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Saskia the Unyielding
    ( 4)
Legendary Creature — Human Soldier
(3/4)
Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
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Satyr Enchanter
   ( 3)
Creature — Satyr Druid
(2/2)
Whenever you cast an enchantment spell, draw a card.
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Satyr Firedancer
  ( 2)
Enchantment Creature — Satyr
(1/1)
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
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Satyr Grovedancer
  ( 2)
Creature — Satyr Shaman
(1/1)
When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
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Satyr Hoplite
 ( 1)
Creature — Satyr Soldier
(1/1)
Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
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Satyr Nyx-Smith
  ( 3)
Creature — Satyr Shaman
(2/1)
Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay  . If you do, create a 3/1 red Elemental enchantment creature token with haste.
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Satyr Piper
  ( 3)
Creature — Satyr Rogue
(2/1)
 : Target creature must be blocked this turn if able.
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Satyr Wayfinder
  ( 2)
Creature — Satyr
(1/1)
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
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Sauté
   ( 3)
Instant
Sauté deals 3½ damage to any target.
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Savage Alliance
  ( 3)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.
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Savage Beating
   ( 5)
Instant
Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine  (Choose both if you pay the entwine cost.)
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Savage Conception
   ( 5)
Sorcery
Create a 3/3 green Beast creature token. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Savage Firecat
   ( 5)
Creature — Elemental Cat
(0/0)
Trample Savage Firecat enters the battlefield with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.
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Savage Hunger
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling ( , Discard this card: Draw a card.)
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Savage Offensive
  ( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
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Savage Punch
  ( 2)
Sorcery
Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
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Savage Silhouette
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has " : Regenerate this creature."
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Savage Stomp
  ( 3)
Sorcery
This spell costs less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Savage Summoning
 ( 1)
Instant
This spell can't be countered. The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
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Savage Surge
  ( 2)
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
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Savage Thallid
   ( 5)
Creature — Fungus
(5/2)
At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Regenerate target Fungus.
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Savage Twister
   ( 2)
Sorcery
Savage Twister deals X damage to each creature.
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Savageborn Hydra
   ( 2)
Creature — Hydra
(0/0)
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it.  : Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
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Save Life
 ( 1)
Instant
Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.
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Saving Grace
  ( 2)
Enchantment — Aura
Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
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Saving Grasp
 ( 1)
Instant
Return target creature you own to your hand. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Savor the Moment
   ( 3)
Sorcery
Take an extra turn after this one. Skip the untap step of that turn.
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Savra, Queen of the Golgari
   ( 4)
Legendary Creature — Elf Shaman
(2/2)
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.
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Sawback Manticore
   ( 5)
Creature — Manticore
(2/4)
: Sawback Manticore gains flying until end of turn.
: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.
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Sawtooth Loon
   ( 4)
Creature — Bird
(2/2)
Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
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Sawtooth Ogre
   ( 4)
Creature — Ogre
(3/3)
Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.
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Sawtooth Thresher
 ( 6)
Artifact Creature — Construct
(1/1)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
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Scab-Clan Berserker
   ( 3)
Creature — Human Berserker
(2/2)
Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
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Scab-Clan Charger
  ( 4)
Creature — Centaur Warrior
(2/4)
Bloodrush —  , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
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Scab-Clan Giant
   ( 6)
Creature — Giant Warrior
(4/5)
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
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Scab-Clan Mauler
  ( 2)
Creature — Human Berserker
(1/1)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample
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Scald
  ( 2)
Enchantment
Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
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Scalding Devil
  ( 2)
Creature — Devil
(1/1)
 : Scalding Devil deals 1 damage to target player or planeswalker.
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Scalding Salamander
  ( 3)
Creature — Salamander
(2/1)
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
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Scalding Tarn
( 0)
Land
, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle your library.
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Scalding Tongs
 ( 2)
Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.
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Scaldkin
  ( 4)
Creature — Elemental
(2/2)
Flying  , Sacrifice Scaldkin: Scaldkin deals 2 damage to any target.
