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Roil Spout
Roil Spout 1WhiteBlue (3)
Sorcery

Put target creature on top of its owner's library.

Awaken 4—4WhiteBlue (If you cast this spell for 4WhiteBlue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Roiling Horror
Roiling Horror 3BlackBlack (5)
Creature — Horror (*/*)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X—Variable ColorlessBlackBlackBlack. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessBlackBlackBlack and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

Planar Chaos (Rare)
Roiling Terrain
Roiling Terrain 2RedRed (4)
Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

Worldwake (Common)
Roiling Waters
Roiling Waters 5BlueBlue (7)
Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Oath of the Gatewatch (Uncommon)
Roilmage's Trick
Roilmage's Trick 3Blue (4)
Instant

Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Battle for Zendikar (Common)
Roil's Retribution
Roil's Retribution 3WhiteWhite (5)
Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

Battle for Zendikar (Uncommon)
Rollick of Abandon
Rollick of Abandon 3RedRed (5)
Sorcery

All creatures get +2/-2 until end of turn.

Journey into Nyx (Uncommon)
Rolling Earthquake
Rolling Earthquake Variable ColorlessRed (1)
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Rolling Spoil
Rolling Spoil 2GreenGreen (4)
Sorcery

Destroy target land. If Black was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.

Ravnica: City of Guilds (Uncommon)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Rolling Temblor
Rolling Temblor 2Red (3)
Sorcery

Rolling Temblor deals 2 damage to each creature without flying.

Flashback 4RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Rolling Thunder
Rolling Thunder Variable ColorlessRedRed (2)
Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

Game Night (Uncommon)
Other Versions
Tempest (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Tempest Remastered (Uncommon)
Battle for Zendikar (Uncommon)
Rona, Disciple of Gix
Rona, Disciple of Gix 1BlueBlack (3)
Legendary Creature — Human Artificer (2/2)

When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

You may cast nonland cards exiled with Rona.

4, Tap: Exile the top card of your library.

Dominaria (Uncommon)
Ronin Cavekeeper
Ronin Cavekeeper 5Red (6)
Creature — Human Samurai (4/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Common)
Ronin Cliffrider
Ronin Cliffrider 3RedRed (5)
Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

Betrayers of Kamigawa (Uncommon)
Ronin Houndmaster
Ronin Houndmaster 2Red (3)
Creature — Human Samurai (2/2)

Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Ronin Warclub
Ronin Warclub 3 (3)
Artifact — Equipment

Equipped creature gets +2/+1.

Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Ronom Hulk
Ronom Hulk 4Green (5)
Creature — Beast (5/6)

Protection from snow

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Common)
Ronom Serpent
Ronom Serpent 5Blue (6)
Snow Creature — Serpent (5/6)

Ronom Serpent can't attack unless defending player controls a snow land.

When you control no snow lands, sacrifice Ronom Serpent.

Coldsnap (Common)
Ronom Unicorn
Ronom Unicorn 1White (2)
Creature — Unicorn (2/2)

Sacrifice Ronom Unicorn: Destroy target enchantment.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Roofstalker Wight
Roofstalker Wight 1Black (2)
Creature — Zombie (2/1)

1Blue: Roofstalker Wight gains flying until end of turn.

Ravnica: City of Guilds (Common)
Rooftop Storm
Rooftop Storm 5Blue (6)
Enchantment

You may pay 0 rather than pay the mana cost for Zombie creature spells you cast.

Innistrad (Rare)
Roon of the Hidden Realm
Roon of the Hidden Realm 2GreenWhiteBlue (5)
Legendary Creature — Rhino Soldier (4/4)

Vigilance, trample

2, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Root Cage
Root Cage 1Green (2)
Enchantment

Mercenaries don't untap during their controllers' untap steps.

Prophecy (Uncommon)
Root Elemental
Root Elemental 4GreenGreen (6)
Creature — Elemental (6/5)

Morph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

Scourge (Rare)
Root Greevil
Root Greevil 3Green (4)
Creature — Beast (2/3)

2Green, Tap, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

Planeshift (Common)
Root Maze
Root Maze Green (1)
Enchantment

Artifacts and lands enter the battlefield tapped.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Root Out
Root Out 2Green (3)
Sorcery

Destroy target artifact or enchantment.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Root Sliver
Root Sliver 3Green (4)
Creature — Sliver (2/2)

This spell can't be countered.

Sliver spells can't be countered.

Legions (Uncommon)
Root Snare
Root Snare 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Core Set 2019 (Common)
Root Spider
Root Spider 3Green (4)
Creature — Spider (2/2)

Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.

Homelands (Uncommon)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Rootbound Crag
Rootbound Crag (0)
Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

Tap: Add Red or Green.

