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Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.

Future Sight (Uncommon)
Lost Hours
Lost Hours 1Black (2)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

Future Sight (Common)
Lost in a Labyrinth
Lost in a Labyrinth Blue (1)
Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Lost in the Mist
Lost in the Mist 3BlueBlue (5)
Instant

Counter target spell. Return target permanent to its owner's hand.

Innistrad (Common)
Lost in the Woods
Lost in the Woods 3GreenGreen (5)
Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Dark Ascension (Rare)
Lost in Thought
Lost in Thought 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Judgment (Common)
Lost Legacy
Lost Legacy 1BlackBlack (3)
Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.

Kaladesh (Rare)
Lost Leonin
Lost Leonin 1White (2)
Creature — Cat Soldier (2/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Lost Order of Jarkeld
Lost Order of Jarkeld 2WhiteWhite (4)
Creature — Human Knight (1+*/1+*)

As Lost Order of Jarkeld enters the battlefield, choose an opponent.

Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Lost Vale
Lost Vale (0)
Land

(Transforms from Dowsing Dagger.)

Tap: Add three mana of any one color.

Ixalan (Rare)
Lotleth Giant
Lotleth Giant 6Black (7)
Creature — Zombie Giant (6/5)

Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.

Guilds of Ravnica (Uncommon)
Lotleth Troll
Lotleth Troll BlackGreen (2)
Creature — Zombie Troll (2/1)

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

Black: Regenerate Lotleth Troll.

Guild Kit: Golgari (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Lotus Bloom
Lotus Bloom (0)
Artifact

Suspend 3—0 (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Tap, Sacrifice Lotus Bloom: Add three mana of any one color.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Lotus Blossom
Lotus Blossom 2 (2)
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

Tap, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Urza's Saga (Rare)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color.

Iconic Masters (Rare)
Other Versions
Zendikar (Mythic Rare)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Lotus Path Djinn
Lotus Path Djinn 3Blue (4)
Creature — Djinn Monk (2/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Fate Reforged (Common)
Lotus Petal
Lotus Petal 0 (0)
Artifact

Tap, Sacrifice Lotus Petal: Add one mana of any color.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Tempest (Common)
From the Vault: Exiled (Mythic Rare)
Tempest Remastered (Uncommon)
Lotus Vale
Lotus Vale (0)
Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add three mana of any one color.

Weatherlight (Rare)
Lotus-Eye Mystics
Lotus-Eye Mystics 3White (4)
Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Uncommon)
Lovisa Coldeyes
Lovisa Coldeyes 3RedRed (5)
Legendary Creature — Human (3/3)

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

Duel Decks: Mind vs. Might (Mythic Rare)
Other Versions
Coldsnap (Rare)
Lowland Basilisk
Lowland Basilisk 2Green (3)
Creature — Basilisk (1/3)

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Common)
Lowland Giant
Lowland Giant 2RedRed (4)
Creature — Giant (4/3)

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Beatdown Box Set (Common)
Lowland Oaf
Lowland Oaf 3Red (4)
Creature — Giant Warrior (3/3)

Tap: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.

Lorwyn (Common)
Lowland Tracker
Lowland Tracker 4White (5)
Creature — Human Soldier (2/2)

First strike

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Common)
Loxodon Anchorite
Loxodon Anchorite 2WhiteWhite (4)
Creature — Elephant Cleric (2/3)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Fifth Dawn (Common)
Loxodon Convert
Loxodon Convert 3White (4)
Creature — Elephant Soldier (4/2)

New Phyrexia (Common)
Loxodon Gatekeeper
Loxodon Gatekeeper 2WhiteWhite (4)
Creature — Elephant Soldier (2/3)

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Ravnica: City of Guilds (Rare)
Loxodon Hierarch
Loxodon Hierarch 2GreenWhite (4)
Creature — Elephant Cleric (4/4)

When Loxodon Hierarch enters the battlefield, you gain 4 life.

GreenWhite, Sacrifice Loxodon Hierarch: Regenerate each creature you control.

Guild Kit: Selesnya (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Loxodon Hierarch Avatar
Loxodon Hierarch Avatar (0)
Vanguard (+0/+12)

Sacrifice a permanent: Regenerate target creature you control.

