class RPG::Animation::Timing
Attributes
flash_color[RW]
flash_duration[RW]
flash_scope[RW]
frame[RW]
se[RW]
Public Class Methods
new()
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# File lib/rgss3/rpg.rb, line 854 def initialize @frame = 0 @se = RPG::SE.new('', 80) @flash_scope = 0 @flash_color = Color.new(255,255,255,255) @flash_duration = 5 end