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Oviya Pashiri, Sage Lifecrafter
Oviya Pashiri, Sage Lifecrafter Green (1)
Legendary Creature — Human Artificer (1/2)

2Green, Tap: Create a 1/1 colorless Servo artifact creature token.

4Green, Tap: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

Kaladesh (Rare)
Ow
Ow Black (1)
Enchantment

Whenever a creature deals damage to a player, that player may say "Ow" once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to them.

Unglued (Rare)
Owl Familiar
Owl Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

When Owl Familiar enters the battlefield, draw a card, then discard a card.

Vintage Masters (Common)
Other Versions
Starter 1999 (Uncommon)
Portal (Common)
Masters Edition IV (Common)
Oxidda Daredevil
Oxidda Daredevil 1Red (2)
Creature — Goblin Artificer (2/1)

Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.

Scars of Mirrodin (Common)
Oxidda Golem
Oxidda Golem 6 (6)
Artifact Creature — Golem (3/2)

Affinity for Mountains (This spell costs 1 less to cast for each Mountain you control.)

Haste

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Oxidda Scrapmelter
Oxidda Scrapmelter 3Red (4)
Creature — Beast (3/3)

When Oxidda Scrapmelter enters the battlefield, destroy target artifact.

Scars of Mirrodin (Uncommon)
Oxidize
Oxidize Green (1)
Instant

Destroy target artifact. It can't be regenerated.

Darksteel (Uncommon)
Oyobi, Who Split the Heavens
Oyobi, Who Split the Heavens 6White (7)
Legendary Creature — Spirit (3/6)

Flying

Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

Betrayers of Kamigawa (Rare)
Pacification Array
Pacification Array 1 (1)
Artifact

2, Tap: Tap target artifact or creature.

Aether Revolt (Uncommon)
Pacifism
Pacifism 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Battlebond (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Tempest (Common)
Urza's Saga (Common)
Onslaught (Common)
Tenth Edition (Common)
Battle Royale Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dragons of Tarkir (Common)
Tempest Remastered (Uncommon)
Eternal Masters (Common)
Masters 25 (Common)
Pack Guardian
Pack Guardian 2GreenGreen (4)
Creature — Wolf Spirit (4/3)

Flash (You may cast this spell any time you could cast an instant.)

When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Uncommon)
Pack Hunt
Pack Hunt 3Green (4)
Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

Nemesis (Rare)
Pack Rat
Pack Rat 1Black (2)
Creature — Rat (*/*)

Pack Rat's power and toughness are each equal to the number of Rats you control.

2Black, Discard a card: Create a token that's a copy of Pack Rat.

Return to Ravnica (Rare)
Pack's Disdain
Pack's Disdain 1Black (2)
Instant

Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.

Morningtide (Common)
Pack's Favor
Pack's Favor 2Green (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +3/+3 until end of turn.

Guilds of Ravnica (Common)
Pact of Negation
Pact of Negation 0 (0)
Instant

Counter target spell.

At the beginning of your next upkeep, pay 3BlueBlue. If you don't, you lose the game.

Masters 25 (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Pact of the Titan
Pact of the Titan 0 (0)
Instant

Create a 4/4 red Giant creature token.

At the beginning of your next upkeep, pay 4Red. If you don't, you lose the game.

Future Sight (Rare)
Padeem, Consul of Innovation
Padeem, Consul of Innovation 3Blue (4)
Legendary Creature — Vedalken Artificer (1/4)

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

Kaladesh (Rare)
Pain // Suffering (Pain)
Pain // Suffering (Pain) Black (1)
Sorcery

Target player discards a card.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Invasion (Uncommon)
Pain Kami
Pain Kami 2Red (3)
Creature — Spirit (2/2)

Variable ColorlessRed, Sacrifice Pain Kami: It deals X damage to target creature.

Champions of Kamigawa (Uncommon)
Pain Magnification
Pain Magnification 1BlackRed (3)
Enchantment

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

Dissension (Uncommon)
Pain Seer
Pain Seer 1Black (2)
Creature — Human Wizard (2/2)

Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.

