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Havoc Devils
Havoc Devils 2RedRed (4)
Creature — Devil (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2019 (Common)
Havoc Festival
Havoc Festival 4BlackRed (6)
Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.

Return to Ravnica (Rare)
Havoc Sower
Havoc Sower 3Black (4)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

1Colorless: Havoc Sower gets +2/+1 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Uncommon)
Hawkeater Moth
Hawkeater Moth 3Green (4)
Creature — Insect (1/2)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Hazardous Conditions
Hazardous Conditions 2BlackGreen (4)
Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

Kaladesh (Uncommon)
Hazduhr the Abbot
Hazduhr the Abbot 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/5)

Variable Colorless, Tap: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

Homelands (Rare)
Haze Frog
Haze Frog 3GreenGreen (5)
Creature — Frog (2/1)

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Rise of the Eldrazi (Common)
Haze of Pollen
Haze of Pollen 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet (Common)
Haze of Rage
Haze of Rage 1Red (2)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Future Sight (Uncommon)
Hazerider Drake
Hazerider Drake 2WhiteBlue (4)
Creature — Drake (2/3)

Flying, protection from red

Mirage (Uncommon)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hazmat Suit (Used)
Hazmat Suit (Used) 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

Unstable (Common)
Hazoret the Fervent
Hazoret the Fervent 3Red (4)
Legendary Creature — God (5/4)

Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.

2Red, Discard a card: Hazoret deals 2 damage to each opponent.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Amonkhet (Mythic Rare)
Hazoret's Favor
Hazoret's Favor 2Red (3)
Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Amonkhet (Rare)
Hazoret's Monument
Hazoret's Monument 3 (3)
Legendary Artifact

Red creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Amonkhet (Uncommon)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Head Banger
Head Banger (0)
Artifact — Contraption

Whenever you crank Head Banger, target creature must be blocked this turn if able.

Unstable (Common)
Head Games
Head Games 3BlackBlack (5)
Sorcery

Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles their library.

Tenth Edition (Rare)
Other Versions
Onslaught (Rare)
Head to Head
Head to Head White (1)
Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Unhinged (Uncommon)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Headless Skaab
Headless Skaab 2Blue (3)
Creature — Zombie Warrior (3/6)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

Dark Ascension (Common)
Headlong Rush
Headlong Rush 1Red (2)
Instant

Attacking creatures gain first strike until end of turn.

Urza's Saga (Common)
Headstone
Headstone 1Black (2)
Instant

Exile target card from a graveyard.

Draw a card at the beginning of the next turn's upkeep.

Homelands (Common)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Headwater Sentries
Headwater Sentries 3Blue (4)
Creature — Merfolk Warrior (2/5)

Ixalan (Common)
Heal
Heal White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Heal the Scars
Heal the Scars 3Green (4)
Instant

Regenerate target creature. You gain life equal to that creature's toughness.

Lorwyn (Common)
Healer of the Pride
Healer of the Pride 3White (4)
Creature — Cat Cleric (2/3)

Whenever another creature enters the battlefield under your control, you gain 2 life.

Magic 2013 (Uncommon)
Healer's Hawk
Healer's Hawk White (1)
Creature — Bird (1/1)

Flying, lifelink

Guilds of Ravnica (Common)
Healer's Headdress
Healer's Headdress 2 (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

WhiteWhite: Attach Healer's Headdress to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Healing Grace
Healing Grace White (1)
Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Dominaria (Common)
Healing Hands
Healing Hands 2White (3)
Sorcery

Target player gains 4 life.

Draw a card.

Magic Origins (Common)
Healing Leaves
Healing Leaves Green (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Planar Chaos (Common)
Healing Salve
Healing Salve White (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Mirage (Common)
Urza's Saga (Common)
Battle Royale Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Masters Edition IV (Common)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Heart of Bogardan
Heart of Bogardan 2RedRed (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2.

Weatherlight (Rare)
Heart of Kiran
Heart of Kiran 2 (2)
Legendary Artifact — Vehicle (4/4)

Flying, vigilance

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

Aether Revolt (Mythic Rare)
Heart of Light
Heart of Light 2White (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

Tenth Edition (Common)
Other Versions
Betrayers of Kamigawa (Common)
Heart of Ramos
Heart of Ramos 3 (3)
Artifact

Tap: Add Red.

Sacrifice Heart of Ramos: Add Red.

Mercadian Masques (Rare)
Heart of Yavimaya
Heart of Yavimaya (0)
Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Green.

Tap: Target creature gets +1/+1 until end of turn.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Heart Sliver
Heart Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have haste.

Premium Deck Series: Slivers (Common)
Other Versions
Tempest (Common)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.

