# Generated from pats_studio_game-1.0.0.gem by gem2rpm -*- rpm-spec -*- %global gem_name pats_studio_game Name: rubygem-%{gem_name} Version: 1.0.0 Release: 1%{?dist} Summary: A randomized round-based game License: MIT Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 1.9 # BuildRequires: rubygem(rspec) BuildArch: noarch %description This is a game developed during the Pragmatic Studio Ruby course. After running the game, the user is prompted for the number of game rounds. Each round, players are strengthened or weakened based on their type and the roll of a die. Additionally, players find treasures at random each round. At the end of the specified number of rounds, the user can type 'quit' to view player statistics. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ mkdir -p %{buildroot}%{_bindir} cp -a .%{_bindir}/* \ %{buildroot}%{_bindir}/ find %{buildroot}%{gem_instdir}/bin -type f | xargs chmod a+x %check pushd .%{gem_instdir} # rspec spec popd %files %dir %{gem_instdir} %{_bindir}/studio_game %license %{gem_instdir}/LICENSE %{gem_instdir}/bin %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README %{gem_instdir}/spec %changelog * Tue Aug 24 2021 mockbuilder - 1.0.0-1 - Initial package