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Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When Spined Fluke enters the battlefield, sacrifice a creature.

Black: Regenerate Spined Fluke.

Urza's Saga (Uncommon)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Zombie Mercenary (2/2)

Spineless Thug can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Commander 2016 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Spinneret Sliver
Spinneret Sliver 1Green (2)
Creature — Sliver (2/2)

All Sliver creatures have reach. (They can block creatures with flying.)

Time Spiral (Common)
Spinning Darkness
Spinning Darkness 4BlackBlack (6)
Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Weatherlight (Common)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spiraling Duelist
Spiraling Duelist 2RedRed (4)
Creature — Human Berserker (3/1)

Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.

Mirrodin Besieged (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spire Barrage
Spire Barrage 4Red (5)
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Spire Garden
Spire Garden (0)
Land

Spire Garden enters the battlefield tapped unless you have two or more opponents.

Tap: Add Red or Green.

Battlebond (Rare)
Spire Golem
Spire Golem 6 (6)
Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs 1 less to cast for each Island you control.)

Flying

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Spire Monitor
Spire Monitor 4Blue (5)
Creature — Drake (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Modern Masters 2017 Edition (Common)
Other Versions
New Phyrexia (Common)
Spire of Industry
Spire of Industry (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Activate this ability only if you control an artifact.

Aether Revolt (Rare)
Spire Owl
Spire Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Urza's Saga (Common)
Spire Patrol
Spire Patrol 2WhiteBlue (4)
Creature — Human Soldier (3/2)

Flying

When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Aether Revolt (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spire Serpent
Spire Serpent 4Blue (5)
Creature — Serpent (3/5)

Defender

Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.

Mirrodin Besieged (Common)
Spire Tracer
Spire Tracer Green (1)
Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

Gatecrash (Common)
Spire Winder
Spire Winder 3Blue (4)
Creature — Snake (2/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Spire Winder gets +1/+1 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Kaladesh (Rare)
Spires of Orazca
Spires of Orazca (0)
Land

(Transforms from Thaumatic Compass.)

Tap: Add Colorless.

Tap: Untap target attacking creature an opponent controls and remove it from combat.

Ixalan (Rare)
Spireside Infiltrator
Spireside Infiltrator 2Red (3)
Creature — Human Rogue (3/2)

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

Kaladesh (Common)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit Bonds
Spirit Bonds 1White (2)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

1White, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Rare)
Spirit Cairn
Spirit Cairn 2White (3)
Enchantment

Whenever a player discards a card, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

Ultimate Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Vintage Masters (Rare)
Spirit en-Dal
Spirit en-Dal 2White (3)
Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Forecast — 1White, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Future Sight (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Spirit Flare
Spirit Flare 3White (4)
Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.

Flashback—1White, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Spirit Link
Spirit Link White (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

Tenth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Spirit Loop
Spirit Loop 1White (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

Time Spiral (Uncommon)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Planechase Anthology (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Spirit Mirror
Spirit Mirror 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.

0: Destroy target Reflection.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Commander 2017 (Rare)
Other Versions
Eventide (Rare)
Conspiracy: Take the Crown (Rare)
Spirit of the Hunt
Spirit of the Hunt 1GreenGreen (3)
Creature — Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Eldritch Moon (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Born of the Gods (Rare)
Spirit of the Night
Spirit of the Night 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (6/5)

Flying, trample, haste, protection from black

Spirit of the Night has first strike as long as it's attacking.

Mirage (Rare)
Spirit Shackle
Spirit Shackle BlackBlack (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Masters Edition III (Common)
Other Versions
Fourth Edition (Uncommon)
Legends (Common)
Spirit Shield
Spirit Shield 3 (3)
Artifact

You may choose not to untap Spirit Shield during your untap step.

2, Tap: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.

Fallen Empires (Rare)
Spirit Weaver
Spirit Weaver 1White (2)
Creature — Human Wizard (2/1)

2: Target green or blue creature gets +0/+1 until end of turn.

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Spiritmonger
Spiritmonger 3BlackGreen (5)
Creature — Beast (6/6)

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

Black: Regenerate Spiritmonger.

