# Generated from first_ever_studio_game-1.0.0.gem by gem2rpm -*- rpm-spec -*- %global gem_name first_ever_studio_game Name: rubygem-%{gem_name} Version: 1.0.0 Release: 1%{?dist} Summary: The millionth studio game online License: MIT URL: https://github.com/ohboyd/Game- Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 1.9 # BuildRequires: rubygem(rspec) BuildArch: noarch %description Studio Game Program is meant to add multiple players to a game, and then give or remove health and points based on random rolls of a die. These players also accumulate random treasures that give them bonus points. Included are some other mixins that have weighted die, or players that have higher chances of gaining health and different point values dependent upon their treasures. After many rounds, the stats are printed to see what player came out on top. A great game if you want to bet against random odds with your coworkers that know too much about sports. Getting Started: Just need Ruby to make this baby work. Prerequisites: Computer (preferably a mac), and ruby 2.3.3, plus some of that good ol' worldwide web. License: This project is licensed under the MIT License - see the LICENSE.md file for details Acknowledgments: The Pragmatic Studio, Radbear, God, my parents (probably), spotify mathrock playlists, the movie Swordfish because of that one scene where Halle Berry does that thing to the guy coding, etc. . %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ mkdir -p %{buildroot}%{_bindir} cp -a .%{_bindir}/* \ %{buildroot}%{_bindir}/ find %{buildroot}%{gem_instdir}/bin -type f | xargs chmod a+x %check pushd .%{gem_instdir} # rspec spec popd %files %dir %{gem_instdir} %{_bindir}/studio_game %license %{gem_instdir}/LICENSE %{gem_instdir}/bin %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README %{gem_instdir}/spec %changelog * Mon Sep 13 2021 mockbuilder - 1.0.0-1 - Initial package