class Pacman::GhostsRenderer
ghosts viewer
Public Class Methods
new(window, rel_path = '')
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# File lib/pacman/ghosts_renderer.rb, line 4 def initialize(window, rel_path = '') @blinky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_down.png', 50, 50, false) } @pinky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_down.png', 50, 50, false) } @inky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/inky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/inky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/inky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/inky_down.png', 50, 50, false) } @clyde = { left: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_down.png', 50, 50, false) } end
Public Instance Methods
render(level, _state, next_frame)
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# File lib/pacman/ghosts_renderer.rb, line 46 def render(level, _state, next_frame) if next_frame ghosts = level.ghosts [ghosts[:blinky], ghosts[:pinky], ghosts[:inky], ghosts[:clyde]].each do |ghost| ghost.animation_index = (ghost.animation_index + 1) % @blinky[:left].size end end # render ghosts render_ghost(level.ghosts[:blinky], @blinky) render_ghost(level.ghosts[:pinky], @pinky) render_ghost(level.ghosts[:inky], @inky) render_ghost(level.ghosts[:clyde], @clyde) end
Private Instance Methods
render_ghost(ghost_model, ghost_graphics)
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# File lib/pacman/ghosts_renderer.rb, line 63 def render_ghost(ghost_model, ghost_graphics) x = LevelRenderer.x_min + ghost_model.x * LevelRenderer.field_size y = LevelRenderer.y_min + ghost_model.y * LevelRenderer.field_size ghost_graphics[ghost_model.direction][ghost_model.animation_index] .draw(x, y, 1) end