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Sedraxis Specter
Sedraxis Specter BlueBlackRed (3)
Creature — Specter (3/2)

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Rare)
Sedris, the Traitor King
Sedris, the Traitor King 3BlueBlackRed (6)
Legendary Creature — Zombie Warrior (5/5)

Each creature card in your graveyard has unearth 2Black. (2Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Mythic Rare)
See Beyond
See Beyond 1Blue (2)
Sorcery

Draw two cards, then shuffle a card from your hand into your library.

Planechase Anthology (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
See Red
See Red 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

Rivals of Ixalan (Uncommon)
See the Unwritten
See the Unwritten 4GreenGreen (6)
Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Khans of Tarkir (Mythic Rare)
Seed Guardian
Seed Guardian 2GreenGreen (4)
Creature — Elemental (3/4)

Reach

When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

Oath of the Gatewatch (Uncommon)
Seed Spark
Seed Spark 3White (4)
Instant

Destroy target artifact or enchantment. If Green was spent to cast Seed Spark, create two 1/1 green Saproling creature tokens.

Ravnica: City of Guilds (Uncommon)
Seed the Land
Seed the Land 2GreenGreen (4)
Enchantment

Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.

Saviors of Kamigawa (Rare)
Seedborn Muse
Seedborn Muse 3GreenGreen (5)
Creature — Spirit (2/4)

Untap all permanents you control during each other player's untap step.

Battlebond (Rare)
Other Versions
Ninth Edition (Rare)
Legions (Rare)
Tenth Edition (Rare)
Seedcradle Witch
Seedcradle Witch Green or White (1)
Creature — Elf Shaman (1/1)

2GreenWhite: Target creature gets +3/+3 until end of turn. Untap that creature.

Shadowmoor (Uncommon)
Seedguide Ash
Seedguide Ash 4Green (5)
Creature — Treefolk Druid (4/4)

When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.

Lorwyn (Uncommon)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Seeds of Innocence
Seeds of Innocence 1GreenGreen (3)
Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost.

Mirage (Rare)
Seeds of Renewal
Seeds of Renewal 6Green (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

Commander 2016 (Rare)
Seeds of Strength
Seeds of Strength GreenWhite (2)
Instant

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Ravnica: City of Guilds (Common)
Seedtime
Seedtime 1Green (2)
Instant

Cast this spell only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

Judgment (Rare)
Hide // Seek (Seek)
Hide // Seek (Seek) WhiteBlack (2)
Instant

Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles their library.

Dissension (Rare)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Seek the Wilds
Seek the Wilds 1Green (2)
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Game Night (Common)
Other Versions
Battle for Zendikar (Common)
Seeker
Seeker 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Seeker of Insight
Seeker of Insight 1Blue (2)
Creature — Human Wizard (1/3)

Tap: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.

Amonkhet (Common)
Seeker of Skybreak
Seeker of Skybreak 1Green (2)
Creature — Elf (2/1)

Tap: Untap target creature.

Battle Royale Box Set (Common)
Other Versions
Seventh Edition (Common)
Tempest (Common)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Seekers' Squire
Seekers' Squire 1Black (2)
Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Seer of the Last Tomorrow
Seer of the Last Tomorrow 2Blue (3)
Creature — Naga Cleric (1/4)

Blue, Tap, Discard a card: Target player puts the top three cards of their library into their graveyard.

Hour of Devastation (Common)
Seer's Lantern
Seer's Lantern 3 (3)
Artifact

Tap: Add Colorless. (Colorless represents colorless mana.)

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander 2018 (Common)
Other Versions
Oath of the Gatewatch (Common)
Battlebond (Common)
Seer's Sundial
Seer's Sundial 4 (4)
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay 2. If you do, draw a card.

