Table of Contents - jkims_game-1.0.0 Documentation
Classes and Modules
- JkimsGame
- JkimsGame::Auditable
- JkimsGame::BerserkPlayer
- JkimsGame::ClumsyPlayer
- JkimsGame::Die
- JkimsGame::Game
- JkimsGame::GameTurn
- JkimsGame::LoadedDie
- JkimsGame::Playable
- JkimsGame::Player
- JkimsGame::TreasureTrove
Methods
- ::from_csv — JkimsGame::Player
- ::new — JkimsGame::BerserkPlayer
- ::new — JkimsGame::Die
- ::new — JkimsGame::Game
- ::new — JkimsGame::Player
- ::random — JkimsGame::TreasureTrove
- ::take_turn — JkimsGame::GameTurn
- #<=> — JkimsGame::Player
- #add_player — JkimsGame::Game
- #audit — JkimsGame::Auditable
- #berserk? — JkimsGame::BerserkPlayer
- #blam — JkimsGame::BerserkPlayer
- #blam — JkimsGame::Playable
- #each_found_treasure — JkimsGame::Player
- #found_treasure — JkimsGame::ClumsyPlayer
- #found_treasure — JkimsGame::Player
- #loop_players — JkimsGame::Game
- #play — JkimsGame::Game
- #points — JkimsGame::Player
- #print_name_and_health — JkimsGame::Game
- #print_stats — JkimsGame::Game
- #roll — JkimsGame::Die
- #roll — JkimsGame::LoadedDie
- #save_high_scores — JkimsGame::Game
- #score — JkimsGame::Player
- #strong? — JkimsGame::Playable
- #to_s — JkimsGame::Player
- #total_points — JkimsGame::Game
- #w00t — JkimsGame::BerserkPlayer
- #w00t — JkimsGame::Playable