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Scale Blessing
  ( 4)
Instant
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Scale of Chiss-Goria
 ( 3)
Artifact
Flash Affinity for artifacts (This spell costs less to cast for each artifact you control.) : Target creature gets +0/+1 until end of turn.
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Scaled Behemoth
   ( 6)
Creature — Crocodile
(6/7)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Scaled Hulk
  ( 6)
Creature — Spirit
(4/4)
Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.
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Scaleguard Sentinels
  ( 2)
Creature — Human Soldier
(2/3)
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
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Scalelord Reckoner
   ( 5)
Creature — Dragon
(4/4)
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
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Scalpelexis
  ( 5)
Creature — Beast
(1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
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Scandalmonger
  ( 4)
Creature — Boar Monger
(3/3)
: Target player discards a card. Any player may activate this ability but only any time they could cast a sorcery.
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Scapegoat
 ( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand.
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Scapeshift
   ( 4)
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.
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Scar
 ( 1)
Instant
Put a -1/-1 counter on target creature.
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Scarab Feast
 ( 1)
Instant
Exile up to three target cards from a single graveyard. Cycling ( , Discard this card: Draw a card.)
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Scarab of the Unseen
 ( 2)
Artifact
, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
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Scarblade Elite
  ( 2)
Creature — Elf Assassin
(2/2)
, Exile an Assassin card from your graveyard: Destroy target creature.
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Scare Tactics
 ( 1)
Instant
Creatures you control get +1/+0 until end of turn.
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Scarecrone
 ( 3)
Artifact Creature — Scarecrow
(1/2)
, Sacrifice a Scarecrow: Draw a card.
, : Return target artifact creature card from your graveyard to the battlefield.
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Scarecrow
 ( 5)
Artifact Creature — Scarecrow
(2/2)
, : Prevent all damage that would be dealt to you this turn by creatures with flying.
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Scarland Thrinax
   ( 3)
Creature — Lizard
(2/2)
Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.
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Hired Muscle (Scarmaker)
   ( 3)
Legendary Creature — Spirit
(4/4)
Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Scarred Puma
 ( 1)
Creature — Cat
(2/1)
Scarred Puma can't attack unless a black or green creature also attacks.
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Scarred Vinebreeder
  ( 2)
Creature — Elf Shaman
(1/1)
 , Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.
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Scars of the Veteran
  ( 5)
Instant
You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
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Scarscale Ritual
  ( 2)
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Draw two cards.
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Scarwood Goblins
  ( 2)
Creature — Goblin
(2/2)
Counts as both a green card and a red card.
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Scarwood Treefolk
  ( 4)
Creature — Treefolk
(3/5)
Scarwood Treefolk enters the battlefield tapped.
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Scatter Arc
  ( 4)
Instant
Counter target noncreature spell. Draw a card.
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Scatter the Seeds
   ( 5)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
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Scattering Stroke
   ( 4)
Instant
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's converted mana cost. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)
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Scattershot
  ( 3)
Instant
Scattershot deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Scattershot Archer
 ( 1)
Creature — Elf Archer
(1/2)
: Scattershot Archer deals 1 damage to each creature with flying.
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Scavenged Weaponry
  ( 3)
Enchantment — Aura
Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1.
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Scavenger Drake
  ( 4)
Creature — Drake
(1/1)
Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
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Scavenger Folk
 ( 1)
Creature — Human
(1/1)
, , Sacrifice Scavenger Folk: Destroy target artifact.
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Scavenging Ghoul
  ( 4)
Creature — Zombie
(2/2)
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
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Scavenging Ooze
  ( 2)
Creature — Ooze
(2/2)
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
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Scent of Brine
  ( 2)
Instant
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
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Scent of Cinder
  ( 2)
Sorcery
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
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Scent of Ivy
 ( 1)
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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Scent of Jasmine
 ( 1)
Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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