class StudioGame::Player
Attributes
health[RW]
name[RW]
Public Class Methods
from_csv(string)
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# File lib/studio_game/players.rb, line 59 def self.from_csv(string) name, health = string.split(',') new(name, Integer(health)) # Player.new(name, Integer(health)) end
new(name, health=100)
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# File lib/studio_game/players.rb, line 13 def initialize(name, health=100) @name = name.capitalize @health = health @found_treasures = Hash.new(0) end
Public Instance Methods
<=>(other)
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# File lib/studio_game/players.rb, line 45 def <=>(other) other.score <=> score end
each_found_treasure() { |next_treasure| ... }
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# File lib/studio_game/players.rb, line 65 def each_found_treasure @found_treasures.each do |name, points| next_treasure = Treasure.new(name, points) yield next_treasure end end
found_treasure(treasure)
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# File lib/studio_game/players.rb, line 49 def found_treasure(treasure) @found_treasures[treasure.name] += treasure.points puts "#{@name} found a #{treasure.name} worth #{treasure.points} points." puts "#{@name}'s treasures: #{@found_treasures}" end
points()
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# File lib/studio_game/players.rb, line 55 def points @found_treasures.values.reduce(0, :+) end
score()
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def blam
@health -= 10 puts "#{@name} gets blammed!"
end
def w00t
@health += 15 puts "#{@name} gets w00ted!"
end
# File lib/studio_game/players.rb, line 33 def score @health + points end
status()
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def strong?
@health > 100
end
# File lib/studio_game/players.rb, line 41 def status strong? ? "Strong" : "Wimpy" end
to_s()
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# File lib/studio_game/players.rb, line 19 def to_s "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}." end