Born of the Gods (Rare)
Painbringer
Painbringer 2BlackBlack (4)
Creature — Human Minion (1/1)

Tap, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

Odyssey (Uncommon)
Painful Lesson
Painful Lesson 2Black (3)
Sorcery

Target player draws two cards and loses 2 life.

Battlebond (Common)
Other Versions
Amonkhet (Common)
Painful Memories
Painful Memories 1Black (2)
Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Common)
Painful Quandary
Painful Quandary 3BlackBlack (5)
Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Scars of Mirrodin (Rare)
Painful Truths
Painful Truths 2Black (3)
Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

Commander 2017 (Rare)
Other Versions
Battle for Zendikar (Rare)
Painiac
Painiac 2Red (3)
Creature — Brainiac (0/3)

At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result.

Unstable (Common)
Pain's Reward
Pain's Reward 2Black (3)
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Saviors of Kamigawa (Rare)
Painsmith
Painsmith 1Black (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.

Scars of Mirrodin (Uncommon)
Painted Bluffs
Painted Bluffs (0)
Land — Desert

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Amonkhet (Common)
Painter's Servant
Painter's Servant 2 (2)
Artifact Creature — Scarecrow (1/3)

As Painter's Servant enters the battlefield, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Shadowmoor (Rare)
Painwracker Oni
Painwracker Oni 3BlackBlack (5)
Creature — Demon Spirit (5/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.

Champions of Kamigawa (Uncommon)
Palace Familiar
Palace Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

When Palace Familiar dies, draw a card.

Dragons of Tarkir (Common)
Palace Guard
Palace Guard 2White (3)
Creature — Human Soldier (1/4)

Palace Guard can block any number of creatures.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Palace Jailer
Palace Jailer 2WhiteWhite (4)
Creature — Human Soldier (2/2)

When Palace Jailer enters the battlefield, you become the monarch.

When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)

Conspiracy: Take the Crown (Uncommon)
Palace Sentinels
Palace Sentinels 3White (4)
Creature — Human Soldier (2/4)

When Palace Sentinels enters the battlefield, you become the monarch.

Conspiracy: Take the Crown (Common)
Palace Siege
Palace Siege 3BlackBlack (5)
Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.

• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Paladin en-Vec
Paladin en-Vec 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Tempest Remastered (Rare)
Other Versions
Ninth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Paladin of Atonement
Paladin of Atonement 1White (2)
Creature — Vampire Knight (1/1)

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.

When Paladin of Atonement dies, you gain life equal to its toughness.

Rivals of Ixalan (Rare)
Paladin of Prahv
Paladin of Prahv 4WhiteWhite (6)
Creature — Human Knight (3/4)

Whenever Paladin of Prahv deals damage, you gain that much life.

Forecast — 1White, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Dissension (Uncommon)
Paladin of the Bloodstained
Paladin of the Bloodstained 3White (4)
Creature — Vampire Knight (3/2)

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Ixalan (Common)
Pale Bears
Pale Bears 2Green (3)
Creature — Bear (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ice Age (Rare)
Pale Moon
Pale Moon 1Blue (2)
Instant

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Nemesis (Rare)
Pale Recluse
Pale Recluse 4GreenWhite (6)
Creature — Spider (4/5)

Reach (This creature can block creatures with flying.)

Forestcycling 2, plainscycling 2 (2, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle your library.)

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Pale Rider of Trostad
Pale Rider of Trostad 1Black (2)
Creature — Spirit (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Pale Rider of Trostad enters the battlefield, discard a card.

Shadows over Innistrad (Uncommon)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Paleoloth
Paleoloth 4GreenGreen (6)
Creature — Beast (5/5)

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

Conflux (Rare)
Paliano Vanguard
Paliano Vanguard 1White (2)
Creature — Human Soldier (2/2)

Draft Paliano Vanguard face up.

As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.

Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.

Conspiracy: Take the Crown (Rare)
Paliano, the High City
Paliano, the High City (0)
Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

Tap: Add one mana of any color chosen as you drafted cards named Paliano, the High City.

Magic: The Gathering—Conspiracy (Rare)
Palinchron
Palinchron 5BlueBlue (7)
Creature — Illusion (4/5)

Flying

When Palinchron enters the battlefield, untap up to seven lands.

