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Rishadan Footpad
Rishadan Footpad 3Blue (4)
Creature — Human Pirate (2/2)

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay 2.

Mercadian Masques (Uncommon)
Rishadan Pawnshop
Rishadan Pawnshop 2 (2)
Artifact

2, Tap: Shuffle target nontoken permanent you control into its owner's library.

Mercadian Masques (Rare)
Rishadan Port
Rishadan Port (0)
Land

Tap: Add Colorless.

1, Tap: Tap target land.

Masters 25 (Rare)
Other Versions
Mercadian Masques (Rare)
Rishkar, Peema Renegade
Rishkar, Peema Renegade 2Green (3)
Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has "Tap: Add Green."

Aether Revolt (Rare)
Rishkar's Expertise
Rishkar's Expertise 4GreenGreen (6)
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.

Aether Revolt (Rare)
Rising Miasma
Rising Miasma 3Black (4)
Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3—5BlackBlack (If you cast this spell for 5BlackBlack, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Rising Waters
Rising Waters 3Blue (4)
Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Risk Factor
Risk Factor 2Red (3)
Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Rare)
Risky Move
Risky Move 3RedRedRed (6)
Enchantment

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Onslaught (Rare)
Rite of Belzenlok
Rite of Belzenlok 2BlackBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

Dominaria (Rare)
Rite of Consumption
Rite of Consumption 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

Shadowmoor (Common)
Rite of Flame
Rite of Flame Red (1)
Sorcery

Add RedRed, then add Red for each card named Rite of Flame in each graveyard.

Coldsnap (Common)
Rite of Passage
Rite of Passage 2Green (3)
Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Fifth Dawn (Rare)
Rite of Replication
Rite of Replication 2BlueBlue (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Commander 2015 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Rite of Ruin
Rite of Ruin 5RedRed (7)
Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Avacyn Restored (Rare)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Rite of the Serpent
Rite of the Serpent 4BlackBlack (6)
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Khans of Tarkir (Common)
Rite of Undoing
Rite of Undoing 4Blue (5)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.

Fate Reforged (Uncommon)
Rites of Flourishing
Rites of Flourishing 2Green (3)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

Commander 2016 (Rare)
Other Versions
Future Sight (Rare)
Magic 2012 (Rare)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.

Odyssey (Common)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Rith, the Awakener Avatar
Rith, the Awakener Avatar (0)
Vanguard (+0/+6)

Whenever a creature you control deals combat damage to a player, you may pay 5. If you do, create a 5/5 red Dragon creature token with flying.

Vanguard (Special)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Planeshift (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with converted mana cost 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivalry
Rivalry 2Red (3)
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Urza's Legacy (Rare)
Rivals' Duel
Rivals' Duel 3Red (4)
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Planechase Anthology (Uncommon)
Other Versions
Morningtide (Uncommon)
Planechase 2012 Edition (Uncommon)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
River Bear
River Bear 3Green (4)
Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Second Age (Uncommon)
Other Versions
Ninth Edition (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Visions (Common)
Battle Royale Box Set (Uncommon)
Zendikar (Uncommon)
River Darter
River Darter 2Blue (3)
Creature — Merfolk Warrior (2/3)

River Darter can't be blocked by Dinosaurs.

Rivals of Ixalan (Common)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Heralds' Boon
River Heralds' Boon 1Green (2)
Instant

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

Ixalan (Common)
River Hoopoe
River Hoopoe GreenBlue (2)
Creature — Bird (1/3)

Flying

3GreenBlue: You gain 2 life and draw a card.

Hour of Devastation (Uncommon)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
River Kelpie
River Kelpie 3BlueBlue (5)
Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Iconic Masters (Rare)
Other Versions
Future Sight (Rare)
River Serpent
River Serpent 5Blue (6)
Creature — Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
River Sneak
River Sneak 1Blue (2)
Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.

Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

Ixalan (Uncommon)
Riverfall Mimic
Riverfall Mimic 1Blue or Red (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

Eventide (Common)
River's Grasp
River's Grasp 3Blue or Black (4)
Sorcery

If Blue was spent to cast River's Grasp, return up to one target creature to its owner's hand. If Black was spent to cast River's Grasp, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if BlueBlack was spent.)

Shadowmoor (Uncommon)
River's Rebuke
River's Rebuke 4BlueBlue (6)
Sorcery

Return all nonland permanents target player controls to their owner's hand.

Ixalan (Rare)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Riverwise Augur
Riverwise Augur 3Blue (4)
Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

Rivals of Ixalan (Uncommon)
Riveting Rigger
Riveting Rigger 2White (3)
Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Rix Maadi Guildmage
Rix Maadi Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

BlackRed: Target blocking creature gets -1/-1 until end of turn.

