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Elvish Aberration
Elvish Aberration 5Green (6)
Creature — Elf Mutant (4/5)

Tap: Add GreenGreenGreen.

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.)

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Masters 25 (Common)
Elvish Archdruid
Elvish Archdruid 1GreenGreen (3)
Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.

Tap: Add Green for each Elf you control.

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Elvish Archers
Elvish Archers 1Green (2)
Creature — Elf Archer (2/1)

First strike

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Elvish Bard
Elvish Bard 3GreenGreen (5)
Creature — Elf Shaman (2/4)

All creatures able to block Elvish Bard do so.

Alliances (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Elvish Berserker
Elvish Berserker Green (1)
Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Exodus (Common)
Elvish Branchbender
Elvish Branchbender 2Green (3)
Creature — Elf Druid (2/2)

Tap: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Lorwyn (Common)
Elvish Champion
Elvish Champion 1GreenGreen (3)
Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Invasion (Rare)
Elvish Champion Avatar
Elvish Champion Avatar (0)
Vanguard (+0/-5)

You begin the game with a 1/1 green Elf creature token on the battlefield. It has "Tap: Add Green."

Vanguard (Special)
Elvish Clancaller
Elvish Clancaller GreenGreen (2)
Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.

4GreenGreen, Tap: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library.

Core Set 2019 (Rare)
Elvish Eulogist
Elvish Eulogist Green (1)
Creature — Elf Shaman (1/1)

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Elvish Farmer
Elvish Farmer 1Green (2)
Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Elvish Fury
Elvish Fury Green (1)
Instant

Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Elvish Guidance
Elvish Guidance 2Green (3)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green for each Elf on the battlefield.

Onslaught (Common)
Elvish Handservant
Elvish Handservant Green (1)
Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

Lorwyn (Common)
Elvish Harbinger
Elvish Harbinger 2Green (3)
Creature — Elf Druid (1/2)

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.

Tap: Add one mana of any color.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Elvish Healer
Elvish Healer 2White (3)
Creature — Elf Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

Ice Age (Common)
Elvish Herder
Elvish Herder Green (1)
Creature — Elf (1/1)

Green: Target creature gains trample until end of turn.

Urza's Saga (Common)
Elvish Hexhunter
Elvish Hexhunter Green or White (1)
Creature — Elf Shaman (1/1)

Green or White, Tap, Sacrifice Elvish Hexhunter: Destroy target enchantment.

Shadowmoor (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Elvish Impersonators
Elvish Impersonators 3Green (4)
Creature — Elves (*/*)

As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

Unglued (Common)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Elvish Lyrist
Elvish Lyrist Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

Battle Royale Box Set (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Urza's Saga (Common)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Elvish Pathcutter
Elvish Pathcutter 3Green (4)
Creature — Elf Scout (1/2)

2Green: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Onslaught (Common)
Elvish Pioneer
Elvish Pioneer Green (1)
Creature — Elf Druid (1/1)

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

Onslaught (Common)
Other Versions
Eighth Edition (Common)
Elvish Piper
Elvish Piper 3Green (4)
Creature — Elf Shaman (1/1)

Green, Tap: You may put a creature card from your hand onto the battlefield.

Masters 25 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Elvish Promenade
Elvish Promenade 3Green (4)
Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Elvish Ranger
Elvish Ranger 2Green (3)
Creature — Elf (4/1)

Masters Edition II (Common)
Other Versions
Alliances (Common)
Portal (Common)
Elvish Rejuvenator
Elvish Rejuvenator 2Green (3)
Creature — Elf Druid (1/1)

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Elvish Scrapper
Elvish Scrapper Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Scrapper: Destroy target artifact.

Onslaught (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Elvish Skysweeper
Elvish Skysweeper Green (1)
Creature — Elf Warrior (1/1)

4Green, Sacrifice a creature: Destroy target creature with flying.

