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Niblis of Dusk
Niblis of Dusk 2Blue (3)
Creature — Spirit (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Niblis of Frost
Niblis of Frost 2BlueBlue (4)
Creature — Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Eldritch Moon (Rare)
Niblis of the Breath
Niblis of the Breath 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue, Tap: You may tap or untap target creature.

Dark Ascension (Uncommon)
Niblis of the Mist
Niblis of the Mist 2White (3)
Creature — Spirit (2/1)

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

Dark Ascension (Common)
Niblis of the Urn
Niblis of the Urn 1White (2)
Creature — Spirit (1/1)

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

Dark Ascension (Uncommon)
Nicol Bolas
Nicol Bolas 2BlueBlueBlackBlackRedRed (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay BlueBlackRed.

Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Masters 25 (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
From the Vault: Dragons (Rare)
Masters Edition III (Rare)
Nicol Bolas, God-Pharaoh
Nicol Bolas, God-Pharaoh 4BlueBlackRed (7)
Legendary Planeswalker — Bolas (7)

+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

−12: Exile each nonland permanent your opponents control.

Hour of Devastation (Mythic Rare)
Nicol Bolas, Planeswalker
Nicol Bolas, Planeswalker 4BlueBlackBlackRed (8)
Legendary Planeswalker — Bolas (5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Mythic Rare)
Magic 2013 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Nicol Bolas, the Arisen
Nicol Bolas, the Arisen (0)
Legendary Planeswalker — Bolas (7)

+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.

−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

−12: Exile all but the bottom card of target player's library.

Core Set 2019 (Mythic Rare)
Nicol Bolas, the Deceiver
Nicol Bolas, the Deceiver 5BlueBlackRed (8)
Legendary Planeswalker — Bolas (5)

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

−3: Destroy target creature. Draw a card.

−11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

Hour of Devastation (Mythic Rare)
Nicol Bolas, the Ravager
Nicol Bolas, the Ravager 1BlueBlackRed (4)
Legendary Creature — Elder Dragon (4/4)

Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.

4BlueBlackRed: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.

Core Set 2019 (Mythic Rare)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Apocalypse (Uncommon)
Night Dealings
Night Dealings 2BlackBlack (4)
Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

2BlackBlack, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.

Champions of Kamigawa (Rare)
Night Incarnate
Night Incarnate 4Black (5)
Creature — Elemental (3/4)

Deathtouch

When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.

Evoke 3Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander 2018 (Rare)
Night Market Aeronaut
Night Market Aeronaut 3Black (4)
Creature — Aetherborn Warrior (2/2)

Flying

Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Aether Revolt (Common)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Market Lookout
Night Market Lookout Black (1)
Creature — Human Rogue (1/1)

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Kaladesh (Common)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Commander 2013 Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition II (Uncommon)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Common)
Nightbird's Clutches
Nightbird's Clutches 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Innistrad (Common)
Nightcreep
Nightcreep BlackBlack (2)
Instant

Until end of turn, all creatures become black and all lands become Swamps.

Dissension (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nightfall Predator
Nightfall Predator (0)
Creature — Werewolf (4/4)

Red, Tap: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

Innistrad (Rare)
Nightfire Giant
Nightfire Giant 4Black (5)
Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.

4Red: Nightfire Giant deals 2 damage to any target.

Magic 2015 Core Set (Uncommon)
Nightguard Patrol
Nightguard Patrol 2White (3)
Creature — Human Soldier (2/1)

First strike, vigilance

Ravnica: City of Guilds (Common)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Draw a card.

Rise of the Eldrazi (Common)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Welcome Deck 2017 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Welcome Deck 2016 (Rare)
Nightmare Incursion
Nightmare Incursion 5Black (6)
Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles their library.

Eventide (Rare)
Nightmare Lash
Nightmare Lash 4 (4)
Artifact — Equipment

Equipped creature gets +1/+1 for each Swamp you control.

Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Rare)
Nightmare Void
Nightmare Void 3Black (4)
Sorcery

Target player reveals their hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Nightmare's Thirst
Nightmare's Thirst Black (1)
Instant

You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Core Set 2019 (Uncommon)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Eternal Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightscape Familiar
Nightscape Familiar 1Black (2)
Creature — Zombie (1/1)

Blue spells and red spells you cast cost 1 less to cast.

1Black: Regenerate Nightscape Familiar.

