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Marshal's Anthem
Marshal's Anthem 2WhiteWhite (4)
Enchantment

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Commander 2015 (Rare)
Other Versions
Worldwake (Rare)
Commander 2014 (Rare)
Marshdrinker Giant
Marshdrinker Giant 3GreenGreen (5)
Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.

Eventide (Uncommon)
Marshmist Titan
Marshmist Titan 6Black (7)
Creature — Giant (4/5)

This spell costs Variable Colorless less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Common)
Martial Coup
Martial Coup Variable ColorlessWhiteWhite (2)
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Commander 2018 (Rare)
Other Versions
Conflux (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Commander 2014 (Rare)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Martial Law
Martial Law 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Rare)
Márton Stromgald
Márton Stromgald 2RedRed (4)
Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Martyr of Ashes
Martyr of Ashes Red (1)
Creature — Human Shaman (1/1)

2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.

Coldsnap (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Dusk
Martyr of Dusk 1White (2)
Creature — Vampire Soldier (2/1)

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Rivals of Ixalan (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Duel Decks: Jace vs. Chandra (Common)
Martyr of Sands
Martyr of Sands White (1)
Creature — Human Cleric (1/1)

1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Martyr of Spores
Martyr of Spores Green (1)
Creature — Human Shaman (1/1)

1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

Coldsnap (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guildpact (Uncommon)
Martyr's Bond
Martyr's Bond 4WhiteWhite (6)
Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

Magic: The Gathering-Commander (Rare)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Dominaria (Rare)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Innistrad (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1

Commander 2014 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Mask of Riddles
Mask of Riddles BlueBlack (2)
Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

Alara Reborn (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.

Stronghold (Uncommon)
Masked Admirers
Masked Admirers 2GreenGreen (4)
Creature — Elf Shaman (3/2)

When Masked Admirers enters the battlefield, draw a card.

Whenever you cast a creature spell, you may pay GreenGreen. If you do, return Masked Admirers from your graveyard to your hand.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Uncommon)
Commander 2014 (Rare)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Explorers of Ixalan (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Mass of Ghouls
Mass of Ghouls 3BlackBlack (5)
Creature — Zombie Warrior (5/3)

Tenth Edition (Common)
Other Versions
Future Sight (Common)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Massacre
Massacre 2BlackBlack (4)
Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

All creatures get -2/-2 until end of turn.

Nemesis (Uncommon)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Wurm (6/5)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Mirrodin Besieged (Mythic Rare)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Battle Royale Box Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Master Healer
Master Healer 4White (5)
Creature — Human Cleric (1/4)

Tap: Prevent the next 4 damage that would be dealt to any target this turn.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Master of Arms
Master of Arms 2White (3)
Creature — Human Soldier (2/2)

First strike

1White: Tap target creature blocking Master of Arms.

Weatherlight (Uncommon)
Master of Cruelties
Master of Cruelties 3BlackRed (5)
Creature — Demon (1/4)

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Dragon's Maze (Mythic Rare)
Master of Diversion
Master of Diversion 2White (3)
Creature — Human Scout (2/2)

Whenever Master of Diversion attacks, tap target creature defending player controls.

Magic 2014 Core Set (Common)
Master of Etherium
Master of Etherium 2Blue (3)
Artifact Creature — Vedalken Wizard (*/*)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

Commander 2016 (Rare)
Other Versions
Shards of Alara (Rare)
Planechase (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Master of Pearls
Master of Pearls 1White (2)
Creature — Human Monk (2/2)

Morph 3WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Khans of Tarkir (Rare)
Master of Predicaments
Master of Predicaments 3BlueBlue (5)
Creature — Sphinx (4/4)

Flying

Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Magic 2015 Core Set (Rare)
Master of the Feast
Master of the Feast 1BlackBlack (3)
Enchantment Creature — Demon (5/5)

Flying

At the beginning of your upkeep, each opponent draws a card.

Journey into Nyx (Rare)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Master of the Pearl Trident
Master of the Pearl Trident BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2013 (Rare)
Master of the Veil
Master of the Veil 2BlueBlue (4)
Creature — Human Wizard (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.

Legions (Uncommon)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Masters 25 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Master of the Wild Hunt Avatar
Master of the Wild Hunt Avatar (0)
Vanguard (+1/+3)

2Green: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.

Vanguard (Special)
Master of Waves
Master of Waves 3Blue (4)
Creature — Merfolk Wizard (2/1)

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Duel Decks: Merfolk vs. Goblins (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Master Splicer
Master Splicer 3White (4)
Creature — Human Artificer (1/1)

When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control get +1/+1.

Modern Masters 2017 Edition (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Master Thief
Master Thief 2BlueBlue (4)
Creature — Human Rogue (2/2)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

Magic 2012 (Uncommon)
Master Transmuter
Master Transmuter 3Blue (4)
Artifact Creature — Human Artificer (1/2)

Blue, Tap, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

Archenemy (Rare)
Other Versions
Conflux (Rare)
Master Trinketeer
Master Trinketeer 2White (3)
Creature — Dwarf Artificer (3/2)

Servos and Thopters you control get +1/+1.

