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Skittering Invasion
Skittering Invasion 7 (7)
Tribal Sorcery — Eldrazi

Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Rise of the Eldrazi (Uncommon)
Skittering Monstrosity
Skittering Monstrosity 3BlackBlack (5)
Creature — Horror (5/5)

When you cast a creature spell, sacrifice Skittering Monstrosity.

Time Spiral (Uncommon)
Skittering Skirge
Skittering Skirge BlackBlack (2)
Creature — Imp (3/2)

Flying

When you cast a creature spell, sacrifice Skittering Skirge.

Beatdown Box Set (Common)
Other Versions
Urza's Saga (Common)
Skittering Surveyor
Skittering Surveyor 3 (3)
Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Dominaria (Common)
Skitterskin
Skitterskin 3Black (4)
Creature — Eldrazi Drone (4/3)

Devoid (This card has no color.)

Skitterskin can't block.

1Black: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

Battle for Zendikar (Uncommon)
Skittish Kavu
Skittish Kavu 1Red (2)
Creature — Kavu (1/1)

Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Skittish Valesk
Skittish Valesk 6Red (7)
Creature — Beast (5/5)

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.

Morph 5Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Skizzik
Skizzik 3Red (4)
Creature — Elemental (5/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Trample, haste

At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.

Dominaria (Uncommon)
Other Versions
Invasion (Rare)
Skizzik Surger
Skizzik Surger 4RedRed (6)
Creature — Elemental (6/4)

Haste

Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Future Sight (Uncommon)
Skred
Skred Red (1)
Instant

Skred deals damage to target creature equal to the number of snow permanents you control.

Coldsnap (Common)
Skulduggery
Skulduggery Black (1)
Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Ixalan (Common)
Skulking Fugitive
Skulking Fugitive 2Black (3)
Creature — Horror Mercenary (3/4)

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.

Mercadian Masques (Common)
Skulking Ghost
Skulking Ghost 1Black (2)
Creature — Spirit (2/1)

Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

Eternal Masters (Common)
Other Versions
Mirage (Common)
Skulking Knight
Skulking Knight 2Black (3)
Creature — Zombie Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Skulking Knight becomes the target of a spell or ability, sacrifice it.

Time Spiral (Common)
Skull Catapult
Skull Catapult 4 (4)
Artifact

1, Tap, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Skull Collector
Skull Collector 1BlackBlack (3)
Creature — Ogre Warrior (3/3)

At the beginning of your upkeep, return a black creature you control to its owner's hand.

1Black: Regenerate Skull Collector.

Saviors of Kamigawa (Uncommon)
Skull Fracture
Skull Fracture Black (1)
Sorcery

Target player discards a card.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Skull of Orm
Skull of Orm 3 (3)
Artifact

5, Tap: Return target enchantment card from your graveyard to your hand.

The Dark (Uncommon)
Other Versions
Eighth Edition (Rare)
Skull of Ramos
Skull of Ramos 3 (3)
Artifact

Tap: Add Black.

Sacrifice Skull of Ramos: Add Black.

Mercadian Masques (Rare)
Skull Rend
Skull Rend 3BlackRed (5)
Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

Return to Ravnica (Common)
Skull Saucer
Skull Saucer 4BlackBlack (6)
Creature — Zombie Head (4/1)

Flying

When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.

Unstable (Uncommon)
Skull Storm
Skull Storm 7BlackBlack (9)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.

Commander 2018 (Rare)
Skullbriar, the Walking Grave
Skullbriar, the Walking Grave BlackGreen (2)
Legendary Creature — Zombie Elemental (1/1)

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Commander Anthology 2018 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Skullcage
Skullcage 4 (4)
Artifact

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.

Archenemy (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Skullclamp
Skullclamp 1 (1)
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

Commander 2017 (Uncommon)
Other Versions
Darksteel (Uncommon)
From the Vault: Exiled (Mythic Rare)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Mythic Rare)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Skullcrack
Skullcrack 1Red (2)
Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

Gatecrash (Uncommon)
Skullmane Baku
Skullmane Baku 3BlackBlack (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.

1, Tap, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

Betrayers of Kamigawa (Common)
Skullmead Cauldron
Skullmead Cauldron 4 (4)
Artifact

Tap: You gain 1 life.

Tap, Discard a card: You gain 3 life.

Dissension (Uncommon)
Skullmulcher
Skullmulcher 4Green (5)
Creature — Elemental (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

Shards of Alara (Rare)
Skullscorch
Skullscorch RedRed (2)
Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

Torment (Rare)
Skullsnatcher
Skullsnatcher 1Black (2)
Creature — Rat Ninja (2/1)

Ninjutsu Black (Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

Planechase Anthology (Common)
Other Versions
Betrayers of Kamigawa (Common)
Planechase 2012 Edition (Common)
Skulltap
Skulltap 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Scourge (Common)
Skullwinder
Skullwinder 2Green (3)
Creature — Snake (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Sky Diamond
Sky Diamond 2 (2)
Artifact

Sky Diamond enters the battlefield tapped.

Tap: Add Blue.

Commander 2014 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Sky Hussar
Sky Hussar 3WhiteBlue (5)
Creature — Human Knight (4/3)

Flying

When Sky Hussar enters the battlefield, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)

Dissension (Uncommon)
Sky Ruin Drake
Sky Ruin Drake 4Blue (5)
Creature — Drake (2/5)

Flying

Zendikar (Common)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky Skiff
Sky Skiff 2 (2)
Artifact — Vehicle (2/3)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Common)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Sky Swallower
Sky Swallower 3BlueBlue (5)
Creature — Leviathan (8/8)

Flying

When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.