Archenemy: Nicol Bolas (Common)
Other Versions
Planeshift (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Nightshade Assassin
Nightshade Assassin 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral (Uncommon)
Nightshade Peddler
Nightshade Peddler 1Green (2)
Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Avacyn Restored (Common)
Nightshade Schemers
Nightshade Schemers 4Black (5)
Creature — Faerie Wizard (3/2)

Flying

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Morningtide (Uncommon)
Nightshade Seer
Nightshade Seer 3Black (4)
Creature — Human Wizard (1/1)

2Black, Tap: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Uncommon)
Nightshade Stinger
Nightshade Stinger Black (1)
Creature — Faerie Rogue (1/1)

Flying

Nightshade Stinger can't block.

Lorwyn (Common)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nightsnare
Nightsnare 3Black (4)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

Magic Origins (Common)
Nightsoil Kami
Nightsoil Kami 4GreenGreen (6)
Creature — Spirit (6/4)

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Nightstalker Engine
Nightstalker Engine 4Black (5)
Creature — Nightstalker (*/3)

Nightstalker Engine's power is equal to the number of creature cards in your graveyard.

Portal Second Age (Rare)
Nightveil Predator
Nightveil Predator BlueBlueBlackBlack (4)
Creature — Vampire (3/3)

Flying, deathtouch

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Nightveil Specter
Nightveil Specter Blue or BlackBlue or BlackBlue or Black (3)
Creature — Specter (2/3)

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play cards exiled with Nightveil Specter.

Guild Kit: Dimir (Rare)
Other Versions
Gatecrash (Rare)
Nightveil Sprite
Nightveil Sprite 1Blue (2)
Creature — Faerie Rogue (1/2)

Flying

Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Uncommon)
Nightwind Glider
Nightwind Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from black

Mercadian Masques (Common)
Nightwing Shade
Nightwing Shade 4Black (5)
Creature — Shade (2/2)

Flying

1Black: Nightwing Shade gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Nihil Spellbomb
Nihil Spellbomb 1 (1)
Artifact

Tap, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay Black. If you do, draw a card.

Masters 25 (Common)
Other Versions
Scars of Mirrodin (Common)
Commander 2013 Edition (Common)
Commander 2017 (Common)
Nihilistic Glee
Nihilistic Glee 2BlackBlack (4)
Enchantment

2Black, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent — 1, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

Dissension (Rare)
Nihilith
Nihilith 4BlackBlack (6)
Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Future Sight (Rare)
Nikko-Onna
Nikko-Onna 2White (3)
Creature — Spirit (2/2)

When Nikko-Onna enters the battlefield, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Nim Abomination
Nim Abomination 2Black (3)
Creature — Zombie (3/4)

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

Darksteel (Uncommon)
Nim Deathmantle
Nim Deathmantle 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip 4

Scars of Mirrodin (Rare)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mirrodin (Rare)
Nim Grotesque
Nim Grotesque 6Black (7)
Creature — Zombie (3/6)

Nim Grotesque gets +1/+0 for each artifact you control.

Fifth Dawn (Uncommon)
Nim Lasher
Nim Lasher 2Black (3)
Creature — Zombie (1/1)

Nim Lasher gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nim Replica
Nim Replica 3 (3)
Artifact Creature — Zombie (3/1)

2Black, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mirrodin (Common)
Nim Shambler
Nim Shambler 2BlackBlack (4)
Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Mirrodin (Uncommon)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nimana Sell-Sword
Nimana Sell-Sword 3Black (4)
Creature — Human Warrior Ally (2/2)

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

Zendikar (Common)
Nimble Innovator
Nimble Innovator 3Blue (4)
Creature — Vedalken Artificer (2/2)

When Nimble Innovator enters the battlefield, draw a card.

Kaladesh (Common)
Nimble Mongoose
Nimble Mongoose Green (1)
Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Eternal Masters (Common)
Other Versions
Odyssey (Uncommon)
Nimble Obstructionist
Nimble Obstructionist 2Blue (3)
Creature — Bird Wizard (3/1)

Flash

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Hour of Devastation (Rare)
Nimble-Blade Khenra
Nimble-Blade Khenra 1Red (2)
Creature — Jackal Warrior (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Amonkhet (Common)
Nimbus Champion
Nimbus Champion 5Blue (6)
Creature — Avatar Warrior (4/4)

Flying

Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

Battlebond (Uncommon)
Nimbus Maze
Nimbus Maze (0)
Land

Tap: Add Colorless.

Tap: Add White. Activate this ability only if you control an Island.

Tap: Add Blue. Activate this ability only if you control a Plains.

