class RPG::Troop::Page::Condition

Attributes

actor_hp[RW]
actor_id[RW]
actor_valid[RW]
enemy_hp[RW]
enemy_index[RW]
enemy_valid[RW]
switch_id[RW]
switch_valid[RW]
turn_a[RW]
turn_b[RW]
turn_ending[RW]
turn_valid[RW]

Public Class Methods

new() click to toggle source
# File lib/rgss3/rpg.rb, line 785
def initialize
  @turn_ending = false
  @turn_valid = false
  @enemy_valid = false
  @actor_valid = false
  @switch_valid = false
  @turn_a = 0
  @turn_b = 0
  @enemy_index = 0
  @enemy_hp = 50
  @actor_id = 1
  @actor_hp = 50
  @switch_id = 1
end