module Demiurge
Predeclare classes that other required files will use.
Demiurge
is a state and simulation library which can be used to create games and similar applications. Its focus is on rich, deep simulation with interesting object interactions. To begin using Demiurge
, see the {Demiurge::Engine} class and/or the {file:README.md} file. For more detail, see {file:CONCEPTS.md}.
A Container
may contain other items. Common examples include Zones and Locations.
Constants
- VERSION
Current version of
Demiurge