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Maze Behemoth
Maze Behemoth 5Green (6)
Creature — Elemental (5/4)

Trample

Multicolored creatures you control have trample.

Dragon's Maze (Common)
Maze Glider
Maze Glider 5Blue (6)
Creature — Elemental (3/5)

Flying

Multicolored creatures you control have flying.

Dragon's Maze (Common)
Maze of Ith
Maze of Ith (0)
Land

Tap: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Eternal Masters (Rare)
Other Versions
The Dark (Uncommon)
Masters Edition IV (Rare)
From the Vault: Realms (Mythic Rare)
Maze of Shadows
Maze of Shadows (0)
Land

Tap: Add Colorless.

Tap: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Maze Rusher
Maze Rusher 5Red (6)
Creature — Elemental (6/3)

Haste

Multicolored creatures you control have haste.

Dragon's Maze (Common)
Maze Sentinel
Maze Sentinel 5White (6)
Creature — Elemental (3/6)

Vigilance

Multicolored creatures you control have vigilance.

Dragon's Maze (Common)
Maze's End
Maze's End (0)
Land

Maze's End enters the battlefield tapped.

Tap: Add Colorless.

3, Tap, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Dragon's Maze (Mythic Rare)
Mazirek, Kraul Death Priest
Mazirek, Kraul Death Priest 3BlackGreen (5)
Legendary Creature — Insect Shaman (2/2)

Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Meadowboon
Meadowboon 2WhiteWhite (4)
Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke 3White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Masters (Uncommon)
Other Versions
Morningtide (Uncommon)
Meandering River
Meandering River (0)
Land

Meandering River enters the battlefield tapped.

Tap: Add White or Blue.

Commander 2018 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Mechanized Production
Mechanized Production 2BlueBlue (4)
Enchantment — Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Aether Revolt (Mythic Rare)
Meddle
Meddle 1Blue (2)
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

Onslaught (Uncommon)
Other Versions
Mirage (Uncommon)
Meddling Kids
Meddling Kids 2WhiteBlue (4)
Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.

Spells with the chosen word in their text box can't be cast.

Unhinged (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Alara Reborn (Rare)
Other Versions
Planeshift (Rare)
Medicine Bag
Medicine Bag 3 (3)
Artifact

1, Tap, Discard a card: Regenerate target creature.

Exodus (Uncommon)
Medicine Runner
Medicine Runner 1Green or White (2)
Creature — Elf Cleric (2/1)

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Shadowmoor (Common)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Meekstone
Meekstone 1 (1)
Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Megantic Sliver
Megantic Sliver 5Green (6)
Creature — Sliver (3/3)

Sliver creatures you control get +3/+3.

Magic 2014 Core Set (Rare)
Megatherium
Megatherium 2Green (3)
Creature — Beast (4/4)

Trample

When Megatherium enters the battlefield, sacrifice it unless you pay 1 for each card in your hand.

Mercadian Masques (Rare)
Megatog
Megatog 4RedRed (6)
Creature — Atog (3/4)

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

Mirrodin (Rare)
Meglonoth
Meglonoth 3RedGreenWhite (6)
Creature — Beast (6/6)

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

Conflux (Rare)
Megrim
Megrim 2Black (3)
Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Stronghold (Uncommon)
Tenth Edition (Uncommon)
Meishin, the Mind Cage
Meishin, the Mind Cage 4BlueBlueBlue (7)
Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Melee
Melee 4Red (5)
Instant

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Melek, Izzet Paragon
Melek, Izzet Paragon 4BlueRed (6)
Legendary Creature — Weird Wizard (2/4)

Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Commander 2015 (Rare)
Other Versions
Dragon's Maze (Rare)
Melesse Spirit
Melesse Spirit 3WhiteWhite (5)
Creature — Angel Spirit (3/3)

Flying, protection from black

Mirage (Uncommon)
Meletis Astronomer
Meletis Astronomer 1Blue (2)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Born of the Gods (Uncommon)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Melira's Keepers
Melira's Keepers 4Green (5)
Creature — Human Warrior (4/4)

Melira's Keepers can't have counters put on it.

