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Samite Pilgrim
Samite Pilgrim 1White (2)
Creature — Human Cleric (1/1)

Domain — Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Planeshift (Common)
Samite Sanctuary
Samite Sanctuary 2White (3)
Enchantment

2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Prophecy (Rare)
Samurai Enforcers
Samurai Enforcers 4WhiteWhite (6)
Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Samurai of the Pale Curtain
Samurai of the Pale Curtain WhiteWhite (2)
Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Champions of Kamigawa (Uncommon)
Samut, the Tested
Samut, the Tested 2RedGreen (4)
Legendary Planeswalker — Samut (4)

+1: Up to one target creature gains double strike until end of turn.

−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.

Hour of Devastation (Mythic Rare)
Samut, Voice of Dissent
Samut, Voice of Dissent 3RedGreen (5)
Legendary Creature — Human Warrior (3/4)

Flash

Double strike, vigilance, haste

Other creatures you control have haste.

White, Tap: Untap another target creature.

Amonkhet (Mythic Rare)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Sanctifier of Souls
Sanctifier of Souls 3White (4)
Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

2White, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Eldritch Moon (Rare)
Sanctimony
Sanctimony 1White (2)
Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Sanctuary Cat
Sanctuary Cat White (1)
Creature — Cat (1/2)

Dark Ascension (Common)
Sanctum Custodian
Sanctum Custodian 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Sanctum Gargoyle
Sanctum Gargoyle 3White (4)
Artifact Creature — Gargoyle (2/3)

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

Commander 2016 (Common)
Other Versions
Shards of Alara (Common)
Archenemy (Common)
Modern Masters (Common)
Sanctum Guardian
Sanctum Guardian 1WhiteWhite (3)
Creature — Human Cleric (1/4)

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Battle Royale Box Set (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Sanctum of Serra
Sanctum of Serra (0)
Plane — Serra’s Realm

When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.

Whenever you roll [chaos], you may have your life total become 20.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
Sanctum of the Sun
Sanctum of the Sun (0)
Legendary Land

(Transforms from Azor's Gateway.)

Tap: Add X mana of any one color, where X is your life total.

Rivals of Ixalan (Mythic Rare)
Sanctum of Ugin
Sanctum of Ugin (0)
Land

Tap: Add Colorless.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Battle for Zendikar (Rare)
Sanctum Plowbeast
Sanctum Plowbeast 4WhiteBlue (6)
Artifact Creature — Beast (3/6)

Defender

Plainscycling 2, islandcycling 2 (2, Discard this card: Search your library for a Plains or Island card, reveal it, put it into your hand, then shuffle your library.)

Alara Reborn (Common)
Sanctum Prelate
Sanctum Prelate 1WhiteWhite (3)
Creature — Human Cleric (2/2)

As Sanctum Prelate enters the battlefield, choose a number.

Noncreature spells with converted mana cost equal to the chosen number can't be cast.

Conspiracy: Take the Crown (Mythic Rare)
Sanctum Seeker
Sanctum Seeker 2BlackBlack (4)
Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Ixalan (Rare)
Sanctum Spirit
Sanctum Spirit 3White (4)
Creature — Spirit (3/2)

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Sand Golem
Sand Golem 5 (5)
Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mirage (Uncommon)
Sand Silos
Sand Silos (0)
Land

Sand Silos enters the battlefield tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Sand Silos: Add Blue for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Sand Squid
Sand Squid 3Blue (4)
Creature — Squid Beast (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

You may choose not to untap Sand Squid during your untap step.

Tap: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mercadian Masques (Rare)
Sand Strangler
Sand Strangler 3Red (4)
Creature — Beast (3/3)

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

Hour of Devastation (Uncommon)
Sandals of Abdallah
Sandals of Abdallah 4 (4)
Artifact

2, Tap: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Arabian Nights (Uncommon)
Sandbar Crocodile
Sandbar Crocodile 4Blue (5)
Creature — Crocodile (6/5)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Sandbar Merfolk
Sandbar Merfolk Blue (1)
Creature — Merfolk (1/1)

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Sandbar Serpent
Sandbar Serpent 4Blue (5)
Creature — Serpent (3/4)

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Sandblast
Sandblast 2White (3)
Instant

Sandblast deals 5 damage to target attacking or blocking creature.

Hour of Devastation (Common)
Other Versions
Fate Reforged (Common)
Sandcrafter Mage
Sandcrafter Mage 2White (3)
Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sands of Delirium
Sands of Delirium 3 (3)
Artifact

Variable Colorless, Tap: Target player puts the top X cards of their library into their graveyard.

Magic 2013 (Rare)
Sands of Time
Sands of Time 4 (4)
Artifact

Each player skips their untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Visions (Rare)
Sandskin
Sandskin 2White (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Onslaught (Common)
Sandsower
Sandsower 3White (4)
Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

Modern Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Sandsteppe Citadel
Sandsteppe Citadel (0)
Land

Sandsteppe Citadel enters the battlefield tapped.