2BlueBlue: Return Palinchron to its owner's hand.

Vintage Masters (Rare)
Other Versions
Urza's Legacy (Rare)
Palisade Giant
Palisade Giant 4WhiteWhite (6)
Creature — Giant Soldier (2/7)

All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.

Return to Ravnica (Rare)
Palladia-Mors
Palladia-Mors 2RedRedGreenGreenWhiteWhite (8)
Legendary Creature — Elder Dragon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay RedGreenWhite.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Palladia-Mors, the Ruiner
Palladia-Mors, the Ruiner 3RedGreenWhite (6)
Legendary Creature — Elder Dragon (6/6)

Flying, vigilance, trample

Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.

Core Set 2019 (Mythic Rare)
Palladium Myr
Palladium Myr 3 (3)
Artifact Creature — Myr (2/2)

Tap: Add ColorlessColorless.

Commander Anthology 2018 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Palliation Accord
Palliation Accord 3WhiteBlue (5)
Enchantment

Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.

Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

Dissension (Uncommon)
Pallid Mycoderm
Pallid Mycoderm 3White (4)
Creature — Fungus (2/4)

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.

Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

Modern Masters (Common)
Other Versions
Planar Chaos (Common)
Pallimud
Pallimud 2Red (3)
Creature — Beast (*/3)

As Pallimud enters the battlefield, choose an opponent.

Pallimud's power is equal to the number of tapped lands the chosen player controls.

Tempest (Rare)
Panacea
Panacea 4 (4)
Artifact

Variable ColorlessVariable Colorless, Tap: Prevent the next X damage that would be dealt to any target this turn.

Mercadian Masques (Uncommon)
Pandemonium
Pandemonium 3Red (4)
Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Time Spiral "Timeshifted" (Special)
Pang Tong, "Young Phoenix"
Pang Tong, "Young Phoenix" 1WhiteWhite (3)
Legendary Creature — Human Advisor (1/2)

Tap: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Panglacial Wurm
Panglacial Wurm 5GreenGreen (7)
Creature — Wurm (9/5)

Trample

While you're searching your library, you may cast Panglacial Wurm from your library.

Coldsnap (Rare)
Pangosaur
Pangosaur 2GreenGreen (4)
Creature — Dinosaur (6/6)

Whenever a player plays a land, return Pangosaur to its owner's hand.

Mercadian Masques (Rare)
Panharmonicon
Panharmonicon 4 (4)
Artifact

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Kaladesh (Rare)
Panic
Panic Red (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature can't block this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Panic Attack
Panic Attack 2Red (3)
Sorcery

Up to three target creatures can't block this turn.

Magic 2010 (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Prophecy (Common)
Panic Spellbomb
Panic Spellbomb 1 (1)
Artifact

Tap, Sacrifice Panic Spellbomb: Target creature can't block this turn.

When Panic Spellbomb is put into a graveyard from the battlefield, you may pay Red. If you do, draw a card.

Commander Anthology 2018 (Common)
Other Versions
Scars of Mirrodin (Common)
Commander 2014 (Common)
Panoptic Mirror
Panoptic Mirror 5 (5)
Artifact

Imprint — Variable Colorless, Tap: You may exile an instant or sorcery card with converted mana cost X from your hand.

At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.

Darksteel (Rare)
Panopticon
Panopticon (0)
Plane — Mirrodin

When you planeswalk to Panopticon, draw a card.

At the beginning of your draw step, draw an additional card.

Whenever you roll [chaos], draw a card.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
Panther Warriors
Panther Warriors 4Green (5)
Creature — Cat Warrior (6/3)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Paper Tiger
Paper Tiger 4 (4)
Artifact Creature — Cat (4/3)

Creatures named Rock Lobster can't attack or block.

Unglued (Common)
Paperfin Rascal
Paperfin Rascal 2Blue (3)
Creature — Merfolk Rogue (2/2)

When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Paradigm Shift
Paradigm Shift 1Blue (2)
Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

Weatherlight (Rare)
Paradise Mantle
Paradise Mantle 0 (0)
Artifact — Equipment

Equipped creature has "Tap: Add one mana of any color."

