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Dampening Pulse
Dampening Pulse 3Blue (4)
Enchantment

Creatures your opponents control get -1/-0.

Battle for Zendikar (Uncommon)
Damping Engine
Damping Engine 4 (4)
Artifact

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

Urza's Legacy (Rare)
Damping Field
Damping Field 2White (3)
Enchantment

Players can't untap more than one artifact during their untap steps.

Antiquities (Uncommon)
Damping Matrix
Damping Matrix 3 (3)
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Modern Masters 2017 Edition (Rare)
Other Versions
Mirrodin (Rare)
Damping Sphere
Damping Sphere 2 (2)
Artifact

If a land is tapped for two or more mana, it produces Colorless instead of any other type and amount.

Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.

Dominaria (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dance of the Skywise
Dance of the Skywise 1Blue (2)
Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Dragons of Tarkir (Uncommon)
Dance with Devils
Dance with Devils 3Red (4)
Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

Shadows over Innistrad (Uncommon)
Dance, Pathetic Marionette
Dance, Pathetic Marionette (0)
Scheme

When you set this scheme in motion, each opponent reveals cards from the top of their library until they reveal a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.

Archenemy (Common)
Dancing Scimitar
Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ninth Edition (Uncommon)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Time Spiral "Timeshifted" (Special)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dangerous Wager
Dangerous Wager 1Red (2)
Instant

Discard your hand, then draw two cards.

Avacyn Restored (Common)
Danitha Capashen, Paragon
Danitha Capashen, Paragon 2White (3)
Legendary Creature — Human Knight (2/2)

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost 1 less to cast.

Dominaria (Uncommon)
Daraja Griffin
Daraja Griffin 3White (4)
Creature — Griffin (2/2)

Flying

Sacrifice Daraja Griffin: Destroy target black creature.

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Darba
Darba 3Green (4)
Creature — Bird Beast (5/4)

At the beginning of your upkeep, sacrifice Darba unless you pay GreenGreen.

Prophecy (Uncommon)
Daredevil Dragster
Daredevil Dragster 3 (3)
Artifact — Vehicle (4/4)

At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Uncommon)
Daretti, Ingenious Iconoclast
Daretti, Ingenious Iconoclast 1BlackRed (3)
Legendary Planeswalker — Daretti (3)

+1: Create a 1/1 colorless Construct artifact creature token with defender.

−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Daretti, Scrap Savant
Daretti, Scrap Savant 3Red (4)
Legendary Planeswalker — Daretti (3)

+2: Discard up to two cards, then draw that many cards.

−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander 2016 (Mythic Rare)
Darien, King of Kjeldor
Darien, King of Kjeldor 4WhiteWhite (6)
Legendary Creature — Human Soldier (3/3)

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Masters 25 (Rare)
Other Versions
Coldsnap (Rare)
Darigaaz Reincarnated
Darigaaz Reincarnated 4BlackRedGreen (7)
Legendary Creature — Dragon (7/7)

Flying, trample, haste

If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.

At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.

Dominaria (Mythic Rare)
Darigaaz, the Igniter
Darigaaz, the Igniter 3BlackRedGreen (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay 2Red. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
Darigaaz's Attendant
Darigaaz's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Darigaaz's Attendant: Add BlackRedGreen.

Invasion (Uncommon)
Darigaaz's Caldera
Darigaaz's Caldera (0)
Land — Lair

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Black, Red, or Green.

Planeshift (Uncommon)
Darigaaz's Charm
Darigaaz's Charm BlackRedGreen (3)
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Darigaaz's Charm deals 3 damage to any target.

• Target creature gets +3/+3 until end of turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Daring Apprentice
Daring Apprentice 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap, Sacrifice Daring Apprentice: Counter target spell.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Daring Archaeologist
Daring Archaeologist 3White (4)
Creature — Human Artificer (3/3)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Daring Buccaneer
Daring Buccaneer Red (1)
Creature — Human Pirate (2/2)

As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2.

Rivals of Ixalan (Uncommon)
Daring Demolition
Daring Demolition 2BlackBlack (4)
Sorcery

Destroy target creature or Vehicle.

Aether Revolt (Common)
Daring Leap
Daring Leap 1WhiteBlue (3)
Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Planeshift (Common)
Daring Saboteur
Daring Saboteur 1Blue (2)
Creature — Human Pirate (2/1)

2Blue: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

Ixalan (Rare)
Daring Skyjek
Daring Skyjek 1White (2)
Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Daring Sleuth
Daring Sleuth 1Blue (2)
Creature — Human Rogue (2/1)

When you sacrifice a Clue, transform Daring Sleuth.

