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Daru Lancer
Daru Lancer 4WhiteWhite (6)
Creature — Human Soldier (3/4)

First strike

Morph 2WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Mender
Daru Mender White (1)
Creature — Human Cleric (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Legions (Uncommon)
Daru Sanctifier
Daru Sanctifier 3White (4)
Creature — Human Cleric (1/4)

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Legions (Common)
Daru Spiritualist
Daru Spiritualist 1White (2)
Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

Scourge (Common)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Daru Warchief
Daru Warchief 2WhiteWhite (4)
Creature — Human Soldier (1/1)

Soldier spells you cast cost 1 less to cast.

Soldier creatures you control get +1/+2.

Scourge (Uncommon)
Dash Hopes
Dash Hopes BlackBlack (2)
Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

Planar Chaos (Common)
Daughter of Autumn
Daughter of Autumn 2GreenGreen (4)
Legendary Creature — Avatar (2/4)

White: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Homelands (Rare)
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
Dauntless Aven
Dauntless Aven 2White (3)
Creature — Bird Warrior (2/1)

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

Hour of Devastation (Common)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters the battlefield, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.

Masters 25 (Common)
Other Versions
Shadows over Innistrad (Common)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Dauntless Escort
Dauntless Escort 1GreenWhite (3)
Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Commander 2016 (Rare)
Other Versions
Alara Reborn (Rare)
Dauntless Escort Avatar
Dauntless Escort Avatar (0)
Vanguard (+1/+1)

Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Vanguard (Special)
Dauntless Onslaught
Dauntless Onslaught 2White (3)
Instant

Up to two target creatures each get +2/+2 until end of turn.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Theros (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Dauthi Cutthroat
Dauthi Cutthroat 1Black (2)
Creature — Dauthi Minion (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black, Tap: Destroy target creature with shadow.

Exodus (Uncommon)
Dauthi Embrace
Dauthi Embrace 2Black (3)
Enchantment

BlackBlack: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Tempest (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dauthi Horror
Dauthi Horror 1Black (2)
Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Dauthi Jackal
Dauthi Jackal 2Black (3)
Creature — Dauthi Jackal (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack, Sacrifice Dauthi Jackal: Destroy target blocking creature.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Vintage Masters (Common)
Other Versions
Tempest (Uncommon)
Dauthi Mindripper
Dauthi Mindripper 3Black (4)
Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Time Spiral "Timeshifted" (Special)
Dauthi Trapper
Dauthi Trapper 2Black (3)
Creature — Dauthi Minion (1/1)

Tap: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Stronghold (Uncommon)
Dauthi Warlord
Dauthi Warlord 1Black (2)
Creature — Dauthi Soldier (*/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
D'Avenant Archer
D'Avenant Archer 2White (3)
Creature — Human Soldier Archer (1/2)

Tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Chronicles (Common)
D'Avenant Healer
D'Avenant Healer 1WhiteWhite (3)
Creature — Human Cleric Archer (1/2)

Tap: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Time Spiral (Common)
D'Avenant Trapper
D'Avenant Trapper 2White (3)
Creature — Human Archer (3/2)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Dusk // Dawn (Dawn)
Dusk // Dawn (Dawn) 3WhiteWhite (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

Amonkhet (Rare)
Dawn Charm
Dawn Charm 1White (2)
Instant

Choose one —

• Prevent all combat damage that would be dealt this turn.

• Regenerate target creature.

• Counter target spell that targets you.

Ultimate Masters (Uncommon)
Other Versions
Planar Chaos (Common)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawn Gryff
Dawn Gryff 2White (3)
Creature — Hippogriff (2/2)

Flying

Eldritch Moon (Common)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dawn to Dusk
Dawn to Dusk 2WhiteWhite (4)
Sorcery

Choose one or both —

• Return target enchantment card from your graveyard to your hand.

