class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 12
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 17
def add_player(player)
  @players << player
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 29
def load_players(from_file)
  CSV.foreach(from_file).each do |row|
    add_player(Player.player_from_csv(row))
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 73
def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "    
  @players.each do |player|
    puts player
  end    

  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player   
    end 
      if block_given?
        break if yield
      end
  end    
  treasures = TreasureTrove::TREASURES    
  puts "There are #{treasures.size} treasures to be found:"    
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end 
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 35
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} high scores:"
    @players.sort.each do |player|
      file.puts player.format_player_score
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 25
def total_points
  @players.reduce(0) {|sum, player| sum + player.points}        
end