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Opal Acrolith
Opal Acrolith 2White (3)
Enchantment

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.

0: Opal Acrolith becomes an enchantment.

Urza's Saga (Uncommon)
Opal Archangel
Opal Archangel 4White (5)
Enchantment

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Urza's Saga (Rare)
Opal Avenger
Opal Avenger 2White (3)
Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

Urza's Legacy (Rare)
Opal Caryatid
Opal Caryatid White (1)
Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Urza's Saga (Common)
Opal Champion
Opal Champion 2White (3)
Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

Urza's Legacy (Common)
Opal Gargoyle
Opal Gargoyle 1White (2)
Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Urza's Saga (Common)
Opal Guardian
Opal Guardian WhiteWhiteWhite (3)
Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Time Spiral (Rare)
Opal Lake Gatekeepers
Opal Lake Gatekeepers 3Blue (4)
Creature — Vedalken Soldier (2/4)

When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.

Dragon's Maze (Common)
Opal Palace
Opal Palace (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Commander Anthology 2018 (Common)
Other Versions
Commander 2013 Edition (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Opal Titan
Opal Titan 2WhiteWhite (4)
Enchantment

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.

Urza's Saga (Rare)
Opalescence
Opalescence 2WhiteWhite (4)
Enchantment

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.

Urza's Destiny (Rare)
Opal-Eye, Konda's Yojimbo
Opal-Eye, Konda's Yojimbo 1WhiteWhite (3)
Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Tap: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.

1White: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

Betrayers of Kamigawa (Rare)
Opaline Bracers
Opaline Bracers 4 (4)
Artifact — Equipment

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Opaline Sliver
Opaline Sliver 1WhiteBlue (3)
Creature — Sliver (2/2)

All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

Time Spiral (Uncommon)
Opaline Unicorn
Opaline Unicorn 3 (3)
Artifact Creature — Unicorn (1/2)

Tap: Add one mana of any color.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Open Fire
Open Fire 2Red (3)
Instant

Open Fire deals 3 damage to any target.

Hour of Devastation (Common)
Open into Wonder
Open into Wonder Variable ColorlessBlueBlue (2)
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet (Uncommon)
Open the Armory
Open the Armory 1White (2)
Sorcery

Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

Shadows over Innistrad (Uncommon)
Open the Graves
Open the Graves 3BlackBlack (5)
Enchantment

Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.

Core Set 2019 (Rare)
Open the Vaults
Open the Vaults 4WhiteWhite (6)
Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Commander 2016 (Rare)
Other Versions
Magic 2010 (Rare)
Commander 2015 (Rare)
Ophidian
Ophidian 2Blue (3)
Creature — Snake (1/3)

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Weatherlight (Common)
Duel Decks: Jace vs. Chandra (Common)
Vintage Masters (Common)
Ophidian Eye
Ophidian Eye 2Blue (3)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Time Spiral (Common)
Ophiomancer
Ophiomancer 2Black (3)
Creature — Human Shaman (2/2)

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Commander 2013 Edition (Rare)
Opportunist
Opportunist 2Red (3)
Creature — Human Soldier (2/2)

Tap: Opportunist deals 1 damage to target creature that was dealt damage this turn.

Tempest (Uncommon)
Opportunity
Opportunity 4BlueBlue (6)
Instant

Target player draws four cards.

Battlebond (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Legacy (Uncommon)
Battle Royale Box Set (Uncommon)
Magic 2014 Core Set (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander 2017 (Uncommon)
Opposition
Opposition 2BlueBlue (4)
Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Seventh Edition (Rare)
Urza's Destiny (Rare)
Oppression
Oppression 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards a card.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Oppressive Rays
Oppressive Rays White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 3.

Activated abilities of enchanted creature cost 3 more to activate.

Magic 2015 Core Set (Common)
Other Versions
Journey into Nyx (Common)
Oppressive Will
Oppressive Will 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Opt
Opt Blue (1)
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

Dominaria (Common)
Other Versions
Invasion (Common)
Ixalan (Common)
Optical Optimizer
Optical Optimizer (0)
Artifact — Contraption

Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: Draw a card."

Unstable (Uncommon)
Opulent Palace
Opulent Palace (0)
Land

Opulent Palace enters the battlefield tapped.

Tap: Add Black, Green, or Blue.

Commander Anthology 2018 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Oracle
Oracle (0)
Vanguard (+1/+9)

0: Untap target attacking creature you control and remove it from combat.