3White: Create a 1/1 colorless Servo artifact creature token.

Kaladesh (Rare)
Master Warcraft
Master Warcraft 2Red or WhiteRed or White (4)
Instant

Cast this spell only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Guild Kit: Boros (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Masterful Ninja
Masterful Ninja 2Black (3)
Creature — Troll Ninja (1/1)

Haste

Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.

1Black: Masterful Ninja gets +1/+1 until end of turn.

Unstable (Rare)
Mastermind's Acquisition
Mastermind's Acquisition 2BlackBlack (4)
Sorcery

Choose one —

• Search your library for a card, put it into your hand, then shuffle your library.

• Choose a card you own from outside the game and put it into your hand.

Rivals of Ixalan (Rare)
Master's Call
Master's Call 2White (3)
Instant

Create two 1/1 colorless Myr artifact creature tokens.

Mirrodin Besieged (Common)
Masterwork of Ingenuity
Masterwork of Ingenuity 1 (1)
Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Commander 2014 (Rare)
Mastery of the Unseen
Mastery of the Unseen 1White (2)
Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

3White: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Masticore
Masticore 4 (4)
Artifact Creature — Masticore (4/4)

At the beginning of your upkeep, sacrifice Masticore unless you discard a card.

2: Masticore deals 1 damage to target creature.

2: Regenerate Masticore.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
From the Vault: Relics (Mythic Rare)
Masumaro, First to Live
Masumaro, First to Live 3GreenGreenGreen (6)
Legendary Creature — Spirit (*/*)

Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.

Saviors of Kamigawa (Rare)
Matca Rioters
Matca Rioters 2Green (3)
Creature — Human Warrior (*/*)

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Common)
Mathas, Fiend Seeker
Mathas, Fiend Seeker RedWhiteBlack (3)
Legendary Creature — Vampire (3/3)

Menace

At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Commander 2017 (Mythic Rare)
Matopi Golem
Matopi Golem 5 (5)
Artifact Creature — Golem (3/3)

1: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.

Visions (Uncommon)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Matter Reshaper
Matter Reshaper 2Colorless (3)
Creature — Eldrazi (3/2)

(Colorless represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.

Oath of the Gatewatch (Rare)
Maul Splicer
Maul Splicer 6Green (7)
Creature — Human Artificer (1/1)

When Maul Splicer enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.

Golem creatures you control have trample.

New Phyrexia (Common)
Maulfist Doorbuster
Maulfist Doorbuster 3Red (4)
Creature — Human Warrior (4/2)

When Maulfist Doorbuster enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Maulfist Doorbuster attacks, you may pay Energy. If you do, target creature can't block this turn.

Kaladesh (Uncommon)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Maulfist Squad
Maulfist Squad 3Black (4)
Creature — Human Artificer (3/1)

Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh (Common)
Mausoleum Guard
Mausoleum Guard 3White (4)
Creature — Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Innistrad (Uncommon)
Mausoleum Harpy
Mausoleum Harpy 4Black (5)
Creature — Harpy (3/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

Rivals of Ixalan (Uncommon)
Mausoleum Secrets
Mausoleum Secrets 1Black (2)
Instant

Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.

Guilds of Ravnica (Rare)
Mausoleum Turnkey
Mausoleum Turnkey 3Black (4)
Creature — Ogre Rogue (3/2)

When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Mausoleum Wanderer
Mausoleum Wanderer Blue (1)
Creature — Spirit (1/1)

Flying

Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.

Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays Variable Colorless, where X is Mausoleum Wanderer's power.

Eldritch Moon (Rare)
Maverick Thopterist
Maverick Thopterist 3BlueRed (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Mavren Fein, Dusk Apostle
Mavren Fein, Dusk Apostle 2White (3)
Legendary Creature — Vampire Cleric (2/2)

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Ixalan (Rare)
Maw of Kozilek
Maw of Kozilek 3Red (4)
Creature — Eldrazi Drone (2/5)

Devoid (This card has no color.)

Colorless: Maw of Kozilek gets +2/-2 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Maw of the Mire
Maw of the Mire 4Black (5)
Sorcery

Destroy target land. You gain 4 life.

Innistrad (Common)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Mawcor
Mawcor 3BlueBlue (5)
Creature — Beast (3/3)

Flying

Tap: Mawcor deals 1 damage to any target.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Maximize Altitude
Maximize Altitude Blue (1)
Sorcery

Target creature gets +1/+1 and gains flying until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
May Civilization Collapse
May Civilization Collapse (0)
Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.

Archenemy (Common)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Mayael the Anima Avatar
Mayael the Anima Avatar (0)
Vanguard (+1/+5)

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.

Vanguard (Special)
Mayael's Aria
Mayael's Aria RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Alara Reborn (Rare)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Innistrad (Rare)
Maze Abomination
Maze Abomination 5Black (6)
Creature — Elemental (4/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Dragon's Maze (Common)
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