• Destroy target enchantment.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Dawnbreak Reclaimer
Dawnbreak Reclaimer 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Aether Revolt (Common)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Common)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Commander Anthology 2018 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2015 (Common)
Dawnglow Infusion
Dawnglow Infusion Variable ColorlessGreen or White (1)
Sorcery

You gain X life if Green was spent to cast Dawnglow Infusion and X life if White was spent to cast it. (Do both if GreenWhite was spent.)

Shadowmoor (Uncommon)
Dawning Purist
Dawning Purist 2White (3)
Creature — Human Cleric (2/2)

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Dawnray Archer
Dawnray Archer 2Blue (3)
Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

White, Tap: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Shards of Alara (Uncommon)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Commander 2018 (Common)
Other Versions
Fifth Dawn (Common)
Dawnstrider
Dawnstrider 1Green (2)
Creature — Dryad Spellshaper (1/1)

Green, Tap, Discard a card: Prevent all combat damage that would be dealt this turn.

Mercadian Masques (Rare)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)
Dawntreader Elk
Dawntreader Elk 1Green (2)
Creature — Elk (2/2)

Green, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Dark Ascension (Common)
Daxos of Meletis
Daxos of Meletis 1WhiteBlue (3)
Legendary Creature — Human Soldier (2/2)

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Commander 2018 (Rare)
Other Versions
Theros (Rare)
Daxos the Returned
Daxos the Returned 1WhiteBlack (3)
Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.

1WhiteBlack: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

Commander 2015 (Mythic Rare)
Daxos's Torment
Daxos's Torment 3Black (4)
Enchantment

Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

Commander 2015 (Rare)
Night // Day (Day)
Night // Day (Day) 2White (3)
Instant

Creatures target player controls get +1/+1 until end of turn.

Apocalypse (Uncommon)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Day of Judgment
Day of Judgment 2WhiteWhite (4)
Sorcery

Destroy all creatures.

Explorers of Ixalan (Rare)
Other Versions
Zendikar (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Day of the Dragons
Day of the Dragons 4BlueBlueBlue (7)
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Iconic Masters (Rare)
Other Versions
Scourge (Rare)
Commander 2015 (Rare)
Daybreak Chaplain
Daybreak Chaplain 1White (2)
Creature — Human Cleric (1/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2019 (Common)
Daybreak Coronet
Daybreak Coronet WhiteWhite (2)
Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Ultimate Masters (Rare)
Other Versions
Future Sight (Rare)
Modern Masters 2015 Edition (Rare)
Daybreak Ranger
Daybreak Ranger 2Green (3)
Creature — Human Archer Werewolf (2/2)

Tap: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Innistrad (Rare)
Day's Undoing
Day's Undoing 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Magic Origins (Mythic Rare)
Daze
Daze 1Blue (2)
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays 1.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Nemesis (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Eternal Masters (Uncommon)
Dazzling Beauty
Dazzling Beauty 2White (3)
Instant

Cast this spell only during the declare blockers step.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card at the beginning of the next turn's upkeep.

Mirage (Common)
Dazzling Lights
Dazzling Lights Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Dazzling Ramparts
Dazzling Ramparts 4White (5)
Creature — Wall (0/7)

Defender

1White, Tap: Tap target creature.

Khans of Tarkir (Uncommon)
Dazzling Reflection
Dazzling Reflection 1White (2)
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Oath of the Gatewatch (Common)
Dead // Gone (Dead)
Dead // Gone (Dead) Red (1)
Instant

Dead deals 2 damage to target creature.

Planar Chaos (Common)
Dead Drop
Dead Drop 9Black (10)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target player sacrifices two creatures.

