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The Dark Barony
The Dark Barony (0)
Plane — Ulgrotha

Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.

Whenever you roll [chaos], each opponent discards a card.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Dead Shall Serve
The Dead Shall Serve (0)
Scheme

When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.

Archenemy (Common)
The Eldest Reborn
The Eldest Reborn 4Black (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each opponent sacrifices a creature or planeswalker.

II — Each opponent discards a card.

III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Dominaria (Uncommon)
The Eon Fog
The Eon Fog (0)
Plane — Equilor

Players skip their untap steps.

Whenever you roll [chaos], untap all permanents you control.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Fallen
The Fallen 1BlackBlackBlack (4)
Creature — Zombie (2/3)

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Chronicles (Uncommon)
The Fallen Apart
The Fallen Apart 2BlackBlack (4)
Creature — Zombie (4/4)

The Fallen Apart enters the battlefield with two arms and two legs.

Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.

The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

Unhinged (Common)
The Fate of the Flammable
The Fate of the Flammable (0)
Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to that player. If the player chooses others, this scheme deals 3 damage to each of your other opponents.

Archenemy (Common)
The First Eruption
The First Eruption 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RedRed.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

Dominaria (Rare)
The Flame of Keld
The Flame of Keld 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Discard your hand.

II — Draw two cards.

III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

Dominaria (Uncommon)
The Fourth Sphere
The Fourth Sphere (0)
Plane — Phyrexia

At the beginning of your upkeep, sacrifice a nonblack creature.

Whenever you roll [chaos], create a 2/2 black Zombie creature token.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Gitrog Monster
The Gitrog Monster 3BlackGreen (5)
Legendary Creature — Frog Horror (6/6)

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Shadows over Innistrad (Mythic Rare)
The Grand Calcutron
The Grand Calcutron WhiteBlue (2)
Legendary Artifact

When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).

Players can only play the first card of their program.

If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.

At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.

Unstable (Mythic Rare)
The Great Aurora
The Great Aurora 6GreenGreenGreen (9)
Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Magic Origins (Mythic Rare)
The Great Forest
The Great Forest (0)
Plane — Lorwyn

Each creature assigns combat damage equal to its toughness rather than its power.

Whenever you roll [chaos], creatures you control get +0/+2 and gain trample until end of turn.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Hippodrome
The Hippodrome (0)
Plane — Segovia

All creatures get -5/-0.

Whenever you roll [chaos], you may destroy target creature if its power is 0 or less.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Hive
The Hive 5 (5)
Artifact

5, Tap: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
The Immortal Sun
The Immortal Sun 6 (6)
Legendary Artifact

Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.

Spells you cast cost 1 less to cast.

Creatures you control get +1/+1.

Rivals of Ixalan (Mythic Rare)
The Iron Guardian Stirs
The Iron Guardian Stirs (0)
Scheme

When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token.

Archenemy (Common)
The Lady of the Mountain
The Lady of the Mountain 4RedGreen (6)
Legendary Creature — Giant (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
The Locust God
The Locust God 4BlueRed (6)
Legendary Creature — God (4/4)

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

2BlueRed: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
Other Versions
Masterpiece Series: Amonkhet Invocations (Special)
The Maelstrom
The Maelstrom (0)
Plane — Alara

When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.

Whenever you roll [chaos], return target permanent card from your graveyard to the battlefield.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Mending of Dominaria
The Mending of Dominaria 3GreenGreen (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Dominaria (Rare)
The Mighty Will Fall
The Mighty Will Fall (0)
Scheme

When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.

Archenemy: Nicol Bolas (Common)
The Mimeoplasm
The Mimeoplasm 2BlackGreenBlue (5)
Legendary Creature — Ooze (0/0)

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander's Arsenal (Mythic Rare)
The Mirari Conjecture
The Mirari Conjecture 4Blue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Return target instant card from your graveyard to your hand.

II — Return target sorcery card from your graveyard to your hand.

