module GL_ARB_shader_objects::Constants
- BOOL_ARB
-
- BOOL_VEC2_ARB
-
- BOOL_VEC3_ARB
-
- BOOL_VEC4_ARB
-
- FLOAT_MAT2_ARB
-
- FLOAT_MAT3_ARB
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- FLOAT_MAT4_ARB
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- FLOAT_VEC2_ARB
-
- FLOAT_VEC3_ARB
-
- FLOAT_VEC4_ARB
-
- INT_VEC2_ARB
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- INT_VEC3_ARB
-
- INT_VEC4_ARB
-
- OBJECT_ACTIVE_UNIFORMS_ARB
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- OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
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- OBJECT_ATTACHED_OBJECTS_ARB
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- OBJECT_COMPILE_STATUS_ARB
-
- OBJECT_DELETE_STATUS_ARB
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- OBJECT_INFO_LOG_LENGTH_ARB
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- OBJECT_LINK_STATUS_ARB
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- OBJECT_SHADER_SOURCE_LENGTH_ARB
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- OBJECT_SUBTYPE_ARB
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- OBJECT_TYPE_ARB
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- OBJECT_VALIDATE_STATUS_ARB
-
- PROGRAM_OBJECT_ARB
-
- SAMPLER_1D_ARB
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- SAMPLER_1D_SHADOW_ARB
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- SAMPLER_2D_ARB
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- SAMPLER_2D_RECT_ARB
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- SAMPLER_2D_RECT_SHADOW_ARB
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- SAMPLER_2D_SHADOW_ARB
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- SAMPLER_3D_ARB
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- SAMPLER_CUBE_ARB
-
- SHADER_OBJECT_ARB
-