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Just Desserts
  ( 2)
Instant
Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))
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Just Fate
  ( 3)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
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Just the Wind
  ( 2)
Instant
Return target creature to its owner's hand. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Justice
   ( 4)
Enchantment
At the beginning of your upkeep, sacrifice Justice unless you pay  . Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
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Justice Strike
  ( 2)
Instant
Target creature deals damage to itself equal to its power.
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Juvenile Gloomwidow
  ( 2)
Creature — Spider
(1/3)
Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Juxtapose
  ( 4)
Sorcery
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
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Juzám Djinn
   ( 4)
Creature — Djinn
(5/5)
At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.
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Jwar Isle Avenger
  ( 5)
Creature — Sphinx
(3/3)
Surge  (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying
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Jwar Isle Refuge
( 0)
Land
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. : Add or .
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Jwari Shapeshifter
  ( 2)
Creature — Shapeshifter Ally
(0/0)
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
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Kaalia of the Vast
    ( 4)
Legendary Creature — Human Cleric
(2/2)
Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
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Kabira Crossroads
( 0)
Land
Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. : Add .
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Kabira Evangel
  ( 3)
Creature — Human Cleric Ally
(2/3)
Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
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Kabira Vindicator
  ( 4)
Creature — Human Knight
(2/4)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2.
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Kaboom!
  ( 5)
Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom deals damage equal to that card's converted mana cost to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
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Kabuto Moth
  ( 3)
Creature — Spirit
(1/2)
Flying : Target creature gets +1/+2 until end of turn.
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Kaervek the Merciless
   ( 7)
Legendary Creature — Human Shaman
(5/4)
Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost.
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Kaervek's Hex
  ( 4)
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
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Kaervek's Purge
   ( 2)
Sorcery
Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
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Kaervek's Spite
   ( 3)
Instant
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. Target player loses 5 life.
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Kaervek's Torch
  ( 1)
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost more to cast. Kaervek's Torch deals X damage to any target.
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Kagemaro, First to Suffer
   ( 5)
Legendary Creature — Demon Spirit
(*/*)
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. , Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
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Kagemaro's Clutch
  ( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
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Kaho, Minamo Historian
   ( 4)
Legendary Creature — Human Wizard
(2/2)
When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. , : You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.
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Kaijin of the Vanishing Touch
  ( 2)
Creature — Spirit
(0/3)
Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
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Kalastria Healer
  ( 2)
Creature — Vampire Cleric Ally
(1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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Kalastria Highborn
  ( 2)
Creature — Vampire Shaman
(2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
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Kalastria Nightwatch
  ( 5)
Creature — Vampire Warrior Ally
(4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
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Kalemne, Disciple of Iroas
   ( 4)
Legendary Creature — Giant Soldier
(3/3)
Double strike, vigilance Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
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Kalemne's Captain
   ( 5)
Creature — Giant Soldier
(5/5)
Vigilance   : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
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Kalitas, Traitor of Ghet
   ( 4)
Legendary Creature — Vampire Warrior
(3/4)
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.  , Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
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Kalonian Behemoth
   ( 7)
Creature — Beast
(9/9)
Shroud (This creature can't be the target of spells or abilities.)
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Kalonian Hydra
   ( 5)
Creature — Hydra
(0/0)
Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
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Kalonian Twingrove
  ( 6)
Creature — Treefolk Warrior
(*/*)
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
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Kamahl, Pit Fighter
   ( 6)
Legendary Creature — Human Barbarian
(6/1)
Haste (This creature can attack and as soon as it comes under your control.) : Kamahl, Pit Fighter deals 3 damage to any target.
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Kamahl's Desire
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has first strike. Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
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Kamahl's Druidic Vow
   ( 2)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
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Kamahl's Sledge
   ( 7)
Sorcery
Kamahl's Sledge deals 4 damage to target creature. Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
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Kamahl's Summons
  ( 4)
Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
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Kambal, Consul of Allocation
   ( 3)
Legendary Creature — Human Advisor
(2/3)
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
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Kami of Ancient Law
  ( 2)
Creature — Spirit
(2/2)
Sacrifice Kami of Ancient Law: Destroy target enchantment.
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Kami of Empty Graves
  ( 4)
Creature — Spirit
(4/1)
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
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Kami of False Hope
 ( 1)
Creature — Spirit
(1/1)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
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Kami of Fire's Roar
  ( 4)
Creature — Spirit
(2/3)
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
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Kami of Lunacy
   ( 6)
Creature — Spirit
(4/1)
Flying Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)
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Kami of Tattered Shoji
  ( 5)
Creature — Spirit
(2/5)
Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.