Commander Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Elvish Spirit Guide
Elvish Spirit Guide 2Green (3)
Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add Green.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Elvish Vanguard
Elvish Vanguard 1Green (2)
Creature — Elf Warrior (1/1)

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Onslaught (Rare)
Eternal Masters (Common)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

Battlebond (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Elvish Warrior
Elvish Warrior GreenGreen (2)
Creature — Elf Warrior (2/3)

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Morningtide (Common)
Duel Decks: Elves vs. Goblins (Common)
Emancipation Angel
Emancipation Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

Ultimate Masters (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Embalmed Brawler
Embalmed Brawler 2Black (3)
Creature — Zombie (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

Legions (Common)
Embalmer's Tools
Embalmer's Tools 2 (2)
Artifact

Activated abilities of creature cards in your graveyard cost 1 less to activate.

Tap an untapped Zombie you control: Target player puts the top card of their library into their graveyard.

Amonkhet (Uncommon)
Embargo
Embargo 3Blue (4)
Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mercadian Masques (Rare)
Ember Beast
Ember Beast 2Red (3)
Creature — Beast (3/4)

Ember Beast can't attack or block alone.

Battlebond (Common)
Other Versions
Odyssey (Common)
Gatecrash (Common)
Conspiracy: Take the Crown (Common)
Ember Gale
Ember Gale 3Red (4)
Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

Shadowmoor (Common)
Ember Hauler
Ember Hauler RedRed (2)
Creature — Goblin (2/2)

1, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to any target.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Ember Shot
Ember Shot 6Red (7)
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Judgment (Common)
Ember Swallower
Ember Swallower 2RedRed (4)
Creature — Elemental (4/5)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Theros (Rare)
Ember Weaver
Ember Weaver 2Green (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Masters 25 (Common)
Other Versions
Conflux (Common)
Ember-Eye Wolf
Ember-Eye Wolf 1Red (2)
Creature — Wolf (1/2)

Haste

1Red: Ember-Eye Wolf gets +2/+0 until end of turn.

Shadows over Innistrad (Common)
Ember-Fist Zubera
Ember-Fist Zubera 1Red (2)
Creature — Zubera Spirit (1/2)

When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.

Champions of Kamigawa (Common)
Emberhorn Minotaur
Emberhorn Minotaur 3Red (4)
Creature — Minotaur Warrior (4/3)

You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Common)
Embermage Goblin
Embermage Goblin 3Red (4)
Creature — Goblin Wizard (1/1)

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.

Tap: Embermage Goblin deals 1 damage to any target.

Onslaught (Uncommon)
Embermaw Hellion
Embermaw Hellion 3RedRed (5)
Creature — Hellion (4/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Magic Origins (Rare)
Embersmith
Embersmith 1Red (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to any target.

Scars of Mirrodin (Uncommon)
Emberstrike Duo
Emberstrike Duo 1Black or Red (2)
Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Shadowmoor (Common)
Emberwilde Augur
Emberwilde Augur 1Red (2)
Creature — Goblin Shaman (2/1)

Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate this ability only during your upkeep.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Future Sight (Common)
Duel Decks: Elves vs. Goblins (Common)
Emberwilde Caliph
Emberwilde Caliph 2BlueRed (4)
Creature — Djinn (4/4)

Flying, trample

Emberwilde Caliph attacks each combat if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

Mirage (Rare)
Emberwilde Djinn
Emberwilde Djinn 2RedRed (4)
Creature — Djinn (5/4)

Flying

At the beginning of each player's upkeep, that player may pay RedRed or 2 life. If the player does, they gain control of Emberwilde Djinn.

Mirage (Rare)
Emblazoned Golem
Emblazoned Golem 2 (2)
Artifact Creature — Golem (1/2)

Kicker Variable Colorless (You may pay an additional Variable Colorless as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Apocalypse (Uncommon)
Emblem of the Warmind
Emblem of the Warmind 1Red (2)
Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

Future Sight (Uncommon)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Khans of Tarkir (Common)
Embolden
Embolden 2White (3)
Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Embraal Bruiser
Embraal Bruiser 1Black (2)
Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

Kaladesh (Uncommon)
Embraal Gear-Smasher
Embraal Gear-Smasher 2Red (3)
Creature — Human Warrior (2/3)

Tap, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.

