class RPG::Troop::Page::Condition
Attributes
actor_hp[RW]
actor_id[RW]
actor_valid[RW]
enemy_hp[RW]
enemy_index[RW]
enemy_valid[RW]
switch_id[RW]
switch_valid[RW]
turn_a[RW]
turn_b[RW]
turn_ending[RW]
turn_valid[RW]
Public Class Methods
new()
click to toggle source
# File lib/rgss3/rpg.rb, line 785 def initialize @turn_ending = false @turn_valid = false @enemy_valid = false @actor_valid = false @switch_valid = false @turn_a = 0 @turn_b = 0 @enemy_index = 0 @enemy_hp = 50 @actor_id = 1 @actor_hp = 50 @switch_id = 1 end