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Kami of the Crescent Moon
  ( 2)
Legendary Creature — Spirit
(1/3)
At the beginning of each player's draw step, that player draws an additional card.
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Kami of the Honored Dead
   ( 7)
Creature — Spirit
(3/5)
Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
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Kami of the Hunt
  ( 3)
Creature — Spirit
(2/2)
Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
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Kami of the Painted Road
  ( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.
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Kami of the Palace Fields
  ( 6)
Creature — Spirit
(3/2)
Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)
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Kami of the Tended Garden
  ( 4)
Creature — Spirit
(4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay . Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
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Kami of the Waning Moon
  ( 3)
Creature — Spirit
(1/1)
Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Kami of Twisted Reflection
   ( 3)
Creature — Spirit
(2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
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Kangee, Aerie Keeper
   ( 4)
Legendary Creature — Bird Wizard
(2/2)
Kicker  (You may pay an additional  as you cast this spell.) Flying When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
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Kapsho Kitefins
   ( 6)
Creature — Fish
(3/3)
Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
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Karador, Ghost Chieftain
    ( 8)
Legendary Creature — Centaur Spirit
(3/4)
This spell costs less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard.
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Karakas
( 0)
Legendary Land
: Add .
: Return target legendary creature to its owner's hand.
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Karametra, God of Harvests
   ( 5)
Legendary Enchantment Creature — God
(6/7)
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
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Karametra's Favor
  ( 2)
Enchantment — Aura
Enchant creature When Karametra's Favor enters the battlefield, draw a card. Enchanted creature has " : Add one mana of any color."
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Kargan Dragonlord
  ( 2)
Creature — Human Warrior
(2/2)
Level up ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 4-7 4/4 Flying LEVEL 8+ 8/8 Flying, trample : Kargan Dragonlord gets +1/+0 until end of turn.
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Kargan Dragonrider
  ( 2)
Creature — Human Warrior
(2/2)
As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
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Kari Zev, Skyship Raider
  ( 2)
Legendary Creature — Human Pirate
(1/3)
First strike, menace Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.
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Kari Zev's Expertise
   ( 3)
Sorcery
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.
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Karlov of the Ghost Council
  ( 2)
Legendary Creature — Spirit Advisor
(2/2)
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.  , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
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Karma
   ( 4)
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
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Karmic Guide
   ( 5)
Creature — Angel Spirit
(2/2)
Flying, protection from black Echo   (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
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Karmic Justice
  ( 3)
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
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Karn
( 0)
Vanguard
(+1/+6)
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost.
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Karn Liberated
 ( 7)
Legendary Planeswalker — Karn
(6)
+4: Target player exiles a card from their hand. −3: Exile target permanent. −14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
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Karn, Scion of Urza
 ( 4)
Legendary Planeswalker — Karn
(5)
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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Karn, Silver Golem
 ( 5)
Legendary Artifact Creature — Golem
(4/4)
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. : Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
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Karn's Temporal Sundering
   ( 6)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
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Karn's Touch
  ( 2)
Instant
Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
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Karona, False God
      ( 6)
Legendary Creature — Avatar
(5/5)
Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
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Karona, False God Avatar
( 0)
Vanguard
(-1/+8)
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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Karoo
( 0)
Land
Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. : Add  .
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Karplusan Giant
  ( 7)
Creature — Giant
(3/3)
Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
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Karplusan Hound
  ( 4)
Creature — Hound
(3/3)
Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
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Karplusan Minotaur
   ( 4)
Creature — Minotaur Warrior
(3/3)
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.
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Karplusan Strider
  ( 4)
Creature — Yeti
(3/4)
Karplusan Strider can't be the target of blue or black spells.
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Karplusan Wolverine
 ( 1)
Snow Creature — Wolverine Beast
(1/1)
Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.
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Karplusan Yeti
   ( 5)
Creature — Yeti
(3/3)
: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
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Karrthus, Tyrant of Jund
    ( 7)
Legendary Creature — Dragon
(7/7)
Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
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Karstoderm
   ( 4)
Creature — Beast
(0/0)
Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.
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Kashi-Tribe Elite
   ( 3)
Creature — Snake Warrior
(2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Kashi-Tribe Reaver
  ( 4)
Creature — Snake Warrior
(3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.  : Regenerate Kashi-Tribe Reaver.
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