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Drudge Skeletons
Drudge Skeletons 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 2000 (Common)
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Drudge Spell
Drudge Spell BlackBlack (2)
Enchantment

Black, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "Black: Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Homelands (Uncommon)
Druid Lyrist
Druid Lyrist Green (1)
Creature — Human Druid (1/1)

Green, Tap, Sacrifice Druid Lyrist: Destroy target enchantment.

Odyssey (Common)
Druid of Horns
Druid of Horns 3Green (4)
Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

Core Set 2019 (Uncommon)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Core Set 2019 (Common)
Other Versions
Aether Revolt (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druidic Satchel
Druidic Satchel 3 (3)
Artifact

2, Tap: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Commander 2013 Edition (Rare)
Other Versions
Magic 2012 (Rare)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Odyssey (Uncommon)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color.

Avacyn Restored (Rare)
Drumhunter
Drumhunter 3Green (4)
Creature — Human Druid Warrior (2/2)

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

Tap: Add Colorless.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows over Innistrad (Uncommon)
Dry Spell
Dry Spell 1Black (2)
Sorcery

Dry Spell deals 1 damage to each creature and each player.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)
Homelands (Common)
Portal (Uncommon)
Dryad Arbor
Dryad Arbor (0)
Land Creature — Forest Dryad (1/1)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "Tap: Add Green.")

From the Vault: Realms (Mythic Rare)
Other Versions
Future Sight (Uncommon)
Dryad Greenseeker
Dryad Greenseeker 1Green (2)
Creature — Dryad (1/3)

Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Core Set 2019 (Uncommon)
Dryad Militant
Dryad Militant Green or White (1)
Creature — Dryad Soldier (2/1)

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Dryad Sophisticate
Dryad Sophisticate 1Green (2)
Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Guildpact (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast Dryad's Caress, untap all creatures you control.

Ravnica: City of Guilds (Common)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Dual Doomsuits
Dual Doomsuits (0)
Artifact — Contraption

Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.

Unstable (Rare)
Dual Nature
Dual Nature 4GreenGreen (6)
Enchantment

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.

Prophecy (Rare)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Dualcaster Mage
Dualcaster Mage 1RedRed (3)
Creature — Human Wizard (2/2)

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Eternal Masters (Rare)
Archenemy: Nicol Bolas (Rare)
Dub
Dub 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.

Dominaria (Common)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Duct Crawler
Duct Crawler Red (1)
Creature — Insect (1/1)

1Red: Target creature can't block Duct Crawler this turn.

Tenth Edition (Common)
Other Versions
Stronghold (Common)
Due Respect
Due Respect 1White (2)
Instant

Permanents enter the battlefield tapped this turn.

Draw a card.

New Phyrexia (Uncommon)
Dueling Grounds
Dueling Grounds 1GreenWhite (3)
Enchantment

No more than one creature can attack each combat.

No more than one creature can block each combat.

Invasion (Rare)
Duelist's Heritage
Duelist's Heritage 2White (3)
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Duergar Assailant
Duergar Assailant Red or White (1)
Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

Eventide (Common)
Duergar Cave-Guard
Duergar Cave-Guard 3Red (4)
Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Red or White: Duergar Cave-Guard gets +1/+0 until end of turn.

Eventide (Uncommon)
Duergar Hedge-Mage
Duergar Hedge-Mage 2Red or White (3)
Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duergar Mine-Captain
Duergar Mine-Captain 2Red or White (3)
Creature — Dwarf Soldier (2/1)

1Red or White, Untap: Attacking creatures get +1/+0 until end of turn. (Untap is the untap symbol.)

Eventide (Uncommon)
Duh
Duh Black (1)
Instant

Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)

Unhinged (Common)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh (Common)
Dukhara Scavenger
Dukhara Scavenger 5Black (6)
Creature — Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

Kaladesh (Common)
Dulcet Sirens
Dulcet Sirens 2Blue (3)
Creature — Siren (1/3)

Blue, Tap: Target creature attacks target opponent this turn if able.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander 2014 (Rare)
Dumb Ass
Dumb Ass 2Red (3)
Creature — Donkey Barbarian (3{1/2}/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Unhinged (Common)
Dune Beetle
Dune Beetle 1Black (2)
Creature — Insect (1/4)

Amonkhet (Common)
Dune Diviner
Dune Diviner 2Green (3)
Creature — Naga Cleric (2/3)

1, Tap an untapped Desert you control: You gain 1 life.

