class RPG::State
Attributes
auto_removal_timing[RW]
chance_by_damage[RW]
max_turns[RW]
message1[RW]
message2[RW]
message3[RW]
message4[RW]
min_turns[RW]
priority[RW]
remove_at_battle_end[RW]
remove_by_damage[RW]
remove_by_restriction[RW]
remove_by_walking[RW]
restriction[RW]
steps_to_remove[RW]
Public Class Methods
new()
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Calls superclass method
RPG::BaseItem::new
# File lib/rgss3/rpg.rb, line 708 def initialize super @restriction = 0 @priority = 50 @remove_at_battle_end = false @remove_by_restriction = false @auto_removal_timing = 0 @min_turns = 1 @max_turns = 1 @remove_by_damage = false @chance_by_damage = 100 @remove_by_walking = false @steps_to_remove = 100 @message1 = '' @message2 = '' @message3 = '' @message4 = '' end