class StudioGame::Game

Attributes

players[R]
title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 11
def initialize(title)
  @title = title
  @players =[]
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 45
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 23
def high_score_entry(player)
  "#{player.name.ljust(20,'.')} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 16
def load_players(from_file)
  puts "Loading players ..........."
  CSV.foreach(from_file) do |row|
    add_player(Player.new(row[0],row[1].to_i))
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 80
def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "

  @players.each do |p|
    puts p
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.length} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(rounds) do |r|
    if block_given?
      break if yield
    end
    puts "\nRound Number: #{r}"
    @players.each do |p|
      GameTurn.take_turn(p)
      puts p
    end
  end
end
print_name_and_health(p) click to toggle source
print_stats() click to toggle source
save_high_scores(save_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 27
def save_high_scores(save_file="high_scores.txt")
  File.open(save_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    sorted_players = @players.sort {|a,b| b.score <=> a.score}
    sorted_players.each do |p|
      file.puts high_score_entry(p)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 37
def total_points
  @players.reduce(0) { |sum, p|  sum + p.points }
end