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Kujar Seedsculptor
  ( 2)
Creature — Elf Druid
(1/2)
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
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Kukemssa Pirates
  ( 4)
Creature — Human Pirate
(2/2)
Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
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Kukemssa Serpent
  ( 4)
Creature — Serpent
(4/3)
Kukemssa Serpent can't attack unless defending player controls an Island. , Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.
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Kuldotha Flamefiend
   ( 6)
Creature — Elemental
(4/4)
When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
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Kuldotha Forgemaster
 ( 5)
Artifact Creature — Construct
(3/5)
, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
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Kuldotha Phoenix
    ( 5)
Creature — Phoenix
(4/4)
Flying, haste Metalcraft — : Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.
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Kuldotha Rebirth
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens.
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Kuldotha Ringleader
  ( 5)
Creature — Giant Berserker
(4/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Kuldotha Ringleader attacks each combat if able.
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Kulrath Knight
   ( 5)
Creature — Elemental Knight
(3/3)
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.
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Kumano, Master Yamabushi
   ( 5)
Legendary Creature — Human Shaman
(4/4)
 : Kumano, Master Yamabushi deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
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Kumano's Blessing
  ( 3)
Enchantment — Aura
Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.
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Kumano's Pupils
  ( 5)
Creature — Human Shaman
(3/3)
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
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Kumena, Tyrant of Orazca
   ( 3)
Legendary Creature — Merfolk Shaman
(2/4)
Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
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Kumena's Awakening
   ( 4)
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
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Kumena's Speaker
 ( 1)
Creature — Merfolk Shaman
(1/1)
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
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Kuon, Ogre Ascendant
   ( 3)
Legendary Creature — Ogre Monk
(2/4)
At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.
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Kurgadon
  ( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with converted mana cost 6 or greater, put three +1/+1 counters on Kurgadon.
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Kurkesh, Onakke Ancient
   ( 4)
Legendary Creature — Ogre Spirit
(4/3)
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Kuro's Taken
  ( 2)
Creature — Rat Samurai
(1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)  : Regenerate Kuro's Taken.
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Kusari-Gama
 ( 3)
Artifact — Equipment
Equipped creature has " : This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Kwende, Pride of Femeref
  ( 4)
Legendary Creature — Human Knight
(2/2)
Double strike Creatures you control with first strike have double strike.
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Kydele, Chosen of Kruphix
   ( 4)
Legendary Creature — Human Wizard
(2/3)
: Add for each card you've drawn this turn.
Partner (You can have two commanders if both have partner.)
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Kynaios and Tiro of Meletis
    ( 4)
Legendary Creature — Human Soldier
(2/8)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
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Kyoki, Sanity's Eclipse
   ( 6)
Legendary Creature — Demon Spirit
(6/4)
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
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Kyren Archive
 ( 3)
Artifact
At the beginning of your upkeep, you may exile the top card of your library face down. , Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
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Kyren Glider
  ( 2)
Creature — Goblin
(1/1)
Flying Kyren Glider can't block.
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Kyren Legate
  ( 2)
Creature — Goblin
(1/1)
If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. Haste
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Kyren Negotiations
   ( 4)
Enchantment
Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
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Kyren Sniper
  ( 3)
Creature — Goblin
(1/1)
At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
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Kyscu Drake
  ( 4)
Creature — Drake
(2/2)
Flying : Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.
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Kytheon, Hero of Akros
 ( 1)
Legendary Creature — Human Soldier
(2/1)
At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.  : Kytheon gains indestructible until end of turn.
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Kytheon's Irregulars
   ( 4)
Creature — Human Soldier
(4/3)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)  : Tap target creature.
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Kytheon's Tactics
   ( 3)
Sorcery
Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
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Lab Rats
 ( 1)
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token.
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Laboratory Brute
  ( 4)
Creature — Zombie Horror
(3/3)
When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.
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Laboratory Maniac
  ( 3)
Creature — Human Wizard
(2/2)
If you would draw a card while your library has no cards in it, you win the game instead.
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Labro Bot
 ( 5)
Host Artifact Creature — Hound
(3/3)
When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand.
