class RPG::Event::Page
Attributes
condition[RW]
direction_fix[RW]
graphic[RW]
list[RW]
move_frequency[RW]
move_route[RW]
move_speed[RW]
move_type[RW]
priority_type[RW]
step_anime[RW]
through[RW]
trigger[RW]
walk_anime[RW]
Public Class Methods
new()
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# File lib/rgss3/rpg.rb, line 224 def initialize @condition = RPG::Event::Page::Condition.new @graphic = RPG::Event::Page::Graphic.new @move_type = 0 @move_speed = 3 @move_frequency = 3 @move_route = RPG::MoveRoute.new @walk_anime = true @step_anime = false @direction_fix = false @through = false @priority_type = 0 @trigger = 0 @list = [RPG::EventCommand.new] end