|
Talonrend
  ( 5)
Creature — Elemental
(0/5)
Flying : Talonrend gets +1/-1 until end of turn.
|
|
|
Talons of Falkenrath
  ( 2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has " : This creature gets +2/+0 until end of turn."
|
|
|
Talons of Wildwood
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)  : Return Talons of Wildwood from your graveyard to your hand.
|
|
|
Talrand, Sky Summoner
   ( 4)
Legendary Creature — Merfolk Wizard
(2/2)
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
|
|
|
Talruum Champion
  ( 5)
Creature — Minotaur
(3/3)
First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
|
|
|
Talruum Piper
  ( 5)
Creature — Minotaur
(3/3)
All creatures with flying able to block Talruum Piper do so.
|
|
|
Talus Paladin
  ( 4)
Creature — Human Knight Ally
(2/3)
Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
|
|
|
Tamanoa
   ( 3)
Creature — Spirit
(2/4)
Whenever a noncreature source you control deals damage, you gain that much life.
|
|
|
Tamiyo, Field Researcher
    ( 4)
Legendary Planeswalker — Tamiyo
(4)
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
|
|
|
Tamiyo, the Moon Sage
   ( 5)
Legendary Planeswalker — Tamiyo
(4)
+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
|
|
|
Tamiyo's Journal
 ( 5)
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.") , Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
|
|
|
Tana, the Bloodsower
   ( 4)
Legendary Creature — Elf Druid
(2/2)
Trample Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
|
|
|
Tandem Lookout
  ( 3)
Creature — Human Scout
(2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
|
|
|
Tandem Tactics
  ( 2)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
|
|
|
Tangle
  ( 2)
Instant
Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
|
|
|
Tangle Angler
  ( 4)
Creature — Horror
(1/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Target creature blocks Tangle Angler this turn if able.
|
|
|
Tangle Asp
  ( 2)
Creature — Snake
(1/2)
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
|
|
|
Tangle Golem
 ( 7)
Artifact Creature — Golem
(5/4)
Affinity for Forests (This spell costs less to cast for each Forest you control.)
|
|
|
Tangle Hulk
 ( 5)
Artifact Creature — Beast
(5/3)
 : Regenerate Tangle Hulk.
|
|
|
Tangle Kelp
 ( 1)
Enchantment — Aura
Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
|
|
|
Tangle Spider
   ( 6)
Creature — Spider
(3/4)
Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.)
|
|
|
Tangle Wire
 ( 3)
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
|
|
|
Tangleclaw Werewolf
   ( 4)
Creature — Werewolf Horror
(2/4)
Tangleclaw Werewolf can block an additional creature each combat.  : Transform Tangleclaw Werewolf.
|
|
|
Tangleroot
 ( 3)
Artifact
Whenever a player casts a creature spell, that player adds .
|
|
|
Tanglesap
  ( 2)
Instant
Prevent all combat damage that would be dealt this turn by creatures without trample.
|
|
|
Tanglewalker
  ( 3)
Creature — Dryad
(2/2)
Each creature you control can't be blocked as long as defending player controls an artifact land.
|
|
|
Taniwha
   ( 5)
Legendary Creature — Serpent
(7/7)
Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
|
|
|
Taoist Hermit
  ( 3)
Creature — Human Mystic
(2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
|
Taoist Mystic
  ( 3)
Creature — Human Mystic
(2/2)
Taoist Mystic can't be blocked by creatures with horsemanship.
|
|
|
Tapestry of the Ages
 ( 4)
Artifact
, : Draw a card. Activate this ability only if you've cast a noncreature spell this turn.
|
|
|
Tar Fiend
  ( 6)
Creature — Elemental
(4/4)
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
|
|
|
Tar Pit Warrior
  ( 3)
Creature — Cyclops Warrior
(3/4)
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
|
|
|
Tar Pitcher
  ( 4)
Creature — Goblin Shaman
(2/2)
, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.
|
|
|
Tar Snare
  ( 3)
Instant
Target creature gets -3/-2 until end of turn.
|
|
|
Tarfire
 ( 1)
Tribal Instant — Goblin
Tarfire deals 2 damage to any target.
|
|
|
Target Minotaur
  ( 2)
Creature — Minotaur Warrior
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|
Targeting Rocket
( 0)
Artifact — Contraption
Whenever you crank Targeting Rocket, target creature blocks this turn if able.
|
|
|
Tariel, Reckoner of Souls
    ( 7)
Legendary Creature — Angel
(4/7)
Flying, vigilance : Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
|
|
|
Tariff
  ( 2)
Sorcery
Each player sacrifices the creature they control with the highest converted mana cost unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.
|
|
|
Tarmogoyf
  ( 2)
Creature — Lhurgoyf
(*/1+*)
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
|
|
|
Tarnished Citadel
( 0)
Land
: Add .
