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Voice of Grace
  ( 4)
Creature — Angel
(2/2)
Flying, protection from black
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Voice of Law
  ( 4)
Creature — Angel
(2/2)
Flying, protection from red
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Voice of Resurgence
  ( 2)
Creature — Elemental
(2/2)
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
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Voice of the Provinces
   ( 6)
Creature — Angel
(3/3)
Flying When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.
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Voice of the Woods
   ( 5)
Creature — Elf
(2/2)
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.
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Voice of Truth
  ( 4)
Creature — Angel
(2/2)
Flying, protection from white
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Voices from the Void
  ( 5)
Sorcery
Domain — Target player discards a card for each basic land type among lands you control.
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Void
   ( 5)
Sorcery
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals their hand and discards all nonland cards with converted mana cost equal to the number.
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Void Attendant
  ( 3)
Creature — Eldrazi Processor
(2/3)
Devoid (This card has no color.)  , Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
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Void Grafter
   ( 3)
Creature — Eldrazi Drone
(2/4)
Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
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Void Maw
   ( 6)
Creature — Horror
(4/5)
Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
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Void Shatter
   ( 3)
Instant
Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Void Snare
 ( 1)
Sorcery
Return target nonland permanent to its owner's hand.
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Void Squall
  ( 5)
Sorcery
Return target nonland permanent to its owner's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Void Winnower
 ( 9)
Creature — Eldrazi
(11/9)
Your opponents can't cast spells with even converted mana costs. (Zero is even.) Your opponents can't block with creatures with even converted mana costs.
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Voidmage Husher
  ( 4)
Creature — Human Wizard
(2/2)
Flash (You may cast this spell any time you could cast an instant.) When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.
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Voidslime
   ( 3)
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
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Voidstone Gargoyle
   ( 5)
Creature — Gargoyle
(3/3)
Flying As Voidstone Gargoyle enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated.
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Voidwalk
  ( 4)
Sorcery
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Voidwielder
  ( 5)
Creature — Human Wizard
(1/4)
When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
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Volatile Chimera
  ( 3)
Creature — Elemental Chimera
(3/2)
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.  : Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability.
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Volatile Rig
 ( 4)
Artifact Creature — Construct
(4/4)
Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
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Volcanic Awakening
   ( 6)
Sorcery
Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Volcanic Dragon
   ( 6)
Creature — Dragon
(4/4)
Flying Haste (This creature can attack and as soon as it comes under your control.)
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Volcanic Eruption
    ( 3)
Sorcery
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
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Volcanic Fallout
   ( 3)
Instant
This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
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Volcanic Offering
  ( 5)
Instant
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
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Volcanic Rambler
  ( 6)
Creature — Elemental
(6/4)
 : Volcanic Rambler deals 1 damage to target player or planeswalker.
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Volcanic Rush
  ( 5)
Instant
Attacking creatures get +2/+0 and gain trample until end of turn.
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Volcanic Spray
  ( 2)
Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Volcanic Strength
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
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Volcanic Submersion
  ( 5)
Sorcery
Destroy target artifact or land. Cycling ( , Discard this card: Draw a card.)
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Volcanic Vision
   ( 7)
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
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Volcanic Wind
   ( 6)
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
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Volcano Hellion
   ( 4)
Creature — Hellion
(6/5)
Volcano Hellion has echo , where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
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Volcano Imp
  ( 4)
Creature — Imp
(2/2)
Flying  : Volcano Imp gains first strike until end of turn.
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Voldaren Duelist
  ( 4)
Creature — Vampire Warrior
(3/2)
Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn.
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Voldaren Pariah
   ( 5)
Creature — Vampire Horror
(3/3)
Flying Sacrifice three other creatures: Transform Voldaren Pariah. Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Volition Reins
    ( 6)
Enchantment — Aura
Enchant permanent When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it. You control enchanted permanent.
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Volley Veteran
  ( 4)
Creature — Goblin Warrior
(4/2)
When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
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Volrath
( 0)
Vanguard
(+2/-3)
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
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Volrath's Curse
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.  : Return Volrath's Curse to its owner's hand.
