class StudioGame::Player
Attributes
health[RW]
name[RW]
Public Class Methods
from_csv(string)
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# File lib/studio_game/player.rb, line 56 def self.from_csv(string) name, health = string.split(',') Player.new(name, Integer(health)) end
new(name, health=100)
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# File lib/studio_game/player.rb, line 11 def initialize(name, health=100) @name = name.capitalize @health = health @found_treasures = Hash.new(0) end
Public Instance Methods
<=>(other_player)
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# File lib/studio_game/player.rb, line 27 def <=>(other_player) other_player.score <=> score end
each_found_treasure() { |treasure| ... }
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# File lib/studio_game/player.rb, line 41 def each_found_treasure @found_treasures.each do |name, points| treasure = Treasure.new(name, points) yield(treasure) end end
found_treasure(treasure)
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# File lib/studio_game/player.rb, line 35 def found_treasure(treasure) @found_treasures[treasure.name] += treasure.points puts "#{@name} found a #{treasure.name} worth #{treasure.points} points." puts "#{@name}'s treasures: #{@found_treasures}" end
name=(new_name)
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# File lib/studio_game/player.rb, line 17 def name=(new_name) # override the default writer method to capitalize the name passed @name = new_name.capitalize end
points()
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# File lib/studio_game/player.rb, line 48 def points @found_treasures.values.reduce(0, :+) end
roll_the_dice()
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# File lib/studio_game/player.rb, line 22 def roll_the_dice die = Die.new die.roll end
score()
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# File lib/studio_game/player.rb, line 52 def score @health + points end
to_s()
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# File lib/studio_game/player.rb, line 31 def to_s "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}." end