Mirrodin Besieged (Uncommon)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Modern Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
Meltdown
Meltdown Variable ColorlessRed (1)
Sorcery

Destroy each artifact with converted mana cost X or less.

Urza's Saga (Uncommon)
Melting
Melting 3Red (4)
Enchantment

All lands are no longer snow.

Ice Age (Uncommon)
Memnarch
Memnarch 7 (7)
Legendary Artifact Creature — Wizard (4/5)

1BlueBlue: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

3Blue: Gain control of target artifact. (This effect lasts indefinitely.)

From the Vault: Lore (Mythic Rare)
Other Versions
Darksteel (Rare)
Archenemy (Rare)
Memnite
Memnite 0 (0)
Artifact Creature — Construct (1/1)

Scars of Mirrodin (Uncommon)
Memorial to Folly
Memorial to Folly (0)
Land

Memorial to Folly enters the battlefield tapped.

Tap: Add Black.

2Black, Tap, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

Dominaria (Uncommon)
Memorial to Genius
Memorial to Genius (0)
Land

Memorial to Genius enters the battlefield tapped.

Tap: Add Blue.

4Blue, Tap, Sacrifice Memorial to Genius: Draw two cards.

Dominaria (Uncommon)
Memorial to Glory
Memorial to Glory (0)
Land

Memorial to Glory enters the battlefield tapped.

Tap: Add White.

3White, Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Dominaria (Uncommon)
Memorial to Unity
Memorial to Unity (0)
Land

Memorial to Unity enters the battlefield tapped.

Tap: Add Green.

2Green, Tap, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

Dominaria (Uncommon)
Memorial to War
Memorial to War (0)
Land

Memorial to War enters the battlefield tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Memorial to War: Destroy target land.

Dominaria (Uncommon)
Memoricide
Memoricide 3Black (4)
Sorcery

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.

Scars of Mirrodin (Rare)
Commit // Memory (Memory)
Commit // Memory (Memory) 4BlueBlue (6)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Amonkhet (Rare)
Memory Crystal
Memory Crystal 3 (3)
Artifact

Buyback costs cost 2 less.

Exodus (Rare)
Memory Erosion
Memory Erosion 1BlueBlue (3)
Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of their library into their graveyard.

Commander Anthology 2018 (Rare)
Other Versions
Shards of Alara (Rare)
Magic: The Gathering-Commander (Rare)
Memory Jar
Memory Jar 5 (5)
Artifact

Tap, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
From the Vault: Relics (Mythic Rare)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Eternal Masters (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Homelands (Common)
Mirage (Common)
Duel Decks: Jace vs. Vraska (Common)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander 2017 (Rare)
Other Versions
Shadowmoor (Rare)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player puts the top four cards of their library into their graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Menacing Ogre
Menacing Ogre 3RedRed (5)
Creature — Ogre (3/3)

Trample, haste

When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.

Planechase (Rare)
Other Versions
Onslaught (Rare)
Menagerie Liberator
Menagerie Liberator 3Green (4)
Creature — Human Warrior (3/2)

Trample

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)

Conspiracy: Take the Crown (Common)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Mending Touch
Mending Touch Green (1)
Instant

Regenerate target creature.

Dragon's Maze (Common)
Meng Huo, Barbarian King
Meng Huo, Barbarian King 3GreenGreen (5)
Legendary Creature — Human Barbarian Soldier (4/4)

Other green creatures you control get +1/+1.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Meng Huo's Horde
Meng Huo's Horde 4Green (5)
Creature — Human Soldier (4/5)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Mental Agony
Mental Agony 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

Avacyn Restored (Common)
Mental Discipline
Mental Discipline 1BlueBlue (3)
Enchantment

1Blue, Discard a card: Draw a card.

Urza's Destiny (Common)
Mental Misstep
Mental Misstep Phyrexian Blue (1)
Instant

(Phyrexian Blue can be paid with either Blue or 2 life.)

Counter target spell with converted mana cost 1.

New Phyrexia (Uncommon)
Mental Note
Mental Note Blue (1)
Instant

Put the top two cards of your library into your graveyard.

