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Storm Fleet Sprinter
Storm Fleet Sprinter 1BlueRed (3)
Creature — Human Pirate (2/2)

Haste

Storm Fleet Sprinter can't be blocked.

Rivals of Ixalan (Uncommon)
Storm Fleet Spy
Storm Fleet Spy 2Blue (3)
Creature — Human Pirate (2/2)

Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.

Ixalan (Uncommon)
Storm Fleet Swashbuckler
Storm Fleet Swashbuckler 1Red (2)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Storm Front
Storm Front Green (1)
Enchantment

GreenGreen: Tap target creature with flying.

Tempest (Uncommon)
Storm Herd
Storm Herd 8WhiteWhite (10)
Sorcery

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Magic: The Gathering-Commander (Rare)
Other Versions
Guildpact (Rare)
Storm Sculptor
Storm Sculptor 3Blue (4)
Creature — Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

Ixalan (Common)
Storm Seeker
Storm Seeker 3Green (4)
Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Masters Edition (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Storm Shaman
Storm Shaman 2Red (3)
Creature — Human Cleric Shaman (0/4)

Red: Storm Shaman gets +1/+0 until end of turn.

Alliances (Common)
Other Versions
Seventh Edition (Uncommon)
Storm Spirit
Storm Spirit 3GreenWhiteBlue (6)
Creature — Elemental Spirit (3/3)

Flying

Tap: Storm Spirit deals 2 damage to target creature.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Storm the Vault
Storm the Vault 2BlueRed (4)
Legendary Enchantment

Whenever one or more creatures you control deal combat damage to a player, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

Rivals of Ixalan (Rare)
Storm World
Storm World Red (1)
World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Stormbind
Stormbind 1RedGreen (3)
Enchantment

2, Discard a card at random: Stormbind deals 2 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Stormbound Geist
Stormbound Geist 1BlueBlue (3)
Creature — Spirit (2/2)

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Stormbreath Dragon
Stormbreath Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste, protection from white

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Theros (Mythic Rare)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Stormcaller's Boon
Stormcaller's Boon 2WhiteBlue (4)
Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Alara Reborn (Common)
Stormchaser Chimera
Stormchaser Chimera 2BlueRed (4)
Creature — Chimera (2/3)

Flying

2BlueRed: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Stormchaser Mage
Stormchaser Mage BlueRed (2)
Creature — Human Wizard (1/3)

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Oath of the Gatewatch (Uncommon)
Stormcloud Djinn
Stormcloud Djinn 4Blue (5)
Creature — Djinn (3/3)

Flying

Stormcloud Djinn can block only creatures with flying.

RedRed: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

Time Spiral (Uncommon)
Stormcloud Spirit
Stormcloud Spirit 3BlueBlue (5)
Creature — Spirit (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Stormcrag Elemental
Stormcrag Elemental 5Red (6)
Creature — Elemental (5/5)

Trample

Megamorph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Stormfront Pegasus
Stormfront Pegasus 1White (2)
Creature — Pegasus (2/1)

Flying

Welcome Deck 2017 (Uncommon)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Stormfront Riders
Stormfront Riders 4White (5)
Creature — Human Soldier (4/3)

Flying

When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Stormrider Rig
Stormrider Rig 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.

Equip 2

Dragons of Tarkir (Uncommon)
Stormrider Spirit
Stormrider Spirit 4Blue (5)
Creature — Spirit (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Shadows over Innistrad (Common)
Stormscale Anarch
Stormscale Anarch 2RedRed (4)
Creature — Viashino Shaman (2/2)

2Red, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that permanent or player instead.

Dissension (Rare)
Stormscape Apprentice
Stormscape Apprentice Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Tap target creature.

Black, Tap: Target player loses 1 life.

Invasion (Common)
Stormscape Battlemage
Stormscape Battlemage 2Blue (3)
Creature — Metathran Wizard (2/2)

Kicker White and/or 2Black (You may pay an additional White and/or 2Black as you cast this spell.)

When Stormscape Battlemage enters the battlefield, if it was kicked with its White kicker, you gain 3 life.

When Stormscape Battlemage enters the battlefield, if it was kicked with its 2Black kicker, destroy target nonblack creature. That creature can't be regenerated.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Stormscape Familiar
Stormscape Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

White spells and black spells you cast cost 1 less to cast.