: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
|
|
|
Tarox Bladewing
    ( 5)
Legendary Creature — Dragon
(4/3)
Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
|
|
|
Tarpan
 ( 1)
Creature — Horse
(1/1)
When Tarpan dies, you gain 1 life.
|
|
|
Tasigur's Cruelty
  ( 6)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .) Each opponent discards two cards.
|
|
|
Task Force
  ( 3)
Creature — Human Rebel
(1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
|
|
|
Task Mage Assembly
  ( 3)
Enchantment
When there are no creatures on the battlefield, sacrifice Task Mage Assembly. : Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time they could cast a sorcery.
|
|
|
Taste for Mayhem
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
|
|
|
Taste of Blood
 ( 1)
Sorcery
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
|
|
|
Tatsumasa, the Dragon's Fang
 ( 6)
Legendary Artifact — Equipment
Equipped creature gets +5/+5. , Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip 
|
|
|
Tattered Drake
  ( 5)
Creature — Zombie Drake
(2/2)
Flying : Regenerate Tattered Drake.
|
|
|
Tattered Haunter
  ( 2)
Creature — Spirit
(2/1)
Flying Tattered Haunter can block only creatures with flying.
|
|
|
Tattered Mummy
  ( 2)
Creature — Zombie Jackal
(1/2)
When Tattered Mummy dies, each opponent loses 2 life.
|
|
|
Tatterkite
 ( 3)
Artifact Creature — Scarecrow
(2/1)
Flying Tatterkite can't have counters put on it.
|
|
|
Tattermunge Duo
  ( 3)
Creature — Goblin Warrior Shaman
(2/3)
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
|
|
|
Tattermunge Maniac
 ( 1)
Creature — Goblin Warrior
(2/1)
Tattermunge Maniac attacks each combat if able.
|
|
|
Tattermunge Witch
  ( 2)
Creature — Goblin Shaman
(2/1)
 : Each blocked creature gets +1/+0 and gains trample until end of turn.
|
|
|
Tattoo Ward
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
|
|
|
Tatyova, Benthic Druid
   ( 5)
Legendary Creature — Merfolk Druid
(3/3)
Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
|
|
|
Taunt
 ( 1)
Sorcery
During target player's next turn, creatures that player controls attack you if able.
|
|
|
Taunting Challenge
   ( 3)
Sorcery
All creatures able to block target creature this turn do so.
|
|
|
Taunting Elf
 ( 1)
Creature — Elf
(0/1)
All creatures able to block Taunting Elf do so.
|
|
|
Taurean Mauler
  ( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
|
|
|
Tavern Swindler
  ( 2)
Creature — Human Rogue
(2/2)
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
|
|
|
Tawnos
( 0)
Vanguard
(+3/-4)
You may cast artifact, creature, and enchantment spells as though they had flash.
|
|
|
Tawnos, Urza's Apprentice
  ( 2)
Legendary Creature — Human Artificer
(1/3)
Haste  , : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
|
|
|
Tawnos's Coffin
 ( 4)
Artifact
You may choose not to untap Tawnos's Coffin during your untap step. , : Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
|
|
|
Tawnos's Wand
 ( 4)
Artifact
, : Target creature with power 2 or less can't be blocked this turn.
|
|
|
Tawnos's Weaponry
 ( 2)
Artifact
You may choose not to untap Tawnos's Weaponry during your untap step. , : Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
|
|
|
Tazeem
( 0)
Plane — Zendikar
Creatures can't block. Whenever you roll , draw a card for each land you control.
|
|
|
Teacher's Pet
  ( 2)
Creature — Cat Bird Scientist
(2/1)
 , Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library.
|
|
|
Team Spirit
  ( 3)
Instant
Creatures target player's team controls get +1/+1 until end of turn.
|
|
|
Wear // Tear (Tear)
 ( 1)
Instant
Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.)
|
|
|
Teardrop Kami
 ( 1)
Creature — Spirit
(1/1)
Sacrifice Teardrop Kami: You may tap or untap target creature.
|
|
|
Tears of Rage
   ( 4)
Instant
Cast this spell only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
|
|
|
Tears of Valakut
  ( 2)
Instant
This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
|
|
|
Tectonic Fiend
   ( 6)
Creature — Elemental
(7/7)
Echo   (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each combat if able.
|
|
|
Tectonic Instability
  ( 3)
Enchantment
Whenever a land enters the battlefield, tap all lands its controller controls.
|
|
|
Tectonic Rift
  ( 4)
Sorcery
Destroy target land. Creatures without flying can't block this turn.
|
|
|
Teeka's Dragon
 ( 9)
Artifact Creature — Dragon
(5/5)
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
|
|
|
Teetering Peaks
( 0)
Land
Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. : Add .
|
|
|
Teferi, Hero of Dominaria
   ( 5)
Legendary Planeswalker — Teferi
(4)
+1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
|
|
|
Teferi, Mage of Zhalfir
    ( 5)
Legendary Creature — Human Wizard
(3/4)
Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
|
|
|
Teferi, Temporal Archmage
   ( 6)
Legendary Planeswalker — Teferi
(5)
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.
|
|
|
Teferi, Timebender
   ( 6)
Legendary Planeswalker — Teferi
(5)
+2: Untap up to one target artifact or creature. −3: You gain 2 life and draw two cards. −9: Take an extra turn after this one.
|
|
|
Teferi's Curse
  ( 2)
Enchantment — Aura
Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
|
|
|
Teferi's Drake
  ( 3)
Creature — Drake
(3/2)
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
|
|
|
Teferi's Honor Guard
  ( 3)
Creature — Human Knight
(2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)  : Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
|
|
|
Teferi's Imp
  ( 3)
Creature — Imp
(1/1)
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card.
|
|
|
Teferi's Isle
( 0)
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. : Add  .
|
|
|
Teferi's Moat
   ( 5)
Enchantment
As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.
|
|
|