|
Gift of the Woods
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
|
|
|
Gift of Tusks
 ( 1)
Instant
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
|
|
|
Gifts Ungiven
  ( 4)
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
|
|
|
Gigadrowse
 ( 1)
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
|
|
|
Gigantiform
   ( 5)
Enchantment — Aura
Kicker  Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.
|
|
|
Gigantomancer
  ( 8)
Creature — Human Shaman
(1/1)
: Target creature you control has base power and toughness 7/7 until end of turn.
|
|
|
Gigantoplasm
  ( 4)
Creature — Shapeshifter
(0/0)
You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has " : This creature has base power and toughness X/X."
|
|
|
Gigapede
   ( 5)
Creature — Insect
(6/1)
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
|
|
|
Gild
  ( 4)
Sorcery
Exile target creature. Create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color."
|
|
|
Gilded Cerodon
  ( 5)
Creature — Beast
(4/4)
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
|
|
|
Gilded Drake
  ( 2)
Creature — Drake
(3/3)
Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
|
|
|
Gilded Light
  ( 2)
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling ( , Discard this card: Draw a card.)
|
|
|
Gilded Lotus
 ( 5)
Artifact
: Add three mana of any one color.
|
|
|
Giltgrove Stalker
  ( 2)
Creature — Merfolk Warrior
(2/1)
Giltgrove Stalker can't be blocked by creatures with power 2 or less.
|
|
|
Gilt-Leaf Ambush
  ( 3)
Tribal Instant — Elf
Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
|
|
|
Gilt-Leaf Archdruid
   ( 5)
Creature — Elf Druid
(3/3)
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.
|
|
|
Gilt-Leaf Palace
( 0)
Land
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. : Add or .
|
|
|
Gilt-Leaf Seer
  ( 3)
Creature — Elf Shaman
(2/2)
, : Look at the top two cards of your library, then put them back in any order.
|
|
|
Gilt-Leaf Winnower
   ( 5)
Creature — Elf Warrior
(4/3)
Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.
|
|
|
Giltspire Avenger
   ( 3)
Creature — Human Soldier
(2/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Destroy target creature that dealt damage to you this turn.
|
|
|
Gimme Five
 ( 1)
Instant
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
|
|
|
Gird for Battle
 ( 1)
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
|
|
|
Gisa and Geralf
   ( 4)
Legendary Creature — Human Wizard
(4/4)
When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. During each of your turns, you may cast a Zombie creature card from your graveyard.
|
|
|
Gisa's Bidding
   ( 4)
Sorcery
Create two 2/2 black Zombie creature tokens. Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Gisela, Blade of Goldnight
    ( 7)
Legendary Creature — Angel
(5/5)
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
|
|
|
Gisela, the Broken Blade
   ( 4)
Legendary Creature — Angel Horror
(4/3)
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
|
|
|
Gishath, Sun's Avatar
    ( 8)
Legendary Creature — Dinosaur Avatar
(7/6)
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
|
|
|
Gitaxian Probe
 ( 1)
Sorcery
( can be paid with either or 2 life.) Look at target player's hand. Draw a card.
|
|
|
Give // Take (Give)
  ( 3)
Sorcery
Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
|
|
|
Give No Ground
  ( 4)
Instant
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
|
|
|
Gix
( 0)
Vanguard
(-2/+18)
: Return target creature card from your graveyard to your hand.
|
|
|
Glacial Chasm
( 0)
Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
|
|
|
Glacial Crasher
   ( 6)
Creature — Elemental
(5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield.
|
|
|
Glacial Crevasses
  ( 3)
Enchantment
Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
|
|
|
Glacial Fortress
( 0)
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. : Add or .
|
|
|
Glacial Plating
   ( 4)
Snow Enchantment — Aura
Enchant creature Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
|
|
|
Glacial Ray
  ( 2)
Instant — Arcane
Glacial Ray deals 2 damage to any target. Splice onto Arcane  (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Glacial Wall
  ( 3)
Creature — Wall
(0/7)
Defender (This creature can't attack.)
|
|
|
Glaciers
   ( 4)
Enchantment
At the beginning of your upkeep, sacrifice Glaciers unless you pay  . All Mountains are Plains.
|
|
|
Glade Gnarr
  ( 6)
Creature — Beast
(4/4)
Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
|
|
|
Glade Watcher
  ( 2)
Creature — Elemental
(3/3)
Defender Formidable — : Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.
|
|
|
Gladecover Scout
 ( 1)
Creature — Elf Scout
(1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
|
Gladehart Cavalry
   ( 7)
Creature — Elf Knight
(6/6)
When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
|
|
|
Glaive of the Guildpact
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip ( : Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Glamer Spinners
  ( 5)
Creature — Faerie Wizard
(2/4)
Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
|
|
|
Glamerdye
  ( 2)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
|
|
Glare of Subdual
   ( 4)
Enchantment
Tap an untapped creature you control: Tap target artifact or creature.
