|
Miracle Worker
 ( 1)
Creature — Human Cleric
(1/1)
: Destroy target Aura attached to a creature you control.
|
|
|
Miraculous Recovery
  ( 5)
Instant
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
|
|
|
Mirage Mirror
 ( 3)
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
|
|
|
Mirari
 ( 5)
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
|
|
|
Mirari's Wake
   ( 5)
Enchantment
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
|
|
|
Mire Blight
 ( 1)
Enchantment — Aura
Enchant creature When enchanted creature is dealt damage, destroy it.
|
|
|
Mire Boa
  ( 2)
Creature — Snake
(2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Regenerate Mire Boa.
|
|
|
Mire Kavu
  ( 4)
Creature — Kavu
(3/2)
Mire Kavu gets +1/+1 as long as you control a Swamp.
|
|
|
Mire Shade
  ( 2)
Creature — Shade
(1/1)
, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.
|
|
|
Mire's Toll
 ( 1)
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
|
|
|
Mirko Vosk, Mind Drinker
   ( 5)
Legendary Creature — Vampire
(2/4)
Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
|
|
|
Mirozel
  ( 4)
Creature — Illusion
(2/3)
Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
|
|
|
Mirran Crusader
   ( 3)
Creature — Human Knight
(2/2)
Double strike, protection from black and from green
|
|
|
Mirran Mettle
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
|
|
|
Mirran Spy
  ( 3)
Creature — Drone
(1/3)
Flying Whenever you cast an artifact spell, you may untap target creature.
|
|
|
Mirri
( 0)
Vanguard
(+0/+5)
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
|
|
|
Mirri the Cursed
   ( 4)
Legendary Creature — Vampire Cat
(3/2)
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
|
|
|
Mirri the Cursed Avatar
( 0)
Vanguard
(-2/-3)
Creatures you control have " : Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature."
|
|
|
Mirri, Cat Warrior
   ( 3)
Legendary Creature — Cat Warrior
(2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
|
|
|
Mirri, Weatherlight Duelist
   ( 3)
Legendary Creature — Cat Warrior
(3/2)
First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
|
|
|
Mirri's Guile
 ( 1)
Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
|
|
|
Mirrodin's Core
( 0)
Land
: Add .
: Put a charge counter on Mirrodin's Core.
, Remove a charge counter from Mirrodin's Core: Add one mana of any color.
|
|
|
Mirror Entity
  ( 3)
Creature — Shapeshifter
(1/1)
Changeling (This card is every creature type.) : Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
|
|
|
Mirror Entity Avatar
( 0)
Vanguard
(+1/-2)
: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.
|
|
|
Mirror Golem
 ( 6)
Artifact Creature — Golem
(3/4)
Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard. Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
|
Mirror Image
  ( 3)
Creature — Shapeshifter
(0/0)
You may have Mirror Image enter the battlefield as a copy of any creature you control.
|
|
|
Mirror Match
   ( 6)
Instant
Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.
|
|
|
Mirror Mirror
 ( 7)
Artifact
Mirror Mirror enters the battlefield tapped. , , Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
|
|
|
Mirror Mockery
  ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
|
|
|
Mirror of Fate
 ( 5)
Artifact
, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
|
|
|
Mirror of the Forebears
 ( 2)
Artifact
As Mirror of the Forebears enters the battlefield, choose a creature type. : Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
|
|
|
Mirror Strike
  ( 4)
Instant
All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
|
|
|
Mirror Universe
 ( 6)
Artifact
, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.
|
|
|
Mirror Wall
  ( 4)
Creature — Wall
(3/4)
Defender (This creature can't attack.) : Mirror Wall can attack this turn as though it didn't have defender.
|
|
|
Mirrored Depths
( 0)
Plane — Karsus
Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. Whenever you roll , target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
|
|
|
Mirror-Mad Phantasm
   ( 5)
Creature — Spirit
(5/1)
Flying  : Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
|
|
|
Mirror-Sigil Sergeant
  ( 6)
Creature — Rhino Soldier
(4/4)
Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.
|
|
|
Mirrorweave
   ( 4)
Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.
|
|
|
Mirrorwing Dragon
   ( 5)
Creature — Dragon
(4/5)
Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
|
|
|
Mirrorworks
 ( 5)
Artifact
Whenever another nontoken artifact enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that artifact.
|
|
|
Miscalculation
  ( 2)
Instant
Counter target spell unless its controller pays . Cycling ( , Discard this card: Draw a card.)
