class StudioGame::Player

Attributes

health[RW]
name[R]

Public Class Methods

new(name, health=100) click to toggle source
# File lib/studio_game/player.rb, line 11
def initialize(name, health=100)    
  @name  = name.capitalize
  @health = health    
  @found_treasures = Hash.new(0)
end
player_from_csv(row) click to toggle source
# File lib/studio_game/player.rb, line 53
def self.player_from_csv(row)
  Player.new(row[0], Integer(row[1]))
end

Public Instance Methods

<=>(other_player) click to toggle source
# File lib/studio_game/player.rb, line 33
def <=>(other_player)
  other_player.score <=> score
end
each_found_treasure() { |treasure| ... } click to toggle source
# File lib/studio_game/player.rb, line 47
def each_found_treasure
  @found_treasures.each do |name, points|
    yield(Treasure.new(name, points))
  end
end
format_player_score() click to toggle source
# File lib/studio_game/player.rb, line 29
def format_player_score
  "#{@name.ljust(20, ".")} #{score}"
end
found_treasure(treasure) click to toggle source
# File lib/studio_game/player.rb, line 37
def found_treasure(treasure)
  @found_treasures[treasure.name] += treasure.points
  puts "#{@name} found a #{treasure.name} worth #{treasure.points} points."
  puts "#{@name}'s treasures: #{@found_treasures}"
end
name=(new_name) click to toggle source
# File lib/studio_game/player.rb, line 17
def name=(new_name)
  @name = new_name.capitalize
end
points() click to toggle source
# File lib/studio_game/player.rb, line 43
def points
  @found_treasures.values.reduce(0) {|sum, value| sum + value}
end
score() click to toggle source
# File lib/studio_game/player.rb, line 21
def score
  points + @health
end
to_s() click to toggle source
# File lib/studio_game/player.rb, line 25
def to_s    
  "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}." 
end