Ixalan (Rare)
Other Versions
Magic 2010 (Rare)
Premium Deck Series: Slivers (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2016 (Rare)
Rootbreaker Wurm
Rootbreaker Wurm 5GreenGreen (7)
Creature — Wurm (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Tempest (Common)
Rootgrapple
Rootgrapple 4Green (5)
Tribal Instant — Treefolk

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

Lorwyn (Common)
Rooting Kavu
Rooting Kavu 2GreenGreen (4)
Creature — Kavu (4/3)

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Invasion (Uncommon)
Root-Kin Ally
Root-Kin Ally 4GreenGreen (6)
Creature — Elemental Warrior (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Rootrunner
Rootrunner 2GreenGreen (4)
Creature — Spirit (3/3)

GreenGreen, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Roots
Roots 3Green (4)
Enchantment — Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Eternal Masters (Common)
Other Versions
Homelands (Uncommon)
Masters Edition (Common)
Roots of All Evil
Roots of All Evil (0)
Scheme

When you set this scheme in motion, create five 1/1 green Saproling creature tokens.

Archenemy (Common)
Roots of Life
Roots of Life 1GreenGreen (3)
Enchantment

As Roots of Life enters the battlefield, choose Island or Swamp.

Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Mirage (Uncommon)
Rootwalla
Rootwalla 2Green (3)
Creature — Lizard (2/2)

1Green: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

Welcome Deck 2017 (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Magic 2014 Core Set (Common)
Tempest Remastered (Common)
Rootwater Alligator
Rootwater Alligator 3Green (4)
Creature — Crocodile (3/2)

Sacrifice a Forest: Regenerate Rootwater Alligator.

Exodus (Common)
Rootwater Commando
Rootwater Commando 2Blue (3)
Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tenth Edition (Common)
Other Versions
Nemesis (Common)
Rootwater Depths
Rootwater Depths (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Rootwater Depths doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Rootwater Diver
Rootwater Diver Blue (1)
Creature — Merfolk (1/1)

Tap, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.

Tempest (Uncommon)
Rootwater Hunter
Rootwater Hunter 2Blue (3)
Creature — Merfolk (1/1)

Tap: Rootwater Hunter deals 1 damage to any target.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Tempest (Common)
Tempest Remastered (Uncommon)
Rootwater Matriarch
Rootwater Matriarch 2BlueBlue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rootwater Shaman
Rootwater Shaman 2Blue (3)
Creature — Merfolk Shaman (2/2)

You may cast Aura spells with enchant creature as though they had flash.

Tempest (Rare)
Rootwater Thief
Rootwater Thief 1Blue (2)
Creature — Merfolk Rogue (1/2)

Blue: Rootwater Thief gains flying until end of turn.

Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and exile it, then the player shuffles their library.

Nemesis (Rare)
Rorix Bladewing
Rorix Bladewing 3RedRedRed (6)
Legendary Creature — Dragon (6/5)

Flying, haste

Eternal Masters (Rare)
Other Versions
Onslaught (Rare)
Planechase (Rare)
Vintage Masters (Rare)
Rosemane Centaur
Rosemane Centaur 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Guilds of Ravnica (Common)
Rosheen Meanderer
Rosheen Meanderer 3Red or Green (4)
Legendary Creature — Giant Shaman (4/4)

Tap: Add ColorlessColorlessColorlessColorless. Spend this mana only on costs that contain Variable Colorless.

Iconic Masters (Uncommon)
Other Versions
Shadowmoor (Rare)
Rot Farm Skeleton
Rot Farm Skeleton 2BlackGreen (4)
Creature — Plant Skeleton (4/1)

Rot Farm Skeleton can't block.

2BlackGreen, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Dragon's Maze (Uncommon)
Rot Hulk
Rot Hulk 5BlackBlack (7)
Creature — Zombie (5/5)

Menace

When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Game Night (Mythic Rare)
Rot Shambler
Rot Shambler 1Green (2)
Creature — Fungus (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

Battle for Zendikar (Uncommon)
Rot Wolf
Rot Wolf 2Green (3)
Creature — Wolf (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Mirrodin Besieged (Common)
Rotcrown Ghoul
Rotcrown Ghoul 4Blue (5)
Creature — Zombie (3/3)

When Rotcrown Ghoul dies, target player puts the top five cards of their library into their graveyard.

Avacyn Restored (Common)
Roterothopter
Roterothopter 1 (1)
Artifact Creature — Thopter (0/2)

Flying

2: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Masters Edition II (Common)
Other Versions
Homelands (Common)
Rotfeaster Maggot
Rotfeaster Maggot 4Black (5)
Creature — Insect (3/5)

When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Iconic Masters (Common)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Rotted Hulk
Rotted Hulk 3Black (4)
Creature — Elemental (2/5)

Journey into Nyx (Common)
Rotted Hystrix
Rotted Hystrix 4Green (5)
Creature — Beast (3/6)

New Phyrexia (Common)
Rotted Ones, Lay Siege
Rotted Ones, Lay Siege (0)
Scheme

When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.

Archenemy (Common)
Rottenheart Ghoul
Rottenheart Ghoul 3Black (4)
Creature — Zombie (2/4)

When Rottenheart Ghoul dies, target player discards a card.

