class Google::Apis::GameservicesV1::DeployedFleetStatus
DeployedFleetStatus
has details about the Agones fleets such as how many are running, how many allocated, and so on.
Attributes
The number of GameServer replicas in the ALLOCATED state in this fleet. Corresponds to the JSON property `allocatedReplicas` @return [Fixnum]
The number of GameServer replicas in the READY state in this fleet. Corresponds to the JSON property `readyReplicas` @return [Fixnum]
The total number of current GameServer replicas in this fleet. Corresponds to the JSON property `replicas` @return [Fixnum]
The number of GameServer replicas in the RESERVED state in this fleet. Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up. Corresponds to the JSON property `reservedReplicas` @return [Fixnum]
Public Class Methods
# File lib/google/apis/gameservices_v1/classes.rb, line 523 def initialize(**args) update!(**args) end
Public Instance Methods
Update properties of this object
# File lib/google/apis/gameservices_v1/classes.rb, line 528 def update!(**args) @allocated_replicas = args[:allocated_replicas] if args.key?(:allocated_replicas) @ready_replicas = args[:ready_replicas] if args.key?(:ready_replicas) @replicas = args[:replicas] if args.key?(:replicas) @reserved_replicas = args[:reserved_replicas] if args.key?(:reserved_replicas) end