #{@title}."
    @players.each do |player|
        puts player
    end
    treasures = TreasureTrove::TREASURES
    puts "\nThere are #{treasures.size} treasures to be found:"
    treasures.each do |treasure|
        puts "A #{treasure.name} is worth #{treasure.points} points"
    end
    1.upto(rounds) do |round|
        puts "\nRound #{round}:"
        @players.each do |player|
            GameTurn.take_turn(player)
            player
        end
    end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 76
def save_high_scores(to_file="high_scores.txt")
    File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|
        file.puts high_score_entry(player)
      end
    end
end