Khans of Tarkir (Uncommon)
Dead Man's Chest
Dead Man's Chest 1Black (2)
Enchantment — Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

Rivals of Ixalan (Rare)
Dead Reckoning
Dead Reckoning 1BlackBlack (3)
Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Worldwake (Common)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Iconic Masters (Common)
Other Versions
Return to Ravnica (Common)
Dead Ringers
Dead Ringers 4Black (5)
Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

Apocalypse (Common)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Guilds of Ravnica (Common)
Other Versions
Innistrad (Common)
Shadows over Innistrad (Common)
Deadapult
Deadapult 2Red (3)
Enchantment

Red, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

Planeshift (Rare)
Deadbridge Chant
Deadbridge Chant 4BlackGreen (6)
Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Guild Kit: Golgari (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Deadbridge Goliath
Deadbridge Goliath 2GreenGreen (4)
Creature — Insect (5/5)

Scavenge 4GreenGreen (4GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Guild Kit: Golgari (Rare)
Other Versions
Return to Ravnica (Rare)
Deadbridge Shaman
Deadbridge Shaman 2Black (3)
Creature — Elf Shaman (3/1)

When Deadbridge Shaman dies, target opponent discards a card.

Eternal Masters (Common)
Other Versions
Magic Origins (Common)
Deadeye Brawler
Deadeye Brawler 2BlueBlack (4)
Creature — Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

Rivals of Ixalan (Uncommon)
Deadeye Harpooner
Deadeye Harpooner 2White (3)
Creature — Dwarf Warrior (2/2)

Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

Aether Revolt (Uncommon)
Deadeye Navigator
Deadeye Navigator 4BlueBlue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1Blue: Exile this creature, then return it to the battlefield under your control."

Modern Masters 2017 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Deadeye Plunderers
Deadeye Plunderers 3BlueBlack (5)
Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.

2BlueBlack: Create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."

Ixalan (Uncommon)
Deadeye Quartermaster
Deadeye Quartermaster 3Blue (4)
Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

Ixalan (Uncommon)
Deadeye Rig-Hauler
Deadeye Rig-Hauler 3Blue (4)
Creature — Human Pirate (3/2)

Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.

Rivals of Ixalan (Common)
Deadeye Tormentor
Deadeye Tormentor 2Black (3)
Creature — Human Pirate (2/2)

Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Ixalan (Common)
Deadeye Tracker
Deadeye Tracker Black (1)
Creature — Human Pirate (1/1)

1Black, Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Deadfall
Deadfall 2Green (3)
Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Deadhead
Deadhead 3Black (4)
Creature — Zombie (3/3)

0: Return Deadhead from your graveyard to the battlefield. Activate this ability only if an opponent isn't touching their hand (of cards).

Unglued (Common)
Dead-Iron Sledge
Dead-Iron Sledge 1 (1)
Artifact — Equipment

Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Deadlock Trap
Deadlock Trap 3 (3)
Artifact

Deadlock Trap enters the battlefield tapped.

When Deadlock Trap enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

Kaladesh (Rare)
Deadly Allure
Deadly Allure Black (1)
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Deadly Designs
Deadly Designs 1Black (2)
Enchantment

2: Put a plot counter on Deadly Designs. Any player may activate this ability.

When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.

Masters 25 (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

Planar Chaos (Common)
Deadly Insect
Deadly Insect 4Green (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Alliances (Common)
Mercadian Masques (Common)
Deadly Poison Sampler
Deadly Poison Sampler (0)
Artifact — Contraption

Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."

Unstable (Rare)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2010 (Common)
Magic: The Gathering-Commander (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Deadly Tempest
Deadly Tempest 4BlackBlack (6)
Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Commander 2015 (Rare)
Deadly Visit
Deadly Visit 3BlackBlack (5)
Sorcery

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Deadly Wanderings
Deadly Wanderings 3BlackBlack (5)
Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Dragons of Tarkir (Uncommon)
Deadshot
Deadshot 3Red (4)
Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Deadshot Minotaur
Deadshot Minotaur 3RedGreen (5)
Creature — Minotaur (3/4)

When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.

Cycling Red or Green (Red or Green, Discard this card: Draw a card.)

Alara Reborn (Common)
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