Green: Spiritmonger becomes the color of your choice until end of turn.

Iconic Masters (Rare)
Other Versions
Apocalypse (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spiritual Focus
Spiritual Focus 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Mercadian Masques (Rare)
Spiritual Guardian
Spiritual Guardian 3WhiteWhite (5)
Creature — Spirit (3/4)

When Spiritual Guardian enters the battlefield, you gain 4 life.

Portal (Rare)
Spiritual Sanctuary
Spiritual Sanctuary 2WhiteWhite (4)
Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Legends (Rare)
Spiritual Visit
Spiritual Visit White (1)
Instant — Arcane

Create a 1/1 colorless Spirit creature token.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Spiritualize
Spiritualize 2White (3)
Instant

Until end of turn, whenever target creature deals damage, you gain that much life.

Draw a card.

Odyssey (Uncommon)
Spit Flame
Spit Flame 2Red (3)
Instant

Spit Flame deals 4 damage to target creature.

Whenever a Dragon enters the battlefield under your control, you may pay Red. If you do, return Spit Flame from your graveyard to your hand.

Core Set 2019 (Rare)
Spite // Malice (Spite)
Spite // Malice (Spite) 3Blue (4)
Instant

Counter target noncreature spell.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Invasion (Uncommon)
Spite of Mogis
Spite of Mogis Red (1)
Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Uncommon)
Spitebellows
Spitebellows 5Red (6)
Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RedRed (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander Anthology 2018 (Uncommon)
Other Versions
Morningtide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Spiteflame Witch
Spiteflame Witch 1Black or Red (2)
Creature — Elemental Shaman (2/1)

BlackRed: Each player loses 1 life.

Shadowmoor (Uncommon)
Spiteful Blow
Spiteful Blow 4BlackBlack (6)
Sorcery

Destroy target creature and target land.

Journey into Nyx (Uncommon)
Spiteful Bully
Spiteful Bully 1Black (2)
Creature — Zombie Mercenary (3/3)

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Nemesis (Common)
Spiteful Motives
Spiteful Motives 3Red (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+0 and has first strike.

Shadows over Innistrad (Uncommon)
Spiteful Returned
Spiteful Returned 1Black (2)
Enchantment Creature — Zombie (1/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Spiteful Shadows
Spiteful Shadows 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

Dark Ascension (Common)
Spiteful Visions
Spiteful Visions 2Black or RedBlack or Red (4)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

Commander 2013 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Spitemare
Spitemare 2Red or WhiteRed or White (4)
Creature — Elemental (3/3)

Whenever Spitemare is dealt damage, it deals that much damage to any target.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Eventide (Uncommon)
Spitfire Bastion
Spitfire Bastion (0)
Legendary Land

(Transforms from Vance's Blasting Cannons.)

Tap: Add Red.

2Red, Tap: Spitfire Bastion deals 3 damage to any target.

Ixalan (Rare)
Spitfire Handler
Spitfire Handler 1Red (2)
Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

Red: Spitfire Handler gets +1/+0 until end of turn.

Onslaught (Uncommon)
Spitting Drake
Spitting Drake 3Red (4)
Creature — Drake (2/2)

Flying

Red: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Spitting Earth
Spitting Earth 1Red (2)
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Portal (Common)
Portal Second Age (Common)
Duel Decks: Elves vs. Goblins (Common)
Duel Decks: Knights vs. Dragons (Common)
Spitting Gourna
Spitting Gourna 3GreenGreen (5)
Creature — Beast (3/4)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spitting Hydra
Spitting Hydra 3RedRed (5)
Creature — Hydra (0/0)

Spitting Hydra enters the battlefield with four +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Spitting Image
Spitting Image 4Green or BlueGreen or Blue (6)
Sorcery

Create a token that's a copy of target creature.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander Anthology 2018 (Rare)
Other Versions
Eventide (Rare)
Commander 2016 (Rare)
Spitting Sliver
Spitting Sliver 4Black (5)
Creature — Sliver (3/3)

All Sliver creatures have first strike.