Vanguard (Special)
Loxodon Line Breaker
Loxodon Line Breaker 2White (3)
Creature — Elephant Soldier (3/2)

Core Set 2019 (Common)
Loxodon Mender
Loxodon Mender 5White (6)
Creature — Elephant Cleric (3/3)

White, Tap: Regenerate target artifact.

Mirrodin (Common)
Loxodon Mystic
Loxodon Mystic 3WhiteWhite (5)
Creature — Elephant Cleric (3/3)

White, Tap: Tap target creature.

Tenth Edition (Common)
Other Versions
Darksteel (Common)
Loxodon Partisan
Loxodon Partisan 4White (5)
Creature — Elephant Soldier (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Mirrodin Besieged (Common)
Loxodon Peacekeeper
Loxodon Peacekeeper 1White (2)
Creature — Elephant Soldier (4/4)

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Mirrodin (Rare)
Loxodon Punisher
Loxodon Punisher 3White (4)
Creature — Elephant Soldier (2/2)

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

Mirrodin (Rare)
Loxodon Restorer
Loxodon Restorer 4WhiteWhite (6)
Creature — Elephant Cleric (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Loxodon Restorer enters the battlefield, you gain 4 life.

Guilds of Ravnica (Common)
Loxodon Smiter
Loxodon Smiter 1GreenWhite (3)
Creature — Elephant Soldier (4/4)

This spell can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Return to Ravnica (Rare)
Loxodon Stalwart
Loxodon Stalwart 3WhiteWhite (5)
Creature — Elephant Soldier (3/3)

Vigilance

White: Loxodon Stalwart gets +0/+1 until end of turn.

Fifth Dawn (Uncommon)
Loxodon Warhammer
Loxodon Warhammer 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip 3

Commander Anthology 2018 (Rare)
Other Versions
Ninth Edition (Rare)
Mirrodin (Uncommon)
Tenth Edition (Rare)
Planechase (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Loxodon Wayfarer
Loxodon Wayfarer 2White (3)
Creature — Elephant Monk (1/5)

Scars of Mirrodin (Common)
Loyal Apprentice
Loyal Apprentice 1Red (2)
Creature — Human Artificer (2/1)

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Commander 2018 (Uncommon)
Loyal Cathar
Loyal Cathar WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

Dark Ascension (Common)
Loyal Drake
Loyal Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.

Commander 2018 (Uncommon)
Loyal Guardian
Loyal Guardian 4Green (5)
Creature — Rhino (4/4)

Trample

Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Commander 2018 (Uncommon)
Loyal Gyrfalcon
Loyal Gyrfalcon 3White (4)
Creature — Bird (3/3)

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

Eventide (Uncommon)
Loyal Pegasus
Loyal Pegasus White (1)
Creature — Pegasus (2/1)

Flying

Loyal Pegasus can't attack or block alone.

Battlebond (Uncommon)
Other Versions
Born of the Gods (Common)
Loyal Retainers
Loyal Retainers 2White (3)
Creature — Human Advisor (1/1)

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Uncommon)
Commander's Arsenal (Uncommon)
Loyal Sentry
Loyal Sentry White (1)
Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

Masters 25 (Common)
Other Versions
Tenth Edition (Rare)
Starter 1999 (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Loyal Subordinate
Loyal Subordinate 2Black (3)
Creature — Zombie (3/1)

Menace

Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Commander 2018 (Uncommon)
Loyal Unicorn
Loyal Unicorn 3White (4)
Creature — Unicorn (3/4)

Vigilance

Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Commander 2018 (Uncommon)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Lu Meng, Wu General
Lu Meng, Wu General 3BlueBlue (5)
Legendary Creature — Human Soldier (4/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Lu Su, Wu Advisor
Lu Su, Wu Advisor 3BlueBlue (5)
Legendary Creature — Human Advisor (1/2)

Tap: Draw a card. Activate this ability only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Lu Xun, Scholar General
Lu Xun, Scholar General 2BlueBlue (4)
Legendary Creature — Human Soldier (1/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Commander Anthology (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Uncommon)
Commander 2013 Edition (Rare)
Lucent Liminid
Lucent Liminid 3WhiteWhite (5)
Enchantment Creature — Elemental (3/3)

Flying

Future Sight (Common)
Ludevic, Necro-Alchemist
Ludevic, Necro-Alchemist 1BlueRed (3)
Legendary Creature — Human Wizard (1/4)

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.

