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Draco
 ( 16)
Artifact Creature — Dragon
(9/9)
Domain — This spell costs less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice Draco unless you pay 0. This cost is reduced by for each basic land type among lands you control.
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Draconian Cylix
 ( 3)
Artifact
, , Discard a card at random: Regenerate target creature.
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Draconic Disciple
   ( 3)
Creature — Human Shaman
(2/2)
: Add one mana of any color.
, , Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.
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Draconic Roar
  ( 2)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
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Dracoplasm
  ( 2)
Creature — Shapeshifter
(0/0)
Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. : Dracoplasm gets +1/+0 until end of turn.
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Drafna's Restoration
 ( 1)
Sorcery
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
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Drag Down
  ( 3)
Instant
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
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Drag Under
  ( 3)
Sorcery
Return target creature to its owner's hand. Draw a card.
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Dragon Appeasement
    ( 6)
Enchantment
Skip your draw step. Whenever you sacrifice a creature, you may draw a card.
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Dragon Arch
 ( 5)
Artifact
, : You may put a multicolored creature card from your hand onto the battlefield.
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Dragon Bell Monk
  ( 3)
Creature — Human Monk
(2/2)
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Dragon Blood
 ( 3)
Artifact
, : Put a +1/+1 counter on target creature.
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Dragon Breath
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has haste. : Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
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Dragon Broodmother
     ( 6)
Creature — Dragon
(4/4)
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
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Dragon Egg
  ( 3)
Creature — Dragon Egg
(0/2)
Defender (This creature can't attack.) When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and " : This creature gets +1/+0 until end of turn."
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Dragon Engine
 ( 3)
Artifact Creature — Construct
(1/3)
: Dragon Engine gets +1/+0 until end of turn.
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Dragon Fangs
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
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Dragon Fodder
  ( 2)
Sorcery
Create two 1/1 red Goblin creature tokens.
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Dragon Grip
  ( 3)
Enchantment — Aura
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike.
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Dragon Hatchling
  ( 2)
Creature — Dragon
(0/1)
Flying : Dragon Hatchling gets +1/+0 until end of turn.
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Dragon Hunter
 ( 1)
Creature — Human Warrior
(2/1)
Protection from Dragons Dragon Hunter can block Dragons as though it had reach.
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Dragon Mage
   ( 7)
Creature — Dragon Wizard
(5/5)
Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
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Dragon Mantle
 ( 1)
Enchantment — Aura
Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has " : This creature gets +1/+0 until end of turn."
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Dragon Mask
 ( 3)
Artifact
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
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Dragon Scales
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
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Dragon Shadow
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
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Dragon Tempest
  ( 2)
Enchantment
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
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Dragon Throne of Tarkir
 ( 4)
Legendary Artifact — Equipment
Equipped creature has defender and " , : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip 
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Dragon Tyrant
   ( 10)
Creature — Dragon
(6/6)
Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay    . : Dragon Tyrant gets +1/+0 until end of turn.
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Dragon Whelp
   ( 4)
Creature — Dragon
(2/3)
Flying : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
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Dragon Wings
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Cycling  ( , Discard this card: Draw a card.) When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
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Dragonlair Spider
     ( 6)
Creature — Spider
(5/6)
Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
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Dragonloft Idol
 ( 4)
Artifact Creature — Gargoyle
(3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
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Dragonlord Atarka
   ( 7)
Legendary Creature — Elder Dragon
(8/8)
Flying, trample When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
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Dragonlord Dromoka
   ( 6)
Legendary Creature — Elder Dragon
(5/7)
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
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Dragonlord Kolaghan
   ( 6)
Legendary Creature — Elder Dragon
(6/5)
Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
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Dragonlord Ojutai
   ( 5)
Legendary Creature — Elder Dragon
(5/4)
Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Dragonlord Silumgar
   ( 6)
Legendary Creature — Elder Dragon
(3/5)
Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
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Dragonlord's Prerogative
   ( 6)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered. Draw four cards.
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Dragonmaster Outcast
 ( 1)
Creature — Human Shaman
(1/1)
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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Dragonrage
  ( 3)
Instant
Add for each attacking creature you control. Until end of turn, attacking creatures you control gain " : This creature gets +1/+0 until end of turn."
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Dragon's Claw
 ( 2)
Artifact
Whenever a player casts a red spell, you may gain 1 life.
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Dragon's Eye Savants
  ( 2)
Creature — Human Wizard
(0/6)
Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Dragon's Eye Savants is turned face up, look at target opponent's hand.