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Volrath's Dungeon
   ( 4)
Enchantment
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate this ability only any time you could cast a sorcery.
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Volrath's Gardens
  ( 2)
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.
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Volrath's Laboratory
 ( 5)
Artifact
As Volrath's Laboratory enters the battlefield, choose a color and a creature type. , : Create a 2/2 creature token of the chosen color and type.
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Volrath's Motion Sensor
 ( 1)
Enchantment — Aura
Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
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Volrath's Shapeshifter
   ( 3)
Creature — Shapeshifter
(0/1)
As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text " : Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) : Discard a card.
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Volt Charge
  ( 3)
Instant
Volt Charge deals 3 damage to any target. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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Voltaic Brawler
  ( 2)
Creature — Human Warrior
(3/2)
When Voltaic Brawler enters the battlefield, you get  (two energy counters). Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.
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Voltaic Construct
 ( 4)
Artifact Creature — Golem Construct
(2/2)
: Untap target artifact creature.
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Voltaic Servant
 ( 2)
Artifact Creature — Construct
(1/3)
At the beginning of your end step, untap target artifact.
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Volunteer Reserves
  ( 2)
Creature — Human Soldier
(2/4)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Vona, Butcher of Magan
   ( 5)
Legendary Creature — Vampire Knight
(4/4)
Vigilance, lifelink , Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.
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Vona's Hunger
  ( 3)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
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Voodoo Doll
 ( 6)
Artifact
At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.  , : Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
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Voracious Cobra
   ( 4)
Creature — Snake
(2/2)
First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.
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Voracious Dragon
   ( 5)
Creature — Dragon
(4/4)
Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.
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Voracious Hatchling
  ( 4)
Creature — Elemental
(6/6)
Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
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Voracious Null
  ( 3)
Creature — Zombie
(2/2)
 , Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.
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Voracious Reader
( 0)
Creature — Eldrazi Homunculus
(3/4)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost less to cast.
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Voracious Vacuum
 ( 3)
Host Artifact Creature — Construct
(1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
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Voracious Vampire
  ( 3)
Creature — Vampire Knight
(2/2)
Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.
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Voracious Wurm
  ( 2)
Creature — Wurm
(2/2)
Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
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Vorapede
    ( 5)
Creature — Insect
(5/4)
Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Vorinclex, Voice of Hunger
   ( 8)
Legendary Creature — Praetor
(7/6)
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
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Vorosh, the Hunter
    ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay  . If you do, put six +1/+1 counters on Vorosh.
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Vorrac Battlehorns
 ( 2)
Artifact — Equipment
Equipped creature has trample and can't be blocked by more than one creature. Equip ( : Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Vorstclaw
   ( 6)
Creature — Elemental Horror
(7/7)
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Vow of Duty
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
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Vow of Flight
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
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Vow of Lightning
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.
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Vow of Malice
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Vow of Wildness
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
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Voyager Drake
  ( 4)
Creature — Drake
(3/3)
Multikicker (You may pay an additional any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
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Voyager Staff
 ( 1)
Artifact
, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
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Voyage's End
  ( 2)
Instant
Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Vraska the Unseen
   ( 5)
Legendary Planeswalker — Vraska
(5)
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. −3: Destroy target nonland permanent. −7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
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Vraska, Golgari Queen
   ( 4)
Legendary Planeswalker — Vraska
(4)
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with converted mana cost 3 or less. −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
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Vraska, Regal Gorgon
   ( 7)
Legendary Planeswalker — Vraska
(5)
+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. −3: Destroy target creature. −10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
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Vraska, Relic Seeker
   ( 6)
Legendary Planeswalker — Vraska
(6)
+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with " , Sacrifice this artifact: Add one mana of any color." −10: Target player's life total becomes 1.
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Vraska, Scheming Gorgon
   ( 6)
Legendary Planeswalker — Vraska
(5)
+2: Creatures you control get +1/+0 until end of turn. −3: Destroy target creature. −10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
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Vraska's Conquistador
  ( 2)
Creature — Vampire Soldier
(2/1)
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
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