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Labyrinth Champion
  ( 4)
Creature — Human Warrior
(2/2)
Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
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Labyrinth Minotaur
  ( 4)
Creature — Minotaur
(1/4)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
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Laccolith Grunt
  ( 3)
Creature — Beast
(2/2)
Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
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Laccolith Rig
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
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Laccolith Titan
   ( 7)
Creature — Beast
(6/6)
Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
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Laccolith Warrior
   ( 4)
Creature — Beast Warrior
(3/3)
Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
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Laccolith Whelp
 ( 1)
Creature — Beast
(1/1)
Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
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Lace with Moonglove
  ( 3)
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
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Lackey Recycler
( 0)
Artifact — Contraption
Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library.
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Ladies' Knight
  ( 4)
Creature — Human Knight
(2/2)
Flying Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)
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Lady Orca
   ( 7)
Legendary Creature — Demon
(7/4)
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Lady Sun
   ( 3)
Legendary Creature — Human Advisor
(1/1)
: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.
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Lady Zhurong, Warrior Queen
  ( 5)
Legendary Creature — Human Soldier Warrior
(4/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Lagonna-Band Elder
  ( 3)
Creature — Centaur Advisor
(3/2)
When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.
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Lagonna-Band Trailblazer
 ( 1)
Creature — Centaur Scout
(0/4)
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
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Lair Delve
  ( 3)
Sorcery
Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Lair of the Ashen Idol
( 0)
Plane — Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. Whenever you roll , any number of target players each create a 2/2 black Zombie creature token.
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Lairwatch Giant
  ( 6)
Creature — Giant Warrior
(5/3)
Lairwatch Giant can block an additional creature each combat. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
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Lambholt Butcher
( 0)
Creature — Werewolf
(4/4)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
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Lambholt Elder
  ( 3)
Creature — Human Werewolf
(1/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
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Lambholt Pacifist
  ( 2)
Creature — Human Shaman Werewolf
(3/3)
Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
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Lammastide Weave
  ( 2)
Instant
Choose a card name, then target player puts the top card of their library into their graveyard. If that card has the chosen name, you gain life equal to its converted mana cost. Draw a card.
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Lamplighter of Selhoff
  ( 5)
Creature — Zombie Horror
(3/5)
When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
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Lance
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has first strike.
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Lancers en-Kor
   ( 5)
Creature — Kor Soldier
(3/3)
Trample : The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
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Land Aid '04
  ( 2)
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land.
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Land Cap
( 0)
Land
Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. : Add or . Put a depletion counter on Land Cap.
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Land Equilibrium
   ( 4)
Enchantment
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
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Land Grant
  ( 2)
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.
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Land Tax
 ( 1)
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.
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Landfill
  ( 5)
Sorcery
Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
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Land's Edge
   ( 3)
World Enchantment
Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.
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Landslide
 ( 1)
Sorcery
Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
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Languish
   ( 4)
Sorcery
All creatures get -4/-4 until end of turn.
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Lantern of Insight
 ( 1)
Artifact
Players play with the top card of their libraries revealed. , Sacrifice Lantern of Insight: Target player shuffles their library.
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Lantern Scout
  ( 3)
Creature — Human Scout Ally
(3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
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Lantern Spirit
  ( 3)
Creature — Spirit
(2/1)
Flying : Return Lantern Spirit to its owner's hand.
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Lapis Lazuli Talisman
 ( 2)
Artifact
Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.
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Lapse of Certainty
  ( 3)
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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Laquatus's Champion
   ( 6)
Creature — Nightmare Horror
(6/3)
When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. : Regenerate Laquatus's Champion.
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Laquatus's Creativity
  ( 5)
Sorcery
Target player draws cards equal to the number of cards in their hand, then discards that many cards.
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Larceny
   ( 5)
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
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Larger Than Life
  ( 2)
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
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Lash Out
  ( 2)
Instant
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)
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Lashknife
  ( 2)
Enchantment — Aura
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike.
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Lashknife Barrier
  ( 3)
Enchantment
When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
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Lashweed Lurker
 ( 8)
Creature — Eldrazi Horror
(5/4)
Emerge   (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast this spell, you may put target nonland permanent on top of its owner's library.
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Lashwrithe
 ( 4)
Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip  ( can be paid with either or 2 life.)
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Last Breath
  ( 2)
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
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