class RPG::Class

Attributes

exp_params[RW]
learnings[RW]
params[RW]

Public Class Methods

new() click to toggle source
Calls superclass method RPG::BaseItem::new
# File lib/rgss3/rpg.rb, line 411
def initialize
  super
  @exp_params = [30,20,30,30]
  @params = Table.new(8,100)
  (1..99).each do |i|
    @params[0,i] = 400+i*50
    @params[1,i] = 80+i*10
    (2..5).each {|j| @params[j,i] = 15+i*5/4 }
    (6..7).each {|j| @params[j,i] = 30+i*5/2 }
  end
  @learnings = []
  @features.push(RPG::BaseItem::Feature.new(23, 0, 1))
  @features.push(RPG::BaseItem::Feature.new(22, 0, 0.95))
  @features.push(RPG::BaseItem::Feature.new(22, 1, 0.05))
  @features.push(RPG::BaseItem::Feature.new(22, 2, 0.04))
  @features.push(RPG::BaseItem::Feature.new(41, 1))
  @features.push(RPG::BaseItem::Feature.new(51, 1))
  @features.push(RPG::BaseItem::Feature.new(52, 1))
end

Public Instance Methods

exp_for_level(level) click to toggle source
# File lib/rgss3/rpg.rb, line 430
def exp_for_level(level)
  lv = level.to_f
  basis = @exp_params[0].to_f
  extra = @exp_params[1].to_f
  acc_a = @exp_params[2].to_f
  acc_b = @exp_params[3].to_f
  return (basis*((lv-1)**(0.9+acc_a/250))*lv*(lv+1)/
    (6+lv**2/50/acc_b)+(lv-1)*extra).round.to_i
end