class SynthBlocks::Drum::TunedDrum
Special case of the kick drum that allows to run it from a note pattern to create percussive sounds
Public Instance Methods
run(offset)
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# File lib/synth_blocks/drum/tuned_drum.rb, line 9 def run(offset) t = time(offset) events = active_events(t) if events.empty? 0.0 else event = events[events.keys.last] note = events.keys.last base_freq = frequency(note) local_started = t - event[:started] osc_out = @oscillator.run(base_freq + @pitch_env.run(local_started) * @preset[:pitch_mod].to_f, waveform: :sine) osc_out = osc_out * 1.0 * @amp_env.run(local_started) end end