Aether Revolt (Common)
Embrace My Diabolical Vision
Embrace My Diabolical Vision (0)
Scheme

When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.

Archenemy (Common)
Emcee
Emcee 2White (3)
Creature — Human Rogue (0/1)

Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

Unhinged (Uncommon)
Emerald Charm
Emerald Charm Green (1)
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

Visions (Common)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Commander Anthology (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Emerge Unscathed
Emerge Unscathed White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Emergent Growth
Emergent Growth 3Green (4)
Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Ixalan (Uncommon)
Emeria Angel
Emeria Angel 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

Iconic Masters (Rare)
Other Versions
Zendikar (Rare)
Emeria Shepherd
Emeria Shepherd 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Battle for Zendikar (Rare)
Emeria, the Sky Ruin
Emeria, the Sky Ruin (0)
Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

Tap: Add White.

Commander 2014 (Rare)
Other Versions
Zendikar (Rare)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once.

Commander 2018 (Rare)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Emissary's Ploy
Emissary's Ploy (0)
Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Before drawing your opening hand, choose 1, 2, or 3.

You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.

Conspiracy: Take the Crown (Rare)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Dragon's Maze (Rare)
Emmara, Soul of the Accord
Emmara, Soul of the Accord GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Emmessi Tome
Emmessi Tome 4 (4)
Artifact

5, Tap: Draw two cards, then discard a card.

Eternal Masters (Uncommon)
Other Versions
Tempest (Rare)
Tempest Remastered (Uncommon)
Emperor Crocodile
Emperor Crocodile 3Green (4)
Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

Eternal Masters (Common)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Emperor's Vanguard
Emperor's Vanguard 3Green (4)
Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Empress Galina
Empress Galina 3BlueBlue (5)
Legendary Creature — Merfolk (1/3)

BlueBlue, Tap: Gain control of target legendary permanent. (This effect lasts indefinitely.)

Invasion (Rare)
Empty City Ruse
Empty City Ruse White (1)
Sorcery

Target opponent skips all combat phases of their next turn.

Portal Three Kingdoms (Uncommon)
Empty the Catacombs
Empty the Catacombs 3Black (4)
Sorcery

Each player returns all creature cards from their graveyard to their hand.

Ravnica: City of Guilds (Rare)
Empty the Pits
Empty the Pits Variable ColorlessVariable ColorlessBlackBlackBlackBlack (4)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Create X tapped 2/2 black Zombie creature tokens.

Khans of Tarkir (Mythic Rare)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Empty-Shrine Kannushi
Empty-Shrine Kannushi White (1)
Creature — Human Cleric (1/1)

Empty-Shrine Kannushi has protection from the colors of permanents you control.

Betrayers of Kamigawa (Uncommon)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh (Uncommon)
Empyrial Archangel
Empyrial Archangel 4GreenWhiteWhiteBlue (8)
Creature — Angel (5/8)

Flying

Shroud (This creature can't be the target of spells or abilities.)

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Shards of Alara (Mythic Rare)
Empyrial Armor
Empyrial Armor 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Common)
Empyrial Plate
Empyrial Plate 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip 2

Commander 2016 (Rare)
Other Versions
Mirrodin (Rare)
Empyrial Storm
Empyrial Storm 4WhiteWhite (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Create a 4/4 white Angel creature token with flying.

Commander 2018 (Rare)
Emrakul, the Aeons Torn
Emrakul, the Aeons Torn 15 (15)
Legendary Creature — Eldrazi (15/15)

This spell can't be countered.

When you cast this spell, take an extra turn after this one.

Flying, protection from colored spells, annihilator 6

When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Ultimate Box Toppers (Special)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
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