module StudioGame::GameTurn

Public Class Methods

take_turn(p) click to toggle source
# File lib/studio_game/game_turn.rb, line 9
def self.take_turn(p)
  dice = LoadedDie.new
  case dice.roll
  when 1..2
    p.blam
  when 3..4
    puts "#{p.name} was skipped."
  else
    p.w00t
  end

  treasure = TreasureTrove.random
  p.found_treasure(treasure)
end