class RPG::State

Attributes

auto_removal_timing[RW]
chance_by_damage[RW]
max_turns[RW]
message1[RW]
message2[RW]
message3[RW]
message4[RW]
min_turns[RW]
priority[RW]
remove_at_battle_end[RW]
remove_by_damage[RW]
remove_by_restriction[RW]
remove_by_walking[RW]
restriction[RW]
steps_to_remove[RW]

Public Class Methods

new() click to toggle source
Calls superclass method RPG::BaseItem::new
# File lib/rgss3/rpg.rb, line 708
def initialize
  super
  @restriction = 0
  @priority = 50
  @remove_at_battle_end = false
  @remove_by_restriction = false
  @auto_removal_timing = 0
  @min_turns = 1
  @max_turns = 1
  @remove_by_damage = false
  @chance_by_damage = 100
  @remove_by_walking = false
  @steps_to_remove = 100
  @message1 = ''
  @message2 = ''
  @message3 = ''
  @message4 = ''
end