Guildpact (Rare)
Sky Terror
Sky Terror RedWhite (2)
Creature — Dinosaur (2/2)

Flying, menace

Ixalan (Uncommon)
Sky Weaver
Sky Weaver 1Blue (2)
Creature — Metathran Wizard (2/1)

2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Skybind
Skybind 3WhiteWhite (5)
Enchantment

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Journey into Nyx (Rare)
Skyblade of the Legion
Skyblade of the Legion 1White (2)
Creature — Vampire Soldier (1/3)

Flying

Ixalan (Common)
Skyblinder Staff
Skyblinder Staff 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Gatecrash (Common)
Skybreen
Skybreen (0)
Plane — Kaldheim

Players play with the top card of their libraries revealed.

Spells that share a card type with the top card of a library can't be cast.

Whenever you roll [chaos], target player loses life equal to the number of cards in their hand.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Viashino Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Skycloud Egg
Skycloud Egg 1 (1)
Artifact

2, Tap, Sacrifice Skycloud Egg: Add WhiteBlue. Draw a card.

Odyssey (Uncommon)
Skycloud Expanse
Skycloud Expanse (0)
Land

1, Tap: Add WhiteBlue.

Odyssey (Rare)
Sky-Eel School
Sky-Eel School 3BlueBlue (5)
Creature — Fish (3/3)

Flying

When Sky-Eel School enters the battlefield, draw a card, then discard a card.

Scars of Mirrodin (Common)
Skyfire Kirin
Skyfire Kirin 2RedRed (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.

Saviors of Kamigawa (Rare)
Skygames
Skygames 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Gatecrash (Common)
Skyhunter Cub
Skyhunter Cub 2White (3)
Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Mirrodin (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Guilds of Ravnica (Common)
Other Versions
Ravnica: City of Guilds (Common)
Gatecrash (Common)
Modern Masters 2017 Edition (Common)
Skylasher
Skylasher 1Green (2)
Creature — Insect (2/2)

Flash

This spell can't be countered.

Reach, protection from blue

Dragon's Maze (Rare)
Skyline Cascade
Skyline Cascade (0)
Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

Tap: Add Blue.

Battle for Zendikar (Common)
Skyline Despot
Skyline Despot 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Skyline Despot enters the battlefield, you become the monarch.

At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Conspiracy: Take the Crown (Rare)
Skyline Predator
Skyline Predator 4BlueBlue (6)
Creature — Drake (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Return to Ravnica (Uncommon)
Skyline Scout
Skyline Scout 1White (2)
Creature — Human Scout (2/1)

Whenever Skyline Scout attacks, you may pay 1White. If you do, it gains flying until end of turn.

Guilds of Ravnica (Common)
Skymarch Bloodletter
Skymarch Bloodletter 2Black (3)
Creature — Vampire Soldier (2/2)

Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

Core Set 2019 (Common)
Other Versions
Ixalan (Common)
Skymarcher Aspirant
Skymarcher Aspirant White (1)
Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Skymark Roc
Skymark Roc 2WhiteBlue (4)
Creature — Bird (3/3)

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Return to Ravnica (Uncommon)
Skyraker Giant
Skyraker Giant 2RedRed (4)
Creature — Giant (4/3)

Reach (This creature can block creatures with flying.)

Magic Origins (Uncommon)
Skyreach Manta
Skyreach Manta 5 (5)
Artifact Creature — Fish (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Common)
Modern Masters (Common)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Skyrider Elf
Skyrider Elf Variable ColorlessGreenBlue (2)
Creature — Elf Warrior Ally (0/0)

Flying

Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Uncommon)
Skyrider Patrol
Skyrider Patrol 2GreenBlue (4)
Creature — Elf Scout (2/3)

Flying

At the beginning of combat on your turn, you may pay GreenBlue. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Core Set 2019 (Uncommon)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Skyscanner
Skyscanner 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Skyscanner enters the battlefield, draw a card.

Core Set 2019 (Common)
Skyscribing
Skyscribing Variable ColorlessBlueBlue (2)
Sorcery

Each player draws X cards.

Forecast — 2Blue, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)

Commander 2013 Edition (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Skyship Stalker
Skyship Stalker 2RedRed (4)
Creature — Dragon (3/3)

Flying

Red: Skyship Stalker gets +1/+0 until end of turn.

Red: Skyship Stalker gains first strike until end of turn.

Red: Skyship Stalker gains haste until end of turn.

Kaladesh (Rare)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshooter
Skyshooter 1Green (2)
Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)

Tap, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Odyssey (Uncommon)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.

Battlebond (Common)
Other Versions
Nemesis (Common)
Skyshroud Condor
Skyshroud Condor 1Blue (2)
Creature — Bird (2/2)

Cast this spell only if you've cast another spell this turn.

Flying

Tempest (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Elf
Skyshroud Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

1: Add Red or White.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

Nemesis (Rare)
Skyshroud Ranger
Skyshroud Ranger Green (1)
Creature — Elf (1/1)

Tap: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyshroud War Beast
Skyshroud War Beast 1Green (2)
Creature — Beast (*/*)

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Exodus (Rare)
Skysnare Spider
Skysnare Spider 4GreenGreen (6)
Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

Magic Origins (Uncommon)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Mythic Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Skystreamer
Skystreamer 4White (5)
Creature — Griffin (3/2)

Assist (Another player can pay up to 4 of this spell's cost.)

Flying

When Skystreamer enters the battlefield, target player gains 4 life.

Battlebond (Common)
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