Planar Chaos (Common)
Spitting Slug
Spitting Slug 1GreenGreen (3)
Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay 1Green. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
Spitting Spider
Spitting Spider 3GreenGreen (5)
Creature — Spider (3/5)

Reach (This creature can block creatures with flying.)

Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Splatter Thug
Splatter Thug 2Red (3)
Creature — Human Warrior (2/2)

First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Iconic Masters (Common)
Other Versions
Return to Ravnica (Common)
Splendid Agony
Splendid Agony 2Black (3)
Instant

Distribute two -1/-1 counters among one or two target creatures.

Amonkhet (Common)
Splendid Reclamation
Splendid Reclamation 3Green (4)
Sorcery

Return all land cards from your graveyard to the battlefield tapped.

Eldritch Moon (Rare)
Splinter
Splinter 2GreenGreen (4)
Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles their library.

Betrayers of Kamigawa (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Splinter Twin
Splinter Twin 2RedRed (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Modern Masters 2015 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Splinterfright
Splinterfright 2Green (3)
Creature — Elemental (*/*)

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

Innistrad (Rare)
Splintering Wind
Splintering Wind 2GreenGreen (4)
Enchantment

2Green: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep Green." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Alliances (Rare)
Split Decision
Split Decision 1Blue (2)
Instant

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Magic: The Gathering—Conspiracy (Uncommon)
Split Screen
Split Screen 4 (4)
Artifact

When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.

Play with your libraries' top cards revealed.

When Split Screen leaves the battlefield, shuffle your libraries together.

Unstable (Rare)
Split-Tail Miko
Split-Tail Miko 1White (2)
Creature — Fox Cleric (1/1)

White, Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Splitting Headache
Splitting Headache 3Black (4)
Sorcery

Choose one —

• Target player discards two cards.

• Target player reveals their hand. You choose a card from it. That player discards that card.

Shadowmoor (Common)
Splitting Slime
Splitting Slime 3GreenGreen (5)
Creature — Ooze (3/3)

4GreenGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)

Conspiracy: Take the Crown (Rare)
Spoils of Blood
Spoils of Blood Black (1)
Instant

Create an X/X black Horror creature token, where X is the number of creatures that died this turn.

Commander 2014 (Rare)
Spoils of Evil
Spoils of Evil 2Black (3)
Instant

For each artifact or creature card in target opponent's graveyard, add Colorless and you gain 1 life.

Ice Age (Rare)
Spoils of the Vault
Spoils of the Vault Black (1)
Instant

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

Ultimate Masters (Rare)
Other Versions
Mirrodin (Rare)
Spoils of Victory
Spoils of Victory 2Green (3)
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.

Commander 2013 Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Spoils of War
Spoils of War Variable ColorlessBlack (1)
Sorcery

X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.

Distribute X +1/+1 counters among any number of target creatures.

Ice Age (Rare)
Spontaneous Artist
Spontaneous Artist 3Red (4)
Creature — Human Rogue (3/3)

When Spontaneous Artist enters the battlefield, you get Energy (an energy counter).

Pay Energy: Target creature gains haste until end of turn.

Kaladesh (Common)
Spontaneous Combustion
Spontaneous Combustion 1BlackRed (3)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Spontaneous Combustion deals 3 damage to each creature.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Spontaneous Generation
Spontaneous Generation 3Green (4)
Sorcery

Create a 1/1 green Saproling creature token for each card in your hand.

Mercadian Masques (Rare)
Spontaneous Mutation
Spontaneous Mutation Blue (1)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Eldritch Moon (Common)
Spore Burst
Spore Burst 3Green (4)
Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Conflux (Uncommon)
Spore Cloud
Spore Cloud 1GreenGreen (3)
Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Common)
Spore Flower
Spore Flower GreenGreen (2)
Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Spore Frog
Spore Frog Green (1)
Creature — Frog (1/1)

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Prophecy (Common)
Spore Swarm
Spore Swarm 3Green (4)
Instant

Create three 1/1 green Saproling creature tokens.

Dominaria (Uncommon)
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