Vanguard (Special)
Oracle en-Vec
Oracle en-Vec 1White (2)
Creature — Human Wizard (1/1)

Tap: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate this ability only during your turn.

Tempest (Rare)
Oracle of Bones
Oracle of Bones 2RedRed (4)
Creature — Minotaur Shaman (3/1)

Haste

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.

Born of the Gods (Rare)
Oracle of Dust
Oracle of Dust 4Blue (5)
Creature — Eldrazi Processor (3/5)

Devoid (This card has no color.)

2, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Battle for Zendikar (Common)
Oracle of Mul Daya
Oracle of Mul Daya 3Green (4)
Creature — Elf Shaman (2/2)

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play the top card of your library if it's a land card.

Zendikar (Rare)
Oracle of Nectars
Oracle of Nectars 2Green or White (3)
Creature — Elf Cleric (2/2)

Variable Colorless, Tap: You gain X life.

Shadowmoor (Rare)
Oracle's Attendants
Oracle's Attendants 3White (4)
Creature — Human Soldier (1/5)

Tap: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Oracle's Insight
Oracle's Insight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Battlebond (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Oracle's Vault
Oracle's Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.

Tap: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.

Amonkhet (Rare)
Oran-Rief Hydra
Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Archenemy: Nicol Bolas (Rare)
Other Versions
Battle for Zendikar (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Oran-Rief Invoker
Oran-Rief Invoker 1Green (2)
Creature — Human Shaman (2/2)

8: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Battle for Zendikar (Common)
Oran-Rief Recluse
Oran-Rief Recluse 2Green (3)
Creature — Spider (1/3)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Zendikar (Common)
Oran-Rief Survivalist
Oran-Rief Survivalist 1Green (2)
Creature — Human Warrior Ally (1/1)

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

Zendikar (Common)
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood (0)
Land

Oran-Rief, the Vastwood enters the battlefield tapped.

Tap: Add Green.

Tap: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Orator of Ojutai
Orator of Ojutai 1White (2)
Creature — Bird Monk (0/4)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Defender, flying

When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Commander 2017 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Oraxid
Oraxid 3Blue (4)
Creature — Crab Beast (2/3)

Protection from red

Nemesis (Common)
Orazca Frillback
Orazca Frillback 2Green (3)
Creature — Dinosaur (4/2)

Rivals of Ixalan (Common)
Orazca Raptor
Orazca Raptor 2RedRed (4)
Creature — Dinosaur (3/4)

Rivals of Ixalan (Common)
Orazca Relic
Orazca Relic 3 (3)
Artifact

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Colorless.

Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.

Rivals of Ixalan (Common)
Orb of Dreams
Orb of Dreams 3 (3)
Artifact

Permanents enter the battlefield tapped.

Betrayers of Kamigawa (Rare)
Orbs of Warding
Orbs of Warding 5 (5)
Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.

Magic Origins (Rare)
Orbweaver Kumo
Orbweaver Kumo 4GreenGreen (6)
Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)

Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Champions of Kamigawa (Uncommon)
Orc General
Orc General 2Red (3)
Creature — Orc Warrior (2/2)

Tap, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
The Dark (Uncommon)
Orc Sureshot
Orc Sureshot 3Black (4)
Creature — Orc Archer (4/2)

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

Fate Reforged (Uncommon)
Orchard Elemental
Orchard Elemental 5Green (6)
Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Conspiracy: Take the Crown (Common)
Orchard Spirit
Orchard Spirit 2Green (3)
Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

Magic Origins (Common)
Other Versions
Innistrad (Common)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Orcish Bloodpainter
Orcish Bloodpainter 2Red (3)
Creature — Orc Shaman (2/1)

Tap, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

Coldsnap (Common)
Orcish Cannonade
Orcish Cannonade 1RedRed (3)
Instant

Orcish Cannonade deals 2 damage to any target and 3 damage to you.

Draw a card.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Time Spiral (Common)
Magic: The Gathering—Conspiracy (Common)
Orcish Cannoneers
Orcish Cannoneers 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Orcish Captain
Orcish Captain Red (1)
Creature — Orc Warrior (1/1)

1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Healer
Orcish Healer RedRed (2)
Creature — Orc Cleric (1/1)

RedRed, Tap: Target creature can't be regenerated this turn.