III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Dominaria (Rare)
The Pieces Are Coming Together
The Pieces Are Coming Together (0)
Scheme

When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost 2 less to cast.

Archenemy (Common)
The Rack
The Rack 1 (1)
Artifact

As The Rack enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Antiquities (Uncommon)
The Scarab God
The Scarab God 3BlueBlack (5)
Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

2BlueBlack: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
Other Versions
Masterpiece Series: Amonkhet Invocations (Special)
The Scorpion God
The Scorpion God 3BlackRed (5)
Legendary Creature — God (6/5)

Whenever a creature with a -1/-1 counter on it dies, draw a card.

1BlackRed: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
Other Versions
Masterpiece Series: Amonkhet Invocations (Special)
The Tabernacle at Pendrell Vale
The Tabernacle at Pendrell Vale (0)
Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay 1."

Masters Edition III (Rare)
Other Versions
Legends (Rare)
The Ultimate Nightmare of Wizards of the Coast® Customer Service
The Ultimate Nightmare of Wizards of the Coast® Customer Service Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

Unglued (Uncommon)
The Unspeakable
The Unspeakable 6BlueBlueBlue (9)
Legendary Creature — Spirit (6/7)

Flying, trample

Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Champions of Kamigawa (Rare)
The Ur-Dragon
The Ur-Dragon 4WhiteBlueBlackRedGreen (9)
Legendary Creature — Dragon Avatar (10/10)

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Commander 2017 (Mythic Rare)
The Very Soil Shall Shake
The Very Soil Shall Shake (0)
Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Creatures you control get +2/+2 and have trample.

When a creature you control dies, abandon this scheme.

Archenemy (Common)
The Wretched
The Wretched 3BlackBlack (5)
Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
The Zephyr Maze
The Zephyr Maze (0)
Plane — Kyneth

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Whenever you roll [chaos], target creature gains flying until end of turn.

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
Theft of Dreams
Theft of Dreams 2Blue (3)
Sorcery

Draw a card for each tapped creature target opponent controls.

Masters Edition IV (Uncommon)
Other Versions
Exodus (Common)
Portal (Uncommon)
Portal Second Age (Uncommon)
Thelon of Havenwood
Thelon of Havenwood GreenGreen (2)
Legendary Creature — Elf Druid (2/2)

Each Fungus creature gets +1/+1 for each spore counter on it.

BlackGreen, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.

Time Spiral (Rare)
Thelonite Druid
Thelonite Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

1Green, Tap, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Thelonite Hermit
Thelonite Hermit 3Green (4)
Creature — Elf Shaman (1/1)

Saproling creatures get +1/+1.

Morph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

Commander 2016 (Rare)
Other Versions
Time Spiral (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Thelonite Monk
Thelonite Monk 2GreenGreen (4)
Creature — Insect Monk Cleric (1/2)

Tap, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

Fallen Empires (Rare)
Thelon's Chant
Thelon's Chant 1GreenGreen (3)
Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay Green.

Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Thelon's Curse
Thelon's Curse GreenGreen (2)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay Blue for each creature chosen this way. If the player does, untap those creatures.

Fallen Empires (Rare)
There Is No Refuge
There Is No Refuge (0)
Scheme

When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.

Archenemy: Nicol Bolas (Common)
Thermal Blast
Thermal Blast 4Red (5)
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard.

Odyssey (Common)
Thermal Flux
Thermal Flux Blue (1)
Instant

Choose one —

• Target nonsnow permanent becomes snow until end of turn.

• Target snow permanent isn't snow until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Common)
Thermal Glider
Thermal Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from red

Mercadian Masques (Common)
Thermal Navigator
Thermal Navigator 3 (3)
Artifact Creature — Construct (2/2)

Sacrifice an artifact: Thermal Navigator gains flying until end of turn.