Draw a card.

Judgment (Common)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Mentor of the Meek
Mentor of the Meek 2White (3)
Creature — Human Soldier (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.

Core Set 2019 (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Fifth Dawn (Rare)
Mephitic Ooze
Mephitic Ooze 4Black (5)
Creature — Ooze (0/5)

Mephitic Ooze gets +1/+0 for each artifact you control.

Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.

Darksteel (Rare)
Mephitic Vapors
Mephitic Vapors 2Black (3)
Sorcery

All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Mer Man
Mer Man 4Blue (5)
Host Creature — Human Fish (3/3)

When this creature enters the battlefield, you may draw a card.

Unstable (Common)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Mercadian Bazaar
Mercadian Bazaar (0)
Land

Mercadian Bazaar enters the battlefield tapped.

Tap: Put a storage counter on Mercadian Bazaar.

Tap, Remove any number of storage counters from Mercadian Bazaar: Add Red for each storage counter removed this way.

Mercadian Masques (Uncommon)
Mercadian Lift
Mercadian Lift 2 (2)
Artifact

1, Tap: Put a winch counter on Mercadian Lift.

Tap, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.

Mercadian Masques (Rare)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Mercenaries
Mercenaries 3White (4)
Creature — Human Mercenary (3/3)

3: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Ice Age (Rare)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercenary Knight
Mercenary Knight 2Black (3)
Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.

Portal (Rare)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Commander 2017 (Common)
Other Versions
Eighth Edition (Common)
Legions (Common)
Merchant Scroll
Merchant Scroll 1Blue (2)
Sorcery

Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.

Homelands (Common)
Other Versions
Eighth Edition (Uncommon)
Merchant Ship
Merchant Ship Blue (1)
Creature — Human (0/2)

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Arabian Nights (Uncommon)
Merchant's Dockhand
Merchant's Dockhand 1 (1)
Artifact Creature — Construct (1/2)

3Blue, Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Aether Revolt (Rare)
Merciless Eternal
Merciless Eternal 2Black (3)
Creature — Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

2Black, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

Hour of Devastation (Uncommon)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Commander Anthology 2018 (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Merciless Executioner
Merciless Executioner 2Black (3)
Creature — Orc Warrior (3/1)

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

Fate Reforged (Uncommon)
Merciless Javelineer
Merciless Javelineer 2BlackRed (4)
Creature — Minotaur Warrior (4/2)

2, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

Amonkhet (Uncommon)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Merciless Resolve
Merciless Resolve 2Black (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

Shadows over Innistrad (Common)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.

Commander 2017 (Rare)
Other Versions
Return to Ravnica (Rare)
Mercurial Geists
Mercurial Geists 2BlueRed (4)
Creature — Spirit (1/3)

Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

Eldritch Moon (Uncommon)
Mercurial Kite
Mercurial Kite 3Blue (4)
Creature — Bird (2/2)

Flying

Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Scourge (Common)
Mercurial Pretender
Mercurial Pretender 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Mercurial Pretender enter the battlefield as a copy of any creature you control, except it has "2BlueBlue: Return this creature to its owner's hand."

Magic 2015 Core Set (Rare)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Meren of Clan Nel Toth
Meren of Clan Nel Toth 2BlackGreen (4)
Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Merfolk Assassin
Merfolk Assassin BlueBlue (2)
Creature — Merfolk Assassin (1/2)

Tap: Destroy target creature with islandwalk.

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
Merfolk Branchwalker
Merfolk Branchwalker 1Green (2)
Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Merfolk Looter
Merfolk Looter 1Blue (2)
Creature — Merfolk Rogue (1/1)

Tap: Draw a card, then discard a card.

Masters 25 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Exodus (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Magic 2012 (Common)
Tempest Remastered (Common)
Eternal Masters (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Merfolk Mesmerist
Merfolk Mesmerist 1Blue (2)
Creature — Merfolk Wizard (1/2)

Blue, Tap: Target player puts the top two cards of their library into their graveyard.

Magic 2012 (Common)
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