Table of Contents - iSpark-1.0.0 Documentation
Classes and Modules
- Spark
- Spark::Auditable
- Spark::BerserkPlayer
- Spark::ClumsyPlayer
- Spark::Die
- Spark::Game
- Spark::GameTurn
- Spark::LoadedDie
- Spark::Playable
- Spark::Player
- Spark::TreasureTrove
Methods
- ::from_csv — Spark::Player
- ::new — Spark::BerserkPlayer
- ::new — Spark::Die
- ::new — Spark::Game
- ::new — Spark::Player
- ::random — Spark::TreasureTrove
- ::take_turn — Spark::GameTurn
- #<=> — Spark::Player
- #add_player — Spark::Game
- #audit — Spark::Auditable
- #berserk? — Spark::BerserkPlayer
- #blam — Spark::BerserkPlayer
- #blam — Spark::Playable
- #each_found_treasure — Spark::Player
- #found_treasure — Spark::ClumsyPlayer
- #found_treasure — Spark::Player
- #high_score_entry — Spark::Game
- #load_players — Spark::Game
- #play — Spark::Game
- #points — Spark::Player
- #print_name_and_health — Spark::Game
- #print_stats — Spark::Game
- #roll — Spark::Die
- #roll — Spark::LoadedDie
- #save_high_scores — Spark::Game
- #score — Spark::Player
- #strong? — Spark::Playable
- #to_s — Spark::Player
- #total_points — Spark::Game
- #w00t — Spark::BerserkPlayer
- #w00t — Spark::Playable