class StudioGame::Player
Attributes
health[RW]
name[R]
Public Class Methods
new(name, health=100)
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# File lib/studio_game/player.rb, line 11 def initialize(name, health=100) @name = name.capitalize @health = health @found_treasures = Hash.new(0) end
player_from_csv(row)
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# File lib/studio_game/player.rb, line 53 def self.player_from_csv(row) Player.new(row[0], Integer(row[1])) end
Public Instance Methods
<=>(other_player)
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# File lib/studio_game/player.rb, line 33 def <=>(other_player) other_player.score <=> score end
each_found_treasure() { |treasure| ... }
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# File lib/studio_game/player.rb, line 47 def each_found_treasure @found_treasures.each do |name, points| yield(Treasure.new(name, points)) end end
format_player_score()
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# File lib/studio_game/player.rb, line 29 def format_player_score "#{@name.ljust(20, ".")} #{score}" end
found_treasure(treasure)
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# File lib/studio_game/player.rb, line 37 def found_treasure(treasure) @found_treasures[treasure.name] += treasure.points puts "#{@name} found a #{treasure.name} worth #{treasure.points} points." puts "#{@name}'s treasures: #{@found_treasures}" end
name=(new_name)
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# File lib/studio_game/player.rb, line 17 def name=(new_name) @name = new_name.capitalize end
points()
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# File lib/studio_game/player.rb, line 43 def points @found_treasures.values.reduce(0) {|sum, value| sum + value} end
score()
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# File lib/studio_game/player.rb, line 21 def score points + @health end
to_s()
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# File lib/studio_game/player.rb, line 25 def to_s "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}." end