Table of Contents - actioninteractor-0.2.5 Documentation
Classes and Modules
- ActionInteractor
- ActionInteractor::Base
- ActionInteractor::Composite
- ActionInteractor::Errors
- ActionInteractor::ExecutionError
- ActionInteractor::ExecutionState
- ActionInteractor::Results
- ActionInteractor::State
- ActionInteractor::State::TransitionError
Methods
- ::execute — ActionInteractor::Base
- ::execute! — ActionInteractor::Base
- ::new — ActionInteractor::Base
- ::new — ActionInteractor::Composite
- ::new — ActionInteractor::Errors
- ::new — ActionInteractor::Results
- ::new — ActionInteractor::State
- ::states — ActionInteractor::State
- ::transitions — ActionInteractor::State
- #abort! — ActionInteractor::Base
- #aborted? — ActionInteractor::Base
- #add — ActionInteractor::Composite
- #add — ActionInteractor::Errors
- #add — ActionInteractor::Results
- #default_state — ActionInteractor::State
- #delete — ActionInteractor::Composite
- #delete — ActionInteractor::Errors
- #delete — ActionInteractor::Results
- #each — ActionInteractor::Errors
- #each — ActionInteractor::Results
- #execute — ActionInteractor::Base
- #execute — ActionInteractor::Composite
- #execute! — ActionInteractor::Base
- #execute_sub_interactor — ActionInteractor::Composite
- #fail! — ActionInteractor::Base
- #failure! — ActionInteractor::Base
- #failure? — ActionInteractor::Base
- #finished? — ActionInteractor::Base
- #messages — ActionInteractor::Errors
- #method_missing — ActionInteractor::Results
- #method_missing — ActionInteractor::State
- #reset! — ActionInteractor::Base
- #states — ActionInteractor::State
- #status_method_with_suffix? — ActionInteractor::State
- #sub_attr_key — ActionInteractor::Composite
- #success! — ActionInteractor::Base
- #success? — ActionInteractor::Base
- #successful! — ActionInteractor::Base
- #successful? — ActionInteractor::Base
- #to_hash — ActionInteractor::Errors
- #transitions — ActionInteractor::State
- #underscore — ActionInteractor::Base
- #unfinished? — ActionInteractor::Base
- #valid_transition? — ActionInteractor::State