Equip 1

Modern Masters (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Paradise Plume
Paradise Plume 4 (4)
Artifact

As Paradise Plume enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, you may gain 1 life.

Tap: Add one mana of the chosen color.

Time Spiral (Uncommon)
Paradox Engine
Paradox Engine 5 (5)
Legendary Artifact

Whenever you cast a spell, untap all nonland permanents you control.

Aether Revolt (Mythic Rare)
Other Versions
Masterpiece Series: Kaladesh Inventions (Special)
Paradox Haze
Paradox Haze 2Blue (3)
Enchantment — Aura

Enchant player

At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

Time Spiral (Uncommon)
Paradoxical Outcome
Paradoxical Outcome 3Blue (4)
Instant

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

Kaladesh (Rare)
Paragon of Eternal Wilds
Paragon of Eternal Wilds 3Green (4)
Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.

Green, Tap: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Uncommon)
Paragon of Fierce Defiance
Paragon of Fierce Defiance 3Red (4)
Creature — Human Warrior (2/2)

Other red creatures you control get +1/+1.

Red, Tap: Another target red creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Paragon of Gathering Mists
Paragon of Gathering Mists 3Blue (4)
Creature — Human Wizard (2/2)

Other blue creatures you control get +1/+1.

Blue, Tap: Another target blue creature you control gains flying until end of turn.

Magic 2015 Core Set (Uncommon)
Paragon of New Dawns
Paragon of New Dawns 3White (4)
Creature — Human Soldier (2/2)

Other white creatures you control get +1/+1.

White, Tap: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

Magic 2015 Core Set (Uncommon)
Paragon of Open Graves
Paragon of Open Graves 3Black (4)
Creature — Skeleton Warrior (2/2)

Other black creatures you control get +1/+1.

2Black, Tap: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Magic 2015 Core Set (Uncommon)
Paragon of the Amesha
Paragon of the Amesha 2White (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

Conflux (Uncommon)
Parallax Dementia
Parallax Dementia 1Black (2)
Enchantment — Aura

Enchant creature

Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Enchanted creature gets +3/+2.

When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.

Nemesis (Common)
Parallax Inhibitor
Parallax Inhibitor 2 (2)
Artifact

1, Tap, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.

Nemesis (Rare)
Parallax Nexus
Parallax Nexus 2Black (3)
Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery.

When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.

Nemesis (Rare)
Parallax Tide
Parallax Tide 2BlueBlue (4)
Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Tide: Exile target land.

When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Nemesis (Rare)
Parallax Wave
Parallax Wave 2WhiteWhite (4)
Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Wave: Exile target creature.

When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Parallectric Feedback
Parallectric Feedback 3Red (4)
Instant

Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.

Guildpact (Rare)
Parallel Evolution
Parallel Evolution 3GreenGreen (5)
Sorcery

For each creature token on the battlefield, its controller creates a token that's a copy of that creature.

Flashback 4GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Rare)
Parallel Lives
Parallel Lives 3Green (4)
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Innistrad (Rare)
Parallel Thoughts
Parallel Thoughts 3BlueBlue (5)
Enchantment

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

Scourge (Rare)
Paralyze
Paralyze Black (1)
Enchantment — Aura

Enchant creature

When Paralyze enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If the player does, untap the creature.

Vintage Masters (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Masters Edition (Common)
Paralyzing Grasp
Paralyzing Grasp 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Return to Ravnica (Common)
Other Versions
Zendikar (Common)
Paranoid Delusions
Paranoid Delusions BlueBlack (2)
Sorcery

Target player puts the top three cards of their library into their graveyard.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Paranoid Parish-Blade
Paranoid Parish-Blade 2White (3)
Creature — Human Soldier (3/2)

Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Uncommon)
Parapet
Parapet 1White (2)
Enchantment

You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Creatures you control get +0/+1.

Visions (Common)
Parapet Watchers
Parapet Watchers 2Blue (3)
Creature — Kithkin Soldier (2/2)

White or Blue: Parapet Watchers gets +0/+1 until end of turn.

Shadowmoor (Common)
Paraselene
Paraselene 2White (3)
Sorcery

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

Innistrad (Uncommon)
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