Table of Contents - c4-0.2.0 Documentation
Classes and Modules
- C4
- C4::App
- C4::Model
- C4::Model::Board
- C4::Model::Column
- C4::Model::ColumnFullError
- C4::Model::Game
- C4::Model::InvalidColumnError
- C4::Model::Matrix
- C4::Model::Refinement
- C4::Model::Refinement::Filler
- C4::Model::Refinement::Streak
- C4::View
- C4::View::Cli
Methods
- ::new — C4::App
- ::new — C4::Model::Board
- ::new — C4::Model::Column
- ::new — C4::Model::Game
- ::new — C4::Model::Matrix
- ::new — C4::View::Cli
- #board — C4::View::Cli
- #current_player — C4::Model::Game
- #diagonal — C4::Model::Matrix
- #diagonal_streak_exists? — C4::Model::Game
- #diagonals — C4::Model::Board
- #diagonals — C4::Model::Matrix
- #fill_up_to — C4::Model::Refinement::Filler
- #finish — C4::App
- #full? — C4::Model::Board
- #full? — C4::Model::Column
- #horizontal_streak_exists? — C4::Model::Game
- #impasse? — C4::Model::Game
- #partial_square — C4::Model::Matrix
- #play — C4::App
- #play! — C4::Model::Game
- #print — C4::View::Cli
- #printable_board — C4::View::Cli
- #put! — C4::Model::Column
- #put_stone! — C4::Model::Board
- #quadrant_diagonals — C4::Model::Matrix
- #quadrants — C4::Model::Matrix
- #reverse — C4::Model::Matrix
- #rotate — C4::Model::Matrix
- #run — C4::App
- #size — C4::Model::Matrix
- #square — C4::Model::Matrix
- #start — C4::App
- #streak? — C4::Model::Refinement::Streak
- #text — C4::View::Cli
- #text_column_numbers — C4::View::Cli
- #text_columns — C4::View::Cli
- #text_divider — C4::View::Cli
- #to_a — C4::Model::Board
- #to_a — C4::Model::Column
- #toggle_player — C4::Model::Game
- #transpose — C4::Model::Matrix
- #valid_streak_exists? — C4::Model::Game
- #vertical_streak_exists? — C4::Model::Game
- #winner — C4::Model::Game