class Fabrique::Test::Fixtures::OpenGL::Object

Attributes

mesh[R]
scale[R]
shader[R]

Public Class Methods

new(shader, physical = {}) click to toggle source
# File lib/fabrique/test/fixtures/opengl.rb, line 13
def initialize(shader, physical = {})
  @shader = shader
  @mesh = physical[:mesh]
  @scale = physical[:scale]
end