class StudioGame::Player

Attributes

found_treasures[R]
health[RW]
name[RW]

Public Class Methods

from_csv(line) click to toggle source
# File lib/studio_game/player.rb, line 18
def self.from_csv(line)
        name, health = line.split(',')
        Player.new(name, Integer(health))
end
new(name, health=50) click to toggle source
# File lib/studio_game/player.rb, line 12
def initialize(name, health=50)
        @name = name.capitalize
        @health = health
        @found_treasures = Hash.new(0)
end

Public Instance Methods

<=>(other) click to toggle source
# File lib/studio_game/player.rb, line 55
    def <=>(other)
   # score <=> anOther.score
   other.score <=> score
end
each_found_treasure() { |treasure| ... } click to toggle source
# File lib/studio_game/player.rb, line 23
def each_found_treasure
        @found_treasures.each do |name, points|
                treasure = Treasure.new(name,points)
                yield treasure
        end
end
found_treasure(treasure) click to toggle source
# File lib/studio_game/player.rb, line 30
def found_treasure(treasure)
        @found_treasures[treasure.name] += treasure.points
        puts "#{@name} found a #{treasure.name} worth #{treasure.points} points"
        puts "#{@name}'s treasures: #{@found_treasures}"
end
name=(new_name) click to toggle source
# File lib/studio_game/player.rb, line 51
def name=(new_name)
        @name = new_name.capitalize
end
points() click to toggle source
# File lib/studio_game/player.rb, line 36
def points
        @found_treasures.values.reduce(0, :+)
end
score() click to toggle source
# File lib/studio_game/player.rb, line 46
def score
        @health + points
        # @health + @name.length
end
to_s() click to toggle source
# File lib/studio_game/player.rb, line 42
def to_s
        "I'm #{@name} with a health of #{@health}, points = #{points}, and score of = #{score}."
end