Homelands (Rare)
Heartbeat of Spring
Heartbeat of Spring 2Green (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Champions of Kamigawa (Rare)
Hearth Charm
Hearth Charm Red (1)
Instant

Choose one —

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.

Visions (Common)
Hearth Kami
Hearth Kami 1Red (2)
Creature — Spirit (2/1)

Variable Colorless, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.

Champions of Kamigawa (Common)
Hearthcage Giant
Hearthcage Giant 6RedRed (8)
Creature — Giant Warrior (5/5)

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Lorwyn (Uncommon)
Hearthfire Hobgoblin
Hearthfire Hobgoblin Red or WhiteRed or WhiteRed or White (3)
Creature — Goblin Soldier (2/2)

Double strike

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Heartless Pillage
Heartless Pillage 2Black (3)
Sorcery

Target opponent discards two cards.

Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."

Ixalan (Uncommon)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad (Rare)
Heartmender
Heartmender 2Green or WhiteGreen or White (4)
Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Heart-Piercer Bow
Heart-Piercer Bow 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip 1

Khans of Tarkir (Uncommon)
Heart-Piercer Manticore
Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)

When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

Amonkhet (Rare)
Heartseeker
Heartseeker 4 (4)
Artifact — Equipment

Equipped creature gets +2/+1 and has "Tap, Unattach Heartseeker: Destroy target creature."

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Heartstone
Heartstone 3 (3)
Artifact

Activated abilities of creatures cost 1 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Stronghold (Uncommon)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Heartwood Shard
Heartwood Shard 3 (3)
Artifact

3, Tap or Green, Tap: Target creature gains trample until end of turn.

Mirrodin (Uncommon)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Future Sight (Rare)
Heartwood Storyteller Avatar
Heartwood Storyteller Avatar (0)
Vanguard (-1/+4)

The first creature spell you cast each turn costs 1 less to cast.

The first noncreature spell each opponent casts each turn costs 1 more to cast.

Vanguard (Special)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Heat of Battle
Heat of Battle 1Red (2)
Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

Stronghold (Uncommon)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Iconic Masters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Rise of the Eldrazi (Common)
Magic 2015 Core Set (Uncommon)
Heat Shimmer
Heat Shimmer 2Red (3)
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

Lorwyn (Rare)
Heat Stroke
Heat Stroke 2Red (3)
Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

Weatherlight (Rare)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heaven // Earth (Heaven)
Heaven // Earth (Heaven) Variable ColorlessGreen (1)
Instant

Heaven deals X damage to each creature with flying.

Amonkhet (Rare)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander 2018 (Rare)
Heavenly Qilin
Heavenly Qilin 2White (3)
Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Heaven's Gate
Heaven's Gate White (1)
Instant

Any number of target creatures become white until end of turn.

Legends (Uncommon)
Heavy Arbalest
Heavy Arbalest 3 (3)
Artifact — Equipment

Equipped creature doesn't untap during its controller's untap step.

Equipped creature has "Tap: This creature deals 2 damage to any target."

Equip 4

Masters 25 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Fog
Heavy Fog 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Magic Origins (Common)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Hecatomb
Hecatomb 1BlackBlack (3)
Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Heckling Fiends
Heckling Fiends 2Red (3)
Creature — Devil (2/2)

2Red: Target creature attacks this turn if able.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hedge Troll
Hedge Troll 2Green (3)
Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.

White: Regenerate Hedge Troll.

Planar Chaos (Uncommon)
Hedonist's Trove
Hedonist's Trove 5BlackBlack (7)
Enchantment

When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.

You may play land cards exiled with Hedonist's Trove.

You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Dragons of Tarkir (Rare)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Hedron Archive
Hedron Archive 4 (4)
Artifact

Tap: Add ColorlessColorless.

2, Tap, Sacrifice Hedron Archive: Draw two cards.

Commander 2018 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Commander 2017 (Uncommon)
Hedron Blade
Hedron Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Battle for Zendikar (Common)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of their library into their graveyard.

Zendikar (Uncommon)
Hedron Crawler
Hedron Crawler 2 (2)
Artifact Creature — Construct (0/1)

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Hedron Fields of Agadeem
Hedron Fields of Agadeem (0)
Plane — Zendikar

Creatures with power 7 or greater can't attack or block.

Whenever you roll [chaos], create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Hedron Rover
Hedron Rover 4 (4)
Artifact Creature — Construct (2/2)

Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

Worldwake (Common)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

Betrayers of Kamigawa (Uncommon)
Heedless One
Heedless One 3Green (4)
Creature — Elf Avatar (*/*)

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters the battlefield, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

Shadows over Innistrad (Uncommon)
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