Shadows over Innistrad (Uncommon)
Daring Thief
Daring Thief 2Blue (3)
Creature — Human Rogue (2/3)

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

Journey into Nyx (Rare)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Masters Edition II (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dark Bargain
Dark Bargain 3Black (4)
Instant

Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.

Dominaria (Common)
Dark Betrayal
Dark Betrayal Black (1)
Instant

Destroy target black creature.

Theros (Uncommon)
Dark Confidant
Dark Confidant 1Black (2)
Creature — Human Wizard (2/1)

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Modern Masters 2015 Edition (Mythic Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Modern Masters (Mythic Rare)
Dark Dabbling
Dark Dabbling 2Black (3)
Instant

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

Ultimate Masters (Common)
Other Versions
Magic Origins (Common)
Dark Deal
Dark Deal 2Black (3)
Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

Fate Reforged (Uncommon)
Dark Depths
Dark Depths (0)
Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Ultimate Box Toppers (Special)
Other Versions
Coldsnap (Rare)
From the Vault: Lore (Mythic Rare)
Ultimate Masters (Mythic Rare)
Dark Favor
Dark Favor 1Black (2)
Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Dark Hatchling
Dark Hatchling 4BlackBlack (6)
Creature — Horror (3/3)

Flying

When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

Commander Anthology 2018 (Rare)
Other Versions
Urza's Saga (Rare)
Magic: The Gathering-Commander (Rare)
Planechase 2012 Edition (Rare)
Vintage Masters (Uncommon)
Planechase Anthology (Rare)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

Ravnica: City of Guilds (Uncommon)
Other Versions
The Dark (Common)
Dark Impostor
Dark Impostor 2Black (3)
Creature — Vampire Assassin (2/2)

4BlackBlack: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

Commander 2017 (Rare)
Other Versions
Avacyn Restored (Rare)
Dark Inquiry
Dark Inquiry 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Rivals of Ixalan (Common)
Dark Intimations
Dark Intimations 2BlueBlackRed (5)
Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

Aether Revolt (Rare)
Dark Maze
Dark Maze 4Blue (5)
Creature — Wall (4/5)

Defender (This creature can't attack.)

0: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Homelands (Common)
Other Versions
Fifth Edition (Common)
Dark Nourishment
Dark Nourishment 4Black (5)
Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Ixalan (Uncommon)
Dark Offering
Dark Offering 4BlackBlack (6)
Sorcery

Destroy target nonblack creature. You gain 3 life.

Portal Second Age (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Dark Petition
Dark Petition 3BlackBlack (5)
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add BlackBlackBlack.

Magic Origins (Rare)
Dark Privilege
Dark Privilege 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Visions (Common)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Dark Revenant
Dark Revenant 3Black (4)
Creature — Spirit (2/2)

Flying

When Dark Revenant dies, put it on top of its owner's library.

Return to Ravnica (Uncommon)
Dark Ritual
Dark Ritual Black (1)
Instant

Add BlackBlackBlack.

Masters 25 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Planechase (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Masters Edition IV (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Dark Salvation
Dark Salvation Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Eldritch Moon (Rare)
Dark Sphere
Dark Sphere 0 (0)
Artifact

Tap, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

The Dark (Uncommon)
Dark Supplicant
Dark Supplicant Black (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.

Legions (Uncommon)
Dark Suspicions
Dark Suspicions 2BlackBlack (4)
Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Planeshift (Rare)
Dark Temper
Dark Temper 2Red (3)
Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Conflux (Common)
Dark Triumph
Dark Triumph 4Black (5)
Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.

Creatures you control get +2/+0 until end of turn.

Nemesis (Uncommon)
Dark Tutelage
Dark Tutelage 2Black (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Magic 2011 (Rare)
Dark Withering
Dark Withering 4BlackBlack (6)
Instant

Destroy target nonblack creature.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral (Common)
Darkblade Agent
Darkblade Agent 1BlueBlack (3)
Creature — Human Assassin (2/3)

As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."

Guilds of Ravnica (Common)
Darkblast
Darkblast Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Guild Kit: Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Dark-Dweller Oracle
Dark-Dweller Oracle 1Red (2)
Creature — Goblin Shaman (2/2)

1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Core Set 2019 (Rare)
Darkest Hour
Darkest Hour Black (1)
Enchantment

All creatures are black.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Darkheart Sliver
Darkheart Sliver BlackGreen (2)
Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: You gain 3 life."

