class Google::Cloud::Gaming::V1::GameServerClustersService::Client::Configuration::Rpcs
Configuration
RPC class for the GameServerClustersService
API.
Includes fields providing the configuration for each RPC in this service. Each configuration object is of type `Gapic::Config::Method` and includes the following configuration fields:
* `timeout` (*type:* `Numeric`) - The call timeout in seconds * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional gRPC headers * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields include the following keys: * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. * `:retry_codes` (*type:* `Array<String>`) - The error codes that should trigger a retry.
Attributes
RPC-specific configuration for `create_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `delete_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `get_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `list_game_server_clusters` @return [::Gapic::Config::Method]
RPC-specific configuration for `preview_create_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `preview_delete_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `preview_update_game_server_cluster` @return [::Gapic::Config::Method]
RPC-specific configuration for `update_game_server_cluster` @return [::Gapic::Config::Method]
Public Class Methods
@private
# File lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb, line 977 def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end