class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 35
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 15
def high_score_entry(player)
  "#{player.name.ljust(20, '.')} #{player.score}"
end
load_players(filename) click to toggle source
# File lib/studio_game/game.rb, line 19
  def load_players(filename)
    CSV.foreach(filename) do |line|
      add_player(Player.from_csv(line))
    end
#     File.readlines(filename).each do |line|
#       add_player(Player.from_csv(line))
#     end
  end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 43
def play(rounds)
  puts "\nThere are #{@players.size} players in #{@title}:"
  puts @players

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each { |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" }

  1.upto(rounds) do |round|
    if block_given?
      break if yield
    end            
  
    puts "\nRound: #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
  print_stats
end
print_stats() click to toggle source
save_high_scores(to_file = "high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 28
def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each { |sp| file.puts high_score_entry(sp)}
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 39
def total_points
  @players.reduce(0) { |sum, p| sum + p.points }
end