Table of Contents - game_ecs-0.1.0 Documentation
Classes and Modules
- GameEcs
- GameEcs::Condition
- GameEcs::EntityStore
- GameEcs::EntityStore::EntityQueryResult
- GameEcs::EntityStore::QueryResultSet
- GameEcs::Maybe
- GameEcs::Must
- GameEcs::Q
- GameEcs::Query
Methods
- ::maybe — GameEcs::Query
- ::maybe — GameEcs::Query
- ::must — GameEcs::Query
- ::must — GameEcs::Query
- ::new — GameEcs::EntityStore
- ::new — GameEcs::EntityStore::QueryResultSet
- ::new — GameEcs::EntityStore::EntityQueryResult
- ::new — GameEcs::Condition
- ::new — GameEcs::Query
- ::new — GameEcs::Query
- ::none — GameEcs::Query
- ::none — GameEcs::Query
- #<< — GameEcs::EntityStore::QueryResultSet
- #== — GameEcs::Condition
- #== — GameEcs::Query
- #== — GameEcs::Query
- #_add_component — GameEcs::EntityStore
- #_add_component_later — GameEcs::EntityStore
- #_add_entity — GameEcs::EntityStore
- #_add_entity_later — GameEcs::EntityStore
- #_apply_updates — GameEcs::EntityStore
- #_iterating — GameEcs::EntityStore
- #_iterating? — GameEcs::EntityStore
- #_remove_component — GameEcs::EntityStore
- #_remove_component_later — GameEcs::EntityStore
- #_remove_entites — GameEcs::EntityStore
- #_remove_entities_later — GameEcs::EntityStore
- #_remove_entity — GameEcs::EntityStore
- #_remove_entity_later — GameEcs::EntityStore
- #add_component — GameEcs::EntityStore
- #add_component — GameEcs::EntityStore::QueryResultSet
- #add_entity — GameEcs::EntityStore
- #attrs_match? — GameEcs::Condition
- #build_record — GameEcs::EntityStore
- #cacheable? — GameEcs::Query
- #cacheable? — GameEcs::Query
- #clear! — GameEcs::EntityStore
- #clear_cache! — GameEcs::EntityStore
- #comp_cache — GameEcs::EntityStore::EntityQueryResult
- #components — GameEcs::EntityStore::EntityQueryResult
- #components — GameEcs::Condition
- #deep_clone — GameEcs::EntityStore
- #delete — GameEcs::EntityStore::QueryResultSet
- #each — GameEcs::EntityStore::QueryResultSet
- #each_entity — GameEcs::EntityStore
- #eql? — GameEcs::Condition
- #eql? — GameEcs::Query
- #eql? — GameEcs::Query
- #find — GameEcs::EntityStore
- #find_by_id — GameEcs::EntityStore
- #first — GameEcs::EntityStore
- #generate_id — GameEcs::EntityStore
- #get — GameEcs::EntityStore::EntityQueryResult
- #has_id? — GameEcs::EntityStore::QueryResultSet
- #hash — GameEcs::Condition
- #hash — GameEcs::Query
- #hash — GameEcs::Query
- #matches? — GameEcs::Must
- #matches? — GameEcs::Maybe
- #matches? — GameEcs::Query
- #matches? — GameEcs::Query
- #maybe — GameEcs::Query
- #maybe — GameEcs::Query
- #merge_conditions — GameEcs::Condition
- #must — GameEcs::Query
- #must — GameEcs::Query
- #musts — GameEcs::EntityStore
- #num_entities — GameEcs::EntityStore
- #query — GameEcs::EntityStore
- #remove_component — GameEcs::EntityStore
- #remove_entites — GameEcs::EntityStore
- #remove_entity — GameEcs::EntityStore
- #required_components — GameEcs::Query
- #required_components — GameEcs::Query
- #update_component — GameEcs::EntityStore::EntityQueryResult
- #with — GameEcs::Query
- #with — GameEcs::Query