module GL_ARB_shader_objects::Constants

Constants

BOOL_ARB
BOOL_VEC2_ARB
BOOL_VEC3_ARB
BOOL_VEC4_ARB
FLOAT_MAT2_ARB
FLOAT_MAT3_ARB
FLOAT_MAT4_ARB
FLOAT_VEC2_ARB
FLOAT_VEC3_ARB
FLOAT_VEC4_ARB
INT_VEC2_ARB
INT_VEC3_ARB
INT_VEC4_ARB
OBJECT_ACTIVE_UNIFORMS_ARB
OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
OBJECT_ATTACHED_OBJECTS_ARB
OBJECT_COMPILE_STATUS_ARB
OBJECT_DELETE_STATUS_ARB
OBJECT_INFO_LOG_LENGTH_ARB
OBJECT_SHADER_SOURCE_LENGTH_ARB
OBJECT_SUBTYPE_ARB
OBJECT_TYPE_ARB
OBJECT_VALIDATE_STATUS_ARB
PROGRAM_OBJECT_ARB
SAMPLER_1D_ARB
SAMPLER_1D_SHADOW_ARB
SAMPLER_2D_ARB
SAMPLER_2D_RECT_ARB
SAMPLER_2D_RECT_SHADOW_ARB
SAMPLER_2D_SHADOW_ARB
SAMPLER_3D_ARB
SAMPLER_CUBE_ARB
SHADER_OBJECT_ARB