class Theseus::DeltaMaze
A “delta” maze is one in which the field is tesselated into triangles. Thus, each cell has three potential exits: east, west, and either north or south (depending on the orientation of the cell).
__ __ __ /\ /\ /\ / /__\/__\/__\/ \ /\ /\ /\ \/__\/__\/__\ /\ /\ /\ / /__\/__\/__\/ \ /\ /\ /\ \/__\/__\/__\
Delta mazes in Theseus
do not support either weaving, or symmetry.
maze = Theseus::DeltaMaze.generate(width: 10) puts maze
Public Instance Methods
points_up?(x, y)
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Returns true
if the cell at (x,y) is oriented so the vertex is “up”, or north. Cells for which this returns true
may have exits on the south border, and cells for which it returns false
may have exits on the north.
# File lib/theseus/delta_maze.rb, line 32 def points_up?(x, y) (x + y) % 2 == height % 2 end