BlackRed: Target player who lost life this turn loses 1 life.

Return to Ravnica (Uncommon)
Rix Maadi, Dungeon Palace
Rix Maadi, Dungeon Palace (0)
Land

Tap: Add Colorless.

1BlackRed, Tap: Each player discards a card. Activate this ability only any time you could cast a sorcery.

Dissension (Uncommon)
Roar of Challenge
Roar of Challenge 2Green (3)
Sorcery

All creatures able to block target creature this turn do so.

Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Khans of Tarkir (Uncommon)
Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Roaring Primadox
Roaring Primadox 3Green (4)
Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Roaring Slagwurm
Roaring Slagwurm 5GreenGreen (7)
Creature — Wurm (6/4)

Whenever Roaring Slagwurm attacks, tap all artifacts.

Darksteel (Rare)
Roast
Roast 1Red (2)
Sorcery

Roast deals 5 damage to target creature without flying.

Dragons of Tarkir (Uncommon)
Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Robo-
Robo- (0)
Artifact Creature — Construct (+1/+1)

At the beginning of each end step, if an artifact entered the battlefield under your control this turn,

Augment 2 (2, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Roc Charger
Roc Charger 2White (3)
Creature — Bird (1/3)

Flying

Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Guilds of Ravnica (Uncommon)
Roc Egg
Roc Egg 2White (3)
Creature — Bird Egg (0/3)

Defender (This creature can't attack.)

When Roc Egg dies, create a 3/3 white Bird creature token with flying.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Roc of Kher Ridges
Roc of Kher Ridges 3Red (4)
Creature — Bird (3/3)

Flying

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Badger
Rock Badger 4Red (5)
Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tenth Edition (Common)
Other Versions
Mercadian Masques (Uncommon)
Rock Basilisk
Rock Basilisk 4RedGreen (6)
Creature — Basilisk (4/5)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mirage (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Jockey
Rock Jockey 2Red (3)
Creature — Goblin (3/3)

You can't cast this spell if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Scourge (Common)
Rock Lobster
Rock Lobster 4 (4)
Artifact Creature — Lobster (4/3)

Creatures named Scissors Lizard can't attack or block.

Unglued (Common)
Rock Slide
Rock Slide Variable ColorlessRed (1)
Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

Visions (Common)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Rocket Launcher
Rocket Launcher 4 (4)
Artifact

2: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Antiquities (Uncommon)
Other Versions
Revised Edition (Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Rockshard Elemental
Rockshard Elemental 5RedRed (7)
Creature — Elemental (4/3)

Double strike (This creature deals both first-strike and regular combat damage.)

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Rare)
Rockslide Ambush
Rockslide Ambush 1Red (2)
Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

Masters Edition IV (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Rockslide Elemental
Rockslide Elemental 2Red (3)
Creature — Elemental (1/1)

First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.

Planechase (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Rocky Tar Pit
Rocky Tar Pit (0)
Land

Rocky Tar Pit enters the battlefield tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.

Commander 2018 (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Magic 2014 Core Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 2000 (Uncommon)
Magic 2010 (Uncommon)
Rod of Spanking
Rod of Spanking 1 (1)
Artifact

2, Tap: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?"

Unhinged (Uncommon)
Rofellos
Rofellos (0)
Vanguard (-2/+4)

Whenever a creature you control dies, draw a card.

Vanguard (Special)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green for each Forest you control.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Rofellos's Gift
Rofellos's Gift Green (1)
Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Urza's Destiny (Common)
Rogue Elephant
Rogue Elephant Green (1)
Creature — Elephant (3/3)

When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.

Weatherlight (Common)
Rogue Kavu
Rogue Kavu 1Red (2)
Creature — Kavu (1/1)

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Invasion (Common)
Other Versions
Ninth Edition (Common)
Rogue Refiner
Rogue Refiner 1GreenBlue (3)
Creature — Human Rogue (3/2)

When Rogue Refiner enters the battlefield, draw a card and you get EnergyEnergy (two energy counters).

Aether Revolt (Uncommon)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)

Flying

At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Rogue's Gloves
Rogue's Gloves 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2019 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Rogue's Passage
Rogue's Passage (0)
Land

Tap: Add Colorless.

4, Tap: Target creature can't be blocked this turn.

Ultimate Masters (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Magic Origins (Uncommon)
Commander 2015 (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander 2017 (Uncommon)
Rohgahh of Kher Keep
Rohgahh of Kher Keep 2BlackBlackRedRed (6)
Legendary Creature — Kobold (5/5)

At the beginning of your upkeep, you may pay RedRedRed. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.

Creatures you control named Kobolds of Kher Keep get +2/+2.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
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