Tap: Add White, Black, or Green.

Commander Anthology 2018 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Sandsteppe Mastodon
Sandsteppe Mastodon 5GreenGreen (7)
Creature — Elephant (5/5)

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Fate Reforged (Rare)
Sandsteppe Outcast
Sandsteppe Outcast 2White (3)
Creature — Human Warrior (2/1)

When Sandsteppe Outcast enters the battlefield, choose one —

• Put a +1/+1 counter on Sandsteppe Outcast.

• Create a 1/1 white Spirit creature token with flying.

Fate Reforged (Common)
Sandsteppe Scavenger
Sandsteppe Scavenger 4Green (5)
Creature — Hound Scout (2/2)

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dragons of Tarkir (Common)
Sandstone Bridge
Sandstone Bridge (0)
Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

Tap: Add White.

Battle for Zendikar (Common)
Sandstone Deadfall
Sandstone Deadfall 3 (3)
Artifact

Tap, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

Odyssey (Uncommon)
Sandstone Needle
Sandstone Needle (0)
Land

Sandstone Needle enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Sandstone Needle: Add RedRed. If there are no depletion counters on Sandstone Needle, sacrifice it.

Mercadian Masques (Common)
Sandstone Oracle
Sandstone Oracle 7 (7)
Artifact Creature — Sphinx (4/4)

Flying

When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Iconic Masters (Uncommon)
Sandstone Warrior
Sandstone Warrior 2RedRed (4)
Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)

Red: Sandstone Warrior gets +1/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Sandstorm
Sandstorm Green (1)
Instant

Sandstorm deals 1 damage to each attacking creature.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Arabian Nights (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Sandstorm Charger
Sandstorm Charger 4White (5)
Creature — Beast (3/4)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sandstorm Eidolon
Sandstorm Eidolon 3Red (4)
Creature — Spirit (2/2)

Red, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.

Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

Dissension (Common)
Sandwurm Convergence
Sandwurm Convergence 6GreenGreen (8)
Enchantment

Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

Amonkhet (Rare)
Sangrite Backlash
Sangrite Backlash Black or GreenRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Alara Reborn (Common)
Sangrite Surge
Sangrite Surge 4RedGreen (6)
Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Shards of Alara (Uncommon)
Sangromancer
Sangromancer 2BlackBlack (4)
Creature — Vampire Shaman (3/3)

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Commander 2017 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Sangrophage
Sangrophage BlackBlack (2)
Creature — Zombie (3/3)

At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.

Time Spiral (Common)
Sanguimancy
Sanguimancy 4Black (5)
Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Uncommon)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Sanguine Bond
Sanguine Bond 3BlackBlack (5)
Enchantment

Whenever you gain life, target opponent loses that much life.

Iconic Masters (Uncommon)
Other Versions
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Sanguine Glorifier
Sanguine Glorifier 3White (4)
Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Rivals of Ixalan (Common)
Sanguine Guard
Sanguine Guard 1BlackBlack (3)
Creature — Zombie Knight (2/2)

First strike

1Black: Regenerate Sanguine Guard.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Sanguine Praetor
Sanguine Praetor 6BlackBlack (8)
Creature — Avatar Praetor (7/5)

Black, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.

Guildpact (Rare)
Sanguine Sacrament
Sanguine Sacrament Variable ColorlessWhiteWhite (2)
Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Ixalan (Rare)
Sanitarium Skeleton
Sanitarium Skeleton Black (1)
Creature — Skeleton (1/2)

2Black: Return Sanitarium Skeleton from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Shadows over Innistrad (Common)
Sanity Gnawers
Sanity Gnawers 1BlackRed (3)
Creature — Rat (1/1)

When Sanity Gnawers enters the battlefield, target player discards a card at random.

Alara Reborn (Uncommon)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)
Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of their library into their graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Sap Sucker
Sap Sucker (0)
Artifact — Contraption

Whenever you crank Sap Sucker, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Unstable (Common)
Sapling of Colfenor
Sapling of Colfenor 3Black or GreenBlack or Green (5)
Legendary Creature — Treefolk Shaman (2/5)

Indestructible

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Eventide (Rare)
Sapphire Charm
Sapphire Charm Blue (1)
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Sapphire Drake
Sapphire Drake 5Blue (6)
Creature — Drake (4/4)

Flying

Each creature you control with a +1/+1 counter on it has flying.

Gatecrash (Uncommon)
Sapphire Leech
Sapphire Leech 1Blue (2)
Creature — Leech (2/2)

Flying

Blue spells you cast cost Blue more to cast.