Iconic Masters (Rare)
Other Versions
Future Sight (Rare)
Nimbus Naiad
Nimbus Naiad 2Blue (3)
Enchantment Creature — Nymph (2/2)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Theros (Common)
Nimbus of the Isles
Nimbus of the Isles 4Blue (5)
Creature — Elemental (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Nimbus Swimmer
Nimbus Swimmer Variable ColorlessGreenBlue (2)
Creature — Leviathan (0/0)

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Gatecrash (Uncommon)
Nimbus Wings
Nimbus Wings 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Zendikar (Common)
Nin, the Pain Artist
Nin, the Pain Artist BlueRed (2)
Legendary Creature — Vedalken Wizard (1/1)

Variable ColorlessBlueRed, Tap: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Commander 2017 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Nine-Ringed Bo
Nine-Ringed Bo 3 (3)
Artifact

Tap: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

Champions of Kamigawa (Uncommon)
Nine-Tail White Fox
Nine-Tail White Fox 2Blue (3)
Creature — Fox Spirit (2/2)

Whenever Nine-Tail White Fox deals combat damage to a player, draw a card.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Ninja
Ninja (0)
Creature — Ninja (+1/+0)

You may activate Ninja's augment ability any time you could cast an instant.

Whenever this creature deals combat damage to a player,

Augment 2Black (2Black, Reveal this card from your hand: Combine it with target host. Augment only as—oh, nevermind.)

Unstable (Uncommon)
Ninja of the Deep Hours
Ninja of the Deep Hours 3Blue (4)
Creature — Human Ninja (2/2)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Commander 2018 (Common)
Other Versions
Betrayers of Kamigawa (Common)
Planechase 2012 Edition (Common)
Commander 2015 (Common)
Planechase Anthology (Common)
Ninth Bridge Patrol
Ninth Bridge Patrol 1White (2)
Creature — Dwarf Soldier (1/1)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

Kaladesh (Common)
Nip Gwyllion
Nip Gwyllion White or Black (1)
Creature — Hag (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Eventide (Common)
Nirkana Assassin
Nirkana Assassin 2Black (3)
Creature — Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Battle for Zendikar (Common)
Nirkana Cutthroat
Nirkana Cutthroat 2Black (3)
Creature — Vampire Warrior (3/2)

Level up 2Black (2Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Rise of the Eldrazi (Uncommon)
Nirkana Revenant
Nirkana Revenant 4BlackBlack (6)
Creature — Vampire Shade (4/4)

Whenever you tap a Swamp for mana, add an additional Black.

Black: Nirkana Revenant gets +1/+1 until end of turn.

Battlebond (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Nissa Revane
Nissa Revane 2GreenGreen (4)
Legendary Planeswalker — Nissa (2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

−7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Zendikar (Mythic Rare)
Nissa, Genesis Mage
Nissa, Genesis Mage 5GreenGreen (7)
Legendary Planeswalker — Nissa (5)

+2: Untap up to two target creatures and up to two target lands.

−3: Target creature gets +5/+5 until end of turn.

−10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Hour of Devastation (Mythic Rare)
Nissa, Nature's Artisan
Nissa, Nature's Artisan 4GreenGreen (6)
Legendary Planeswalker — Nissa (5)

+3: You gain 3 life.

−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

−12: Creatures you control get +5/+5 and gain trample until end of turn.

Kaladesh (Mythic Rare)
Nissa, Sage Animist
Nissa, Sage Animist (0)
Legendary Planeswalker — Nissa (3)

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

−2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.

−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Nissa, Steward of Elements
Nissa, Steward of Elements Variable ColorlessGreenBlue (2)
Legendary Planeswalker — Nissa (X)

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Amonkhet (Mythic Rare)
Nissa, Vastwood Seer
Nissa, Vastwood Seer 2Green (3)
Legendary Creature — Elf Scout (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh (Mythic Rare)
Nissa, Voice of Zendikar
Nissa, Voice of Zendikar 1GreenGreen (3)
Legendary Planeswalker — Nissa (3)

+1: Create a 0/1 green Plant creature token.

−2: Put a +1/+1 counter on each creature you control.

−7: You gain X life and draw X cards, where X is the number of lands you control.

Duel Decks: Nissa vs. Ob Nixilis (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Legendary Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Nissa's Chosen
Nissa's Chosen GreenGreen (2)
Creature — Elf Warrior (2/3)

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Nissa's Defeat
Nissa's Defeat 2Green (3)
Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Hour of Devastation (Uncommon)
Nissa's Encouragement
Nissa's Encouragement 4Green (5)
Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.

Hour of Devastation (Rare)
Nissa's Expedition
Nissa's Expedition 4Green (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Magic 2015 Core Set (Uncommon)
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