Hour of Devastation (Uncommon)
Duneblast
Duneblast 4WhiteBlackGreen (7)
Sorcery

Choose up to one creature. Destroy the rest.

Commander Anthology 2018 (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Dune-Brood Nephilim
Dune-Brood Nephilim BlackRedGreenWhite (4)
Creature — Nephilim (3/3)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Guildpact (Rare)
Dunerider Outlaw
Dunerider Outlaw BlackBlack (2)
Creature — Human Rebel Rogue (1/1)

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Planar Chaos (Uncommon)
Dunes of the Dead
Dunes of the Dead (0)
Land — Desert

Tap: Add Colorless.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Hour of Devastation (Uncommon)
Dungeon Geists
Dungeon Geists 2BlueBlue (4)
Creature — Spirit (3/3)

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Commander Anthology (Rare)
Other Versions
Dark Ascension (Rare)
Commander 2013 Edition (Rare)
Dungeon Shade
Dungeon Shade 3Black (4)
Creature — Shade Spirit (1/1)

Flying

Black: Dungeon Shade gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Dungrove Elder
Dungrove Elder 2Green (3)
Creature — Treefolk (*/*)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Magic 2012 (Rare)
Duplicant
Duplicant 6 (6)
Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

Commander 2018 (Rare)
Other Versions
Mirrodin (Rare)
Archenemy (Rare)
Commander's Arsenal (Rare)
Eternal Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Duplication Device
Duplication Device (0)
Artifact — Contraption

Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.

Unstable (Rare)
Duplicity
Duplicity 3BlueBlue (5)
Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Tempest (Rare)
Durable Handicraft
Durable Handicraft 1Green (2)
Enchantment

Whenever a creature enters the battlefield under your control, you may pay 1. If you do, put a +1/+1 counter on that creature.

5Green, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

Kaladesh (Uncommon)
Duress
Duress Black (1)
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Core Set 2019 (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Duel Decks: Divine vs. Demonic (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Premium Deck Series: Graveborn (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Modern Event Deck 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dragons of Tarkir (Common)
Eternal Masters (Common)
Ixalan (Common)
Iconic Masters (Common)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Iconic Masters (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Durkwood Boars
Durkwood Boars 4Green (5)
Creature — Boar (4/4)

Starter 2000 (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Common)
Starter 1999 (Common)
Durkwood Tracker
Durkwood Tracker 4Green (5)
Creature — Giant (4/3)

1Green, Tap: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

Time Spiral (Uncommon)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Amonkhet (Rare)
Dusk Charger
Dusk Charger 3Black (4)
Creature — Horse (3/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Dusk Feaster
Dusk Feaster 5BlackBlack (7)
Creature — Vampire (4/5)

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Flying

Eldritch Moon (Uncommon)
Dusk Imp
Dusk Imp 2Black (3)
Creature — Imp (2/1)

Flying

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Eighth Edition (Common)
Odyssey (Common)
Tenth Edition (Common)
Duel Decks: Divine vs. Demonic (Common)
Dusk Legion Dreadnought
Dusk Legion Dreadnought 5 (5)
Artifact — Vehicle (4/6)

Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Uncommon)
Dusk Legion Zealot
Dusk Legion Zealot 1Black (2)
Creature — Vampire Soldier (1/1)

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Masters 25 (Common)
Other Versions
Rivals of Ixalan (Common)
Dusk Urchins
Dusk Urchins 2Black (3)
Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

Shadowmoor (Rare)
Duskborne Skymarcher
Duskborne Skymarcher White (1)
Creature — Vampire Cleric (1/1)

Flying

White, Tap: Target attacking Vampire gets +1/+1 until end of turn.

Ixalan (Uncommon)
Duskdale Wurm
Duskdale Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Common)
Other Versions
Eventide (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Duskhunter Bat
Duskhunter Bat 1Black (2)
Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Duskmantle Guildmage
Duskmantle Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1BlueBlack: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

2BlueBlack: Target player puts the top two cards of their library into their graveyard.