BlackBlackRed, Tap: Regenerate target black or green creature.

RedGreenGreen, Tap: Regenerate target black or green creature.

Ice Age (Uncommon)
Orcish Librarian
Orcish Librarian 1Red (2)
Creature — Orc (1/1)

Red, Tap: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Orcish Lumberjack
Orcish Lumberjack Red (1)
Creature — Orc (1/1)

Tap, Sacrifice a Forest: Add three mana in any combination of Red and/or Green.

Vintage Masters (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Duel Decks: Heroes vs. Monsters (Common)
Orcish Mechanics
Orcish Mechanics 2Red (3)
Creature — Orc (1/1)

Tap, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Masters Edition (Uncommon)
Orcish Mine
Orcish Mine 1RedRed (3)
Enchantment — Aura

Enchant land

Orcish Mine enters the battlefield with three ore counters on it.

At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Homelands (Uncommon)
Orcish Oriflamme
Orcish Oriflamme 3Red (4)
Enchantment

Attacking creatures you control get +1/+0.

Eternal Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 2000 (Uncommon)
Orcish Paratroopers
Orcish Paratroopers 2Red (3)
Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

Unhinged (Common)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Other Versions
Eighth Edition (Common)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Orcish Squatters Avatar
Orcish Squatters Avatar (0)
Vanguard (-1/-1)

At the beginning of your precombat main phase, add Colorless for each land target opponent controls.

Vanguard (Special)
Orcish Vandal
Orcish Vandal 1Red (2)
Creature — Orc Warrior (1/1)

Tap, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Dominaria (Uncommon)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Ordeal of Erebos
Ordeal of Erebos 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Theros (Uncommon)
Ordeal of Heliod
Ordeal of Heliod 1White (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Masters 25 (Uncommon)
Other Versions
Theros (Uncommon)
Ordeal of Nylea
Ordeal of Nylea 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Theros (Uncommon)
Ordeal of Purphoros
Ordeal of Purphoros 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

Theros (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)
Ordeal of Thassa
Ordeal of Thassa 1Blue (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Theros (Uncommon)
Order // Chaos (Order)
Order // Chaos (Order) 3White (4)
Instant

Exile target attacking creature.

Commander 2016 (Uncommon)
Other Versions
Apocalypse (Uncommon)
Planechase (Uncommon)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of Succession
Order of Succession 3Blue (4)
Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

Commander 2013 Edition (Rare)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of the Golden Cricket
Order of the Golden Cricket 1White (2)
Creature — Kithkin Knight (2/2)

Whenever Order of the Golden Cricket attacks, you may pay White. If you do, it gains flying until end of turn.

Morningtide (Common)
Order of the Sacred Bell
Order of the Sacred Bell 3Green (4)
Creature — Human Monk (4/3)

Champions of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Order of the Sacred Torch
Order of the Sacred Torch 1WhiteWhite (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target black spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Order of the Stars
Order of the Stars White (1)
Creature — Human Cleric (0/1)

Defender (This creature can't attack.)

As Order of the Stars enters the battlefield, choose a color.

Order of the Stars has protection from the chosen color.

Guildpact (Uncommon)
Order of the White Shield
Order of the White Shield WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: Order of the White Shield gains first strike until end of turn.

WhiteWhite: Order of the White Shield gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Order of Whiteclay
Order of Whiteclay 1WhiteWhite (3)
Creature — Kithkin Cleric (1/4)

1WhiteWhite, Untap: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Untap is the untap symbol.)

Shadowmoor (Rare)
Order of Yawgmoth
Order of Yawgmoth 2BlackBlack (4)
Creature — Zombie Knight (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Order of Yawgmoth deals damage to a player, that player discards a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Ordered Migration
Ordered Migration 3WhiteBlue (5)
Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

Invasion (Uncommon)
Ordinary Pony
Ordinary Pony 2White (3)
Host Creature — Horse (2/3)

When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.

Unstable (Common)
Ordruun Commando
Ordruun Commando 3Red (4)
Creature — Minotaur Soldier (4/1)

White: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.

Ravnica: City of Guilds (Common)
Ordruun Veteran
Ordruun Veteran 2RedWhite (4)
Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Gatecrash (Uncommon)
Ore Gorger
Ore Gorger 3RedRed (5)
Creature — Spirit (3/1)

Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.

Champions of Kamigawa (Uncommon)
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