class NWN::TwoDA::Row
A Row
is simply an Array with some helpers. It wraps a data row in a TwoDA::Table
.
You can access Table
columns in a row by simply calling a method with the same name.
For example (spells.2da):
table.rows.select {|x| x.Wiz_Sorc == "9" }
selects all level 9 arcane spells.
Attributes
table[RW]
Public Instance Methods
ID()
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Returns the id of this row.
# File lib/nwn/twoda.rb, line 37 def ID @table.rows.index(self) end
method_missing(meth, *args)
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Calls superclass method
# File lib/nwn/twoda.rb, line 41 def method_missing meth, *args col = meth.to_s assignment = if col =~ /(.+?)=$/ col = $1 true else false end if idx = @table.column_name_to_id(col) if assignment self[idx] = args.shift or raise ArgumentError, "Need a paramenter for assignments .." else self[idx] end else super end end