Gatecrash (Uncommon)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duskmantle Seer
Duskmantle Seer 2BlueBlack (4)
Creature — Vampire Wizard (4/4)

Flying

At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's converted mana cost, then puts it into their hand.

Commander 2018 (Rare)
Other Versions
Gatecrash (Mythic Rare)
Conspiracy: Take the Crown (Rare)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)
Land

Tap: Add Colorless.

BlueBlack, Tap: Target player puts the top card of their library into their graveyard.

Ravnica: City of Guilds (Uncommon)
Duskrider Falcon
Duskrider Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from black

Weatherlight (Common)
Duskrider Peregrine
Duskrider Peregrine 5White (6)
Creature — Bird (3/3)

Flying, protection from black

Suspend 3—1White (Rather than cast this card from your hand, you may pay 1White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Time Spiral (Uncommon)
Duskwalker
Duskwalker Black (1)
Creature — Human Minion (1/1)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Duskwatch Recruiter
Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)

2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Shadows over Innistrad (Uncommon)
Duskworker
Duskworker 4 (4)
Artifact Creature — Construct (2/2)

Whenever Duskworker becomes blocked, regenerate it.

3: Duskworker gets +1/+0 until end of turn.

Mirrodin (Uncommon)
Grind // Dust (Dust)
Grind // Dust (Dust) 3White (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Hour of Devastation (Rare)
Dust Bowl
Dust Bowl (0)
Land

Tap: Add Colorless.

3, Tap, Sacrifice a land: Destroy target nonbasic land.

Zendikar Expeditions (Mythic Rare)
Other Versions
Mercadian Masques (Rare)
Dust Corona
Dust Corona Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

Planar Chaos (Common)
Dust Elemental
Dust Elemental 2WhiteWhite (4)
Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Planar Chaos (Rare)
Dust of Moments
Dust of Moments 2White (3)
Instant

Choose one —

• Remove two time counters from each permanent and each suspended card.

• Put two time counters on each permanent with a time counter on it and each suspended card.

Future Sight (Uncommon)
Dust Stalker
Dust Stalker 2BlackRed (4)
Creature — Eldrazi (5/3)

Devoid (This card has no color.)

Haste

At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

Battle for Zendikar (Rare)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Uncommon)
The Dark (Common)
Masters Edition (Common)
Dutiful Attendant
Dutiful Attendant 2Black (3)
Creature — Human Warrior (1/2)

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

Dragons of Tarkir (Common)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Other Versions
Khans of Tarkir (Common)
Dutiful Servants
Dutiful Servants 3White (4)
Creature — Zombie (2/5)

Hour of Devastation (Common)
Dutiful Thrull
Dutiful Thrull White (1)
Creature — Thrull (1/1)

Black: Regenerate Dutiful Thrull.

Gatecrash (Common)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2013 (Common)
Dwarven Armorer
Dwarven Armorer Red (1)
Creature — Dwarf (0/2)

Red, Tap, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.

Fallen Empires (Rare)
Dwarven Armory
Dwarven Armory 2RedRed (4)
Enchantment

2, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.

Ice Age (Rare)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Dwarven Blastminer
Dwarven Blastminer 1Red (2)
Creature — Dwarf (1/1)

2Red, Tap: Destroy target nonbasic land.

Morph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Dwarven Bloodboiler
Dwarven Bloodboiler RedRedRed (3)
Creature — Dwarf (2/2)

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

Judgment (Rare)
Dwarven Catapult
Dwarven Catapult Variable ColorlessRed (1)
Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Dwarven Demolition Team
Dwarven Demolition Team 2Red (3)
Creature — Dwarf (1/1)

Tap: Destroy target Wall.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Dwarven Driller
Dwarven Driller 3Red (4)
Creature — Dwarf (2/2)

Tap: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them.

Judgment (Uncommon)
Dwarven Grunt
Dwarven Grunt Red (1)
Creature — Dwarf (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Odyssey (Common)
Dwarven Hold
Dwarven Hold (0)
Land

Dwarven Hold enters the battlefield tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Dwarven Hold: Add Red for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Dwarven Landslide
Dwarven Landslide 3Red (4)
Sorcery

Kicker—2Red, Sacrifice a land. (You may pay 2Red and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If this spell was kicked, destroy another target land.

Apocalypse (Common)
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