class RPG::Map
Attributes
autoplay_bgm[RW]
autoplay_bgs[RW]
battleback1_name[RW]
battleback2_name[RW]
bgm[RW]
bgs[RW]
data[RW]
disable_dashing[RW]
display_name[RW]
encounter_list[RW]
encounter_step[RW]
events[RW]
height[RW]
note[RW]
parallax_loop_x[RW]
parallax_loop_y[RW]
parallax_name[RW]
parallax_show[RW]
parallax_sx[RW]
parallax_sy[RW]
scroll_type[RW]
specify_battleback[RW]
tileset_id[RW]
width[RW]
Public Class Methods
new(width, height)
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# File lib/rgss3/rpg.rb, line 125 def initialize(width, height) @display_name = '' @tileset_id = 1 @width = width @height = height @scroll_type = 0 @specify_battleback = false @battleback_floor_name = '' @battleback_wall_name = '' @autoplay_bgm = false @bgm = RPG::BGM.new @autoplay_bgs = false @bgs = RPG::BGS.new('', 80) @disable_dashing = false @encounter_list = [] @encounter_step = 30 @parallax_name = '' @parallax_loop_x = false @parallax_loop_y = false @parallax_sx = 0 @parallax_sy = 0 @parallax_show = false @note = '' @data = Table.new(width, height, 4) @events = {} end