Invasion (Rare)
Sapphire Medallion
Sapphire Medallion 2 (2)
Artifact

Blue spells you cast cost 1 less to cast.

Commander 2014 (Rare)
Other Versions
Tempest (Rare)
Saprazzan Bailiff
Saprazzan Bailiff 3BlueBlue (5)
Creature — Merfolk (2/2)

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mercadian Masques (Rare)
Saprazzan Breaker
Saprazzan Breaker 4Blue (5)
Creature — Beast (3/3)

Blue: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker can't be blocked this turn.

Mercadian Masques (Uncommon)
Saprazzan Cove
Saprazzan Cove (0)
Land

Saprazzan Cove enters the battlefield tapped.

Tap: Put a storage counter on Saprazzan Cove.

Tap, Remove any number of storage counters from Saprazzan Cove: Add Blue for each storage counter removed this way.

Mercadian Masques (Uncommon)
Saprazzan Heir
Saprazzan Heir 1Blue (2)
Creature — Merfolk (1/1)

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Mercadian Masques (Rare)
Saprazzan Legate
Saprazzan Legate 3Blue (4)
Creature — Merfolk Soldier (1/3)

If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.

Flying

Mercadian Masques (Uncommon)
Saprazzan Outrigger
Saprazzan Outrigger 3Blue (4)
Creature — Merfolk (5/5)

When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.

Mercadian Masques (Common)
Saprazzan Raider
Saprazzan Raider 2Blue (3)
Creature — Merfolk (1/2)

When Saprazzan Raider becomes blocked, return it to its owner's hand.

Mercadian Masques (Common)
Saprazzan Skerry
Saprazzan Skerry (0)
Land

Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Saprazzan Skerry: Add BlueBlue. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Mercadian Masques (Common)
Saproling
Saproling (0)
Creature — Saproling (1/1)

Duel Decks: Phyrexia vs. the Coalition (Common)
Saproling Burst
Saproling Burst 4Green (5)
Enchantment

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Saproling Infestation
Saproling Infestation 1Green (2)
Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Migration
Saproling Migration 1Green (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Dominaria (Common)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Invasion (Rare)
Sapseep Forest
Sapseep Forest (0)
Land — Forest

(Tap: Add Green.)

Sapseep Forest enters the battlefield tapped.

Green, Tap: You gain 1 life. Activate this ability only if you control two or more green permanents.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Sarcatog
Sarcatog 1BlackRed (3)
Creature — Atog (1/2)

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

Odyssey (Uncommon)
Sarcomancy
Sarcomancy Black (1)
Enchantment

When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Sarcomite Myr
Sarcomite Myr 2Blue (3)
Artifact Creature — Myr (2/1)

2: Sarcomite Myr gains flying until end of turn.

2, Sacrifice Sarcomite Myr: Draw a card.

Planechase (Common)
Other Versions
Future Sight (Common)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Sarkhan Unbroken
Sarkhan Unbroken 2GreenBlueRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Draw a card, then add one mana of any color.

−2: Create a 4/4 red Dragon creature token with flying.

−8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

Dragons of Tarkir (Mythic Rare)
Sarkhan Vol
Sarkhan Vol 2RedGreen (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Sarkhan, Dragonsoul
Sarkhan, Dragonsoul 4RedRed (6)
Legendary Planeswalker — Sarkhan (5)

+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.

−3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.

−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.

Core Set 2019 (Mythic Rare)
Sarkhan, Fireblood
Sarkhan, Fireblood 1RedRed (3)
Legendary Planeswalker — Sarkhan (3)

+1: You may discard a card. If you do, draw a card.

+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.

−7: Create four 5/5 red Dragon creature tokens with flying.

Core Set 2019 (Mythic Rare)
Sarkhan, the Dragonspeaker
Sarkhan, the Dragonspeaker 3RedRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Khans of Tarkir (Mythic Rare)
Sarkhan's Dragonfire
Sarkhan's Dragonfire 3RedRed (5)
Sorcery

Sarkhan's Dragonfire deals 3 damage to any target.

Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Rare)
Sarkhan's Rage
Sarkhan's Rage 4Red (5)
Instant

Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

Dragons of Tarkir (Common)
Sarkhan's Triumph
Sarkhan's Triumph 2Red (3)
Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.

Dragons of Tarkir (Uncommon)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Core Set 2019 (Rare)
Sarkhan's Whelp
Sarkhan's Whelp 2Red (3)
Creature — Dragon (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

Core Set 2019 (Uncommon)
Sarpadian Empires, Vol. VII
Sarpadian Empires, Vol. VII 3 (3)
Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

3, Tap: Create a 1/1 creature token of the chosen color and type.

Time Spiral (Rare)
Saruli Gatekeepers
Saruli Gatekeepers 3Green (4)
Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

Dragon's Maze (Common)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
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