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Dragon's Hoard
 ( 3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. , Remove a gold counter from Dragon's Hoard: Draw a card.
: Add one mana of any color.
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Dragon's Presence
  ( 3)
Instant
Dragon's Presence deals 5 damage to target attacking or blocking creature.
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Dragonscale Boon
  ( 4)
Instant
Put two +1/+1 counters on target creature and untap it.
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Dragonscale General
  ( 4)
Creature — Human Warrior
(2/3)
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
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Dragon-Scarred Bear
  ( 3)
Creature — Bear
(3/2)
Formidable —  : Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.
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Dragonskull Summit
( 0)
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or .
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Dragonspeaker Shaman
   ( 3)
Creature — Human Barbarian Shaman
(2/2)
Dragon spells you cast cost less to cast.
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Dragonstalker
  ( 5)
Creature — Bird Soldier
(3/3)
Flying, protection from Dragons
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Dragonstorm
  ( 9)
Sorcery
Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Dragon-Style Twins
   ( 5)
Creature — Human Monk
(3/3)
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Drain Life
   ( 2)
Sorcery
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
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Drain Power
  ( 2)
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
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Draining Whelk
   ( 6)
Creature — Illusion
(1/1)
Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
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Drainpipe Vermin
 ( 1)
Creature — Rat
(1/1)
When Drainpipe Vermin dies, you may pay . If you do, target player discards a card.
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Drake Familiar
  ( 2)
Creature — Drake
(2/1)
Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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Drake Hatchling
  ( 3)
Creature — Drake
(1/3)
Flying : Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn.
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Drake Haven
  ( 3)
Enchantment
Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
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Drake Umbra
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Drakestown Forgotten
  ( 5)
Creature — Zombie
(0/0)
Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.  , Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
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Dralnu, Lich Lord
   ( 5)
Legendary Creature — Zombie Wizard
(3/3)
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. : Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
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Dralnu's Crusade
   ( 3)
Enchantment
Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
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Dramatic Entrance
   ( 5)
Instant
You may put a green creature card from your hand onto the battlefield.
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Dramatic Rescue
  ( 2)
Instant
Return target creature to its owner's hand. You gain 2 life.
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Drana, Kalastria Bloodchief
   ( 5)
Legendary Creature — Vampire Shaman
(4/4)
Flying   : Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
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Drana, Liberator of Malakir
   ( 3)
Legendary Creature — Vampire Ally
(2/3)
Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
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Drana's Chosen
  ( 4)
Creature — Vampire Shaman Ally
(2/2)
Cohort — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
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Drana's Emissary
   ( 3)
Creature — Vampire Cleric Ally
(2/2)
Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
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Drastic Revelation
    ( 5)
Sorcery
Discard your hand. Draw seven cards, then discard three cards at random.
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Drawn Together
   ( 4)
Enchantment
As Drawn Together enters the battlefield, choose an artist. Creatures with art by the chosen artist get +2/+2.
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Dread
    ( 6)
Creature — Elemental Incarnation
(6/6)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
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Dread Cacodemon
    ( 10)
Creature — Demon
(8/8)
When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
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Dread Charge
  ( 4)
Sorcery
Black creatures you control can't be blocked this turn except by black creatures.
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Dread Defiler
  ( 7)
Creature — Eldrazi
(6/8)
Devoid (This card has no color.)  , Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ( represents colorless mana.)
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Dread Drone
  ( 5)
Creature — Eldrazi Drone
(4/1)
When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
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Dread Reaper
    ( 6)
Creature — Horror
(6/5)
Flying When Dread Reaper enters the battlefield, you lose 5 life.
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Dread Return
   ( 4)
Sorcery
Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Dread Shade
   ( 3)
Creature — Shade
(3/3)
: Dread Shade gets +1/+1 until end of turn.
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Dread Slag
   ( 5)
Creature — Horror
(9/9)
Trample Dread Slag gets -4/-4 for each card in your hand.
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Dread Slaver
   ( 5)
Creature — Zombie Horror
(3/5)
Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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Dread Specter
  ( 4)
Creature — Specter
(2/2)
Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
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Dread Statuary
( 0)
Land
: Add .
: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
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Dread Summons
   ( 2)
Sorcery
Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
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Dread Wanderer
 ( 1)
Creature — Zombie Jackal
(2/1)
Dread Wanderer enters the battlefield tapped.  : Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.
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Dread Warlock
   ( 3)
Creature — Human Wizard
(2/2)
Dread Warlock can't be blocked except by black creatures.
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