Time Spiral "Timeshifted" (Special)
Other Versions
Planeshift (Common)
Stormscape Master
Stormscape Master 2BlueBlue (4)
Creature — Human Wizard (2/2)

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

Invasion (Rare)
Stormsurge Kraken
Stormsurge Kraken 3BlueBlue (5)
Creature — Kraken (5/5)

Hexproof

Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Commander 2014 (Rare)
Stormtide Leviathan
Stormtide Leviathan 5BlueBlueBlue (8)
Creature — Leviathan (8/8)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Magic 2015 Core Set (Rare)
Other Versions
Magic 2011 (Rare)
Magic 2013 (Rare)
Stormwatch Eagle
Stormwatch Eagle 3Blue (4)
Creature — Bird (2/1)

Flying

Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

Prophecy (Common)
Stormwing Dragon
Stormwing Dragon 5Red (6)
Creature — Dragon (3/3)

Flying, first strike

Megamorph 5RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Story Circle
Story Circle 1WhiteWhite (3)
Enchantment

As Story Circle enters the battlefield, choose a color.

White: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Mercadian Masques (Uncommon)
Strafe
Strafe Red (1)
Sorcery

Strafe deals 3 damage to target nonred creature.

Planeshift (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

Black: Regenerate enchanted creature.

Ravnica: City of Guilds (Common)
Strandwalker
Strandwalker 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

Equipped creature gets +2/+4 and has reach.

Equip 4

Mirrodin Besieged (Uncommon)
Strange Augmentation
Strange Augmentation Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Strange Inversion
Strange Inversion 2Red (3)
Instant — Arcane

Switch target creature's power and toughness until end of turn.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Strangleroot Geist
Strangleroot Geist GreenGreen (2)
Creature — Spirit (2/1)

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Strangling Soot
Strangling Soot 2Black (3)
Instant

Destroy target creature with toughness 3 or less.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Time Spiral (Common)
Strangling Spores
Strangling Spores 3Black (4)
Instant

Target creature gets -3/-3 until end of turn.

Core Set 2019 (Common)
Strata Scythe
Strata Scythe 3 (3)
Artifact — Equipment

Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.

Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.

Equip 3

Commander 2014 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Stratadon
Stratadon 10 (10)
Artifact Creature — Beast (5/5)

Domain — This spell costs 1 less to cast for each basic land type among lands you control.

Trample

Planeshift (Uncommon)
Strategic Planning
Strategic Planning 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Hour of Devastation (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Commander 2013 Edition (Uncommon)
Strategy, Schmategy
Strategy, Schmategy 1Red (2)
Sorcery

Roll a six-sided die. Strategy, Schmategy has the indicated effect.

1 — Do nothing.

2 — Destroy all artifacts.

3 — Destroy all lands.

4 — Strategy, Schmategy deals 3 damage to each creature and each player.

5 — Each player discards their hand and draws seven cards.

6 — Repeat this process two more times.

Unglued (Rare)
Stratozeppelid
Stratozeppelid 4Blue (5)
Creature — Beast (4/4)

Flying

Stratozeppelid can block only creatures with flying.

Guildpact (Uncommon)
Stratus Dancer
Stratus Dancer 1Blue (2)
Creature — Djinn Monk (2/1)

Flying

Megamorph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

Dragons of Tarkir (Rare)
Stratus Walk
Stratus Walk 1Blue (2)
Enchantment — Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Straw Golem
Straw Golem 1 (1)
Artifact Creature — Golem (2/3)

When an opponent casts a creature spell, sacrifice Straw Golem.

Weatherlight (Uncommon)
Straw Soldiers
Straw Soldiers 1Blue (2)
Creature — Scarecrow Soldier (1/3)

Portal Three Kingdoms (Common)
Stream Hopper
Stream Hopper Blue or Red (1)
Creature — Goblin (1/1)

Blue or Red: Stream Hopper gains flying until end of turn.

Eventide (Common)
Stream of Acid
Stream of Acid 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature.

