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Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Eldritch Moon (Mythic Rare)
Emrakul's Evangel
Emrakul's Evangel 2Green (3)
Creature — Human Horror (3/2)

Tap, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

Eldritch Moon (Rare)
Emrakul's Hatcher
Emrakul's Hatcher 4Red (5)
Creature — Eldrazi Drone (3/3)

When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Emrakul's Influence
Emrakul's Influence 2GreenGreen (4)
Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

Eldritch Moon (Uncommon)
Enatu Golem
Enatu Golem 6 (6)
Artifact Creature — Golem (3/5)

When Enatu Golem dies, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Encampment Keeper
Encampment Keeper White (1)
Creature — Hound (1/1)

First strike

7White, Tap, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Ixalan (Common)
Encase in Ice
Encase in Ice 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When Encase in Ice enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragons of Tarkir (Uncommon)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Legends (Common)
Enchanted Evening
Enchanted Evening 3White or BlueWhite or Blue (5)
Enchantment

All permanents are enchantments in addition to their other types.

Shadowmoor (Rare)
Enchanter's Bane
Enchanter's Bane 1Red (2)
Enchantment

At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.

Commander 2018 (Rare)
Enchantment Alteration
Enchantment Alteration Blue (1)
Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Chronicles (Uncommon)
Other Versions
Legends (Common)
Urza's Saga (Uncommon)
Enchantress's Presence
Enchantress's Presence 2Green (3)
Enchantment

Whenever you cast an enchantment spell, draw a card.

Commander 2018 (Rare)
Other Versions
Onslaught (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Enclave Elite
Enclave Elite 2Blue (3)
Creature — Merfolk Soldier (2/2)

Multikicker 1Blue (You may pay an additional 1Blue any number of times as you cast this spell.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Encroach
Encroach Black (1)
Sorcery

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.

Urza's Destiny (Uncommon)
Encroaching Wastes
Encroaching Wastes (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Magic 2014 Core Set (Uncommon)
Encrust
Encrust 1BlueBlue (3)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Magic 2015 Core Set (Common)
Other Versions
Magic 2013 (Common)
End Hostilities
End Hostilities 3WhiteWhite (5)
Sorcery

Destroy all creatures and all permanents attached to creatures.

Khans of Tarkir (Rare)
Endangered Armodon
Endangered Armodon 2GreenGreen (4)
Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Endbringer
Endbringer 5Colorless (6)
Creature — Eldrazi (5/5)

Untap Endbringer during each other player's untap step.

Tap: Endbringer deals 1 damage to any target.

Colorless, Tap: Target creature can't attack or block this turn.

ColorlessColorless, Tap: Draw a card.

Oath of the Gatewatch (Rare)
Endbringer's Revel
Endbringer's Revel 2Black (3)
Enchantment

4: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time they could cast a sorcery.

Prophecy (Uncommon)
Endemic Plague
Endemic Plague 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Onslaught (Rare)
Endless Atlas
Endless Atlas 2 (2)
Artifact

2, Tap: Draw a card. Activate this ability only if you control three or more lands with the same name.

Commander 2018 (Rare)
Endless Cockroaches
Endless Cockroaches 1BlackBlack (3)
Creature — Insect (1/1)

When Endless Cockroaches dies, return it to its owner's hand.

Commander 2013 Edition (Rare)
Other Versions
Portal (Rare)
Endless Horizons
Endless Horizons 3White (4)
Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Eventide (Rare)
Endless Obedience
Endless Obedience 4BlackBlack (6)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Magic 2015 Core Set (Uncommon)
Endless One
Endless One Variable Colorless (0)
Creature — Eldrazi (0/0)

Endless One enters the battlefield with X +1/+1 counters on it.

Battle for Zendikar (Rare)
Endless Ranks of the Dead
Endless Ranks of the Dead 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Innistrad (Rare)
Endless Sands
Endless Sands (0)
Land — Desert

Tap: Add Colorless.

2, Tap: Exile target creature you control.

4, Tap, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Hour of Devastation (Rare)
Endless Scream
Endless Scream Variable ColorlessBlack (1)
Enchantment — Aura

Enchant creature

Endless Scream enters the battlefield with X scream counters on it.

Enchanted creature gets +1/+0 for each scream counter on Endless Scream.

Tempest (Common)
Endless Swarm
Endless Swarm 5GreenGreenGreen (8)
Sorcery

Create a 1/1 green Snake creature token for each card in your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Endless Whispers
Endless Whispers 2BlackBlack (4)
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Fifth Dawn (Rare)
Endless Wurm
Endless Wurm 3GreenGreen (5)
Creature — Wurm (9/9)

Trample

At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

Urza's Saga (Rare)
Endoskeleton
Endoskeleton 2 (2)
Artifact

You may choose not to untap Endoskeleton during your untap step.

2, Tap: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.

Urza's Saga (Uncommon)
Endrek Sahr, Master Breeder
Endrek Sahr, Master Breeder 4Black (5)
Legendary Creature — Human Wizard (2/2)

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost.

When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.

Modern Masters 2015 Edition (Rare)
Other Versions
Time Spiral (Rare)
Commander 2013 Edition (Rare)
Odds // Ends (Ends)
Odds // Ends (Ends) 3RedWhite (5)
Instant

Target player sacrifices two attacking creatures.