Planar Chaos (Uncommon)
Darkling Stalker
Darkling Stalker 3Black (4)
Creature — Shade Spirit (1/1)

Black: Regenerate Darkling Stalker.

Black: Darkling Stalker gets +1/+1 until end of turn.

Tempest (Common)
Darklit Gargoyle
Darklit Gargoyle 1White (2)
Artifact Creature — Gargoyle (1/2)

Flying

Black: Darklit Gargoyle gets +2/-1 until end of turn.

Conflux (Common)
Darkness
Darkness Black (1)
Instant

Prevent all combat damage that would be dealt this turn.

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Common)
Darkpact
Darkpact BlackBlackBlack (3)
Sorcery

Remove Darkpact from your deck before playing if you're not playing for ante.

You own target card in the ante. Exchange that card with the top card of your library.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Darkslick Drake
Darkslick Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

When Darkslick Drake dies, draw a card.

Scars of Mirrodin (Uncommon)
Darkslick Shores
Darkslick Shores (0)
Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Blue or Black.

Scars of Mirrodin (Rare)
Darksteel Axe
Darksteel Axe 1 (1)
Artifact — Equipment

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Equipped creature gets +2/+0.

Equip 2

Iconic Masters (Common)
Other Versions
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Darksteel Brute
Darksteel Brute 2 (2)
Artifact

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.)

3: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

Darksteel (Uncommon)
Darksteel Citadel
Darksteel Citadel (0)
Artifact Land

Indestructible

Tap: Add Colorless.

Commander 2018 (Uncommon)
Other Versions
Darksteel (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2016 (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander Anthology 2018 (Uncommon)
Darksteel Colossus
Darksteel Colossus 11 (11)
Artifact Creature — Golem (11/11)

Trample, indestructible

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Magic 2010 (Mythic Rare)
Other Versions
Darksteel (Rare)
Darksteel Forge
Darksteel Forge 9 (9)
Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Magic 2014 Core Set (Mythic Rare)
Other Versions
Darksteel (Rare)
Planechase (Rare)
Darksteel Gargoyle
Darksteel Gargoyle 7 (7)
Artifact Creature — Gargoyle (3/3)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel (Uncommon)
Darksteel Garrison
Darksteel Garrison 2 (2)
Artifact — Fortification

Fortified land has indestructible.

Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.

Fortify 3 (3: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Future Sight (Rare)
Darksteel Ingot
Darksteel Ingot 3 (3)
Artifact

Indestructible

Tap: Add one mana of any color.

Commander Anthology 2018 (Uncommon)
Other Versions
Darksteel (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Darksteel Juggernaut
Darksteel Juggernaut 5 (5)
Artifact Creature — Juggernaut (*/*)

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

Commander 2018 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Darksteel Myr
Darksteel Myr 3 (3)
Artifact Creature — Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darksteel Pendant
Darksteel Pendant 2 (2)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

1, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Darksteel (Common)
Darksteel Plate
Darksteel Plate 3 (3)
Artifact — Equipment

Indestructible

Equipped creature has indestructible.

Equip 2

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Mirrodin Besieged (Rare)
Darksteel Reactor
Darksteel Reactor 4 (4)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.

When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Darksteel (Rare)
Darksteel Relic
Darksteel Relic 0 (0)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

New Phyrexia (Uncommon)
Darksteel Sentinel
Darksteel Sentinel 6 (6)
Artifact Creature — Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darkthicket Wolf
Darkthicket Wolf 1Green (2)
Creature — Wolf (2/2)

2Green: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Innistrad (Common)
Darkwatch Elves
Darkwatch Elves 2Green (3)
Creature — Elf (2/2)

Protection from black

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Darkwater Catacombs
Darkwater Catacombs (0)
Land

1, Tap: Add BlueBlack.

Commander Anthology 2018 (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Darkwater Egg
Darkwater Egg 1 (1)
Artifact

2, Tap, Sacrifice Darkwater Egg: Add BlueBlack. Draw a card.

Odyssey (Uncommon)
Darting Merfolk
Darting Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Blue: Return Darting Merfolk to its owner's hand.

Mercadian Masques (Common)
Daru Cavalier
Daru Cavalier 3White (4)
Creature — Human Soldier (2/2)

First strike

When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.

Onslaught (Common)
Daru Encampment
Daru Encampment (0)
Land

Tap: Add Colorless.

White, Tap: Target Soldier creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Onslaught (Uncommon)
Daru Healer
Daru Healer 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
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