Starter 1999 (Uncommon)
Stream of Consciousness
Stream of Consciousness 1Blue (2)
Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

Ultimate Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Stream of Unconsciousness
Stream of Unconsciousness Blue (1)
Tribal Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Morningtide (Common)
Streambed Aquitects
Streambed Aquitects 1BlueBlue (3)
Creature — Merfolk Scout (2/3)

Tap: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Street Riot
Street Riot 4Red (5)
Enchantment

As long as it's your turn, creatures you control get +1/+0 and have trample.

Guilds of Ravnica (Uncommon)
Street Savvy
Street Savvy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.

Dissension (Common)
Street Spasm
Street Spasm Variable ColorlessRed (1)
Instant

Street Spasm deals X damage to target creature without flying you don't control.

Overload Variable ColorlessVariable ColorlessRedRed (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Commander 2013 Edition (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Street Sweeper
Street Sweeper 6 (6)
Artifact Creature — Construct (4/6)

Whenever Street Sweeper attacks, destroy all Auras attached to target land.

Return to Ravnica (Uncommon)
Street Wraith
Street Wraith 3BlackBlack (5)
Creature — Wraith (3/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Masters 25 (Uncommon)
Other Versions
Future Sight (Uncommon)
Modern Masters (Common)
Streetbreaker Wurm
Streetbreaker Wurm 3RedGreen (5)
Creature — Wurm (6/4)

Guildpact (Common)
Strength from the Fallen
Strength from the Fallen 1Green (2)
Enchantment

Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Journey into Nyx (Uncommon)
Strength in Numbers
Strength in Numbers 1Green (2)
Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

Modern Masters 2017 Edition (Common)
Other Versions
Time Spiral (Common)
Conspiracy: Take the Crown (Common)
Strength of Arms
Strength of Arms White (1)
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Shadows over Innistrad (Common)
Strength of Cedars
Strength of Cedars 4Green (5)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Champions of Kamigawa (Uncommon)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of the Pack
Strength of the Pack 4GreenGreen (6)
Sorcery

Put two +1/+1 counters on each creature you control.

Rivals of Ixalan (Uncommon)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Worldwake (Rare)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strider Harness
Strider Harness 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Rivals of Ixalan (Common)
Other Versions
Scars of Mirrodin (Common)
Oath of the Gatewatch (Uncommon)
Striking Sliver
Striking Sliver Red (1)
Creature — Sliver (1/1)

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Magic 2014 Core Set (Common)
Strionic Resonator
Strionic Resonator 2 (2)
Artifact

2, Tap: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Masters 25 (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Strip Bare
Strip Bare White (1)
Instant

Destroy all Auras and Equipment attached to target creature.

Shadowmoor (Common)
Strip Mine
Strip Mine (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Strip Mine: Destroy target land.

Zendikar Expeditions (Mythic Rare)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
From the Vault: Exiled (Mythic Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Striped Bears
Striped Bears 3Green (4)
Creature — Bear (2/2)

When Striped Bears enters the battlefield, draw a card.

Weatherlight (Common)
Striped Riverwinder
Striped Riverwinder 6Blue (7)
Creature — Serpent (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Cycling Blue (Blue, Discard this card: Draw a card.)

Hour of Devastation (Common)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

Commander 2015 (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Stromgald Spy
Stromgald Spy 3Black (4)
Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

Alliances (Uncommon)
Stromkirk Captain
Stromkirk Captain 1BlackRed (3)
Creature — Vampire Soldier (2/2)

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

Commander 2017 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Stromkirk Condemned
Stromkirk Condemned BlackBlack (2)
Creature — Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.

Eldritch Moon (Rare)
Stromkirk Mentor
Stromkirk Mentor 3Black (4)
Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Shadows over Innistrad (Common)
Stromkirk Noble
Stromkirk Noble Red (1)
Creature — Vampire (1/1)

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Rare)
Stromkirk Occultist
Stromkirk Occultist 2Red (3)
Creature — Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Rare)
Stromkirk Patrol
Stromkirk Patrol 4Black (5)
Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Strongarm Monk
Strongarm Monk 4White (5)
Creature — Human Monk (3/3)

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

Dragons of Tarkir (Uncommon)
Strongarm Tactics
Strongarm Tactics 1Black (2)
Sorcery

Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.

Onslaught (Rare)
Strongarm Thug
Strongarm Thug 2Black (3)
Creature — Human Mercenary (1/1)

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

Mercadian Masques (Uncommon)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

Dominaria (Common)
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