module Demiurge

Predeclare classes that other required files will use.

Demiurge is a state and simulation library which can be used to create games and similar applications. Its focus is on rich, deep simulation with interesting object interactions. To begin using Demiurge, see the {Demiurge::Engine} class and/or the {file:README.md} file. For more detail, see {file:CONCEPTS.md}.

A Container may contain other items. Common examples include Zones and Locations.

Constants

VERSION

Current version of Demiurge