module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
        puts "\nPlayer turn: #{player.name}"
        die = Die.new
        number_rolled = die.number

        puts "number_rolled: #{number_rolled}"

        case number_rolled
                when 1..2
                        player.blam
                when 3..4
                        puts "#{player.name} was skipped"
                else
                        player.w00t
        end

        treasure = TreasureTrove::random
        # puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
        player.found_treasure(treasure)
end