Partner (You can have two commanders if both have partner.)

Commander 2016 (Mythic Rare)
Ludevic's Abomination
Ludevic's Abomination (0)
Creature — Lizard Horror (13/13)

Trample

Innistrad (Rare)
Ludevic's Test Subject
Ludevic's Test Subject 1Blue (2)
Creature — Lizard Egg (0/3)

Defender

1Blue: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Innistrad (Rare)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Masters 25 (Common)
Other Versions
Urza's Saga (Common)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Lumbering Falls
Lumbering Falls (0)
Land

Lumbering Falls enters the battlefield tapped.

Tap: Add Green or Blue.

2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Battle for Zendikar (Rare)
Lumbering Satyr
Lumbering Satyr 2GreenGreen (4)
Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Uncommon)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Planechase Anthology (Uncommon)
Other Versions
Innistrad (Uncommon)
Planechase 2012 Edition (Uncommon)
Lumengrid Augur
Lumengrid Augur 3Blue (4)
Creature — Vedalken Wizard (2/2)

1, Tap: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

Mirrodin (Rare)
Lumengrid Drake
Lumengrid Drake 3Blue (4)
Creature — Drake (2/2)

Flying

Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

Scars of Mirrodin (Common)
Lumengrid Gargoyle
Lumengrid Gargoyle 6 (6)
Artifact Creature — Gargoyle (4/4)

Flying

Mirrodin Besieged (Uncommon)
Lumengrid Sentinel
Lumengrid Sentinel 2Blue (3)
Creature — Human Wizard (1/2)

Flying

Whenever an artifact enters the battlefield under your control, you may tap target permanent.

Mirrodin (Uncommon)
Lumengrid Warden
Lumengrid Warden 1Blue (2)
Creature — Human Wizard (1/3)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Other Versions
Zendikar (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Luminous Angel
Luminous Angel 4WhiteWhiteWhite (7)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Mirrodin (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Luminous Bonds
Luminous Bonds 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Guilds of Ravnica (Common)
Other Versions
Rivals of Ixalan (Common)
Core Set 2019 (Common)
Luminous Guardian
Luminous Guardian 3White (4)
Creature — Human Nomad (1/4)

White: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

Odyssey (Uncommon)
Luminous Wake
Luminous Wake 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Lumithread Field
Lumithread Field 1White (2)
Enchantment

Creatures you control get +0/+1.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Future Sight (Common)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Lunar Mystic
Lunar Mystic 2BlueBlue (4)
Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay 1. If you do, draw a card.

Avacyn Restored (Rare)
Lunarch Inquisitors
Lunarch Inquisitors (0)
Creature — Human Cleric (4/4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

Shadows over Innistrad (Uncommon)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Masters 25 (Common)
Other Versions
Eldritch Moon (Common)
Lunge
Lunge 2Red (3)
Instant

Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.

Mercadian Masques (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Lupine Prototype
Lupine Prototype 2 (2)
Artifact Creature — Wolf Construct (5/5)

Lupine Prototype can't attack or block unless a player has no cards in hand.

Eldritch Moon (Rare)
Lurching Rotbeast
Lurching Rotbeast 3Black (4)
Creature — Zombie Beast (4/2)

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Iconic Masters (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Mercadian Masques (Uncommon)
Champions of Kamigawa (Uncommon)
Tenth Edition (Uncommon)
Magic 2012 (Uncommon)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Lurker
Lurker 2Green (3)
Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

The Dark (Rare)
Lurking Arynx
Lurking Arynx 4Green (5)
Creature — Cat Beast (3/5)

Formidable — 2Green: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Lurking Chupacabra
Lurking Chupacabra 3Black (4)
Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Ixalan (Uncommon)
Lurking Crocodile
Lurking Crocodile 2Green (3)
Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Magic 2012 (Common)
Lurking Evil
Lurking Evil BlackBlackBlack (3)
Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.

Vintage Masters (Uncommon)
Other Versions
Urza's Saga (Rare)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lurking Jackals
Lurking Jackals Black (1)
Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.

Urza's Destiny (Uncommon)
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