class LoveLetterApplication::Models::Effects::EliminatePlayer

Public Instance Methods

call(game_board:, player_id:) click to toggle source
# File lib/love_letter_application/models/effects/eliminate_player.rb, line 10
def call(game_board:, player_id:)
  eliminated_player_replacement = get_replacement(game_board.players, player_id)

  players = game_board
    .players
    .reject{|player| player.id.to_i.eql?(player_id.to_i)}
    .push(eliminated_player_replacement)
    .freeze

  LoveLetterApplication::Models::GameBoard::new(
    players: players,
    draw_pile: game_board.draw_pile.map(&:itself).freeze,
    set_aside_card: game_board.set_aside_card,
    current_player_id: game_board.current_player_id.to_i,
    game_state: game_board.game_state)
end

Private Instance Methods

get_replacement(players, player_id) click to toggle source
# File lib/love_letter_application/models/effects/eliminate_player.rb, line 28
def get_replacement(players, player_id)
  eliminated_player = players
    .find{|player| player.id.to_i.eql?(player_id.to_i)}
  LoveLetterApplication::Models::Player::new(
    id: eliminated_player.id.to_i,
    seat: eliminated_player.id.to_i,
    played_cards: (eliminated_player.played_cards + eliminated_player.hand).freeze,
    hand: [].freeze,
    active?: false,
    targetable?: false)
end