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Torch Song
  ( 3)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Torch Song.  , Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.
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Torchling
   ( 5)
Creature — Shapeshifter
(3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
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Torgaar, Famine Incarnate
   ( 8)
Legendary Creature — Avatar
(7/6)
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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Torii Watchward
  ( 5)
Creature — Spirit
(3/3)
Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)
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Torment
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -3/-0.
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Torment of Hailfire
   ( 2)
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Torment of Scarabs
  ( 4)
Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
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Torment of Venom
   ( 4)
Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
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Tormented Hero
 ( 1)
Creature — Human Warrior
(2/1)
Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
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Tormented Pariah
  ( 4)
Creature — Human Warrior Werewolf
(3/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
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Tormented Soul
 ( 1)
Creature — Spirit
(1/1)
Tormented Soul can't block and can't be blocked.
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Tormented Thoughts
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
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Tormenting Voice
  ( 2)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards.
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Tormentor Exarch
  ( 4)
Creature — Cleric
(2/2)
When Tormentor Exarch enters the battlefield, choose one — • Target creature gets +2/+0 until end of turn. • Target creature gets -0/-2 until end of turn.
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Tormentor's Trident
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and attacks each combat if able. Equip 
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Tormod's Crypt
 ( 0)
Artifact
, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
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Tornado
  ( 5)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)  , Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
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Tornado Elemental
   ( 7)
Creature — Elemental
(6/6)
When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked.
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Torpid Moloch
 ( 1)
Creature — Lizard
(3/2)
Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn.
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Torpor Dust
  ( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets -3/-0.
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Torpor Orb
 ( 2)
Artifact
Creatures entering the battlefield don't cause abilities to trigger.
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Torrent Elemental
  ( 5)
Creature — Elemental
(3/5)
Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls.   : Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
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Torrent of Fire
   ( 5)
Sorcery
Torrent of Fire deals damage to any target equal to the highest converted mana cost among permanents you control.
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Torrent of Lava
   ( 2)
Sorcery
Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has " : Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
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Torrent of Stone
  ( 4)
Instant — Arcane
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Torrential Gearhulk
   ( 6)
Artifact Creature — Construct
(5/6)
Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
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Tortoise Formation
  ( 4)
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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Torture
 ( 1)
Enchantment — Aura
Enchant creature  : Put a -1/-1 counter on enchanted creature.
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Torture Chamber
 ( 3)
Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. , , Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.
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Tortured Existence
 ( 1)
Enchantment
, Discard a creature card: Return target creature card from your graveyard to your hand.
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Toshiro Umezawa
   ( 3)
Legendary Creature — Human Samurai
(2/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.
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Total War
  ( 4)
Enchantment
Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
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Totally Lost
  ( 5)
Instant
Put target nonland permanent on top of its owner's library.
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Totem Speaker
  ( 5)
Creature — Elf Druid
(3/3)
Whenever a Beast enters the battlefield, you may gain 3 life.
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Totem-Guide Hartebeest
  ( 5)
Creature — Antelope
(2/5)
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
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Touch and Go
  ( 4)
Sorcery
Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.
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Touch of Darkness
 ( 1)
Instant
Any number of target creatures become black until end of turn.
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Touch of Death
  ( 3)
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
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Touch of Moonglove
 ( 1)
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Touch of the Eternal
   ( 7)
Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
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Touch of the Void
  ( 3)
Sorcery
Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Touch of Vitae
  ( 3)
Instant
Until end of turn, target creature gains haste and " : Untap this creature. Activate this ability only once." Draw a card at the beginning of the next turn's upkeep.
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Touchstone
 ( 2)
Artifact
: Tap target artifact you don't control.
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Tourach's Chant
   ( 3)
Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay . Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
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Tourach's Gate
   ( 3)
Enchantment — Aura
Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.
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Tovolar's Magehunter
( 0)
Creature — Werewolf
(5/5)
Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
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Tower Above
   ( 6)
Sorcery
( can be paid with any two mana or with . This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
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Tower Defense
  ( 2)
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
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Tower Drake
  ( 3)
Creature — Drake
(2/1)
Flying : Tower Drake gets +0/+1 until end of turn.
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Tower Geist
  ( 4)
Creature — Spirit
(2/2)
Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
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Tower of Coireall
 ( 2)
Artifact
: Target creature can't be blocked by Walls this turn.
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Tower of Murmurs
 ( 4)
Artifact
, : Target player puts the top eight cards of their library into their graveyard.
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Towering Indrik
  ( 4)
Creature — Beast
(2/4)
Reach (This creature can block creatures with flying.)
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Towering Thunderfist
  ( 5)
Creature — Giant Soldier
(4/4)
: Towering Thunderfist gains vigilance until end of turn.
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Town Gossipmonger
 ( 1)
Creature — Human
(1/1)
, Tap an untapped creature you control: Transform Town Gossipmonger.
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Town Sentry
  ( 3)
Creature — Human Soldier
(2/2)
Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
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Toxic Deluge
  ( 3)
Sorcery
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
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Toxic Iguanar
 ( 1)
Creature — Lizard
(1/1)
Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Toxic Nim
   ( 6)
Creature — Zombie
(4/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Regenerate Toxic Nim.
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Toxic Stench
  ( 2)
Instant
Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
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Toxin Sliver
  ( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
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Toy Boat
 ( 3)
Artifact Creature — Ship
(3/3)
Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)
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Toymaker
 ( 2)
Artifact Creature — Spellshaper
(1/1)
, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
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Trace of Abundance
  ( 2)
Enchantment — Aura
Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Tracker's Instincts
  ( 2)
Sorcery
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Trade Caravan
 ( 1)
Creature — Human Nomad
(1/1)
At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.
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Trade Routes
  ( 2)
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
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Trade Secrets
   ( 3)
Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
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Tradewind Rider
  ( 4)
Creature — Spirit
(1/4)
Flying , Tap two untapped creatures you control: Return target permanent to its owner's hand.
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Tradewind Rider Avatar
( 0)
Vanguard
(+1/+4)
: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
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Tragic Arrogance
   ( 5)
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
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Tragic Lesson
  ( 3)
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
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Tragic Poet
 ( 1)
Creature — Human
(1/1)
, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
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Tragic Slip
 ( 1)
Instant
Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
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Trail of Evidence
  ( 3)
Enchantment
Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.")
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Trail of Mystery
  ( 2)
Enchantment
Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
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Trail of the Mage-Rings
( 0)
Plane — Vryn
Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.) Whenever you roll , you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.
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Trailblazer
   ( 4)
Instant
Target creature can't be blocked this turn.
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Trailblazer's Boots
 ( 2)
Artifact — Equipment
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip 
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Train of Thought
  ( 2)
Sorcery
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
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Trained Caracal
 ( 1)
Creature — Cat
(1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Trained Cheetah
  ( 3)
Creature — Cat
(2/2)
Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
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Trained Condor
  ( 3)
Creature — Bird
(2/1)
Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
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