Dissension (Rare)
Endure
Endure 3WhiteWhite (5)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

Eventide (Uncommon)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Renewal
Enduring Renewal 2WhiteWhite (4)
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Enduring Scalelord
Enduring Scalelord 4GreenWhite (6)
Creature — Dragon (4/4)

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Commander Anthology 2018 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Energizer
Energizer 4 (4)
Artifact Creature — Juggernaut (2/2)

2, Tap: Put a +1/+1 counter on Energizer.

Tempest (Rare)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's converted mana cost.

Legends (Common)
Other Versions
Fourth Edition (Common)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters the battlefield, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.

Mirage (Rare)
Enervate
Enervate 1Blue (2)
Instant

Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Ultimate Box Toppers (Special)
Other Versions
Fifth Dawn (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Rare)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh (Uncommon)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Engulf the Shore
Engulf the Shore 3Blue (4)
Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Shadows over Innistrad (Rare)
Engulfing Flames
Engulfing Flames Red (1)
Instant

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Engulfing Slagwurm
Engulfing Slagwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Scars of Mirrodin (Rare)
Enhanced Awareness
Enhanced Awareness 4Blue (5)
Instant

Draw three cards, then discard a card.

Fate Reforged (Common)
Enhanced Surveillance
Enhanced Surveillance 1Blue (2)
Enchantment

You may look at an additional two cards each time you surveil.

Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Guilds of Ravnica (Uncommon)
Enigma Drake
Enigma Drake 1BlueRed (3)
Creature — Drake (*/4)

Flying

Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

Core Set 2019 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Enigma Eidolon
Enigma Eidolon 3Blue (4)
Creature — Spirit (2/2)

Blue, Sacrifice Enigma Eidolon: Target player puts the top three cards of their library into their graveyard.

Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

Dissension (Common)
Enigma Sphinx
Enigma Sphinx 4WhiteBlueBlack (7)
Artifact Creature — Sphinx (5/4)

Flying

When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Enigma Sphinx Avatar
Enigma Sphinx Avatar (0)
Vanguard (+0/+5)

Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted mana cost. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.

Vanguard (Special)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Enlightened Ascetic
Enlightened Ascetic 1White (2)
Creature — Cat Monk (1/1)

When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.

Magic Origins (Common)
Enlightened Maniac
Enlightened Maniac 3Blue (4)
Creature — Human (0/2)

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Common)
Enlightened Tutor
Enlightened Tutor White (1)
Instant

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Eternal Masters (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Enlisted Wurm
Enlisted Wurm 4GreenWhite (6)
Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Enormous Baloth
Enormous Baloth 6Green (7)
Creature — Beast (7/7)

Magic 2010 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legions (Uncommon)
Tenth Edition (Uncommon)
Enrage
Enrage Variable ColorlessRed (1)
Instant

Target creature gets +X/+0 until end of turn.

Scourge (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Enraged Giant
Enraged Giant 5Red (6)
Creature — Giant (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Trample, haste

Aether Revolt (Uncommon)
Enraged Killbot
Enraged Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Enshrined Memories
Enshrined Memories Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Betrayers of Kamigawa (Rare)
Enshrouding Mist
Enshrouding Mist White (1)
Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Enslave
Enslave 4BlackBlack (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
New Phyrexia (Uncommon)
Enslaved Dwarf
Enslaved Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.

Torment (Common)
Enslaved Horror
Enslaved Horror 3Black (4)
Creature — Horror (4/4)

When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.

Mercadian Masques (Uncommon)
Enslaved Scout
Enslaved Scout 2Red (3)
Creature — Goblin Scout (2/2)

2: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Alliances (Common)
Ensnare
Ensnare 3Blue (4)
Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Tap all creatures.

Nemesis (Uncommon)
Ensnaring Bridge
Ensnaring Bridge 3 (3)
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Masters 25 (Mythic Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Stronghold (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ensoul Artifact
Ensoul Artifact 1Blue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Magic 2015 Core Set (Uncommon)
Ensouled Scimitar
Ensouled Scimitar 3 (3)
Artifact — Equipment

3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)

Equipped creature gets +1/+5.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Entangler
Entangler 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can block any number of creatures.

Prophecy (Uncommon)
Entangling Trap
Entangling Trap 1White (2)
Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Entangling Vines
Entangling Vines 3Green (4)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Magic 2010 (Common)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles their library.

Unhinged (Rare)
Enter the Infinite
Enter the Infinite 8BlueBlueBlueBlue (12)
Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Gatecrash (Mythic Rare)
Enter the Unknown
Enter the Unknown Green (1)
Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

Rivals of Ixalan (Uncommon)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Enthralling Victor
Enthralling Victor 3Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Entirely Normal Armchair
Entirely Normal Armchair (0)
Artifact

During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.

0: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair.

2, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.

Unstable (Uncommon)
Entomb
Entomb Black (1)
Instant

Search your library for a card and put that card into your graveyard. Then shuffle your library.

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Premium Deck Series: Graveborn (Rare)
Eternal Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Entomber Exarch
Entomber Exarch 2BlackBlack (4)
Creature — Cleric (2/2)

When Entomber Exarch enters the battlefield, choose one —

• Return target creature card from your graveyard to your hand.

• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Entourage of Trest
Entourage of Trest 4Green (5)
Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.

Entourage of Trest can block an additional creature each combat as long as you're the monarch.

Conspiracy: Take the Crown (Common)
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