Shadows over Innistrad (Common)
Rotting Fensnake
Rotting Fensnake 3Black (4)
Creature — Zombie Snake (5/1)

Innistrad (Common)
Rotting Giant
Rotting Giant 1Black (2)
Creature — Zombie Giant (3/3)

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Odyssey (Uncommon)
Rotting Legion
Rotting Legion 4Black (5)
Creature — Zombie (4/5)

Rotting Legion enters the battlefield tapped.

Magic 2011 (Common)
Rotting Mastodon
Rotting Mastodon 4Black (5)
Creature — Zombie Elephant (2/8)

Khans of Tarkir (Common)
Rotting Rats
Rotting Rats 1Black (2)
Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Planechase (Common)
Other Versions
Conflux (Common)
Rough // Tumble (Rough)
Rough // Tumble (Rough) 1Red (2)
Sorcery

Rough deals 2 damage to each creature without flying.

Commander 2013 Edition (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Roughshod Mentor
Roughshod Mentor 5Green (6)
Creature — Giant Warrior (5/4)

Green creatures you control have trample.

Shadowmoor (Uncommon)
Rouse
Rouse 1Black (2)
Instant

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.

Target creature gets +2/+0 until end of turn.

Mercadian Masques (Common)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Rousing of Souls
Rousing of Souls 2White (3)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Rout
Rout 3WhiteWhite (5)
Sorcery

You may cast Rout as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Destroy all creatures. They can't be regenerated.

Commander 2017 (Rare)
Other Versions
Invasion (Rare)
Magic: The Gathering—Conspiracy (Rare)
Rowan Kenrith
Rowan Kenrith 4RedRed (6)
Legendary Planeswalker — Rowan (4)

+2: During target player's next turn, each creature that player controls attacks if able.

−2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.

−8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."

Partner with Will Kenrith

Rowan Kenrith can be your commander.

Battlebond (Mythic Rare)
Rowan Treefolk
Rowan Treefolk 3Green (4)
Creature — Treefolk (3/4)

Portal (Common)
Rowdy Crew
Rowdy Crew 2RedRed (4)
Creature — Human Pirate (3/3)

Trample

When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Ixalan (Mythic Rare)
Rowen
Rowen 2GreenGreen (4)
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Visions (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Royal Assassin
Royal Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Royal Assassin Avatar
Royal Assassin Avatar (0)
Vanguard (-2/+0)

At the beginning of your upkeep, you draw a card and you lose 1 life.

Vanguard (Special)
Royal Decree
Royal Decree 2WhiteWhite (4)
Enchantment

Cumulative upkeep White (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Royal Falcon
Royal Falcon 1White (2)
Creature — Bird (1/1)

Flying

Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Royal Herbalist
Royal Herbalist White (1)
Creature — Human Cleric (1/1)

2, Exile the top card of your library: You gain 1 life.

Alliances (Common)
Royal Trooper
Royal Trooper 2White (3)
Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

Battlebond (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition II (Common)
Reduce // Rubble (Rubble)
Reduce // Rubble (Rubble) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

Amonkhet (Uncommon)
Rubbleback Rhino
Rubbleback Rhino 4Green (5)
Creature — Rhino (3/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Return to Ravnica (Common)
Rubblebelt Boar
Rubblebelt Boar 3Red (4)
Creature — Boar (3/3)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.

Guilds of Ravnica (Common)
Rubblebelt Maaka
Rubblebelt Maaka 3Red (4)
Creature — Cat (3/3)

Bloodrush — Red, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Dragon's Maze (Common)
Rubblebelt Raiders
Rubblebelt Raiders 1Red or GreenRed or GreenRed or Green (4)
Creature — Human Warrior (3/3)

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Gatecrash (Rare)
Rubblehulk
Rubblehulk 4RedGreen (6)
Creature — Elemental (*/*)

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush — 1RedGreen, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Commander 2018 (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Rubinia Soulsinger
Rubinia Soulsinger 2GreenWhiteBlue (5)
Legendary Creature — Faerie (2/3)

You may choose not to untap Rubinia Soulsinger during your untap step.

Tap: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

Commander Anthology (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Rare)
Commander 2013 Edition (Rare)
Ruby Leech
Ruby Leech 1Red (2)
Creature — Leech (2/2)

First strike

Red spells you cast cost Red more to cast.

Invasion (Rare)
Ruby Medallion
Ruby Medallion 2 (2)
Artifact

Red spells you cast cost 1 less to cast.

Commander Anthology 2018 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Rude Awakening
Rude Awakening 4Green (5)
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine 2Green (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Rugged Highlands
Rugged Highlands (0)
Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

Tap: Add Red or Green.

Duel Decks: Mind vs. Might (Common)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Rugged Prairie
Rugged Prairie (0)
Land

Tap: Add Colorless.

Red or White, Tap: Add RedRed, RedWhite, or WhiteWhite.

Masters 25 (Rare)
Other Versions
Eventide (Rare)
Zendikar Expeditions (Mythic Rare)
Ruham Djinn
Ruham Djinn 5White (6)
Creature — Djinn (5/5)

First strike

Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
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