class RPG::Event::Page::Condition

Attributes

actor_id[RW]
actor_valid[RW]
item_id[RW]
item_valid[RW]
self_switch_ch[RW]
self_switch_valid[RW]
switch1_id[RW]
switch1_valid[RW]
switch2_id[RW]
switch2_valid[RW]
variable_id[RW]
variable_valid[RW]
variable_value[RW]

Public Class Methods

new() click to toggle source
# File lib/rgss3/rpg.rb, line 256
def initialize
  @switch1_valid = false
  @switch2_valid = false
  @variable_valid = false
  @self_switch_valid = false
  @item_valid = false
  @actor_valid = false
  @switch1_id = 1
  @switch2_id = 1
  @variable_id = 1
  @variable_value = 0
  @self_switch_ch = 'A'
  @item_id = 1
  @actor_id = 1
end