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Last Caress
  ( 3)
Sorcery
Target player loses 1 life and you gain 1 life. Draw a card.
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Last Chance
  ( 2)
Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Last Gasp
  ( 2)
Instant
Target creature gets -3/-3 until end of turn.
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Last Kiss
  ( 3)
Instant
Last Kiss deals 2 damage to target creature and you gain 2 life.
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Last Laugh
   ( 4)
Enchantment
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh.
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Last Rites
  ( 3)
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
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Last Thoughts
  ( 4)
Sorcery
Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Last Word
   ( 4)
Instant
This spell can't be countered. Counter target spell.
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Last-Ditch Effort
 ( 1)
Instant
Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
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Latch Seeker
   ( 3)
Creature — Spirit
(3/1)
Latch Seeker can't be blocked.
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Latchkey Faerie
  ( 4)
Creature — Faerie Rogue
(3/1)
Flying Prowl  (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
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Lathliss, Dragon Queen
   ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.  : Dragons you control get +1/+0 until end of turn.
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Lathnu Hellion
  ( 3)
Creature — Hellion
(4/4)
Haste When Lathnu Hellion enters the battlefield, you get  (two energy counters). At the beginning of your end step, sacrifice Lathnu Hellion unless you pay  .
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Lat-Nam's Legacy
  ( 2)
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
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Latulla's Orders
  ( 2)
Enchantment — Aura
Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
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Laughing Hyena
  ( 2)
Creature — Hyena
(2/2)
Gotcha — If an opponent laughs, you may say "Gotcha" When you do, return Laughing Hyena from your graveyard to your hand.
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Launch
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
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Launch Party
  ( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life.
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Launch the Fleet
 ( 1)
Sorcery
Strive — This spell costs more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
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Lava Axe
  ( 5)
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
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Lava Blister
  ( 2)
Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
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Lava Burst
  ( 1)
Sorcery
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
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Lava Coil
  ( 2)
Sorcery
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
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Lava Dart
 ( 1)
Instant
Lava Dart deals 1 damage to any target. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lava Flow
   ( 5)
Sorcery
Destroy target creature or land.
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Lava Hounds
   ( 4)
Creature — Hound
(4/4)
Haste When Lava Hounds enters the battlefield, it deals 4 damage to you.
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Lava Runner
   ( 3)
Creature — Lizard
(2/2)
Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
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Lava Spike
 ( 1)
Sorcery — Arcane
Lava Spike deals 3 damage to target player or planeswalker.
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Lava Storm
   ( 5)
Instant
Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
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Lava Tubes
( 0)
Land
Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. : Add or . Put a depletion counter on Lava Tubes.
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Lava Zombie
   ( 3)
Creature — Zombie
(4/3)
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. : Lava Zombie gets +1/+0 until end of turn.
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Lavaball Trap
   ( 8)
Instant — Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay   rather than pay this spell's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
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Lavaborn Muse
  ( 4)
Creature — Spirit
(3/3)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
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Lavacore Elemental
  ( 3)
Creature — Elemental
(5/3)
Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.
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Lava-Field Overlord
   ( 9)
Creature — Dragon
(5/4)
Assist (Another player can pay up to of this spell's cost.) Flying When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
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Lavafume Invoker
  ( 3)
Creature — Goblin Shaman
(2/2)
: Creatures you control get +3/+0 until end of turn.
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Lavalanche
    ( 3)
Sorcery
Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
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Lavamancer's Skill
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has " : This creature deals 2 damage to target creature."
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Lavastep Raider
 ( 1)
Creature — Goblin Warrior
(1/2)
 : Lavastep Raider gets +2/+0 until end of turn.
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Lavinia of the Tenth
   ( 5)
Legendary Creature — Human Soldier
(4/4)
Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
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Lawbringer
  ( 3)
Creature — Kor Rebel
(2/2)
, Sacrifice Lawbringer: Exile target red creature.
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Lawless Broker
  ( 3)
Creature — Aetherborn Rogue
(3/2)
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
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Lay Bare
   ( 4)
Instant
Counter target spell. Look at its controller's hand.
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Lay Bare the Heart
  ( 2)
Sorcery
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
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Lay Claim
   ( 7)
Enchantment — Aura
Enchant permanent You control enchanted permanent. Cycling ( , Discard this card: Draw a card.)