|
|
|
Misdirection
   ( 5)
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
|
|
|
Mise
 ( 1)
Instant
Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
|
|
|
Misers' Cage
 ( 3)
Artifact
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
|
|
|
Misery Charm
 ( 1)
Instant
Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life.
|
|
|
Misfortune
    ( 4)
Sorcery
An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
|
|
|
Mishra
( 0)
Vanguard
(+0/-3)
If a creature you control would deal damage, it deals double that damage instead.
|
|
|
Mishra, Artificer Prodigy
    ( 4)
Legendary Creature — Human Artificer
(4/4)
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.
|
|
|
Mishra's Bauble
 ( 0)
Artifact
, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
|
|
|
Mishra's Factory
( 0)
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
|
|
|
Mishra's Groundbreaker
 ( 4)
Artifact
, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
|
|
|
Mishra's Self-Replicator
 ( 5)
Artifact Creature — Assembly-Worker
(2/2)
Whenever you cast a historic spell, you may pay . If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
|
|
|
Mishra's War Machine
 ( 7)
Artifact Creature — Juggernaut
(5/5)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.
|
|
|
Misinformation
 ( 1)
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
|
|
|
Miss Demeanor
  ( 4)
Creature — Lady of Proper Etiquette
(3/1)
Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.
|
|
|
Mission Briefing
  ( 2)
Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast that card this turn. If that card would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
|
|
Misstep
  ( 2)
Sorcery
Creatures target player controls don't untap during that player's next untap step.
|
|
|
Mist Intruder
  ( 2)
Creature — Eldrazi Drone
(1/2)
Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
|
|
|
Mist Leopard
  ( 4)
Creature — Cat
(3/2)
Shroud (This creature can't be the target of spells or abilities.)
|
|
|
Mist of Stagnation
   ( 5)
Enchantment
Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
|
|
|
Mist Raven
   ( 4)
Creature — Bird
(2/2)
Flying When Mist Raven enters the battlefield, return target creature to its owner's hand.
|
|
|
Mistbind Clique
  ( 4)
Creature — Faerie Wizard
(4/4)
Flash Flying Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
|
|
|
Mistblade Shinobi
  ( 3)
Creature — Human Ninja
(1/1)
Ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
|
|
|
Mistcaller
 ( 1)
Creature — Merfolk Wizard
(1/1)
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
|
|
|
Mistcutter Hydra
  ( 1)
Creature — Hydra
(0/0)
This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
|
|
|
Mistfire Adept
  ( 4)
Creature — Human Monk
(3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn.
|
|
|
Mistfire Weaver
  ( 4)
Creature — Djinn Wizard
(3/1)
Flying Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
|
|
|
Mistfolk
  ( 2)
Creature — Illusion
(1/2)
: Counter target spell that targets Mistfolk.
|
|
|
Mistform Dreamer
  ( 3)
Creature — Illusion
(2/1)
Flying : Mistform Dreamer becomes the creature type of your choice until end of turn.
|
|
|
Mistform Mask
  ( 2)
Enchantment — Aura
Enchant creature : Enchanted creature becomes the creature type of your choice until end of turn.
|
|
|
Mistform Seaswift
  ( 4)
Creature — Illusion
(3/1)
Flying : Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Mistform Skyreaver
   ( 7)
Creature — Illusion
(6/6)
Flying : Mistform Skyreaver becomes the creature type of your choice until end of turn.
|
|
|
Mistform Sliver
  ( 2)
Creature — Illusion Sliver
(1/1)
All Slivers have " : This permanent becomes the creature type of your choice in addition to its other types until end of turn."
|
|
|
Mistform Ultimus
  ( 4)
Legendary Creature — Illusion
(3/3)
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
|
|
|
Mistform Wall
  ( 3)
Creature — Illusion Wall
(1/4)
Mistform Wall has defender as long as it's a Wall. : Mistform Wall becomes the creature type of your choice until end of turn.
|
|
|
Mistform Warchief
  ( 3)
Creature — Illusion
(1/3)
Creature spells you cast that share a creature type with Mistform Warchief cost less to cast. : Mistform Warchief becomes the creature type of your choice until end of turn.
|
|
|
Misthollow Griffin
   ( 4)
Creature — Griffin
(3/3)
Flying You may cast Misthollow Griffin from exile.
|
|
|
Misthoof Kirin
  ( 3)
Creature — Kirin
(2/1)
Flying, vigilance Megamorph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
|
|
|
Mistmeadow Skulk
  ( 2)
Creature — Kithkin Rogue
(1/1)
Lifelink, protection from converted mana cost 3 or greater
|
|
|