|
|
|
Glarecaster
   ( 6)
Creature — Bird Cleric
(3/3)
Flying  : The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
|
|
|
Glarewielder
  ( 5)
Creature — Elemental Shaman
(3/1)
Haste When Glarewielder enters the battlefield, up to two target creatures can't block this turn. Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
|
|
Glaring Aegis
 ( 1)
Enchantment — Aura
Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3.
|
|
|
Glaring Spotlight
 ( 1)
Artifact
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. , Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
|
|
|
Glass Asp
   ( 3)
Creature — Snake
(2/1)
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay before that step.
|
|
|
Glassdust Hulk
   ( 5)
Artifact Creature — Golem
(3/4)
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling ( , Discard this card: Draw a card.)
|
|
|
Glaze Fiend
  ( 2)
Artifact Creature — Illusion
(0/1)
Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
|
|
|
Gleam of Authority
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and " , : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
|
|
|
Gleam of Battle
   ( 6)
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
|
|
|
Gleaming Barrier
 ( 2)
Artifact Creature — Wall
(0/4)
Defender When Gleaming Barrier dies, create a colorless Treasure artifact token with " , Sacrifice this artifact: Add one mana of any color."
|
|
|
Gleancrawler
    ( 6)
Creature — Insect Horror
(6/6)
( can be paid with either or .) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
|
|
|
Gleeful Sabotage
  ( 2)
Sorcery
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
|
|
|
Gleemax
 ( 1000000)
Legendary Artifact
You choose all targets for all spells and abilities.
|
|
|
Glen Elendra
( 0)
Plane — Lorwyn
At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever you roll , gain control of target creature you own.
|
|
|
Glen Elendra Archmage
  ( 4)
Creature — Faerie Wizard
(2/2)
Flying , Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Glen Elendra Liege
    ( 4)
Creature — Faerie Knight
(2/3)
Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.
|
|
|
Glen Elendra Pranksters
  ( 4)
Creature — Faerie Wizard
(1/3)
Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
|
|
|
Gliding Licid
  ( 3)
Creature — Licid
(2/2)
, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has flying.
|
|
|
Glimmer of Genius
  ( 4)
Instant
Scry 2, then draw two cards. You get  (two energy counters).
|
|
|
Glimmerdust Nap
  ( 3)
Enchantment — Aura
Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Glimmering Angel
  ( 4)
Creature — Angel
(2/2)
Flying : Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
|
|
|
Glimmerpoint Stag
   ( 4)
Creature — Elk
(3/3)
Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Glimmerpost
( 0)
Land — Locus
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. : Add .
|
|
|
Glimmervoid
( 0)
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. : Add one mana of any color.
|
|
|
Glimmervoid Basin
( 0)
Plane — Mirrodin
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever you roll , choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
|
|
|
Glimpse of Nature
 ( 1)
Sorcery
Whenever you cast a creature spell this turn, draw a card.
|
|
|
Glimpse the Future
  ( 3)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
|
|
|
Glimpse the Sun God
  ( 1)
Instant
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
|
Glint
  ( 2)
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
|
|
Glint Hawk
 ( 1)
Creature — Bird
(2/2)
Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
|
|
|
Glint Hawk Idol
 ( 2)
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. : Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
|
|
|
Glint-Eye Nephilim
    ( 4)
Creature — Nephilim
(2/2)
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. , Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
|
|
|
Glint-Nest Crane
  ( 2)
Creature — Bird
(1/3)
Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
|
Glint-Sleeve Artisan
  ( 3)
Creature — Dwarf Artificer
(2/2)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
|
|
|
Glint-Sleeve Siphoner
  ( 2)
Creature — Human Rogue
(2/1)
Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter). At the beginning of your upkeep, you may pay  . If you do, you draw a card and you lose 1 life.
|
|
|
Glintwing Invoker
  ( 5)
Creature — Human Wizard Mutant
(3/3)
 : Glintwing Invoker gets +3/+3 and gains flying until end of turn.
|
|
|
Glissa Sunseeker
   ( 4)
Legendary Creature — Elf
(3/2)
First strike : Destroy target artifact if its converted mana cost is equal to the amount of unspent mana you have.
|
|
|
Glissa, the Traitor
   ( 3)
Legendary Creature — Zombie Elf
(3/3)
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
|
|
|
Glissa's Courier
   ( 3)
Creature — Horror
(2/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
|
|
|
Glissa's Scorn
  ( 2)
Instant
Destroy target artifact. Its controller loses 1 life.
|
|
|
Glistener Elf
 ( 1)
Creature — Elf Warrior
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Glistening Oil
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.
|
|
|