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Blasphemous Act
  ( 9)
Sorcery
This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
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Blast of Genius
   ( 6)
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that permanent or player.
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Blaster Mage
  ( 3)
Creature — Human Spellshaper
(2/2)
, , Discard a card: Destroy target Wall.
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Blastfire Bolt
  ( 6)
Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
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Blasting Station
 ( 3)
Artifact
, Sacrifice a creature: Blasting Station deals 1 damage to any target.
Whenever a creature enters the battlefield, you may untap Blasting Station.
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Blastoderm
   ( 4)
Creature — Beast
(5/5)
Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Blatant Thievery
    ( 7)
Sorcery
For each opponent, gain control of target permanent that player controls.
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Blaze
  ( 1)
Sorcery
Blaze deals X damage to any target.
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Blaze Commando
   ( 5)
Creature — Minotaur Soldier
(5/3)
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
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Blaze of Glory
 ( 1)
Instant
Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
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Blazethorn Scarecrow
 ( 5)
Artifact Creature — Scarecrow
(3/3)
Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Blazing Archon
    ( 9)
Creature — Archon
(5/6)
Flying Creatures can't attack you.
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Blazing Blade Askari
  ( 3)
Creature — Human Knight
(2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : Blazing Blade Askari becomes colorless until end of turn.
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Blazing Effigy
  ( 2)
Creature — Elemental
(0/3)
When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
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Blazing Hellhound
   ( 4)
Creature — Elemental Hound
(4/3)
, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.
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Blazing Hope
 ( 1)
Instant
Exile target creature with power greater than or equal to your life total.
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Blazing Salvo
 ( 1)
Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
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Blazing Shoal
   ( 2)
Instant — Arcane
You may exile a red card with converted mana cost X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.
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Blazing Specter
   ( 4)
Creature — Specter
(2/2)
Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card.
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Blazing Torch
 ( 1)
Artifact — Equipment
Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has " , Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Blazing Volley
 ( 1)
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
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Bleak Coven Vampires
   ( 5)
Creature — Vampire Warrior
(4/3)
Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
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Blessed Alliance
  ( 2)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature.
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Blessed Breath
 ( 1)
Instant — Arcane
Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Blessed Orator
  ( 4)
Creature — Human Cleric
(1/4)
Other creatures you control get +0/+1.
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Blessed Reincarnation
  ( 4)
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Blessed Spirits
  ( 3)
Creature — Spirit
(2/2)
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
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Blessed Wind
   ( 9)
Sorcery
Target player's life total becomes 20.
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Blessed Wine
  ( 2)
Instant
You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
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Blessing
  ( 2)
Enchantment — Aura
Enchant creature : Enchanted creature gets +1/+1 until end of turn.
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Blessing of Belzenlok
 ( 1)
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
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Blessing of Leeches
  ( 3)
Enchantment — Aura
Flash Enchant creature At the beginning of your upkeep, you lose 1 life. : Regenerate enchanted creature.
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Blessings of Nature
  ( 5)
Sorcery
Distribute four +1/+1 counters among any number of target creatures. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Blight
  ( 2)
Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it.
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Blight Herder
 ( 5)
Creature — Eldrazi Processor
(4/5)
When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
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Blight Keeper
 ( 1)
Creature — Bat Imp
(1/1)
Flying  , , Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
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Blight Mamba
  ( 2)
Creature — Snake
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)  : Regenerate Blight Mamba.
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Blight Sickle
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip 
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Blightcaster
  ( 4)
Creature — Human Wizard
(2/3)
Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
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Blighted Agent
  ( 2)
Creature — Human Rogue
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
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Blighted Bat
  ( 3)
Creature — Zombie Bat
(2/1)
Flying : Blighted Bat gains haste until end of turn.
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Blighted Shaman
  ( 2)
Creature — Human Cleric Shaman
(1/1)
, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
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Blightning
   ( 3)
Sorcery
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
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Blightspeaker
  ( 2)
Creature — Human Rebel Cleric
(1/1)
: Target player loses 1 life.
, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
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Blightsteel Colossus
 ( 12)
Artifact Creature — Golem
(11/11)
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
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Blightwidow
  ( 4)
Creature — Spider
(2/4)
Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Blind Creeper
  ( 2)
Creature — Zombie Beast
(3/3)
Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
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Blind Fury
   ( 4)
Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
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Blind Hunter
   ( 4)
Creature — Bat
(2/2)
Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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Blind Obedience
  ( 2)
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.
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Blind with Anger
  ( 4)
Instant — Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
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Blind Zealot
   ( 3)
Creature — Human Cleric
(2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
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Blinding Angel
   ( 5)
Creature — Angel
(2/4)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
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Blinding Beam
  ( 3)
Instant
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine (Choose both if you pay the entwine cost.)
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Blinding Drone
  ( 2)
Creature — Eldrazi Drone
(1/3)
Devoid (This card has no color.) , : Tap target creature. ( represents colorless mana.)
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Blinding Flare
 ( 1)
Sorcery
Strive — This spell costs more to cast for each target beyond the first. Any number of target creatures can't block this turn.
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Blinding Fog
  ( 3)
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
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Blinding Mage
  ( 2)
Creature — Human Wizard
(1/2)
, : Tap target creature.
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Blinding Powder
 ( 1)
Artifact — Equipment
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Blinding Spray
  ( 5)
Instant
Creatures your opponents control get -4/-0 until end of turn. Draw a card.
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Blind-Spot Giant
  ( 3)
Creature — Giant Warrior
(4/3)
Blind-Spot Giant can't attack or block unless you control another Giant.
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Blinking Spirit
  ( 4)
Creature — Spirit
(2/2)
: Return Blinking Spirit to its owner's hand.
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Blinkmoth Infusion
   ( 14)
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Untap all artifacts.
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Blinkmoth Urn
 ( 5)
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
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Blister Beetle
  ( 2)
Creature — Insect
(1/1)
When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.
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Blistercoil Weird
 ( 1)
Creature — Weird
(1/1)
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
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Blistergrub
  ( 3)
Creature — Horror
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life.
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Blistering Dieflyn
  ( 4)
Creature — Imp
(0/1)
Flying : Blistering Dieflyn gets +1/+0 until end of turn.
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Blistering Firecat
    ( 4)
Creature — Elemental Cat
(7/1)
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Blisterpod
 ( 1)
Creature — Eldrazi Drone
(1/1)
Devoid (This card has no color.) When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
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Blisterstick Shaman
  ( 3)
Creature — Goblin Shaman
(2/1)
When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target.
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Blitz Hellion
   ( 5)
Creature — Hellion
(7/7)
Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.
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Blizzard
  ( 2)
Enchantment
Cast this spell only if you control a snow land. Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps.
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Blizzard Specter
   ( 4)
Snow Creature — Specter
(2/3)
Flying Whenever Blizzard Specter deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card.
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Bloated Toad
  ( 3)
Creature — Frog
(2/2)
Protection from blue Cycling ( , Discard this card: Draw a card.)
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Blockade Runner
  ( 4)
Creature — Merfolk
(2/2)
: Blockade Runner can't be blocked this turn.
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Flesh // Blood (Blood)
  ( 2)
Sorcery
Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)
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Blood Artist
  ( 2)
Creature — Vampire
(0/1)
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
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Blood Bairn
  ( 3)
Creature — Vampire
(2/2)
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
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