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Puca's Mischief
  ( 4)
Enchantment
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
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Puffer Extract
 ( 5)
Artifact
, : Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
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Pull from the Deep
   ( 4)
Sorcery
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
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Pull Under
  ( 6)
Instant — Arcane
Target creature gets -5/-5 until end of turn.
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Pulling Teeth
  ( 2)
Sorcery
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)
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Pulmonic Sliver
   ( 5)
Creature — Sliver
(3/3)
All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
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Pulsating Illusion
  ( 5)
Creature — Illusion
(0/1)
Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.
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Pulse of Llanowar
  ( 4)
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
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Pulse of Murasa
  ( 3)
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
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Pulse of the Dross
   ( 3)
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
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Pulse of the Fields
   ( 3)
Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
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Pulse of the Forge
   ( 3)
Instant
Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
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Pulse of the Grid
   ( 3)
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
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Pulse of the Tangle
   ( 3)
Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
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Pulse Tracker
 ( 1)
Creature — Vampire Rogue
(1/1)
Whenever Pulse Tracker attacks, each opponent loses 1 life.
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Pulsemage Advocate
  ( 3)
Creature — Human Cleric
(1/3)
: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
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Pulverize
   ( 6)
Sorcery
You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts.
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Punctuate
  ( 4)
Instant
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ? , ; : - — ( ) / " " ‘ ' & .)
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Puncture Blast
  ( 3)
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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Puncture Bolt
  ( 2)
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
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Puncturing Blow
   ( 4)
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Puncturing Light
  ( 2)
Instant
Destroy target attacking or blocking creature with power 3 or less.
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Punish Ignorance
    ( 4)
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
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Punish the Enemy
  ( 5)
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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Punishing Fire
  ( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
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Puppet Conjurer
  ( 2)
Artifact Creature — Human Wizard
(1/2)
, : Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.
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Puppet Master
   ( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay   . If you do, return Puppet Master to its owner's hand.
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Puppeteer
  ( 3)
Creature — Human Wizard
(1/2)
, : You may tap or untap target creature.
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Puppeteer Clique
   ( 5)
Creature — Faerie Wizard
(3/2)
Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Puppet's Verdict
   ( 3)
Instant
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
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Pure Intentions
 ( 1)
Instant — Arcane
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
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Pure Reflection
  ( 3)
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the converted mana cost of that spell.
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Purelace
 ( 1)
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
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Puresteel Paladin
  ( 2)
Creature — Human Knight
(2/2)
Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
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Purgatory
   ( 4)
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
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Purge
  ( 2)
Instant
Destroy target artifact creature or black creature. It can't be regenerated.
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Purge the Profane
   ( 4)
Sorcery
Target opponent discards two cards and you gain 2 life.
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Purging Scythe
 ( 5)
Artifact
At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
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Purify
   ( 5)
Sorcery
Destroy all artifacts and enchantments.
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Purify the Grave
 ( 1)
Instant
Exile target card from a graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Purity
    ( 6)
Creature — Elemental Incarnation
(6/6)
Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
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Purphoros, God of the Forge
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.  : Creatures you control get +1/+0 until end of turn.
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Purphoros's Emissary
  ( 4)
Enchantment Creature — Ox
(3/3)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.
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Purraj of Urborg
   ( 5)
Legendary Creature — Cat Warrior
(2/3)
Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay . If you do, put a +1/+1 counter on Purraj of Urborg.
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Pursue Glory
  ( 4)
Instant
Attacking creatures get +2/+0 until end of turn. Cycling ( , Discard this card: Draw a card.)
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Pursuit of Flight
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has " : This creature gains flying until end of turn."
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Pursuit of Knowledge
  ( 4)
Enchantment
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
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Pus Kami
   ( 7)
Creature — Spirit
(3/3)
, Sacrifice Pus Kami: Destroy target nonblack creature.
Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
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Put Away
   ( 4)
Instant
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
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Putrefaction
  ( 5)
Enchantment
Whenever a player casts a green or white spell, that player discards a card.
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Putrefax
   ( 5)
Creature — Horror
(5/3)
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.
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Putrefy
   ( 3)
Instant
Destroy target artifact or creature. It can't be regenerated.
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Putrid Cyclops
  ( 3)
Creature — Zombie Cyclops
(3/3)
When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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Putrid Imp
 ( 1)
Creature — Zombie Imp
(1/1)
Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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Putrid Leech
  ( 2)
Creature — Zombie Leech
(2/2)
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.
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Putrid Raptor
   ( 6)
Creature — Zombie Dinosaur Beast
(4/4)
Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Putrid Warrior
  ( 2)
Creature — Zombie Soldier Warrior
(2/2)
Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life.
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Pygmy Allosaurus
  ( 3)
Creature — Dinosaur
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Pygmy Hippo
  ( 2)
Creature — Hippo
(2/2)
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
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Pygmy Kavu
  ( 4)
Creature — Kavu
(1/2)
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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Pygmy Pyrosaur
  ( 2)
Creature — Lizard
(1/1)
Pygmy Pyrosaur can't block. : Pygmy Pyrosaur gets +1/+0 until end of turn.
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Pygmy Troll
  ( 2)
Creature — Troll
(1/1)
Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. : Regenerate Pygmy Troll.
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Pyknite
  ( 3)
Creature — Ouphe
(1/1)
When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.
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Pyramid of the Pantheon
 ( 1)
Artifact
, : Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.
: Add three mana of any one color. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.
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Pyramids
 ( 6)
Artifact
: Choose one —
• Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead.
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Pyre Charger
  ( 2)
Creature — Elemental Warrior
(1/1)
Haste : Pyre Charger gets +1/+0 until end of turn.
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Pyre Hound
  ( 4)
Creature — Elemental Hound
(2/3)
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
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Pyreheart Wolf
  ( 3)
Creature — Wolf
(1/1)
Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Pyretic Hunter
  ( 5)
Creature — Elemental Cat
(0/0)
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. Menace (This creature can't be blocked except by two or more creatures.) Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
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Pyrewild Shaman
  ( 3)
Creature — Goblin Shaman
(3/1)
Bloodrush —  , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
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Pyric Salamander
  ( 2)
Creature — Salamander
(1/1)
: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
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Pyrite Spellbomb
 ( 1)
Artifact
, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.
, Sacrifice Pyrite Spellbomb: Draw a card.
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Pyroblast
 ( 1)
Instant
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
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Pyroclasm
  ( 2)
Sorcery
Pyroclasm deals 2 damage to each creature.
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Pyroclast Consul
   ( 5)
Creature — Elemental Shaman
(3/3)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.
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Pyroconvergence
  ( 5)
Enchantment
Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
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Pyrohemia
   ( 4)
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. : Pyrohemia deals 1 damage to each creature and each player.
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Pyrokinesis
   ( 6)
Instant
You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
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Pyromancer Ascension
  ( 2)
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
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Pyromancer's Assault
  ( 4)
Enchantment
Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
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Pyromancer's Gauntlet
 ( 5)
Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
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Pyromancer's Goggles
 ( 5)
Legendary Artifact
: Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
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Pyromancer's Swath
  ( 3)
Enchantment
If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
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Pyromancy
   ( 4)
Enchantment
, Discard a card at random: Pyromancy deals damage to any target equal to the converted mana cost of the discarded card.
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Pyromantic Pilgrim
  ( 3)
Creature — Human Wizard
(3/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Pyromatics
  ( 2)
Instant
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
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Pyrostatic Pillar
  ( 2)
Enchantment
Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.
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Pyrotechnics
  ( 5)
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
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