class RPG::Event::Page::Condition
Attributes
actor_id[RW]
actor_valid[RW]
item_id[RW]
item_valid[RW]
self_switch_ch[RW]
self_switch_valid[RW]
switch1_id[RW]
switch1_valid[RW]
switch2_id[RW]
switch2_valid[RW]
variable_id[RW]
variable_valid[RW]
variable_value[RW]
Public Class Methods
new()
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# File lib/rgss3/rpg.rb, line 256 def initialize @switch1_valid = false @switch2_valid = false @variable_valid = false @self_switch_valid = false @item_valid = false @actor_valid = false @switch1_id = 1 @switch2_id = 1 @variable_id = 1 @variable_value = 0 @self_switch_ch = 'A' @item_id = 1 @actor_id = 1 end