Fifth Dawn (Common)
Thermo-Alchemist
Thermo-Alchemist 1Red (2)
Creature — Human Shaman (0/3)

Defender

Tap: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Ultimate Masters (Common)
Other Versions
Eldritch Moon (Common)
Thermokarst
Thermokarst 1GreenGreen (3)
Sorcery

Destroy target land. If that land was a snow land, you gain 1 life.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Thermopod
Thermopod 4Red (5)
Snow Creature — Slug (4/3)

Snow: Thermopod gains haste until end of turn. (Snow can be paid with one mana from a snow permanent.)

Sacrifice a creature: Add Red.

Coldsnap (Common)
Thespian's Stage
Thespian's Stage (0)
Land

Tap: Add Colorless.

2, Tap: Thespian's Stage becomes a copy of target land, except it has this ability.

Ultimate Masters (Rare)
Other Versions
Gatecrash (Rare)
Thicket Basilisk
Thicket Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Thicket Elemental
Thicket Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Duel Decks: Nissa vs. Ob Nixilis (Rare)
Other Versions
Invasion (Rare)
Thick-Skinned Goblin
Thick-Skinned Goblin 1Red (2)
Creature — Goblin Shaman (2/1)

You may pay 0 rather than pay the echo cost for permanents you control.

Red: Thick-Skinned Goblin gains protection from red until end of turn.

Time Spiral (Uncommon)
Thief of Blood
Thief of Blood 4BlackBlack (6)
Creature — Vampire (1/1)

Flying

As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Thief of Hope
Thief of Hope 2Black (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.

Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Thief of Sanity
Thief of Sanity 1BlueBlack (3)
Creature — Specter (2/2)

Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

Guilds of Ravnica (Rare)
Thieves' Auction
Thieves' Auction 4RedRedRed (7)
Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Thieves' Fortune
Thieves' Fortune 2Blue (3)
Tribal Instant — Rogue

Prowl Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Morningtide (Uncommon)
Thieving Magpie
Thieving Magpie 2BlueBlue (4)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Tenth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Destiny (Uncommon)
Thieving Sprite
Thieving Sprite 2Black (3)
Creature — Faerie Rogue (1/1)

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Thing from the Deep
Thing from the Deep 6BlueBlueBlue (9)
Creature — Leviathan (9/9)

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Thing in the Ice
Thing in the Ice 1Blue (2)
Creature — Horror (0/4)

Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

Shadows over Innistrad (Rare)
Think Tank
Think Tank 2Blue (3)
Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Odyssey (Uncommon)
Think Twice
Think Twice 1Blue (2)
Instant

Draw a card.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Time Spiral (Common)
Innistrad (Common)
Thirst
Thirst 2Blue (3)
Enchantment — Aura

Enchant creature

When Thirst enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Thirst unless you pay Blue.

Mirage (Common)
Thirst for Knowledge
Thirst for Knowledge 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Commander 2018 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Modern Masters (Uncommon)
Thirsting Axe
Thirsting Axe 3 (3)
Artifact — Equipment

Equipped creature gets +4/+0.

At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.

Equip 2

Eldritch Moon (Uncommon)
This World Belongs to Me
This World Belongs to Me (0)
Scheme

When you set this scheme in motion, draw two cards. You may play an additional land this turn.

Archenemy: Nicol Bolas (Common)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Shadowmoor (Rare)
Thopter Arrest
Thopter Arrest 2White (3)
Enchantment

When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.

Aether Revolt (Uncommon)
Thopter Assembly
Thopter Assembly 6 (6)
Artifact Creature — Thopter (5/5)

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Thopter Engineer
Thopter Engineer 2Red (3)
Creature — Human Artificer (1/3)

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Thopter Foundry
Thopter Foundry White or BlackBlue (2)
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Commander 2016 (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Commander 2013 Edition (Uncommon)
Thopter Spy Network
Thopter Spy Network 2BlueBlue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Commander 2018 (Rare)
Other Versions
Magic Origins (Rare)
Thopter Squadron
Thopter Squadron 5 (5)
Artifact Creature — Thopter (0/0)

Flying

Thopter Squadron enters the battlefield with three +1/+1 counters on it.

1, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery.

1, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Uncommon)
Thorn Elemental
Thorn Elemental 5GreenGreen (7)
Creature — Elemental (7/7)

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Dominaria (Uncommon)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Destiny (Rare)
Starter 1999 (Rare)
Thorn Lieutenant
Thorn Lieutenant 1Green (2)
Creature — Elf Warrior (2/3)

Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.

5Green: Thorn Lieutenant gets +4/+4 until end of turn.

Core Set 2019 (Rare)
Thorn of Amethyst
Thorn of Amethyst 2 (2)
Artifact

Noncreature spells cost 1 more to cast.

Lorwyn (Rare)
Thorn of the Black Rose
Thorn of the Black Rose 3Black (4)
Creature — Human Assassin (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Thorn of the Black Rose enters the battlefield, you become the monarch.

Conspiracy: Take the Crown (Common)
Thorn Thallid
Thorn Thallid 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to any target.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Thornbite Staff
Thornbite Staff 2 (2)
Tribal Artifact — Shaman Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip 4

Morningtide (Uncommon)
Thornbow Archer
Thornbow Archer Black (1)
Creature — Elf Archer (1/2)

Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.

Magic Origins (Common)
Thorncaster Sliver
Thorncaster Sliver 4Red (5)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Magic 2014 Core Set (Rare)
Thorned Moloch
Thorned Moloch 2Red (3)
Creature — Lizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Thorned Moloch has first strike as long as it's attacking.

Hour of Devastation (Common)
Thornhide Wolves
Thornhide Wolves 4Green (5)
Creature — Wolf (4/5)

Core Set 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Thornling
Thornling 3GreenGreen (5)
Creature — Elemental Shapeshifter (4/4)

Green: Thornling gains haste until end of turn.

Green: Thornling gains trample until end of turn.

Green: Thornling gains indestructible until end of turn.

1: Thornling gets +1/-1 until end of turn.

1: Thornling gets -1/+1 until end of turn.

Conflux (Mythic Rare)
Thornscape Apprentice
Thornscape Apprentice Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Target creature gains first strike until end of turn.

White, Tap: Tap target creature.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Thornscape Battlemage
Thornscape Battlemage 2Green (3)
Creature — Elf Wizard (2/2)

Kicker Red and/or White (You may pay an additional Red and/or White as you cast this spell.)

When Thornscape Battlemage enters the battlefield, if it was kicked with its Red kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters the battlefield, if it was kicked with its White kicker, destroy target artifact.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Thornscape Familiar
Thornscape Familiar 1Green (2)
Creature — Insect (2/1)

Red spells and white spells you cast cost 1 less to cast.

Planeshift (Common)
Thornscape Master
Thornscape Master 2GreenGreen (4)
Creature — Human Wizard (2/2)

RedRed, Tap: Thornscape Master deals 2 damage to target creature.

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

Invasion (Rare)
Thorn-Thrash Viashino
Thorn-Thrash Viashino 3Red (4)
Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

Green: Thorn-Thrash Viashino gains trample until end of turn.

Planechase Anthology (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Thorntooth Witch
Thorntooth Witch 5Black (6)
Creature — Treefolk Shaman (3/4)

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.

Lorwyn (Uncommon)
Thornwatch Scarecrow
Thornwatch Scarecrow 6 (6)
Artifact Creature — Scarecrow (4/4)

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Shadowmoor (Common)
Thornweald Archer
Thornweald Archer 1Green (2)
Creature — Elf Archer (2/1)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Commander Anthology (Common)
Other Versions
Future Sight (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Thornwind Faeries
Thornwind Faeries 1BlueBlue (3)
Creature — Faerie (1/1)

Flying

Tap: Thornwind Faeries deals 1 damage to any target.

Commander Anthology (Common)
Other Versions
Urza's Legacy (Common)
Commander 2013 Edition (Common)
Thornwood Falls
Thornwood Falls (0)
Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

Tap: Add Green or Blue.

Commander 2018 (Common)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Those Who Serve
Those Who Serve 2White (3)
Creature — Zombie (2/4)

Amonkhet (Common)
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