module GL_ARB_vertex_shader::Constants
- CURRENT_VERTEX_ATTRIB_ARB
-
- FLOAT
-
- FLOAT_MAT2_ARB
-
- FLOAT_MAT3_ARB
-
- FLOAT_MAT4_ARB
-
- FLOAT_VEC2_ARB
-
- FLOAT_VEC3_ARB
-
- FLOAT_VEC4_ARB
-
- MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
-
- MAX_TEXTURE_COORDS_ARB
-
- MAX_TEXTURE_IMAGE_UNITS_ARB
-
- MAX_VARYING_FLOATS_ARB
-
- MAX_VERTEX_ATTRIBS_ARB
-
- MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
-
- MAX_VERTEX_UNIFORM_COMPONENTS_ARB
-
- OBJECT_ACTIVE_ATTRIBUTES_ARB
-
- OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
-
- VERTEX_ATTRIB_ARRAY_ENABLED_ARB
-
- VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
-
- VERTEX_ATTRIB_ARRAY_POINTER_ARB
-
- VERTEX_ATTRIB_ARRAY_SIZE_ARB
-
- VERTEX_ATTRIB_ARRAY_STRIDE_ARB
-
- VERTEX_ATTRIB_ARRAY_TYPE_ARB
-
- VERTEX_PROGRAM_POINT_SIZE_ARB
-
- VERTEX_PROGRAM_TWO_SIDE_ARB
-
- VERTEX_SHADER_ARB
-