Commander 2018 (Rare)
Other Versions
Worldwake (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander Anthology 2018 (Rare)
Seer's Vision
Seer's Vision 2BlueBlack (4)
Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Invasion (Uncommon)
Seething Anger
Seething Anger Red (1)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +3/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Seething Pathblazer
Seething Pathblazer 2Red (3)
Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

Morningtide (Common)
Seething Song
Seething Song 2Red (3)
Instant

Add RedRedRedRedRed.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Archenemy (Common)
Segmented Krotiq
Segmented Krotiq 5Green (6)
Creature — Insect (6/5)

Megamorph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Segmented Wurm
Segmented Wurm 3RedGreen (5)
Creature — Wurm (5/5)

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

Beatdown Box Set (Uncommon)
Other Versions
Tempest (Uncommon)
Segovian Leviathan
Segovian Leviathan 4Blue (5)
Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seht's Tiger
Seht's Tiger 2WhiteWhite (4)
Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Ultimate Masters (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Seismic Elemental
Seismic Elemental 3RedRed (5)
Creature — Elemental (4/4)

When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.

Game Night (Uncommon)
Other Versions
Magic Origins (Uncommon)
Seismic Mage
Seismic Mage 3Red (4)
Creature — Human Spellshaper (1/1)

2Red, Tap, Discard a card: Destroy target land.

Mercadian Masques (Rare)
Seismic Rupture
Seismic Rupture 2Red (3)
Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Dragons of Tarkir (Uncommon)
Seismic Shift
Seismic Shift 3Red (4)
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

Dominaria (Common)
Seismic Shudder
Seismic Shudder 1Red (2)
Instant

Seismic Shudder deals 1 damage to each creature without flying.

Zendikar (Common)
Seismic Spike
Seismic Spike 2RedRed (4)
Sorcery

Destroy target land. Add RedRed.

Ravnica: City of Guilds (Common)
Seismic Stomp
Seismic Stomp 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Eternal Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Magic 2015 Core Set (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Knights vs. Dragons (Common)
Duel Decks: Venser vs. Koth (Common)
Seizan, Perverter of Truth
Seizan, Perverter of Truth 3BlackBlack (5)
Legendary Creature — Demon Spirit (6/5)

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

Champions of Kamigawa (Rare)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Seize the Initiative
Seize the Initiative White (1)
Instant

Target creature gets +1/+1 and gains first strike until end of turn.

Scars of Mirrodin (Common)
Seize the Soul
Seize the Soul 2BlackBlack (4)
Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Guildpact (Rare)
Seizures
Seizures 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays 3.

Ice Age (Common)
Sejiri Merfolk
Sejiri Merfolk 1Blue (2)
Creature — Merfolk Soldier (2/1)

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Worldwake (Uncommon)
Sejiri Refuge
Sejiri Refuge (0)
Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

Tap: Add White or Blue.

Commander 2018 (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Sejiri Steppe
Sejiri Steppe (0)
Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add White.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Worldwake (Common)
Sekki, Seasons' Guide
Sekki, Seasons' Guide 5GreenGreenGreen (8)
Legendary Creature — Spirit (0/0)

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander 2013 Edition (Rare)
Other Versions
Coldsnap (Rare)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Selective Memory
Selective Memory 3Blue (4)
Sorcery

Search your library for any number of nonland cards and exile them. Then shuffle your library.

Worldwake (Rare)
Selective Snare
Selective Snare Variable ColorlessBlue (1)
Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Guilds of Ravnica (Uncommon)
Selenia
Selenia (0)
Vanguard (+1/+7)

Creatures you control have vigilance.

Vanguard (Special)
Selenia, Dark Angel
Selenia, Dark Angel 3WhiteBlack (5)
Legendary Creature — Angel (3/3)

Flying

Pay 2 life: Return Selenia, Dark Angel to its owner's hand.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Selesnya Evangel
Selesnya Evangel GreenWhite (2)
Creature — Elf Shaman (1/2)

1, Tap, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

Guild Kit: Selesnya (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Selesnya Guildgate
Selesnya Guildgate (0)
Land — Gate

Selesnya Guildgate enters the battlefield tapped.

Tap: Add Green or White.

Guilds of Ravnica (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Selesnya Guildmage
Selesnya Guildmage Green or WhiteGreen or White (2)
Creature — Elf Wizard (2/2)

3Green: Create a 1/1 green Saproling creature token.

3White: Creatures you control get +1/+1 until end of turn.

Guild Kit: Selesnya (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Selesnya Keyrune
Selesnya Keyrune 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

Return to Ravnica (Uncommon)
Selesnya Locket
Selesnya Locket 3 (3)
Artifact

Tap: Add Green or White.

