# Generated from greatest_treasure_game-0.0.1.gem by gem2rpm -*- rpm-spec -*- %global gem_name greatest_treasure_game Name: rubygem-%{gem_name} Version: 0.0.1 Release: 1%{?dist} Summary: first ruby gem License: Unlicense URL: https://jenndhemus.github.io/ Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 1.9 # BuildRequires: rubygem(rspec) >= 2.8.0 # BuildRequires: rubygem(rspec) >= 2.8 # BuildRequires: rubygem(rspec) < 3 BuildArch: noarch %description Treasure game Plays your odds in an interactive console, by loading players health and name to file players.from_csv from using the interactive console select the numbers of rounds needed to play in each turn each player takes a turn to rolls a dice base on number rolled a treasure is found and points are earned by each player at the end of the game the grand total of points is display for each player. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ mkdir -p %{buildroot}%{_bindir} cp -a .%{_bindir}/* \ %{buildroot}%{_bindir}/ find %{buildroot}%{gem_instdir}/bin -type f | xargs chmod a+x %check pushd .%{gem_instdir} # rspec spec popd %files %dir %{gem_instdir} %{_bindir}/play_game %license %{gem_instdir}/LICENSE %{gem_instdir}/bin %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README %{gem_instdir}/spec %changelog * Mon Sep 13 2021 mockbuilder - 0.0.1-1 - Initial package