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Lay of the Land
 ( 1)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Lay Waste
  ( 4)
Sorcery
Destroy target land. Cycling ( , Discard this card: Draw a card.)
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Lazav, Dimir Mastermind
    ( 4)
Legendary Creature — Shapeshifter
(3/3)
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
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Lazav, the Multifarious
  ( 2)
Legendary Creature — Shapeshifter
(1/3)
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
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Destined // Lead (Lead)
  ( 4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.
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Lead Astray
  ( 2)
Instant
Tap up to two target creatures.
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Lead by Example
  ( 2)
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Lead Golem
 ( 5)
Artifact Creature — Golem
(3/5)
Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.
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Lead the Stampede
  ( 3)
Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Lead-Belly Chimera
 ( 4)
Artifact Creature — Chimera
(2/2)
Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
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Leaden Fists
  ( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
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Leaden Myr
 ( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Leaf Arrow
 ( 1)
Instant
Leaf Arrow deals 3 damage to target creature with flying.
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Leaf Dancer
   ( 3)
Creature — Centaur
(2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Leafcrown Dryad
  ( 2)
Enchantment Creature — Nymph Dryad
(2/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.
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Leaf-Crowned Elder
   ( 4)
Creature — Treefolk Shaman
(3/5)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
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Leafdrake Roost
   ( 5)
Enchantment — Aura
Enchant land Enchanted land has " , : Create a 2/2 green and blue Drake creature token with flying."
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Leap
 ( 1)
Instant
Target creature gains flying until end of turn. Draw a card.
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Leap of Faith
  ( 3)
Instant
Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
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Leap of Flame
  ( 2)
Instant
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn.
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Leapfrog
  ( 3)
Creature — Frog
(3/1)
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
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Leaping Master
  ( 2)
Creature — Human Monk
(2/1)
 : Leaping Master gains flying until end of turn.
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Learn from the Past
  ( 4)
Instant
Target player shuffles their graveyard into their library. Draw a card.
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Leashling
 ( 6)
Artifact Creature — Hound
(3/3)
Put a card from your hand on top of your library: Return Leashling to its owner's hand.
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Leave in the Dust
  ( 4)
Instant
Return target nonland permanent to its owner's hand. Draw a card.
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Leave No Trace
  ( 2)
Instant
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
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Ledev Champion
   ( 3)
Creature — Elf Knight
(2/2)
Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.   : Create a 1/1 white Soldier creature token with lifelink.
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Ledev Guardian
  ( 4)
Creature — Human Knight
(2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Leech Bonder
  ( 3)
Creature — Merfolk Soldier
(3/3)
Leech Bonder enters the battlefield with two -1/-1 counters on it. , : Move a counter from target creature onto a second target creature. ( is the untap symbol.)
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Leeches
   ( 3)
Sorcery
Target player loses all poison counters. Leeches deals that much damage to that player.
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Leeching Bite
  ( 2)
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
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Leeching Licid
  ( 2)
Creature — Licid
(1/1)
, : Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
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Leeching Sliver
  ( 2)
Creature — Sliver
(1/1)
Whenever a Sliver you control attacks, defending player loses 1 life.
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Leechridden Swamp
( 0)
Land — Swamp
( : Add .) Leechridden Swamp enters the battlefield tapped. , : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.
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Leering Emblem
 ( 2)
Artifact — Equipment
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip 
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Leering Gargoyle
   ( 3)
Creature — Gargoyle
(2/2)
Flying : Leering Gargoyle gets -2/+2 and loses flying until end of turn.
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Leery Fogbeast
  ( 3)
Creature — Beast
(4/2)
Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
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Legacy's Allure
  ( 2)
Enchantment
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
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Legerdemain
   ( 4)
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
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Legion Conquistador
  ( 3)
Creature — Vampire Soldier
(2/2)
When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
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Legion Lieutenant
  ( 2)
Creature — Vampire Knight
(2/2)
Other Vampires you control get +1/+1.
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Legion Loyalist
 ( 1)
Creature — Goblin Soldier
(1/1)
Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
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Legion Warboss
  ( 3)
Creature — Goblin Soldier
(2/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
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