Green or WhiteGreen or WhiteGreen or WhiteGreen or White, Tap, Sacrifice Selesnya Locket: Draw two cards.

Guilds of Ravnica (Common)
Selesnya Loft Gardens
Selesnya Loft Gardens (0)
Plane — Ravnica

If an effect would create one or more tokens, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.

Whenever you roll [chaos], until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
Selesnya Sagittars
Selesnya Sagittars 3GreenWhite (5)
Creature — Elf Archer (2/5)

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature each combat.

Ravnica: City of Guilds (Uncommon)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Guild Kit: Selesnya (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Uncommon)
Commander 2018 (Common)
Selesnya Sentry
Selesnya Sentry 2White (3)
Creature — Elephant Soldier (3/2)

5Green: Regenerate Selesnya Sentry.

Return to Ravnica (Common)
Selesnya Signet
Selesnya Signet 2 (2)
Artifact

1, Tap: Add GreenWhite.

Guild Kit: Selesnya (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Self-Assembler
Self-Assembler 5 (5)
Artifact Creature — Assembly-Worker (4/4)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

Masters 25 (Common)
Other Versions
Kaladesh (Common)
Selfie Preservation
Selfie Preservation 1Green (2)
Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library.

Unstable (Common)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Magic 2015 Core Set (Common)
Other Versions
Innistrad (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Eldritch Moon (Rare)
Selfless Squire
Selfless Squire 3White (4)
Creature — Human Soldier (1/1)

Flash

When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Commander 2016 (Rare)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player puts the top card of their library into their graveyard.

Innistrad (Common)
Selkie Hedge-Mage
Selkie Hedge-Mage 2Green or Blue (3)
Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Eventide (Uncommon)
Seller of Songbirds
Seller of Songbirds 2White (3)
Creature — Human (1/2)

When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.

Return to Ravnica (Common)
Sell-Sword Brute
Sell-Sword Brute 1Red (2)
Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

Ravnica: City of Guilds (Common)
Selvala, Explorer Returned
Selvala, Explorer Returned 1GreenWhite (3)
Legendary Creature — Elf Scout (2/4)

Parley — Tap: Each player reveals the top card of their library. For each nonland card revealed this way, add Green and you gain 1 life. Then each player draws a card.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 1GreenGreen (3)
Legendary Creature — Elf Scout (2/3)

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.

Green, Tap: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Conspiracy: Take the Crown (Mythic Rare)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Selvala's Enforcer
Selvala's Enforcer 3Green (4)
Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Selvala's Stampede
Selvala's Stampede 4GreenGreen (6)
Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Conspiracy: Take the Crown (Rare)
Semblance Anvil
Semblance Anvil 3 (3)
Artifact

Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost 2 less to cast.

Scars of Mirrodin (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play cards from that player's hand this turn.

Alara Reborn (Mythic Rare)
Send to Sleep
Send to Sleep 1Blue (2)
Instant

Tap up to two target creatures.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Magic Origins (Common)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sengir Bats
Sengir Bats 1BlackBlack (3)
Creature — Bat (1/2)

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Homelands (Common)
Sengir Nosferatu
Sengir Nosferatu 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

1Black, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "1Black, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Time Spiral (Rare)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Welcome Deck 2017 (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Rare)
Torment (Rare)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition IV (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Welcome Deck 2016 (Uncommon)
Sensation Gorger
Sensation Gorger 1RedRed (3)
Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

Morningtide (Rare)
Sensei Golden-Tail
Sensei Golden-Tail 1White (2)
Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1White, Tap: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.

Champions of Kamigawa (Rare)
Sensei's Divining Top
Sensei's Divining Top 1 (1)
Artifact

1: Look at the top three cards of your library, then put them back in any order.

Tap: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Eternal Masters (Rare)
Other Versions
Champions of Kamigawa (Uncommon)
From the Vault: Exiled (Mythic Rare)
Senseless Rage
Senseless Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Sensor Splicer
Sensor Splicer 4White (5)
Creature — Artificer (1/1)

When Sensor Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have vigilance.

Modern Masters 2017 Edition (Common)
Other Versions
New Phyrexia (Common)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
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